- Регистрация
- 10 Янв 2013
- Сообщения
- 48
- Лучшие ответы
- 0
- Репутация
- 0
PHP:
if (strcmp(cmdtext, "/rob", true)==0)//1
{
new member = PlayerInfo[playerid][pMember];
new leader = PlayerInfo[playerid][pLeader];
if (member == 1 || member == 2 || member == 3 || member == 4 || member == 8 || member == 9 || member == 17 || member == 20 || member == 10 || leader == 1 || leader == 2 || leader == 3 || leader == 8 || leader == 9 || leader == 17 || leader == 20 || leader == 10 || leader == 4)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[Ошибка]{FFFFFF} Вы не можете грабить банк");
return 1;
}
if(PlayerToPoint(12.0,playerid,2312.6895,-8.7009,26.7422))
{
if(PlayerInfo[playerid][pRobbed] == 0)
{
if(PlayerInfo[playerid][pLevel] >= 1 && PlayerInfo[playerid][pLevel] <= 3)//3
{
new rand = random (9999);
if(PlayerInfo[playerid][pWanted] == 0)
{
PlayerInfo[playerid][pWanted] += 6;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 1)
{
PlayerInfo[playerid][pWanted] += 5;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 2)
{
PlayerInfo[playerid][pWanted] += 4;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 3)
{
PlayerInfo[playerid][pWanted] += 3;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 4)
{
PlayerInfo[playerid][pWanted] += 2;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 5)
{
PlayerInfo[playerid][pWanted] += 1;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
GiveMoney(playerid, rand);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Вы ограбили банк и вынесли %d$ , теперь Вы в розыске!", rand);
PlayerInfo[playerid][pWanted] == 6;
SendClientMessage(playerid, COLOR_YELLOW, string);
PlayerInfo[playerid][pRobbed] = 10800;
format(string, sizeof(string), "Внимание - %s[%d] ограбил(а) банк | Сумма %d$!", playername, playerid, rand);
SendRadioMessage(1, COLOR_YELLOW, string);
SendRadioMessage(2, COLOR_YELLOW, string);
SendRadioMessage(3, COLOR_YELLOW, string);
SendRadioMessage(20, COLOR_YELLOW, string);
return 1;
}
else if(PlayerInfo[playerid][pLevel] >= 4 && PlayerInfo[playerid][pLevel] <= 7)//3
{
new rand = random (31517);
if(PlayerInfo[playerid][pWanted] == 0)
{
PlayerInfo[playerid][pWanted] += 6;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 1)
{
PlayerInfo[playerid][pWanted] += 5;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 2)
{
PlayerInfo[playerid][pWanted] += 4;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 3)
{
PlayerInfo[playerid][pWanted] += 3;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 4)
{
PlayerInfo[playerid][pWanted] += 2;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 5)
{
PlayerInfo[playerid][pWanted] += 1;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
GiveMoney(playerid, rand);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Вы ограбили банк и вынесли %d$ , теперь Вы в розыске!", rand);
PlayerInfo[playerid][pWanted] == 6;
SendClientMessage(playerid, COLOR_YELLOW, string);
PlayerInfo[playerid][pRobbed] = 10800;
format(string, sizeof(string), "Внимание - %s[%d] ограбил(а) банк | Сумма %d$!", playername, playerid, rand);
SendRadioMessage(1, COLOR_YELLOW, string);
SendRadioMessage(2, COLOR_YELLOW, string);
SendRadioMessage(3, COLOR_YELLOW, string);
SendRadioMessage(20, COLOR_YELLOW, string);
return 1;
}
else if(PlayerInfo[playerid][pLevel] >= 8 && PlayerInfo[playerid][pLevel] <= 12)//3
{
new rand = random (92517);
if(PlayerInfo[playerid][pWanted] == 0)
{
PlayerInfo[playerid][pWanted] += 6;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 1)
{
PlayerInfo[playerid][pWanted] += 5;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 2)
{
PlayerInfo[playerid][pWanted] += 4;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 3)
{
PlayerInfo[playerid][pWanted] += 3;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 4)
{
PlayerInfo[playerid][pWanted] += 2;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 5)
{
PlayerInfo[playerid][pWanted] += 1;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
GiveMoney(playerid, rand);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Вы ограбили банк и вынесли %d$ , теперь Вы в розыске!", rand);
PlayerInfo[playerid][pWanted] == 6;
SendClientMessage(playerid, COLOR_YELLOW, string);
PlayerInfo[playerid][pRobbed] = 10800;
format(string, sizeof(string), "Внимание - %s[%d] ограбил(а) банк | Сумма %d$!", playername, playerid, rand);
SendRadioMessage(1, COLOR_YELLOW, string);
SendRadioMessage(2, COLOR_YELLOW, string);
SendRadioMessage(3, COLOR_YELLOW, string);
SendRadioMessage(20, COLOR_YELLOW, string);
return 1;
}
else if(PlayerInfo[playerid][pLevel] >= 13 && PlayerInfo[playerid][pLevel] <= 14)//3
{
new rand = random (160241);
if(PlayerInfo[playerid][pWanted] == 0)
{
PlayerInfo[playerid][pWanted] += 6;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 1)
{
PlayerInfo[playerid][pWanted] += 5;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 2)
{
PlayerInfo[playerid][pWanted] += 4;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
if(PlayerInfo[playerid][pWanted] == 3)
{
PlayerInfo[playerid][pWanted] += 3;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 4)
{
PlayerInfo[playerid][pWanted] += 2;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 5)
{
PlayerInfo[playerid][pWanted] += 1;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
GiveMoney(playerid, rand);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Вы ограбили банк и вынесли %d$ , теперь Вы в розыске!", rand);
PlayerInfo[playerid][pWanted] == 6;
SendClientMessage(playerid, COLOR_YELLOW, string);
PlayerInfo[playerid][pRobbed] = 10800;
format(string, sizeof(string), "Внимание - %s[%d] ограбил(а) банк | Сумма %d$!", playername, playerid, rand);
SendRadioMessage(1, COLOR_YELLOW, string);
SendRadioMessage(2, COLOR_YELLOW, string);
SendRadioMessage(3, COLOR_YELLOW, string);
SendRadioMessage(20, COLOR_YELLOW, string);
return 1;
}
else if(PlayerInfo[playerid][pLevel] >= 15 && PlayerInfo[playerid][pLevel] <= 20)//3
{
new rand = random (400264);
if(PlayerInfo[playerid][pWanted] == 0)
{
PlayerInfo[playerid][pWanted] += 6;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 1)
{
PlayerInfo[playerid][pWanted] += 5;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 2)
{
PlayerInfo[playerid][pWanted] += 4;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 3)
{
PlayerInfo[playerid][pWanted] += 3;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 4)
{
PlayerInfo[playerid][pWanted] += 2;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 5)
{
PlayerInfo[playerid][pWanted] += 1;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
GiveMoney(playerid, rand);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Вы ограбили банк и вынесли %d$ , теперь Вы в розыске!", rand);
PlayerInfo[playerid][pWanted] == 6;
SendClientMessage(playerid, COLOR_YELLOW, string);
PlayerInfo[playerid][pRobbed] = 10800;
format(string, sizeof(string), "Внимание - %s[%d] ограбил(а) банк | Сумма %d$!", playername, playerid, rand);
SendRadioMessage(1, COLOR_YELLOW, string);
SendRadioMessage(2, COLOR_YELLOW, string);
SendRadioMessage(3, COLOR_YELLOW, string);
SendRadioMessage(20, COLOR_YELLOW, string);
return 1;
}
else if(PlayerInfo[playerid][pLevel] >= 21)//3
{
new rand = random (500000);
if(PlayerInfo[playerid][pWanted] == 3)
{
PlayerInfo[playerid][pWanted] += 3;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 4)
{
PlayerInfo[playerid][pWanted] += 2;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
else if(PlayerInfo[playerid][pWanted] == 5)
{
PlayerInfo[playerid][pWanted] += 1;
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
}
GiveMoney(playerid, rand);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Вы ограбили банк и вынесли %d$ , теперь Вы в розыске!", rand);
PlayerInfo[playerid][pWanted] == 6;
SendClientMessage(playerid, COLOR_YELLOW, string);
PlayerInfo[playerid][pRobbed] = 10800;
format(string, sizeof(string), "Внимание - %s[%d] ограбил(а) банк | Сумма %d$!", playername, playerid, rand);
SendRadioMessage(1, COLOR_YELLOW, string);
SendRadioMessage(2, COLOR_YELLOW, string);
SendRadioMessage(3, COLOR_YELLOW, string);
SendRadioMessage(20, COLOR_YELLOW, string);
return 1;
}
}
else if(PlayerInfo[playerid][pRobbed] >= 1)
{
SendClientMessage(playerid, COLOR_GRAD2, "Вы уже грабили банк недавно");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "Вы не в банке!");
}
return 1;
}
Заранее спасибо)