Annihilator
Новичок
Здравствуйте. Проблемы:
1)-Не срабатывает PayDay.
2)-Пропадает личный транспорт игроков. Игрок заходит, возле дома через CreateObject появляется машина, и через неопределенное время исчезает.
Паблики которые связаны с PayDay:
Таймер которые связаны с PayDay:
(OnGameModeInit)
Команды также связанные с pAyDAy и c пропаданием машин
Помогите пожалуйста !
1)-Не срабатывает PayDay.
2)-Пропадает личный транспорт игроков. Игрок заходит, возле дома через CreateObject появляется машина, и через неопределенное время исчезает.
Паблики которые связаны с PayDay:
PHP:
forward UpdateTimer();
public UpdateTimer()
{
new hour,minute,second;
gettime(hour,minute,second);
if(minute == 0)
{
PayDay();
}
return 1;
}
public PayDay()
{
//for(new i; i < GetMaxPlayers(); i++)
//for(new i = 0; i < MAX_PLAYERS; i++)
foreach(Player, i)
{
/* if(IsPlayerConnected(i))
{*/
new exp = PlayerInfo[i][pExp];
new nxtlevel = PlayerInfo[i][pLevel]+1;
new expamount = nxtlevel*levelexp;
new hourgo,mingo,secgo;
gettime(hourgo,mingo,secgo);
SetWorldTime(hourgo);
PlayerInfo[i][pExp] ++;
if(exp == expamount)
{
PlayerInfo[i][pLevel] += 1;
PlayerInfo[i][pExp] = 0;
SCM(i,COLOR_BLUE,"Поздравляем! Ваш уровень повысился.");
DollahScoreUpdate();
SCM(i,COLOR_BLUE,"Операция 1");
}
//SCM(i,COLOR_BLUE,"Операция 2");
/*for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hTakings] <= 0 && HouseInfo[h][hOwned] == 1)
{
new string[512];
HouseInfo[h][hHel] = 0;
HouseInfo[h][hLock] = 1;
HouseInfo[h][hOwned] = 0;
HouseInfo[h][hVec] = 0;
HouseInfo[h][hVcol1] = -1;
HouseInfo[h][hVcol2] = -1;
DestroyVehicle(caridhouse[i]);
new sendername[ 250 ];
GetPlayerName(i, sendername, sizeof(sendername));
strmid(HouseInfo[h][hOwner], "The State", 0, strlen("The State"), 255);
if(PlayerInfo[i][pUluch] == 1)
{
PlayerInfo[i][pCash] += 5000;
PlayerInfo[i][pAvtomV] = 0;
PlayerInfo[i][pUluch] = 0;
SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 5000$");
}
if(PlayerInfo[i][pUluch] == 2)
{
PlayerInfo[i][pCash] += 20000;
PlayerInfo[i][pAvtomV] = 0;
PlayerInfo[i][pTvdom] = 0;
PlayerInfo[i][pUluch] = 0;
SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 20000$");
}
if(PlayerInfo[i][pUluch] == 3)
{
PlayerInfo[i][pCash] += 70000;
PlayerInfo[i][pAvtomV] = 0;
PlayerInfo[i][pTvdom] = 0;
PlayerInfo[i][pSubsid] = 0;
PlayerInfo[i][pUluch] = 0;
SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 70000$");
}
if(PlayerInfo[i][pUluch] == 4)
{
PlayerInfo[i][pCash] += 115000;
PlayerInfo[i][pShkaf] = 0;
PlayerInfo[i][pAvtomV] = 0;
PlayerInfo[i][pTvdom] = 0;
PlayerInfo[i][pSubsid] = 0;
PlayerInfo[i][pUluch] = 0;
SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 115000$");
}
PlayerInfo[i][pCash] +=HouseInfo[h][hValue];
format(string, sizeof(string), "{ffcf00}Дом продан за ненеуплату государству по цене: {0f8cfd}%d$", HouseInfo[h][hValue]), SCM(i, -1, string);
PlayerInfo[i][pPhousekey] = 255;
PlayerInfo[i][pSubsid] = 0;
BuyHouse();
OnPropUpdate();
}
}
new sendername[MAX_PLAYER_NAME],string[256];
for(new b = 0; b < sizeof(BizzInfo); b++)
{
if(BizzInfo[b][bTakings] <= 0 && BizzInfo[b][bOwned] == 1)
{
BizzInfo[b][bLocked] = 1;
BizzInfo[b][bOwned] = 0;
BizzInfo[b][bProducts] = 0;
BizzInfo[b][bTakings] = 0;
GetPlayerName(i, sendername, sizeof(sendername));
strmid(BizzInfo[b][bOwner], "The State", 0, strlen("The State"), 255);
strmid(BizzInfo[b][bExtortion], "No-one", 0, strlen("No-one"), 255);
PlayerInfo[i][pCash] +=BizzInfo[b][bBuyPrice];
PlayerInfo[i][pCash] +=BizzInfo[b][bTill];
format(string, sizeof(string), "{ffcf00}Бизнес продан государству за неуплату аренды по цене: {0f8cfd}%d$", BizzInfo[b][bTill]+BizzInfo[b][bBuyPrice]);
SCM(i, COLOR_WHITE, string);
BizzInfo[b][bTill] = 0;
BizzInfo[b][b2Till] = 0;
PlayerInfo[i][pPbiskey] = 255;
if(PlayerInfo[i][pUlBiz] == 1)
{
PlayerInfo[i][pBank] += 80000;
PlayerInfo[i][pMinnal] = 0;
PlayerInfo[i][pUlBiz] = 0;
SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 80000$");
}
format(string, sizeof(string), "{FFFF00}%s\n{66CC00}Продаётся\nЦена: {FFCD00}%d$", BizzInfo[b][bMessage],BizzInfo[b][bBuyPrice]);
Update3DTextLabelText(BizzInfo[b][bLabel], COLOR_YELLOW, string);
OnPropUpdates();
}
}
new sendernamea[MAX_PLAYER_NAME],stringa[256];
for(new sb = 0; sb < sizeof(SBizzInfo); sb++)
{
if(SBizzInfo[sb][sbTakings] <= 0 && SBizzInfo[sb][sbOwned] == 1)
{
SBizzInfo[sb][sbLocked] = 1;
SBizzInfo[sb][sbOwned] = 0;
SBizzInfo[sb][sbPriceProd] = 0;
SBizzInfo[sb][sbProducts] = 0;
SBizzInfo[sb][sbTakings] = 0;
GetPlayerName(i, sendernamea, sizeof(sendernamea));
strmid(SBizzInfo[sb][sbOwner], "The State", 0, strlen("The State"), 255);
PlayerInfo[i][pCash] +=SBizzInfo[sb][sbBuyPrice];
format(stringa, sizeof(stringa), "{ffcf00}АЗС продана государству за неуплату аренды по цене: {0f8cfd}%d$", SBizzInfo[sb][sbBuyPrice]);
if(PlayerInfo[i][pUlBiz] == 1)
{
PlayerInfo[i][pBank] += 80000;
PlayerInfo[i][pMinnal] = 0;
PlayerInfo[i][pUlBiz] = 0;
SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 80000$");
}
SBizzInfo[sb][sbTill] = 0;
PlayerInfo[i][pPbiskey] = 255;
PlayerInfo[i][pMinnal] = 0;
format(stringa, sizeof(stringa), "{3399FF}%s\n{66CC00}Продаётся\nЦена: {FFCD00}%d$", SBizzInfo[sb][sbMessage],SBizzInfo[sb][sbBuyPrice]);
Update3DTextLabelText(SBizzInfo[sb][sbLabel], COLOR_YELLOW, stringa);
OnPropUpdates();
}
}*/
/*SCM(i,COLOR_BLUE,"Операция 2.3");
new oplata2,oplata = 250,oplata3,oplata4 = 125; //oplata = 250
new keyhouse = PlayerInfo[i][pPhousekey];
SCM(i,COLOR_BLUE,"Операция 2.4");
oplata2 = oplata*HouseInfo[keyhouse][hKlass];
SCM(i,COLOR_BLUE,"Операция 2.8");
oplata3 = oplata4*HouseInfo[keyhouse][hKlass];
SCM(i,COLOR_BLUE,"Операция 3");
if(PlayerInfo[i][pSubsid] == 0) { PlayerInfo[i][pBank] -= oplata2;
SCM(i,COLOR_BLUE,"Операция 4");}
else
{PlayerInfo[i][pBank] += oplata3; }
SCM(i,COLOR_BLUE,"Операция 5");
new acar1[25];
if(PlayerInfo[i][pSubsid] == 0)
{ format(acar1,sizeof(acar1),"%s",oplata2); }
else
{ format(acar1,sizeof(acar1),"%s",oplata3); }*/
/*new oplall = 100,oplall2 = 40;
oplall = oplall2*PlayerInfo[i][pPbiskey];
if(PlayerInfo[i][pMinnal] == 0) { PlayerInfo[i][pBank] -= oplall; }
else
{PlayerInfo[i][pBank] += oplall2; }
new all[25];
if(PlayerInfo[i][pMinnal] == 0)
{ format(all,sizeof(all),"%s",oplall); }
else
{ format(all,sizeof(all),"%s",oplall2); }*/
//
if(PlayerInfo[i][pMember] == 0 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 990;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1800;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 4600;
}
if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 5200;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 990;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1300;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1600;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 2000;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3600;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3900;
}
if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4500;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 990;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1300;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1600;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 2000;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3600;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3900;
}
if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4500;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 990;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1300;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1600;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 2000;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3600;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3900;
}
if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4500;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4650;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1550;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1910;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2390;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2690;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3140;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3440;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3700;
}
if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4200;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1550;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1910;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2390;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2690;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3140;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3440;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3700;
}
if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4200;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1550;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1910;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2390;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2690;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3140;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3440;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3700;
}
if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4200;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 10;
}
if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4700;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 999;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1190;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1340;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1910;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2290;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2690;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3160;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3500;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3590;
}
if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4330;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 999;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1190;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1340;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1910;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2290;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2690;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3160;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3500;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3590;
}
if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4300;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 999;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1190;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1340;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1910;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 1290;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2690;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3160;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3500;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3590;
}
if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4330;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1250;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1450;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1910;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2450;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2750;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3200;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3550;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3710;
}
if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4400;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 999;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1110;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1230;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1300;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 1450;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 1780;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 2450;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 2890;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3560;
}
if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4690;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 980;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1450;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1900;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3150;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3470;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3650;
}
if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4300;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 980;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1450;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1900;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3150;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3470;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3650;
}
if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4300;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 980;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1450;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1900;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3150;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3470;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3650;
}
if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4300;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 980;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1860;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2190;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2590;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3130;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3400;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3590;
}
if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4230;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 700;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 900;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 1600;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 1800;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 2200;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 2590;
}
if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 700;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 900;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 1600;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 1800;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 2200;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 2590;
}
if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 700;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 900;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 1600;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 1800;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 2200;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 2590;
}
if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 700;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 900;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 1600;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 1800;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 2200;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 2590;
}
if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 700;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 900;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 1600;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 1800;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 2200;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 2590;
}
if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1180;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1320;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1900;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2230;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2640;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3140;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3460;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3560;
}
if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4200;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1180;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1320;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1900;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2230;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2640;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3140;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3460;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3560;
}
if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4200;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 1000;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1180;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1320;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1900;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2230;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2640;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3140;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3460;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3560;
}
if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4200;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 890;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1110;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1230;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1300;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 1450;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 1650;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 1780;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 2890;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3560;
}
if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4640;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 980;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1860;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2190;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2590;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3130;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3400;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3590;
}
if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4330;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 980;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1400;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1860;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2190;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2590;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3130;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3400;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3590;
}
if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4330;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 0)
{
PlayerInfo[i][pPayCheck] = 0;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 1)
{
PlayerInfo[i][pPayCheck] = 980;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 2)
{
PlayerInfo[i][pPayCheck] = 1200;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 3)
{
PlayerInfo[i][pPayCheck] = 1450;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 4)
{
PlayerInfo[i][pPayCheck] = 1900;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 5)
{
PlayerInfo[i][pPayCheck] = 2400;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 6)
{
PlayerInfo[i][pPayCheck] = 2700;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 7)
{
PlayerInfo[i][pPayCheck] = 3150;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 8)
{
PlayerInfo[i][pPayCheck] = 3470;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 9)
{
PlayerInfo[i][pPayCheck] = 3650;
}
if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 10)
{
PlayerInfo[i][pPayCheck] = 4300;
}
new checks = PlayerInfo[i][pPayCheck];
PlayerInfo[i][pBank] += checks;
PlayerInfo[i][pZakon] += 1;
new hour,minute,second;
new str[128];
gettime(hour,minute,second);
PlayerPlaySound(i, 6400, 0.0, 0.0, 0.0);
format(str,sizeof(str),"{FFFFFF}Текущее время: {3399FF}%s%d:%s%d", (hour < 10) ? ("0") : (""), hour, (minute < 10) ? ("0") : (""), minute, (second < 10) ? ("0") : (""), second);
SCM(i, COLOR_WHITE,str);
SCM(i, COLOR_WHITE," БАНКОВСКИЙ ЧЕК");
SCM(i, COLOR_WHITE,"_____________________________");
if(PlayerInfo[i][pPayTime] < 20)
{
SCM(i, COLOR_LIGHTGREEN, "{ffff00}Для получения зарплаты необходимо находиться в игре минимум 20 минут");
SCM(i, COLOR_WHITE,"_____________________________");
PlayerInfo[i][pPayTime] = 0;
break;
}
format(str,sizeof(str),"{ffffff}Зарплата: {66CC00}%d$",checks);
SCM(i, COLOR_WHITE,str);
/*if(PlayerInfo[i][pPhousekey] != 999)
{
format(str,sizeof(str),"{ffffff}Квартплата: {66CC00}%d$",acar1);
SCM(i, COLOR_WHITE,str);
}*/
format(str,sizeof(str),"{ffffff}Текущий баланс счёта: {66CC00}%d$",PlayerInfo[i][pBank]);
SCM(i, COLOR_WHITE,str);
SCM(i, COLOR_WHITE,"_____________________________");
PlayerInfo[i][pPayTime] = 0;
// }
}
return 1;
}
(OnGameModeInit)
PHP:
SetTimer("UpdateTimer",55000,true);
PHP:
if(strcmp(cmd, "/fixcar", true) == 0){
if(PlayerInfo[playerid][pCash] < 550) return SCM(playerid, -1, "{ffffff}Ó âàñ íåäîñòàòî÷íî äåíåã! Òðåáóåòñÿ: {FFFFFF}550$");
if(PlayerInfo[playerid][pPhousekey] !=255){
//for(new i = 0; i < MAX_PLAYERS; i++){
for(new i = 0; i < MAX_PLAYERS; i++){
if(IsPlayerInVehicle(i, caridhouse[playerid])){
SendClientMessage(playerid, COLOR_GREY,"Àâòîìîáèëü çàíÿò èãðîêîì!");
return true;}}
new house = PlayerInfo[playerid][pPhousekey];
DestroyVehicle(caridhouse[playerid]);
if(PlayerInfo[playerid][pCar] != 0){
caridhouse[playerid] = CreateVehicle(PlayerInfo[playerid][pCar], HouseInfo[house][hCarx], HouseInfo[house][hCary], HouseInfo[house][hCarz], HouseInfo[house][hCarc], PlayerInfo[playerid][pCvet][0], PlayerInfo[playerid][pCvet][1], 999999999999999);
LockCar(caridhouse[playerid]);
/*createdcar = caridhouse[playerid];
createdcar ++;*/
ChangeVehicleColor(PlayerInfo[playerid][pCar], PlayerInfo[playerid][pCvet][0], PlayerInfo[playerid][pCvet][1]);
PlayerInfo[playerid][pCash] -= 550;
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);}}return true;}
Когда игрок заспавниться:
if(PlayerInfo[playerid][pPhousekey] != 999){
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
new house = PlayerInfo[playerid][pPhousekey];
caridhouse[playerid] = CreateVehicle(PlayerInfo[playerid][pCar], HouseInfo[house][hCarx], HouseInfo[house][hCary], HouseInfo[house][hCarz], HouseInfo[house][hCarc], PlayerInfo[playerid][pCvet][0], PlayerInfo[playerid][pCvet][1], 999999999999999);
ChangeVehicleColor(PlayerInfo[playerid][pCar], PlayerInfo[playerid][pCvet][0], PlayerInfo[playerid][pCvet][1]);
LockCar(caridhouse[playerid]);
SetVehicleNumberPlate(caridhouse[playerid], string);}
if(strcmp(cmd, "/payday", true) == 0){
if(PlayerInfo[playerid][pAdmin] != 6) return true;
PayDay();
return true;}
