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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Помогите с командой мигалки

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Andrey_Bened

Ученик
Здравствуйте у меня есть код мигалки:
PHP:
if (strcmp("/migalka", cmdtext, true, 10) == 0)
    {
     if(IsPlayerConnected(playerid))
     {
		 if(PlayerInfo[playerid][pDonateRank] > 1 || PlayerInfo[playerid][pAdmin] >= 1)
         {
		     new objectid = CreateDynamicObject(19419, 0, 0, 0, 0, 0, 0);
             switch(GetVehicleModel(GetPlayerVehicleID(playerid)))
             {
              case 401:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.004999, 0.000000, 0.799999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 402:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.004999, -0.519999, 0.769999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 404:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.004999, -0.224999, 0.934999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 405:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.004999, -0.224999, 0.759999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 410:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.010000, -0.224999, 0.899999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 409:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.419999, 0.824999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 411:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.089999, 0.719999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 412:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.089999, 0.714999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 413:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.704999, 1.134999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 415:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.259999, 0.609999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 418:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.389999, 1.039999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 419:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.324999, 0.694999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 421:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.174999, 0.729999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 422:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.044999, 0.799999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 424:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.044999, 0.864999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 426:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.264999, 0.849999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 428:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.754999, 1.369998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 431:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, 5.230072, 2.115000, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 434:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, -0.060000, 0.729999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 436:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, -0.259999, 0.844999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 437:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, 4.630058, 2.044999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 442:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, 0.009999, 0.889999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 444:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, 0.234999, 1.689998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 445:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.020000, -0.254999, 0.844999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 451:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.044999, -0.534999, 0.589999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 455:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), -0.044999, 1.189998, 1.664998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 458:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.724999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 459:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.544999, 1.114999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 466:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.204999, 0.849999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 467:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.004999, 0.829999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 470:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.004999, 1.089999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 474:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.229999, 0.794999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 475:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.229999, 0.704999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 477:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.404999, 0.734999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 478:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.125000, 0.909999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 479:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.269999, 0.984999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 480:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -1.024999, 0.684999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 482:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 1.074999, 0.904999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 483:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 1.499998, 1.019999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 489:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.114999, 1.084999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 490:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.474999, 1.089999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 491:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.404999, 0.679999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 492:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.279999, 0.859999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 494:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.374999, 0.739999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 495:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.050000, 0.999999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 496:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.444999, 0.809999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 498:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 1.749998, 2.014998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 502:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.469999, 0.779999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 503:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.469999, 0.764999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 504:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.065000, 0.854999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 505:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.065000, 1.084999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 506:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.444999, 0.574999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 507:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.339999, 0.779999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 516:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.089999, 0.864999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 517:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.344999, 0.839999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 518:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.119999, 0.689999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 525:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.454999, 1.444998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 528:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.050000, 1.074999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 527:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.054999, 0.874999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 526:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.234999, 0.644999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 529:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.234999, 0.899999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 534:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.029999, 0.604999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 535:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.095000, 0.804999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 540:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.259999, 0.699999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 541:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.259999, 0.619999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 542:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.259999, 0.829999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 543:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.110000, 0.874999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 544:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 2.510010, 1.459998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 545:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.384999, 0.744999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 546:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.384999, 0.834999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 547:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.384999, 0.889999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 549:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.035000, 0.719999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 550:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.089999, 0.724999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 551:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.344999, 0.904999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 552:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.609999, 1.314998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 554:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.025000, 1.004999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 556:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.489999, 1.679998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 557:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.010000, 1.639998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 558:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.354999, 0.824999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 559:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.354999, 0.704999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 562:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.354999, 0.749999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 561:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.129999, 0.829999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 560:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.074999, 0.824999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 565:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.414999, 0.674999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 566:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.169999, 0.844999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 576:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.169999, 0.884999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 579:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.369999, 0.939999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 580:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.059999, 1.034999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 585:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.259999, 0.974999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 587:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.599999, 0.734999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 589:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.194999, 1.049999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 601:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 1.209999, 1.499998, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 604:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.159999, 0.864999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 603:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.429999, 0.644999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 602:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, -0.429999, 0.679999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              case 605:AttachDynamicObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.000000, 0.015000, 0.884999, 0.000000, 0.000000, 0.000000); //Object Model: 19419 |
              default: SendClientMessage(playerid,0xFA7516FF,"Íà âàøå ÒÑ íåëüçÿ óñòàíàâëèâàòü ìèãàëêè");
             }
             SendClientMessage(playerid, COLOR_RED, "Óñòàíîâëåíî");
		 }
		 else
	     {
				SendClientMessage(playerid, COLOR_GREY, " Âû íå èìååòå VIP");
				return true;
	     }

     }
     return true;
    }
никак не получается сделать команду /migalkaoff
 
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