Sashka_Stafford
Новичок
Полегон для армий
Хорошо охраняемая територия для провидений учений ( Для армий или как настроите )
X-1132113484 Y-1160945342 Z-1104190208 ТП!
Хорошо охраняемая територия для провидений учений ( Для армий или как настроите )
X-1132113484 Y-1160945342 Z-1104190208 ТП!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
PHP:
AddStaticVehicleEx(520,270.3999900,2976.8000500,2.5000000,0.0000000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,270.1000100,2998.1999500,2.5000000,0.0000000,-1,-1,15); //Hydra
AddStaticVehicleEx(425,284.7000100,3013.0000000,2.4000000,0.0000000,95,10,15); //Hunter
AddStaticVehicleEx(425,284.2999900,2994.5000000,2.4000000,0.0000000,95,10,15); //Hunter
AddStaticVehicleEx(430,280.2999900,2974.5000000,0.0000000,0.0000000,157,152,15); //Predator
AddStaticVehicleEx(446,285.7000100,2973.1001000,0.0000000,0.0000000,245,245,15); //Squalo
AddStaticVehicleEx(484,291.1000100,2968.3999000,0.0000000,0.0000000,93,126,15); //Marquis
CreateObject(3095,263.7000100,2944.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (1)
CreateObject(3095,263.7999900,2952.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (2)
CreateObject(3095,263.7999900,2961.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (3)
CreateObject(3095,254.7000000,2944.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (4)
CreateObject(3095,246.3000000,2944.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (5)
CreateObject(3095,246.3000000,2953.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (6)
CreateObject(3095,254.8000000,2952.6001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (7)
CreateObject(3095,254.8000000,2961.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (8)
CreateObject(3095,246.3000000,2961.8000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (9)
CreateObject(3095,263.7999900,2970.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (10)
CreateObject(3095,254.8000000,2970.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (11)
CreateObject(3095,246.3000000,2970.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (12)
CreateObject(3095,263.7999900,2979.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (13)
CreateObject(3095,254.8000000,2979.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (14)
CreateObject(3095,246.3000000,2979.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (15)
CreateObject(3095,272.6000100,2944.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (16)
CreateObject(3095,272.7000100,2953.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (17)
CreateObject(3095,272.7000100,2961.8999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (18)
CreateObject(3095,272.7999900,2970.6999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (19)
CreateObject(3095,272.7000100,2988.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (21)
CreateObject(3095,263.7999900,2988.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (22)
CreateObject(3095,254.8000000,2988.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (23)
CreateObject(3095,246.3000000,2988.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (24)
CreateObject(3885,244.8000000,2943.0000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(sambase_sfxrf) (1)
CreateObject(2985,249.6000100,2940.5000000,0.6000000,0.0000000,0.0000000,270.0000000); //object(minigun_base) (1)
CreateObject(2985,269.0000000,2942.3999000,0.6000000,0.0000000,0.0000000,264.0000000); //object(minigun_base) (2)
CreateObject(3885,274.3999900,2942.8999000,1.3000000,0.0000000,0.0000000,0.0000000); //object(sambase_sfxrf) (2)
CreateObject(2690,272.1000100,2940.8999000,0.9000000,0.0000000,0.0000000,240.0000000); //object(cj_fire_ext) (1)
CreateObject(2921,266.2000100,2896.6999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (1)
CreateObject(3884,274.5000000,2943.1999500,1.8000000,0.0000000,0.0000000,152.0000000); //object(samsite_sfxrf) (1)
CreateObject(3884,244.8000000,2943.6001000,1.8000000,0.0000000,0.0000000,204.0000000); //object(samsite_sfxrf) (2)
CreateObject(3095,259.2000100,2935.6001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (25)
CreateObject(3095,259.2000100,2928.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (26)
CreateObject(3881,264.2000100,2943.0000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(airsecbooth_sfse) (1)
CreateObject(3881,254.1000100,2943.3999000,2.4000000,0.0000000,0.0000000,178.0000000); //object(airsecbooth_sfse) (2)
CreateObject(2922,262.2999900,2940.3000500,0.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_keypad) (1)
CreateObject(2920,261.7999900,2940.0000000,0.6000000,0.0000000,0.0000000,92.0000000); //object(police_barrier) (1)
CreateObject(983,263.6000100,2936.6001000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
CreateObject(983,263.6000100,2930.1999500,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
CreateObject(983,254.8000000,2936.0000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3)
CreateObject(983,254.7000000,2929.6001000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4)
CreateObject(983,241.8000000,2943.1001000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5)
CreateObject(983,241.8000000,2949.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (6)
CreateObject(983,241.8000000,2955.8999000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (7)
CreateObject(983,241.8000000,2962.1999500,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8)
CreateObject(983,241.8999900,2968.6001000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (9)
CreateObject(983,241.8000000,2975.0000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10)
CreateObject(983,277.2999900,2943.1001000,1.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (11)
CreateObject(983,277.2000100,2949.5000000,0.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (12)
CreateObject(983,277.1000100,2949.6001000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (13)
CreateObject(983,277.0000000,2956.0000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (14)
CreateObject(983,277.0000000,2962.3999000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (15)
CreateObject(983,277.1000100,2968.8999000,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (16)
CreateObject(983,277.0000000,2975.3000500,1.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (17)
CreateObject(3095,272.7000100,2997.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (29)
CreateObject(3095,263.7000100,2997.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (30)
CreateObject(3095,254.7000000,2997.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (31)
CreateObject(3095,246.2000000,2997.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (32)
CreateObject(1471,242.5000000,3000.3999000,1.0000000,0.0000000,0.0000000,180.0000000); //object(dyn_porch_2) (1)
CreateObject(1471,244.0000000,3000.3999000,1.0000000,0.0000000,0.0000000,180.0000000); //object(dyn_porch_2) (2)
CreateObject(1471,245.5000000,3000.3999000,1.0000000,0.0000000,0.0000000,180.0000000); //object(dyn_porch_2) (3)
CreateObject(1471,247.0000000,3000.3999000,1.0000000,0.0000000,0.0000000,180.0000000); //object(dyn_porch_2) (4)
CreateObject(1471,248.5000000,3000.3999000,1.0000000,0.0000000,0.0000000,180.0000000); //object(dyn_porch_2) (5)
CreateObject(1471,249.8999900,3000.3999000,1.0000000,0.0000000,0.0000000,180.0000000); //object(dyn_porch_2) (6)
CreateObject(1471,244.0000000,3000.5000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_porch_2) (8)
CreateObject(1471,242.5000000,3000.5000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_porch_2) (9)
CreateObject(1471,245.5000000,3000.5000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_porch_2) (10)
CreateObject(1471,247.0000000,3000.5000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_porch_2) (11)
CreateObject(1471,248.5000000,3000.5000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_porch_2) (12)
CreateObject(1471,250.0000000,3000.5000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_porch_2) (13)
CreateObject(3095,246.2000000,3006.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (33)
CreateObject(3095,246.2000000,3015.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (34)
CreateObject(3095,246.2000000,3023.8999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (35)
CreateObject(2395,242.3000000,3028.1001000,0.6000000,0.0000000,0.0000000,0.0000000); //object(cj_sports_wall) (1)
CreateObject(2395,245.8999900,3028.1001000,0.6000000,0.0000000,0.0000000,0.0000000); //object(cj_sports_wall) (2)
CreateObject(2395,247.3999900,3028.1001000,0.6000000,0.0000000,0.0000000,0.0000000); //object(cj_sports_wall) (3)
CreateObject(2056,242.3000000,3152.5000000,-60.4000000,0.0000000,0.0000000,0.0000000); //object(cj_target6) (1)
CreateObject(2049,242.0000000,3028.1001000,2.0000000,0.0000000,0.0000000,0.0000000); //object(cj_target1) (1)
CreateObject(2049,243.3999900,3028.1001000,2.1000000,0.0000000,0.0000000,0.0000000); //object(cj_target1) (2)
CreateObject(2049,245.1000100,3028.1001000,2.1000000,0.0000000,0.0000000,0.0000000); //object(cj_target1) (3)
CreateObject(2049,247.0000000,3028.1001000,2.1000000,0.0000000,0.0000000,0.0000000); //object(cj_target1) (4)
CreateObject(2049,248.6000100,3028.1001000,2.1000000,0.0000000,0.0000000,0.0000000); //object(cj_target1) (5)
CreateObject(2049,250.3000000,3028.1001000,2.1000000,0.0000000,0.0000000,0.0000000); //object(cj_target1) (6)
CreateObject(3095,255.2000000,3006.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (36)
CreateObject(3095,255.2000000,3015.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (37)
CreateObject(3095,255.1000100,3023.8000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (38)
CreateObject(3095,264.2000100,3006.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (39)
CreateObject(3095,264.2000100,3015.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (40)
CreateObject(3095,263.7999900,3023.8000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (41)
CreateObject(3095,272.7000100,3006.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (42)
CreateObject(3095,272.7000100,3014.8999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (43)
CreateObject(3095,272.7000100,3023.8000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (44)
CreateObject(3095,272.7000100,2979.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (45)
CreateObject(3095,272.7000100,3032.6999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (46)
CreateObject(3095,263.7000100,3032.6999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (47)
CreateObject(3095,263.7000100,3041.6999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (48)
CreateObject(3095,272.7000100,3041.6001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (49)
CreateObject(3095,281.6000100,2997.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (50)
CreateObject(3095,281.6000100,3006.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (51)
CreateObject(3095,281.5000000,2988.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (52)
CreateObject(3095,290.5000000,2988.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (53)
CreateObject(3095,290.5000000,2997.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (54)
CreateObject(3095,290.5000000,3006.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (55)
CreateObject(3095,281.5000000,3015.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (56)
CreateObject(3095,290.5000000,3015.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (57)
/*
Objects converted: 105
Vehicles converted: 7
Vehicle models found: 5
----------------------
In the time this conversion took to finish light could have travelled around the world 0.17 times!
*/
Последнее редактирование:
