Lemon18
Ученик
Вообще когда прописать команду /tazer когда рядом ни кого не будет то напишет Server: Unknow command.
Добавьте пожалуйста до команды строчку "Игрок не найден". С меня спасибка. Вот команда:
Добавьте пожалуйста до команды строчку "Игрок не найден". С меня спасибка. Вот команда:
PHP:
else if(strcmp(cmd, "/tazer", true) ==0)
{
if(IsACop(playerid) || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] == 3 && PlayerInfo[playerid][pRank] == 4 || PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] == 2 || PlayerInfo[playerid][pAAAdmin] == 8)
{
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}x{FFFFFF} Невозможно использовать в машине!");
if(Tazer[playerid] == 1) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}x{FFFFFF} Перезарядка тайзера ещё не прошла!");
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(giveplayerid))
{
if(PlayerTied[playerid] > 0) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}x{FFFFFF} Вы связаны!");
if(PlayerCuffed[giveplayerid] >= 1) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}x{FFFFFF} Игрок уже оглушён!");
if(GetDistanceBetweenPlayers(playerid,suspect) > 4) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}x{FFFFFF} Рядом с вами никого нет!");
giveplayerid = GetClosestPlayer(playerid);
if(IsACop(giveplayerid) || IsAArm(giveplayerid) || PlayerInfo[giveplayerid][pMember] == 4 || PlayerInfo[giveplayerid][pMember] == 7) return SendClientMessage(playerid, COLOR_RED, "Вы не можете ударить электрошокером Госсударственного работника!");
if(IsACop(playerid))
{
if(IsPlayerInAnyVehicle(giveplayerid)) return SendClientMessage(playerid, COLOR_RED, "Человек в машине!");
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s оглушил вас на 15 секунд.", sendername);
SendClientMessage(giveplayerid, 0x6ab1ffaa, string);
format(string,sizeof(string),"%s оглушил вас на 15 секунд ", sendername);
ShowPlayerDialog(suspect,885,DIALOG_STYLE_MSGBOX," ",string," ","");
format(string, sizeof(string), "Вы оглушили %s на 15 секунд.", giveplayer);
SendClientMessage(playerid, 0x6ab1ffaa, string);
format(string, sizeof(string), "%s проводит задержание %s", sendername ,giveplayer);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
if(PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] == 3 || PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] == 2)
{
if(IsPlayerInAnyVehicle(giveplayerid)) return SendClientMessage(playerid, COLOR_RED, "Человек в машине!");
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s оглушил вас на 15 секунд.", sendername);
SendClientMessage(giveplayerid, 0x6ab1ffaa, string);
format(string,sizeof(string),"%s оглушил вас на 15 секунд ", sendername);
ShowPlayerDialog(suspect,885,DIALOG_STYLE_MSGBOX," ",string," ","");
format(string, sizeof(string), "Вы оглушили %s на 15 секунд.", giveplayer);
SendClientMessage(playerid, 0x6ab1ffaa, string);
format(string, sizeof(string), "%s оглушил %s", sendername ,giveplayer);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
ApplyAnimation(suspect,"PED","handsup",4.1,0,1,1,1,0,0); PlayerCuffed[suspect] = 1; PlayerCuffedTime[suspect] = 15; Tazer[playerid] = 1; TazerTime[playerid] = 15;
}
}
else SendClientMessage(playerid, COLOR_GREY, YouCanNot);
return true;
}
