Denis_Johnson
Умник
Здравствуйте!
Подскажите пожалуйста
Вхожу на сервер, прописываю /anim, сначала секунды 4 идут сильные лаги, а потом вылетает игра, я так понял, такое начинается во время подгрузки анимаций, как это можно исправить подскажите кто знает?
команда /anim:
Подскажите пожалуйста
Вхожу на сервер, прописываю /anim, сначала секунды 4 идут сильные лаги, а потом вылетает игра, я так понял, такое начинается во время подгрузки анимаций, как это можно исправить подскажите кто знает?
команда /anim:
PHP:
if(strcmp("/anim", cmdtext, true, 10) == 0)
{
if(PlayerInfo[playerid][animloading] == false)
{
PreloadAllAnimLibs(playerid);
PlayerInfo[playerid][animloading] = true;
SendClientMessage(playerid,CYELLOW, "Список анимаций загружен! Введите команду ещё раз");
return true;
}
ShowPlayerDialog(playerid, 208, DIALOG_STYLE_LIST,
"Ñïèñîê àíèìàöèé", "1. Танец (¹1)\n2. Танец (¹2)\n3. Танец (¹3)\n4. Танец(¹4)\n5. Стойка дилера\n6. Передал что-то\n7. Съел что-то не то\n8. Справить нужду\n9. Медитация\n10. Сидеть раненым\n11. Спать на боку\n12. Лечь на спину\n13. Шлёпнуть рукой\n14. Наносить граффити\n15. Наносить граффити 2\n16. Курение\n17. Ограбление\n18. Надеть маску\n19. Руки вверх\n20. Позвать кого-то\n21. Поднять руки\n22. Болельщик\n23. Болельщик 2\n24. Болельщик 3n25. Показать средний палец", "Выбрать", "Отмена");
return true;
}
PHP:
stock PreloadAnimLib(playerid, animlib[])
{
ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
return 1;
}
PHP:
stock PreloadAllAnimLibs(playerid)
{
PreloadAnimLib(playerid,"AIRPORT");
PreloadAnimLib(playerid,"Attractors");
PreloadAnimLib(playerid,"BAR");
PreloadAnimLib(playerid,"BASEBALL");
PreloadAnimLib(playerid,"BD_FIRE");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"benchpress");
PreloadAnimLib(playerid,"BF_injection");
PreloadAnimLib(playerid,"BIKED");
PreloadAnimLib(playerid,"BIKEH");
PreloadAnimLib(playerid,"BIKELEAP");
PreloadAnimLib(playerid,"BIKES");
PreloadAnimLib(playerid,"BIKEV");
PreloadAnimLib(playerid,"BIKE_DBZ");
PreloadAnimLib(playerid,"BLOWJOBZ");
PreloadAnimLib(playerid,"BMX");
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"BOX");
PreloadAnimLib(playerid,"BSKTBALL");
PreloadAnimLib(playerid,"BUDDY");
PreloadAnimLib(playerid,"BUS");
PreloadAnimLib(playerid,"CAMERA");
PreloadAnimLib(playerid,"CAR");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"CAR_CHAT");
PreloadAnimLib(playerid,"CASINO");
PreloadAnimLib(playerid,"CHAINSAW");
PreloadAnimLib(playerid,"CHOPPA");
PreloadAnimLib(playerid,"CLOTHES");
PreloadAnimLib(playerid,"COACH");
PreloadAnimLib(playerid,"COLT45");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"COP_DVBYZ");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CRIB");
PreloadAnimLib(playerid,"DAM_JUMP");
PreloadAnimLib(playerid,"DANCING");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"DILDO");
PreloadAnimLib(playerid,"DODGE");
PreloadAnimLib(playerid,"DOZER");
PreloadAnimLib(playerid,"DRIVEBYS");
PreloadAnimLib(playerid,"FAT");
PreloadAnimLib(playerid,"FIGHT_B");
PreloadAnimLib(playerid,"FIGHT_C");
PreloadAnimLib(playerid,"FIGHT_D");
PreloadAnimLib(playerid,"FIGHT_E");
PreloadAnimLib(playerid,"FINALE");
PreloadAnimLib(playerid,"FINALE2");
PreloadAnimLib(playerid,"FLAME");
PreloadAnimLib(playerid,"Flowers");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"Freeweights");
PreloadAnimLib(playerid,"GANGS");
PreloadAnimLib(playerid,"GHANDS");
PreloadAnimLib(playerid,"GHETTO_DB");
PreloadAnimLib(playerid,"goggles");
PreloadAnimLib(playerid,"GRAFFITI");
PreloadAnimLib(playerid,"GRAVEYARD");
PreloadAnimLib(playerid,"GRENADE");
PreloadAnimLib(playerid,"GYMNASIUM");
PreloadAnimLib(playerid,"HAIRCUTS");
PreloadAnimLib(playerid,"HEIST9");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"INT_OFFICE");
PreloadAnimLib(playerid,"INT_SHOP");
PreloadAnimLib(playerid,"JST_BUISNESS");
PreloadAnimLib(playerid,"KART");
PreloadAnimLib(playerid,"KISSING");
PreloadAnimLib(playerid,"KNIFE");
PreloadAnimLib(playerid,"LAPDAN1");
PreloadAnimLib(playerid,"LAPDAN2");
PreloadAnimLib(playerid,"LAPDAN3");
PreloadAnimLib(playerid,"LOWRIDER");
PreloadAnimLib(playerid,"MD_CHASE");
PreloadAnimLib(playerid,"MD_END");
PreloadAnimLib(playerid,"MEDIC");
PreloadAnimLib(playerid,"MISC");
PreloadAnimLib(playerid,"MTB");
PreloadAnimLib(playerid,"MUSCULAR");
PreloadAnimLib(playerid,"NEVADA");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"OTB");
PreloadAnimLib(playerid,"PARACHUTE");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"PAULNMAC");
PreloadAnimLib(playerid,"ped");
PreloadAnimLib(playerid,"PLAYER_DVBYS");
PreloadAnimLib(playerid,"PLAYIDLES");
PreloadAnimLib(playerid,"POLICE");
PreloadAnimLib(playerid,"POOL");
PreloadAnimLib(playerid,"POOR");
PreloadAnimLib(playerid,"PYTHON");
PreloadAnimLib(playerid,"QUAD");
PreloadAnimLib(playerid,"QUAD_DBZ");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"RIFLE");
PreloadAnimLib(playerid,"RIOT");
PreloadAnimLib(playerid,"ROB_BANK");
PreloadAnimLib(playerid,"ROCKET");
PreloadAnimLib(playerid,"RUSTLER");
PreloadAnimLib(playerid,"RYDER");
PreloadAnimLib(playerid,"SCRATCHING");
PreloadAnimLib(playerid,"SHAMAL");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"SHOTGUN");
PreloadAnimLib(playerid,"SILENCED");
PreloadAnimLib(playerid,"SKATE");
PreloadAnimLib(playerid,"SMOKING");
PreloadAnimLib(playerid,"SNIPER");
PreloadAnimLib(playerid,"SPRAYCAN");
PreloadAnimLib(playerid,"STRIP");
PreloadAnimLib(playerid,"SUNBATHE");
PreloadAnimLib(playerid,"SWAT");
PreloadAnimLib(playerid,"SWEET");
PreloadAnimLib(playerid,"SWIM");
PreloadAnimLib(playerid,"SWORD");
PreloadAnimLib(playerid,"TANK");
PreloadAnimLib(playerid,"TATTOOS");
PreloadAnimLib(playerid,"TEC");
PreloadAnimLib(playerid,"TRAIN");
PreloadAnimLib(playerid,"TRUCK");
PreloadAnimLib(playerid,"UZI");
PreloadAnimLib(playerid,"VAN");
PreloadAnimLib(playerid,"VENDING");
PreloadAnimLib(playerid,"VORTEX");
PreloadAnimLib(playerid,"WAYFARER");
PreloadAnimLib(playerid,"WEAPONS");
PreloadAnimLib(playerid,"WUZI");
return 1;
}
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