temak41
Умник
здраствуйте, у меня возниккла проблема вот в чём суть:
Вот список инклудов в моде:
Я решил поменять MidoStream на streamer поменял и мне выдали ошибки в инклуде "diamond.inc" вот содержимое инклуда:
Вот список ошибок:
Что нужно поменять или испарвить???Помогите пожалуйста.
Вот список инклудов в моде:
PHP:
#include <MidoStream>
#include <a_colpac>
#include <diamond>
#include <core>
#include <float>
#include <time>
#include <mxINI.inc>
#include <dini>
#include <file>
#include <rich>
#include <morphinc>
#include <inc>
#include <mxdate>
HTML:
#include <dini>
#define STREAMER_TYPE_OBJECT (0)
#define STREAMER_TYPE_PICKUP (1)
#define STREAMER_TYPE_CP (2)
#define STREAMER_TYPE_RACE_CP (3)
#define STREAMER_TYPE_MAP_ICON (4)
#define STREAMER_TYPE_3D_TEXT_LABEL (5)
#define STREAMER_TYPE_AREA (6)
// Enumerator
enum
{
E_STREAMER_ATTACHED_PLAYER,
E_STREAMER_ATTACHED_VEHICLE,
E_STREAMER_COLOR,
E_STREAMER_DISTANCE,
E_STREAMER_DRAW_DISTANCE,
E_STREAMER_EXTRA_ID,
E_STREAMER_INTERIOR_ID,
E_STREAMER_MAX_X,
E_STREAMER_MAX_Y,
E_STREAMER_MAX_Z,
E_STREAMER_MIN_X,
E_STREAMER_MIN_Y,
E_STREAMER_MIN_Z,
E_STREAMER_MODEL_ID,
E_STREAMER_MOVE_SPEED,
E_STREAMER_MOVE_X,
E_STREAMER_MOVE_Y,
E_STREAMER_MOVE_Z,
E_STREAMER_NEXT_X,
E_STREAMER_NEXT_Y,
E_STREAMER_NEXT_Z,
E_STREAMER_PLAYER_ID,
E_STREAMER_R_X,
E_STREAMER_R_Y,
E_STREAMER_R_Z,
E_STREAMER_SIZE,
E_STREAMER_STYLE,
E_STREAMER_TEST_LOS,
E_STREAMER_TYPE,
E_STREAMER_WORLD_ID,
E_STREAMER_X,
E_STREAMER_Y,
E_STREAMER_Z
}
// Natives (Settings)
native Streamer_TickRate(rate);
native Streamer_MaxItems(type, items);
native Streamer_VisibleItems(type, items);
native Streamer_CellDistance(Float:distance);
native Streamer_CellSize(Float:size);
// Natives (Updates)
native Streamer_Update(playerid);
native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z);
// Natives (Data Manipulation)
native Streamer_GetFloatData(type, {Text3D,_}:id, data, &Float:result);
native Streamer_SetFloatData(type, {Text3D,_}:id, data, Float:value);
native Streamer_GetIntData(type, {Text3D,_}:id, data);
native Streamer_SetIntData(type, {Text3D,_}:id, data, value);
native Streamer_IsInArrayData(type, {Text3D,_}:id, data, value);
native Streamer_AppendArrayData(type, {Text3D,_}:id, data, value);
native Streamer_RemoveArrayData(type, {Text3D,_}:id, data, value);
native Streamer_GetUpperBound(type);
// Natives (Miscellaneous)
native Streamer_IsItemVisible(playerid, type, {Text3D,_}:id);
native Streamer_DestroyAllVisibleItems(playerid, type);
native Streamer_CountVisibleItems(playerid, type);
// Natives (Objects)
native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 1000.0);
native DestroyDynamicObject(objectid);
native IsValidDynamicObject(objectid);
native SetDynamicObjectPos(objectid, Float:x, Float:y, Float:z);
native GetDynamicObjectPos(objectid, &Float:x, &Float:y, &Float:z);
native SetDynamicObjectRot(objectid, Float:rx, Float:ry, Float:rz);
native GetDynamicObjectRot(objectid, &Float:rx, &Float:ry, &Float:rz);
native MoveDynamicObject(objectid, Float:x, Float:y, Float:z, Float:speed);
native StopDynamicObject(objectid);
native DestroyAllDynamicObjects();
native CountDynamicObjects();
// Natives (Pickups)
native CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamicPickup(pickupid);
native IsValidDynamicPickup(pickupid);
native DestroyAllDynamicPickups();
native CountDynamicPickups();
// Natives (Checkpoints)
native CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamicCP(checkpointid);
native IsValidDynamicCP(checkpointid);
native TogglePlayerDynamicCP(playerid, checkpointid, toggle);
native TogglePlayerAllDynamicCPs(playerid, toggle);
native IsPlayerInDynamicCP(playerid, checkpointid);
native DestroyAllDynamicCPs();
native CountDynamicCPs();
// Natives (Race Checkpoints)
native CreateDynamicRaceCP(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamicRaceCP(checkpointid);
native IsValidDynamicRaceCP(checkpointid);
native TogglePlayerDynamicRaceCP(playerid, checkpointid, toggle);
native TogglePlayerAllDynamicRaceCPs(playerid, toggle);
native IsPlayerInDynamicRaceCP(playerid, checkpointid);
native DestroyAllDynamicRaceCPs();
native CountDynamicRaceCPs();
// Natives (Map Icons)
native CreateDynamicMapIcon(Float:x, Float:y, Float:z, type, color, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 400.0);
native DestroyDynamicMapIcon(iconid);
native IsValidDynamicMapIcon(iconid);
native DestroyAllDynamicMapIcons();
native CountDynamicMapIcons();
// Natives (3D Text Labels)
native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamic3DTextLabel(Text3D:id);
native IsValidDynamic3DTextLabel(Text3D:id);
native UpdateDynamic3DTextLabelText(Text3D:id, color, const text[]);
native DestroyAllDynamic3DTextLabels();
native CountDynamic3DTextLabels();
// Natives (Areas)
native CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1);
native DestroyDynamicArea(areaid);
native IsValidDynamicArea(areaid);
native TogglePlayerDynamicArea(playerid, areaid, toggle);
native TogglePlayerAllDynamicAreas(playerid, toggle);
native IsPlayerInDynamicArea(playerid, areaid);
native AttachDynamicAreaToPlayer(areaid, playerid);
native AttachDynamicAreaToVehicle(areaid, vehicleid);
native DestroyAllDynamicAreas();
native CountDynamicAreas();
// Natives (Internals)
native Streamer_AddPlayer(playerid);
native Streamer_RemovePlayer(playerid);
native Streamer_VerifyPickup(playerid, pickupid);
native Streamer_VerifyCheckpoint(playerid, type, status);
native Streamer_RegisterInterface();
// Callbacks
forward OnDynamicObjectMoved(objectid);
forward OnPlayerPickUpDynamicPickup(playerid, pickupid);
forward OnPlayerEnterDynamicCP(playerid, checkpointid);
forward OnPlayerLeaveDynamicCP(playerid, checkpointid);
forward OnPlayerEnterDynamicRaceCP(playerid, checkpointid);
forward OnPlayerLeaveDynamicRaceCP(playerid, checkpointid);
forward OnPlayerEnterDynamicArea(playerid, areaid);
forward OnPlayerLeaveDynamicArea(playerid, areaid);
// Callback Hook Section
static bool:Streamer_g_OPC = false;
static bool:Streamer_g_OPDC = false;
static bool:Streamer_g_OPPP = false;
static bool:Streamer_g_OPEC = false;
static bool:Streamer_g_OPLC = false;
static bool:Streamer_g_OPERC = false;
static bool:Streamer_g_OPLRC = false;
static bool:Streamer_g_RI = false;
public OnFilterScriptInit()
{
if (!Streamer_g_RI)
{
Streamer_g_OPC = funcidx("Streamer_OnPlayerConnect") != -1;
Streamer_g_OPDC = funcidx("Streamer_OnPlayerDisconnect") != -1;
Streamer_g_OPPP = funcidx("Streamer_OnPlayerPickUpPickup") != -1;
Streamer_g_OPEC = funcidx("Streamer_OnPlayerEnterCP") != -1;
Streamer_g_OPLC = funcidx("Streamer_OnPlayerLeaveCP") != -1;
Streamer_g_OPERC = funcidx("Streamer_OnPlayerEnterRaceCP") != -1;
Streamer_g_OPLRC = funcidx("Streamer_OnPlayerLeaveRaceCP") != -1;
Streamer_g_RI = true;
Streamer_RegisterInterface();
}
if (funcidx("Streamer_OnFilterScriptInit") != -1)
{
return CallLocalFunction("Streamer_OnFilterScriptInit", "");
}
return 1;
}
#if defined _ALS_OnFilterScriptInit
#undef OnFilterScriptInit
#else
#define _ALS_OnFilterScriptInit
#endif
#define OnFilterScriptInit Streamer_OnFilterScriptInit
forward Streamer_OnFilterScriptInit();
public OnGameModeInit()
{
if (!Streamer_g_RI)
{
Streamer_g_OPC = funcidx("Streamer_OnPlayerConnect") != -1;
Streamer_g_OPDC = funcidx("Streamer_OnPlayerDisconnect") != -1;
Streamer_g_OPPP = funcidx("Streamer_OnPlayerPickUpPickup") != -1;
Streamer_g_OPEC = funcidx("Streamer_OnPlayerEnterCP") != -1;
Streamer_g_OPLC = funcidx("Streamer_OnPlayerLeaveCP") != -1;
Streamer_g_OPERC = funcidx("Streamer_OnPlayerEnterRaceCP") != -1;
Streamer_g_OPLRC = funcidx("Streamer_OnPlayerLeaveRaceCP") != -1;
Streamer_g_RI = true;
Streamer_RegisterInterface();
}
if (funcidx("Streamer_OnGameModeInit") != -1)
{
return CallLocalFunction("Streamer_OnGameModeInit", "");
}
return 1;
}
#if defined _ALS_OnGameModeInit
#undef OnGameModeInit
#else
#define _ALS_OnGameModeInit
#endif
#define OnGameModeInit Streamer_OnGameModeInit
forward Streamer_OnGameModeInit();
public OnPlayerConnect(playerid)
{
if (!IsPlayerNPC(playerid))
{
Streamer_AddPlayer(playerid);
}
if (Streamer_g_OPC)
{
return CallLocalFunction("Streamer_OnPlayerConnect", "d", playerid);
}
return 1;
}
#if defined _ALS_OnPlayerConnect
#undef OnPlayerConnect
#else
#define _ALS_OnPlayerConnect
#endif
#define OnPlayerConnect Streamer_OnPlayerConnect
forward Streamer_OnPlayerConnect(playerid);
public OnPlayerDisconnect(playerid, reason)
{
if (!IsPlayerNPC(playerid))
{
Streamer_RemovePlayer(playerid);
}
if (Streamer_g_OPDC)
{
return CallLocalFunction("Streamer_OnPlayerDisconnect", "dd", playerid, reason);
}
return 1;
}
#if defined _ALS_OnPlayerDisconnect
#undef OnPlayerDisconnect
#else
#define _ALS_OnPlayerDisconnect
#endif
#define OnPlayerDisconnect Streamer_OnPlayerDisconnect
forward Streamer_OnPlayerDisconnect(playerid, reason);
public OnPlayerPickUpPickup(playerid, pickupid)
{
if (!IsPlayerNPC(playerid))
{
Streamer_VerifyPickup(playerid, pickupid);
}
if (Streamer_g_OPPP)
{
return CallLocalFunction("Streamer_OnPlayerPickUpPickup", "dd", playerid, pickupid);
}
return 1;
}
#if defined _ALS_OnPlayerPickUpPickup
#undef OnPlayerPickUpPickup
#else
#define _ALS_OnPlayerPickUpPickup
#endif
#define OnPlayerPickUpPickup Streamer_OnPlayerPickUpPickup
forward Streamer_OnPlayerPickUpPickup(playerid, pickupid);
public OnPlayerEnterCheckpoint(playerid)
{
if (!IsPlayerNPC(playerid))
{
Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_CP, 0);
}
if (Streamer_g_OPEC)
{
return CallLocalFunction("Streamer_OnPlayerEnterCP", "d", playerid);
}
return 1;
}
#if defined _ALS_OnPlayerEnterCheckpoint
#undef OnPlayerEnterCheckpoint
#else
#define _ALS_OnPlayerEnterCheckpoint
#endif
#define OnPlayerEnterCheckpoint Streamer_OnPlayerEnterCP
forward Streamer_OnPlayerEnterCP(playerid);
public OnPlayerLeaveCheckpoint(playerid)
{
if (!IsPlayerNPC(playerid))
{
Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_CP, 1);
}
if (Streamer_g_OPLC)
{
return CallLocalFunction("Streamer_OnPlayerLeaveCP", "d", playerid);
}
return 1;
}
#if defined _ALS_OnPlayerLeaveCheckpoint
#undef OnPlayerLeaveCheckpoint
#else
#define _ALS_OnPlayerLeaveCheckpoint
#endif
#define OnPlayerLeaveCheckpoint Streamer_OnPlayerLeaveCP
forward Streamer_OnPlayerLeaveCP(playerid);
public OnPlayerEnterRaceCheckpoint(playerid)
{
if (!IsPlayerNPC(playerid))
{
Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_RACE_CP, 0);
}
if (Streamer_g_OPERC)
{
return CallLocalFunction("Streamer_OnPlayerEnterRaceCP", "d", playerid);
}
return 1;
}
#if defined _ALS_OnPlayerEnterRaceCP
#undef OnPlayerEnterRaceCheckpoint
#else
#define _ALS_OnPlayerEnterRaceCP
#endif
#define OnPlayerEnterRaceCheckpoint Streamer_OnPlayerEnterRaceCP
forward Streamer_OnPlayerEnterRaceCP(playerid);
public OnPlayerLeaveRaceCheckpoint(playerid)
{
if (!IsPlayerNPC(playerid))
{
Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_RACE_CP, 1);
}
if (Streamer_g_OPLRC)
{
return CallLocalFunction("Streamer_OnPlayerLeaveRaceCP", "d", playerid);
}
return 1;
}
#if defined _ALS_OnPlayerLeaveRaceCP
#undef OnPlayerLeaveRaceCheckpoint
#else
#define _ALS_OnPlayerLeaveRaceCP
#endif
#define OnPlayerLeaveRaceCheckpoint Streamer_OnPlayerLeaveRaceCP
forward Streamer_OnPlayerLeaveRaceCP(playerid);
// PAWN Invoke Section
forward Streamer_PublicFunction();
public Streamer_PublicFunction()
{
new Float:value;
CreatePickup(0, 0, 0.0, 0.0, 0.0, 0);
CreatePlayer3DTextLabel(0, "", 0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0);
CreatePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
DeletePlayer3DTextLabel(0, PlayerText3D:0);
DestroyPickup(0);
DestroyPlayerObject(0, 0);
DisablePlayerCheckpoint(0);
DisablePlayerRaceCheckpoint(0);
GetPlayerInterior(0);
GetPlayerPos(0, value, value, value);
GetPlayerState(0);
GetPlayerVirtualWorld(0);
GetVehiclePos(0, value, value, value);
MovePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0);
RemovePlayerMapIcon(0, 0);
SetPlayerCheckpoint(0, 0.0, 0.0, 0.0, 0.0);
SetPlayerMapIcon(0, 0, 0.0, 0.0, 0.0, 0, 0, 0);
SetPlayerObjectPos(0, 0, 0.0, 0.0, 0.0);
SetPlayerObjectRot(0, 0, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
StopPlayerObject(0, 0);
UpdatePlayer3DTextLabelText(0, PlayerText3D:0, 0, "");
return 1;
}
IsNumeric(const string[])
{
for (new i = 0, j = strlen(string); i < j; i++)
{
if (string[i] > '9' || string[i] < '0') return 0;
}
return 1;
}
ReturnUser(text[], playerid = INVALID_PLAYER_ID)
{
new pos = 0;
while (text[pos] < 0x21) // Strip out leading spaces
{
if (text[pos] == 0) return INVALID_PLAYER_ID; // No passed text
pos++;
}
new userid = INVALID_PLAYER_ID;
if (IsNumeric(text[pos])) // Check whole passed string
{
// If they have a numeric name you have a problem (although names are checked on id failure)
userid = strval(text[pos]);
if (userid >=0 && userid < MAX_PLAYERS)
{
if(!IsPlayerConnected(userid))
{
/*if (playerid != INVALID_PLAYER_ID)
{
SendClientMessage(playerid, 0xFF0000AA, "User not connected");
}*/
userid = INVALID_PLAYER_ID;
}
else
{
return userid; // A player was found
}
}
/*else
{
if (playerid != INVALID_PLAYER_ID)
{
SendClientMessage(playerid, 0xFF0000AA, "Invalid user ID");
}
userid = INVALID_PLAYER_ID;
}
return userid;*/
// Removed for fallthrough code
}
// They entered [part of] a name or the id search failed (check names just incase)
new len = strlen(text[pos]);
new count = 0;
new name[MAX_PLAYER_NAME];
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i, name, sizeof (name));
if (strcmp(name, text[pos], true, len) == 0) // Check segment of name
{
if (len == strlen(name)) // Exact match
{
return i; // Return the exact player on an exact match
// Otherwise if there are two players:
// Me and MeYou any time you entered Me it would find both
// And never be able to return just Me's id
}
else // Partial match
{
count++;
userid = i;
}
}
}
}
if (count != 1)
{
if (playerid != INVALID_PLAYER_ID)
{
if (count)
{
SendClientMessage(playerid, 0xFF0000AA, "Multiple users found, please narrow earch");
}
else
{
SendClientMessage(playerid, 0xFF0000AA, "No matching user found");
}
}
userid = INVALID_PLAYER_ID;
}
return userid; // INVALID_USER_ID for bad return
}
// Список цветов
// Список градиентных цветов
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define OBJECTIVE_COLOR 0x64000064
#define TEAM_GREEN_COLOR 0xFFFFFFAA
#define TEAM_JOB_COLOR 0xFFB6C1AA
#define TEAM_HIT_COLOR 0xFFFFFF00
#define TEAM_BLUE_COLOR 0x8D8DFF00
#define COLOR_ADD 0x63FF60AA
#define TEAM_GROVE_COLOR 0x00D900C8
#define TEAM_VAGOS_COLOR 0xFFC801C8
#define TEAM_BALLAS_COLOR 0xD900D3C8
#define TEAM_AZTECAS_COLOR 0x01FCFFC8
#define TEAM_CYAN_COLOR 0xFF8282AA
#define TEAM_ORANGE_COLOR 0xFF830000
#define TEAM_COR_COLOR 0x39393900
#define TEAM_BAR_COLOR 0x00D90000
#define TEAM_TAT_COLOR 0xBDCB9200
#define TEAM_CUN_COLOR 0xD900D300
#define TEAM_STR_COLOR 0x01FCFF00
#define TEAM_ADMIN_COLOR 0x00808000
#define COLOR_INVIS 0xAFAFAF00
#define COLOR_SPEC 0xBFC0C200
#define COLOR_XD 0xA9C4E4AA
#define COLOR_GREEN2 0x0D74FFF
#define COLOR_RED2 0xFF5F3CFF
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_LIME 0x10F441AA
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_NAVY 0x000080AA
#define COLOUR_MONEY_BAD 0xDAA520AA
#define COLOR_AQUA 0xF0F8FFAA
#define COLOR_CRIMSON 0xDC143CAA
#define COLOR_FLBLUE 0x6495EDAA
#define COLOR_BISQUE 0xFFE4C4AA
#define COLOR_BLACK 0x000000AA
#define COLOR_CHARTREUSE 0x7FFF00AA
#define COLOR_BROWN 0xA52A2AAA
#define COLOR_CORAL 0xFF7F50AA
#define COLOR_GOLD 0xB8860BAA
#define COLOR_GREENYELLOW 0xADFF2FAA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_IVORY 0xFFFF82AA
#define COLOR_LAWNGREEN 0x7CFC00AA
#define COLOR_LIMEGREEN 0x32CD32AA
#define COLOR_MIDNIGHTBLUE 0x191970AA
#define COLOR_MAROON 0x800000AA
#define COLOR_OLIVE 0x808000AA
#define COLOR_ORANGERED 0xFF4500AA
#define COLOR_PINK 0xFFC0CBAA
#define COLOR_SPRINGGREEN 0x00FF7FAA
#define COLOR_TOMATO 0xFF6347AA
#define COLOR_YELLOWGREEN 0x9ACD32AA
#define COLOR_MEDIUMAQUA 0x83BFBFAA
#define COLOR_MEDIUMMAGENTA 0x8B008BAA
#define COLOR_BRIGHTRED 0xDC143CAA
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0xFFA500AA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_OOC 0xE0FFFFAA
#define COLOR_YELLOW3d 0xFFFF00FF
HTML:
U:\Руслан\Мод GreadCity v0.2\Mode\pawno\include\diamond.inc(15) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_ATTACHED_PLAYER")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(16) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_ATTACHED_VEHICLE")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(17) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_COLOR")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(19) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_DRAW_DISTANCE")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(20) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_EXTRA_ID")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(21) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_INTERIOR_ID")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(22) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MAX_X")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(23) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MAX_Y")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(24) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MAX_Z")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(25) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MIN_X")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(26) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MIN_Y")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(27) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MIN_Z")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(28) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MODEL_ID")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(29) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MOVE_SPEED")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(30) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MOVE_X")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(31) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MOVE_Y")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(32) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_MOVE_Z")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(33) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_NEXT_X")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(34) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_NEXT_Y")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(35) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_NEXT_Z")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(36) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_PLAYER_ID")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(37) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_R_X")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(38) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_R_Y")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(39) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_R_Z")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(40) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_SIZE")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(41) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_STYLE")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(42) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_TEST_LOS")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(43) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_TYPE")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(44) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_WORLD_ID")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(45) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_X")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(46) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_Y")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(48) : warning 201: redefinition of constant/macro (symbol "E_STREAMER_Z")
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(52) : error 021: symbol already defined: "Streamer_TickRate"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(53) : error 021: symbol already defined: "Streamer_MaxItems"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(54) : error 021: symbol already defined: "Streamer_VisibleItems"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(55) : error 021: symbol already defined: "Streamer_CellDistance"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(56) : error 021: symbol already defined: "Streamer_CellSize"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(60) : error 021: symbol already defined: "Streamer_Update"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(61) : error 021: symbol already defined: "Streamer_UpdateEx"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(65) : error 021: symbol already defined: "Streamer_GetFloatData"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(66) : error 021: symbol already defined: "Streamer_SetFloatData"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(67) : error 021: symbol already defined: "Streamer_GetIntData"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(68) : error 021: symbol already defined: "Streamer_SetIntData"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(69) : error 021: symbol already defined: "Streamer_IsInArrayData"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(70) : error 021: symbol already defined: "Streamer_AppendArrayData"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(71) : error 021: symbol already defined: "Streamer_RemoveArrayData"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(72) : error 021: symbol already defined: "Streamer_GetUpperBound"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(76) : error 021: symbol already defined: "Streamer_IsItemVisible"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(77) : error 021: symbol already defined: "Streamer_DestroyAllVisibleItems"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(78) : error 021: symbol already defined: "Streamer_CountVisibleItems"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(82) : error 021: symbol already defined: "CreateDynamicObject"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(83) : error 021: symbol already defined: "DestroyDynamicObject"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(84) : error 021: symbol already defined: "IsValidDynamicObject"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(85) : error 021: symbol already defined: "SetDynamicObjectPos"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(86) : error 021: symbol already defined: "GetDynamicObjectPos"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(87) : error 021: symbol already defined: "SetDynamicObjectRot"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(88) : error 021: symbol already defined: "GetDynamicObjectRot"
U:\Руслан\Мод GreadCity v0.2\Gread()City\pawno\include\diamond.inc(89) : error 021: symbol already defined: "MoveDynamicObject"
Последнее редактирование:
