_Messi_
Новичок
PHP:
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MoneyMessage[i]==1)
{
GameTextForPlayer(i, "~r~Busted!", 2000, 1);
SetPlayerInterior(i, 6);
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
PlayerInfo[i][pGun0] = 0;//Îðóæèå ñëîò 0
PlayerInfo[i][pGun1] = 0;//Îðóæèå ñëîò 1
PlayerInfo[i][pGun2] = 0;//Îðóæèå ñëîò 2
PlayerInfo[i][pGun3] = 0;//Îðóæèå ñëîò 3
PlayerInfo[i][pGun4] = 0;//Îðóæèå ñëîò 4
PlayerInfo[i][pGun5] = 0;//Îðóæèå ñëîò 5
PlayerInfo[i][pGun6] = 0;//Îðóæèå ñëîò 6
PlayerInfo[i][pGun7] = 0;//Îðóæèå ñëîò 7
PlayerInfo[i][pGun8] = 0;//Îðóæèå ñëîò 8
PlayerInfo[i][pGun9] = 0;//Îðóæèå ñëîò 9
PlayerInfo[i][pGun10] = 0;//Îðóæèå ñëîò 10
PlayerInfo[i][pGun11] = 0;//Îðóæèå ñëîò 11
PlayerInfo[i][pAmmo0] = 0;//Ïàòðîíû ñëîò 0
PlayerInfo[i][pAmmo1] = 0;//Ïàòðîíû ñëîò 1
PlayerInfo[i][pAmmo2] = 0;//Ïàòðîíû ñëîò 2
PlayerInfo[i][pAmmo3] = 0;//Ïàòðîíû ñëîò 3
PlayerInfo[i][pAmmo4] = 0;//Ïàòðîíû ñëîò 4
PlayerInfo[i][pAmmo5] = 0;//Ïàòðîíû ñëîò 5
PlayerInfo[i][pAmmo6] = 0;//Ïàòðîíû ñëîò 6
PlayerInfo[i][pAmmo7] = 0;//Ïàòðîíû ñëîò 7
PlayerInfo[i][pAmmo8] = 0;//Ïàòðîíû ñëîò 8
PlayerInfo[i][pAmmo9] = 0;//Ïàòðîíû ñëîò 9
PlayerInfo[i][pAmmo10] = 0;//Ïàòðîíû ñëîò 10
PlayerInfo[i][pAmmo11] = 0;//Ïàòðîíû ñëîò 11
ResetPlayerWeapons(i);
WantedPoints[i] = 0;
format(string, sizeof(string), "Âû çàêëþ÷åíû â òþðüìó íà 4 ìèíóòû Ïðè÷èíà: Áîìæ");
SendClientMessage(i, COLOR_LIGHTBLUE, string);
PlayerInfo[i][pJailTime] = 240;
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Âû áûëè âûñåëåíû.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 5)
{
new exp = PlayerInfo[i][pExp];
new nxtlevel = PlayerInfo[i][pLevel]+1;
new expamount = nxtlevel*levelexp;
if(exp == expamount)
{
PlayerInfo[i][pLevel] = PlayerInfo[i][pLevel]+1;
PlayerInfo[i][pExp] = 0;
SendClientMessage(i, COLOR_WHITE, "Âû ïåðåøëè íà ñëåäóþùèè óðîâåíü!");
}
Tax += TaxValue;//Should work for every player online
PlayerInfo[i][pAccount] -= TaxValue;
//=========================================[Çàðïëàòà LCN]============================
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 7500;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 12500;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 15000;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 17500;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 20000;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 22500;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 25000;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 30000;
}
//=========================================[Çàðïëàòà ßêóäçà]============================
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 7500;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 12500;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 15000;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 17500;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 20000;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 22500;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 25000;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 30000;
}
//=========================================[Çàðïëàòà GROVE]============================
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 7500;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 12500;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 15000;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 17500;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 20000;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 30000;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 20000;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 30000;
}
//=========================================[Çàðïëàòà Áàéêåðîâ]============================
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 2500;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 9000;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 11000;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 12000;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 13000;
}
//=========================================[Çàðïëàòà ÐÌ]============================
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 2500;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 5500;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 9000;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 11000;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 12000;
}
//=========================================[Çàðïëàòà ÊÎÐÎÍÀÑ]============================
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 2500;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 9000;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 11000;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 12000;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 13000;
}
//=========================================[Çàðïëàòà ÐÈÔÀ]============================
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 2500;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 9000;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 11000;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 12000;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 13000;
}
//=========================================[Çàðïëàòà ÂÀÃÎÑ ============================
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 2500;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] +=9000;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 11000;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 12000;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 13000;
}
//===============================================[Çàðïëàòà LSPD]===============================
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 5500;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 6500;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 20000;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 23500;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 30000;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 33000;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 34000;
}
//===============================================[Çàðïëàòà ÊÎËÕÎÇÀ]===============================
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 5500;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 6500;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 7500;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 8500;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 9000;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 9500;
}
//===============================================[Çàðïëàòà ÒÀÊÑÈ]===============================
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 5500;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 6500;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 7500;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 8500;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 9000;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 9500;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 11)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 12)
{
PlayerInfo[i][pPayCheck] += 10500;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 13)
{
PlayerInfo[i][pPayCheck] += 11000;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 14)
{
PlayerInfo[i][pPayCheck] += 11500;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRank] == 15)
{
PlayerInfo[i][pPayCheck] += 12000;
}
//===============================================[Çàðïëàòà FBI]======================
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 15000;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 20000;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 25500;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 30000;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 33500;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 40000;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 50000;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 40000;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 60000;
}
//====================================[Çàðïëàòà Army SF]====================
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 3000;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 3500;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 4000;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 4500;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 5500;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 6500;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 7500;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 11)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 12)
{
PlayerInfo[i][pPayCheck] += 8500;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 13)
{
PlayerInfo[i][pPayCheck] += 9000;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 14)
{
PlayerInfo[i][pPayCheck] += 9500;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 15)
{
PlayerInfo[i][pPayCheck] += 9900;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRank] == 16)
{
PlayerInfo[i][pPayCheck] += 10000;
}
//============================================[Çàðïëàòà ÑÒÐÈÒ ÐÅÉÑ]======================
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 3000;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 3500;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 4000;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 4500;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 5500;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 6500;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 7500;
}
//===========================================[ÇÏ ÑÒÐÎÉÑÀÌ]==================================
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 7000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 15000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 17500;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 20000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 25000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 30000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 35000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 40000;
}
//=========================================[Çàðïëàòà Ìýðèè]============================
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 30000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 50000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 75000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 90000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 100000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 150000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 75000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 90000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 100000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 150000;
}
//================[Çàðïëàòà WUZI]=========================
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 3500;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 4000;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 5500;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 7500;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 9500;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 9500;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 10000;
}
/////// ÇÏ Ì×Ñ
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 3500;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 4000;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 5500;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 6000;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 7500;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 8000;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 9500;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 10000;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 9500;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 10000;
}
//==========================================[Çàðïëàòà èíñòðóêòîðîâ]==================
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 0)
{
PlayerInfo[i][pPayCheck] += 0;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 1)
{
PlayerInfo[i][pPayCheck] += 1000;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 2)
{
PlayerInfo[i][pPayCheck] += 1500;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 3)
{
PlayerInfo[i][pPayCheck] += 2000;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 4)
{
PlayerInfo[i][pPayCheck] += 2500;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 5)
{
PlayerInfo[i][pPayCheck] += 3000;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 6)
{
PlayerInfo[i][pPayCheck] += 3500;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 7)
{
PlayerInfo[i][pPayCheck] += 4000;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 8)
{
PlayerInfo[i][pPayCheck] += 4500;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 9)
{
PlayerInfo[i][pPayCheck] += 5000;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRank] == 10)
{
PlayerInfo[i][pPayCheck] += 5500;
}
////êîíåö çï
new checks = PlayerInfo[i][pPayCheck];
new ebill = SBizzInfo[4][sbEntranceCost];
ConsumingMoney[i] = 1;
NormMoney[i] = 2;
AntiMoney[i] = AntiMoney[i] + checks;
GivePlayerMoney(i, checks);
if(PlayerInfo[i][pAccount] > 0)
{
PlayerInfo[i][pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill*2;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, 0xFFA500FF, " ::::::::::: ÁÀÍÊÎÂÑÊÈÉ ×ÅÊ ::::::::::: ");
format(string, sizeof(string), " Âàø ÷åê ñîñòîâëÿåò: $%d Íàëîã: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
format(string, sizeof(string), " * Ïëàòà çà ýëåêòðè÷åñòâî: -$%d", ebill);
SendClientMessage(i, COLOR_WHITE, string);
}
format(string, sizeof(string), " * Íà âàøåì ñ÷åòó: $%d", account);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " * Ïðîöåíòû: 0.%d",tmpintrate);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " * Ïîëó÷åííûé ïðîöåíò $%d", interest);
SendClientMessage(i, COLOR_WHITE, string);
SendClientMessage(i, 0xFFA500FF, "* * * * * * * * * * * * * * * * * * * * * * * *");
format(string, sizeof(string), " * Íîâûé ñ÷åò: $%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " * Ïëàòà çà àðåíäó: -$%d", rent);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "~y~PayDay~n~~w~Paycheck");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(PlayerInfo[i][pDonateRank] > 0)
{
PlayerInfo[i][pPayDayHad] += 1;
if(PlayerInfo[i][pPayDayHad] >= 5)
{
PlayerInfo[i][pExp]++;
PlayerInfo[i][pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_LIGHTRED, "{FF3333}Îøèáêà{ffffff}:Òû ñëèøêîì ìàëî èãðàë, è íå ïîëó÷èøü çàðïëàòó.");
}
}
}
}
Checkprop();
return 1;
}
в чём проблема?Зарплата не даётся?
