_Andreu_
Новичок
Как сделать чтобы спавнились машины те, которые свободные)
PHP:
if(strcmp(cmd, "/teamtowcar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pLeader] < 1)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[Ошибка]{FFFFFF} Ты не лидер.");
return 1;
}
if(SBizzInfo[8][sbProducts] <= 0)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[Ошибка]{FFFFFF} Нет продуктов.");
return 1;
}
switch(PlayerInfo[playerid][pLeader])
{
case 1: for(new car = lspdveh[0]; car <= lspdveh[1]; car++) SetVehicleToRespawn(car);
case 2: for(new car = fbiveh[0]; car <= fbiveh[1]; car++) SetVehicleToRespawn(car);
case 3: for(new car = armyavia[0]; car <= armyveh; car++) SetVehicleToRespawn(car);
case 4: for(new car = lvpdveh[0]; car <= lvpdveh[1]; car++) SetVehicleToRespawn(car);
case 5: for(new car = lcnveh[0]; car <= lcnveh[1]; car++) SetVehicleToRespawn(car);
case 6: for(new car = yakveh[0]; car <= yakveh[1]; car++) SetVehicleToRespawn(car);
case 7: for(new car = triveh[0]; car <= triveh[1]; car++) SetVehicleToRespawn(car);
case 8: for(new car = hitsveh[0]; car <= hitsveh[1]; car++) SetVehicleToRespawn(car);
case 9: for(new car = newsveh[0]; car <= newsveh[1]; car++) SetVehicleToRespawn(car);
case 10: for(new car = cartelveh[0]; car <= cartelveh[1]; car++) SetVehicleToRespawn(car);
case 11: for(new car = ballasveh[0]; car <= ballasveh[1]; car++) SetVehicleToRespawn(car);
case 12: for(new car = groveveh[0]; car <= groveveh[1]; car++) SetVehicleToRespawn(car);
case 13: for(new car = vagosveh[0]; car <= vagosveh[1]; car++) SetVehicleToRespawn(car);
case 14: for(new car = coronosveh[0]; car <= coronosveh[1]; car++) SetVehicleToRespawn(car);
case 15: for(new car = rifaveh[0]; car <= rifaveh[1]; car++) SetVehicleToRespawn(car);
case 16: for(new car = rusmafveh[0]; car <= rusmafveh[1]; car++) SetVehicleToRespawn(car);
case 17: for(new car = taxi[0]; car <= taxi[1]; car++) SetVehicleToRespawn(car);
case 18: for(new car = streetveh[0]; car <= streetveh[1]; car++) SetVehicleToRespawn(car);
case 19: for(new car = streetlvveh[0]; car <= streetlvveh[1]; car++) SetVehicleToRespawn(car);
case 20: for(new car = medicsveh[0]; car <= medicsveh[1]; car++) SetVehicleToRespawn(car);
case 21: for(new car = bikersveh[0]; car <= bikersveh[1]; car++) SetVehicleToRespawn(car);
case 22: for(new car = conversveh[0]; car <= conversveh[1]; car++) SetVehicleToRespawn(car);
}
SendClientMessage(playerid, COLOR_GREY, "Вы зареспавнили машины своей фракции.");
PlayerInfo[playerid][pMoney] -= 3000;
SBizzInfo[8][sbTill] += 3000;
SBizzInfo[8][sbProducts]--;
}
return 1;
}
