I name Alex
Умник
Здравствуйте, помогите пожалуйста, персонаж умирает в SF, а попадает в Больницу в LS.
OnplayerSpawn:
OnplayerSpawn:
if(death[playerid] == 1)
{
if(IsPlayerToSquare(playerid,-891.3302,-2950.0190,2915.9917,560.3257)) // Los Santos
{
SetHealth(playerid, 15);
SetPlayerPos(playerid,-600.6592,-1169.7959,1381.4204);
SetPlayerFacingAngle(playerid,359.3631);
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,4);
}
else if(IsPlayerToSquare(playerid,-2929.6589,-2889.1660,-1326.9077,1493.1770)) // San Fierro
{
SetHealth(playerid, 15);
SetPlayerPos(playerid,-600.6592,-1169.7959,1381.4204);
SetPlayerFacingAngle(playerid,359.3631);
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,5);
}
else
{
SetHealth(playerid, 15);
SetPlayerPos(playerid,-600.6592,-1169.7959,1381.4204);
SetPlayerFacingAngle(playerid,359.3631);
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,6);
}
death[playerid] = 0;
}
{
if(IsPlayerToSquare(playerid,-891.3302,-2950.0190,2915.9917,560.3257)) // Los Santos
{
SetHealth(playerid, 15);
SetPlayerPos(playerid,-600.6592,-1169.7959,1381.4204);
SetPlayerFacingAngle(playerid,359.3631);
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,4);
}
else if(IsPlayerToSquare(playerid,-2929.6589,-2889.1660,-1326.9077,1493.1770)) // San Fierro
{
SetHealth(playerid, 15);
SetPlayerPos(playerid,-600.6592,-1169.7959,1381.4204);
SetPlayerFacingAngle(playerid,359.3631);
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,5);
}
else
{
SetHealth(playerid, 15);
SetPlayerPos(playerid,-600.6592,-1169.7959,1381.4204);
SetPlayerFacingAngle(playerid,359.3631);
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,6);
}
death[playerid] = 0;
}
