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Переход в группу "Пользователь"

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Доступ к архиву Pawno-Info

Почему не срабатывает PayDay и машины пропадают на сервере.

Статус
В этой теме нельзя размещать новые ответы.

Annihilator

Новичок
Здравствуйте. Проблемы:
1)-Не срабатывает PayDay.
2)-Пропадает личный транспорт игроков. Игрок заходит, возле дома через CreateObject появляется машина, и через неопределенное время исчезает.

Паблики которые связаны с PayDay:
PHP:
forward UpdateTimer();
public UpdateTimer()
{
	new hour,minute,second;
	gettime(hour,minute,second);
	if(minute == 0)
	{
		PayDay();
	}
	return 1;
}
public PayDay()
{
	//for(new i; i < GetMaxPlayers(); i++)
	//for(new i = 0; i < MAX_PLAYERS; i++)
	foreach(Player, i)
	{
/*		if(IsPlayerConnected(i))
		{*/
			new exp = PlayerInfo[i][pExp];
			new nxtlevel = PlayerInfo[i][pLevel]+1;
			new expamount = nxtlevel*levelexp;
			new hourgo,mingo,secgo;
			gettime(hourgo,mingo,secgo);
			SetWorldTime(hourgo);
			PlayerInfo[i][pExp] ++;
			if(exp == expamount)
			{
				PlayerInfo[i][pLevel] += 1;
				PlayerInfo[i][pExp] = 0;
				SCM(i,COLOR_BLUE,"Поздравляем! Ваш уровень повысился.");
				DollahScoreUpdate();
				SCM(i,COLOR_BLUE,"Операция 1");
			}
			//SCM(i,COLOR_BLUE,"Операция 2");
			/*for(new h = 0; h < sizeof(HouseInfo); h++)
	{
		if(HouseInfo[h][hTakings] <= 0 && HouseInfo[h][hOwned] == 1)
		{
			new string[512];
			HouseInfo[h][hHel] = 0;
			HouseInfo[h][hLock] = 1;
			HouseInfo[h][hOwned] = 0;
			HouseInfo[h][hVec] = 0;
			HouseInfo[h][hVcol1] = -1;
			HouseInfo[h][hVcol2] = -1;
			DestroyVehicle(caridhouse[i]);
			new sendername[ 250 ];
			GetPlayerName(i, sendername, sizeof(sendername));
			strmid(HouseInfo[h][hOwner], "The State", 0, strlen("The State"), 255);
			if(PlayerInfo[i][pUluch] == 1)
			{
			PlayerInfo[i][pCash] += 5000;
			PlayerInfo[i][pAvtomV] = 0;
			PlayerInfo[i][pUluch] = 0;
			SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 5000$");
			}
			if(PlayerInfo[i][pUluch] == 2)
			{
			PlayerInfo[i][pCash] += 20000;
			PlayerInfo[i][pAvtomV] = 0;
			PlayerInfo[i][pTvdom] = 0;
			PlayerInfo[i][pUluch] = 0;
			SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 20000$");
			}
			if(PlayerInfo[i][pUluch] == 3)
			{
			PlayerInfo[i][pCash] += 70000;
			PlayerInfo[i][pAvtomV] = 0;
			PlayerInfo[i][pTvdom] = 0;
			PlayerInfo[i][pSubsid] = 0;
			PlayerInfo[i][pUluch] = 0;
			SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 70000$");
			}
			if(PlayerInfo[i][pUluch] == 4)
			{
			PlayerInfo[i][pCash] += 115000;
			PlayerInfo[i][pShkaf] = 0;
			PlayerInfo[i][pAvtomV] = 0;
			PlayerInfo[i][pTvdom] = 0;
			PlayerInfo[i][pSubsid] = 0;
			PlayerInfo[i][pUluch] = 0;
			SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 115000$");
			}
			PlayerInfo[i][pCash] +=HouseInfo[h][hValue];
			format(string, sizeof(string), "{ffcf00}Дом продан за ненеуплату государству по цене: {0f8cfd}%d$", HouseInfo[h][hValue]), SCM(i, -1, string);
			PlayerInfo[i][pPhousekey] = 255;
			PlayerInfo[i][pSubsid] = 0;
			BuyHouse();
			OnPropUpdate();
		}
	}

			new sendername[MAX_PLAYER_NAME],string[256];
			for(new b = 0; b < sizeof(BizzInfo); b++)
	{
		if(BizzInfo[b][bTakings] <= 0 && BizzInfo[b][bOwned] == 1)
		{
			BizzInfo[b][bLocked] = 1;
			BizzInfo[b][bOwned] = 0;
			BizzInfo[b][bProducts] = 0;
			BizzInfo[b][bTakings] = 0;
			GetPlayerName(i, sendername, sizeof(sendername));
			strmid(BizzInfo[b][bOwner], "The State", 0, strlen("The State"), 255);
			strmid(BizzInfo[b][bExtortion], "No-one", 0, strlen("No-one"), 255);
			PlayerInfo[i][pCash] +=BizzInfo[b][bBuyPrice];
			PlayerInfo[i][pCash] +=BizzInfo[b][bTill];
			format(string, sizeof(string), "{ffcf00}Бизнес продан государству за неуплату аренды по цене: {0f8cfd}%d$", BizzInfo[b][bTill]+BizzInfo[b][bBuyPrice]);
			SCM(i, COLOR_WHITE, string);
			BizzInfo[b][bTill] = 0;
			BizzInfo[b][b2Till] = 0;
			PlayerInfo[i][pPbiskey] = 255;
			if(PlayerInfo[i][pUlBiz] == 1)
			{
				PlayerInfo[i][pBank] += 80000;
				PlayerInfo[i][pMinnal] = 0;
				PlayerInfo[i][pUlBiz] = 0;
				SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 80000$");
			}
			format(string, sizeof(string), "{FFFF00}%s\n{66CC00}Продаётся\nЦена: {FFCD00}%d$", BizzInfo[b][bMessage],BizzInfo[b][bBuyPrice]);
			Update3DTextLabelText(BizzInfo[b][bLabel], COLOR_YELLOW, string);
			OnPropUpdates();
			}
			}
			new sendernamea[MAX_PLAYER_NAME],stringa[256];
			for(new sb = 0; sb < sizeof(SBizzInfo); sb++)
	{
		if(SBizzInfo[sb][sbTakings] <= 0 && SBizzInfo[sb][sbOwned] == 1)
		{
			SBizzInfo[sb][sbLocked] = 1;
			SBizzInfo[sb][sbOwned] = 0;
			SBizzInfo[sb][sbPriceProd] = 0;
			SBizzInfo[sb][sbProducts] = 0;
			SBizzInfo[sb][sbTakings] = 0;
			GetPlayerName(i, sendernamea, sizeof(sendernamea));
			strmid(SBizzInfo[sb][sbOwner], "The State", 0, strlen("The State"), 255);
			PlayerInfo[i][pCash] +=SBizzInfo[sb][sbBuyPrice];
			format(stringa, sizeof(stringa), "{ffcf00}АЗС продана государству за неуплату аренды по цене: {0f8cfd}%d$", SBizzInfo[sb][sbBuyPrice]);
			if(PlayerInfo[i][pUlBiz] == 1)
			{
				PlayerInfo[i][pBank] += 80000;
				PlayerInfo[i][pMinnal] = 0;
				PlayerInfo[i][pUlBiz] = 0;
				SCM(i, COLOR_GREY, "Улучшения автоматически продались на сумму: 80000$");
			}
			SBizzInfo[sb][sbTill] = 0;
			PlayerInfo[i][pPbiskey] = 255;
			PlayerInfo[i][pMinnal] = 0;
			format(stringa, sizeof(stringa), "{3399FF}%s\n{66CC00}Продаётся\nЦена: {FFCD00}%d$", SBizzInfo[sb][sbMessage],SBizzInfo[sb][sbBuyPrice]);
			Update3DTextLabelText(SBizzInfo[sb][sbLabel], COLOR_YELLOW, stringa);
			OnPropUpdates();
			}
			}*/
            /*SCM(i,COLOR_BLUE,"Операция 2.3");
			new oplata2,oplata = 250,oplata3,oplata4 = 125; //oplata = 250
			new keyhouse = PlayerInfo[i][pPhousekey];
			SCM(i,COLOR_BLUE,"Операция 2.4");
			oplata2 = oplata*HouseInfo[keyhouse][hKlass];
			SCM(i,COLOR_BLUE,"Операция 2.8");
			oplata3 = oplata4*HouseInfo[keyhouse][hKlass];
			SCM(i,COLOR_BLUE,"Операция 3");
			if(PlayerInfo[i][pSubsid] == 0) { PlayerInfo[i][pBank] -= oplata2;
			SCM(i,COLOR_BLUE,"Операция 4");}
			else
			{PlayerInfo[i][pBank] += oplata3; }
			SCM(i,COLOR_BLUE,"Операция 5");
			new acar1[25];
			if(PlayerInfo[i][pSubsid] == 0)
			{ format(acar1,sizeof(acar1),"%s",oplata2); }
			else
			{ format(acar1,sizeof(acar1),"%s",oplata3); }*/
			/*new oplall = 100,oplall2 = 40;
			oplall = oplall2*PlayerInfo[i][pPbiskey];
			if(PlayerInfo[i][pMinnal] == 0) { PlayerInfo[i][pBank] -= oplall; }
			else
			{PlayerInfo[i][pBank] += oplall2; }
			new all[25];
			if(PlayerInfo[i][pMinnal] == 0)
			{ format(all,sizeof(all),"%s",oplall); }
			else
			{ format(all,sizeof(all),"%s",oplall2); }*/
			//
			if(PlayerInfo[i][pMember] == 0 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 990;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1800;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 4600;
			}
			if(PlayerInfo[i][pMember] == 1 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 5200;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 990;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1300;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1600;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 2000;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3600;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3900;
			}
			if(PlayerInfo[i][pMember] == 2 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4500;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 990;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1300;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1600;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 2000;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3600;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3900;
			}
			if(PlayerInfo[i][pMember] == 3 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4500;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 990;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1300;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1600;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 2000;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3600;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3900;
			}
			if(PlayerInfo[i][pMember] == 4 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4500;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 5 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4650;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1550;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1910;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2390;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2690;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3140;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3440;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3700;
			}
			if(PlayerInfo[i][pMember] == 6 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4200;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1550;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1910;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2390;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2690;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3140;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3440;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3700;
			}
			if(PlayerInfo[i][pMember] == 7 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4200;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1550;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1910;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2390;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2690;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3140;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3440;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3700;
			}
			if(PlayerInfo[i][pMember] == 8 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4200;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 10;
			}
			if(PlayerInfo[i][pMember] == 9 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4700;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 999;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1190;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1340;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1910;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2290;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2690;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3160;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3500;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3590;
			}
			if(PlayerInfo[i][pMember] == 10 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4330;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 999;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1190;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1340;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1910;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2290;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2690;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3160;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3500;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3590;
			}
			if(PlayerInfo[i][pMember] == 11 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] =  4300;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 999;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1190;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1340;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1910;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 1290;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2690;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3160;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3500;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3590;
			}
			if(PlayerInfo[i][pMember] == 12 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4330;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1250;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1450;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1910;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2450;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2750;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3200;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3550;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3710;
			}
			if(PlayerInfo[i][pMember] == 13 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4400;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 999;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1110;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1230;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1300;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 1450;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 1780;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 2450;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 2890;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3560;
			}
			if(PlayerInfo[i][pMember] == 14 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4690;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 980;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1450;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1900;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3150;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3470;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3650;
			}
			if(PlayerInfo[i][pMember] == 15 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4300;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 980;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1450;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1900;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3150;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3470;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3650;
			}
			if(PlayerInfo[i][pMember] == 16 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4300;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 980;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1450;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1900;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3150;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3470;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3650;
			}
			if(PlayerInfo[i][pMember] == 17 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4300;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 980;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1860;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2190;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2590;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3130;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3400;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3590;
			}
			if(PlayerInfo[i][pMember] == 18 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4230;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 700;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 900;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 1600;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 1800;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 2200;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 2590;
			}
			if(PlayerInfo[i][pMember] == 19 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 700;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 900;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 1600;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 1800;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 2200;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 2590;
			}
			if(PlayerInfo[i][pMember] == 20 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 700;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 900;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 1600;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 1800;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 2200;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 2590;
			}
			if(PlayerInfo[i][pMember] == 21 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 700;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 900;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 1600;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 1800;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 2200;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 2590;
			}
			if(PlayerInfo[i][pMember] == 22 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 700;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 900;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 1600;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 1800;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 2200;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 2590;
			}
			if(PlayerInfo[i][pMember] == 23 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1180;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1320;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1900;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2230;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2640;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3140;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3460;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3560;
			}
			if(PlayerInfo[i][pMember] == 24 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4200;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1180;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1320;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1900;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2230;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2640;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3140;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3460;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3560;
			}
			if(PlayerInfo[i][pMember] == 25 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4200;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 1000;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1180;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1320;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1900;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2230;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2640;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3140;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3460;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3560;
			}
			if(PlayerInfo[i][pMember] == 26 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4200;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 890;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1110;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1230;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1300;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 1450;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 1650;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 1780;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 2890;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3560;
			}
			if(PlayerInfo[i][pMember] == 27 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4640;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 980;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1860;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2190;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2590;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3130;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3400;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3590;
			}
			if(PlayerInfo[i][pMember] == 28 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4330;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 980;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1400;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1860;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2190;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2590;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3130;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3400;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3590;
			}
			if(PlayerInfo[i][pMember] == 29 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4330;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 0)
			{
				PlayerInfo[i][pPayCheck] = 0;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 1)
			{
				PlayerInfo[i][pPayCheck] = 980;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 2)
			{
				PlayerInfo[i][pPayCheck] = 1200;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 3)
			{
				PlayerInfo[i][pPayCheck] = 1450;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 4)
			{
				PlayerInfo[i][pPayCheck] = 1900;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 5)
			{
				PlayerInfo[i][pPayCheck] = 2400;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 6)
			{
				PlayerInfo[i][pPayCheck] = 2700;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 7)
			{
				PlayerInfo[i][pPayCheck] = 3150;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 8)
			{
				PlayerInfo[i][pPayCheck] = 3470;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 9)
			{
				PlayerInfo[i][pPayCheck] = 3650;
			}
			if(PlayerInfo[i][pMember] == 30 && PlayerInfo[i][pRang] == 10)
			{
				PlayerInfo[i][pPayCheck] = 4300;
			}
			new checks = PlayerInfo[i][pPayCheck];
			PlayerInfo[i][pBank] += checks;
			PlayerInfo[i][pZakon] += 1;
			new hour,minute,second;
			new str[128];
			gettime(hour,minute,second);
			PlayerPlaySound(i, 6400, 0.0, 0.0, 0.0);
			format(str,sizeof(str),"{FFFFFF}Текущее время: {3399FF}%s%d:%s%d", (hour < 10) ? ("0") : (""), hour, (minute < 10) ? ("0") : (""), minute, (second < 10) ? ("0") : (""), second);
			SCM(i, COLOR_WHITE,str);
			SCM(i, COLOR_WHITE," БАНКОВСКИЙ ЧЕК");
			SCM(i, COLOR_WHITE,"_____________________________");
			if(PlayerInfo[i][pPayTime] < 20)
			{
				SCM(i, COLOR_LIGHTGREEN, "{ffff00}Для получения зарплаты необходимо находиться в игре минимум 20 минут");
				SCM(i, COLOR_WHITE,"_____________________________");
				PlayerInfo[i][pPayTime] = 0;
				break;
			}
			format(str,sizeof(str),"{ffffff}Зарплата: {66CC00}%d$",checks);
			SCM(i, COLOR_WHITE,str);
			/*if(PlayerInfo[i][pPhousekey] != 999)
			{
				format(str,sizeof(str),"{ffffff}Квартплата: {66CC00}%d$",acar1);
				SCM(i, COLOR_WHITE,str);
			}*/
			format(str,sizeof(str),"{ffffff}Текущий баланс счёта: {66CC00}%d$",PlayerInfo[i][pBank]);
			SCM(i, COLOR_WHITE,str);
			SCM(i, COLOR_WHITE,"_____________________________");
			PlayerInfo[i][pPayTime] = 0;
//		}
	}
	return 1;
}
Таймер которые связаны с PayDay:
(OnGameModeInit)
PHP:
SetTimer("UpdateTimer",55000,true);
Команды также связанные с pAyDAy и c пропаданием машин
PHP:
	if(strcmp(cmd, "/fixcar", true) == 0){
			if(PlayerInfo[playerid][pCash] < 550) return SCM(playerid, -1, "{ffffff}Ó âàñ íåäîñòàòî÷íî äåíåã! Òðåáóåòñÿ: {FFFFFF}550$");
			if(PlayerInfo[playerid][pPhousekey] !=255){
			//for(new i = 0; i < MAX_PLAYERS; i++){
				for(new i = 0; i < MAX_PLAYERS; i++){
                     if(IsPlayerInVehicle(i, caridhouse[playerid])){
                         SendClientMessage(playerid, COLOR_GREY,"Àâòîìîáèëü çàíÿò èãðîêîì!");
                         return true;}}
			new house = PlayerInfo[playerid][pPhousekey];
			DestroyVehicle(caridhouse[playerid]);
			if(PlayerInfo[playerid][pCar] != 0){
				caridhouse[playerid] = CreateVehicle(PlayerInfo[playerid][pCar], HouseInfo[house][hCarx], HouseInfo[house][hCary], HouseInfo[house][hCarz], HouseInfo[house][hCarc], PlayerInfo[playerid][pCvet][0], PlayerInfo[playerid][pCvet][1], 999999999999999);
				LockCar(caridhouse[playerid]);
				/*createdcar = caridhouse[playerid];
				createdcar ++;*/
				ChangeVehicleColor(PlayerInfo[playerid][pCar], PlayerInfo[playerid][pCvet][0], PlayerInfo[playerid][pCvet][1]);
				PlayerInfo[playerid][pCash] -= 550;
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);}}return true;}


Когда игрок заспавниться:

			if(PlayerInfo[playerid][pPhousekey] != 999){
				new sendername[MAX_PLAYER_NAME];
				GetPlayerName(playerid, sendername, sizeof(sendername));
				new house = PlayerInfo[playerid][pPhousekey];
				caridhouse[playerid] = CreateVehicle(PlayerInfo[playerid][pCar], HouseInfo[house][hCarx], HouseInfo[house][hCary], HouseInfo[house][hCarz], HouseInfo[house][hCarc], PlayerInfo[playerid][pCvet][0], PlayerInfo[playerid][pCvet][1], 999999999999999);
				ChangeVehicleColor(PlayerInfo[playerid][pCar], PlayerInfo[playerid][pCvet][0], PlayerInfo[playerid][pCvet][1]);
				LockCar(caridhouse[playerid]);
				SetVehicleNumberPlate(caridhouse[playerid], string);}

	if(strcmp(cmd, "/payday", true) == 0){
		if(PlayerInfo[playerid][pAdmin] != 6) return true;
		PayDay();
		return true;}
Помогите пожалуйста !
 
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