Ewil
Ученик
Здравствуйте, вставил систему /fillcar с текстдравом (как на дрп был) не показывает текстдрав но кнопки работают, могу заправляться только не видно текстдрав
Textdraws -
stock ShowFillingBar(playerid,vehicleid)
{
pTemp[playerid][pFillingBar][0] = CreatePlayerTextDraw(playerid,167.000000, 172.000000, "_"); //Çàäíèé ôîí
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][0], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][0], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][0], 0.600000, 8.000000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][0], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][0], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][0], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][0], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][0], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][0], 153);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][0], 470.000000, 0.000000);
pTemp[playerid][pFillingBar][1] = CreatePlayerTextDraw(playerid,440.000000, 195.000000, "+");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][1], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][1], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][1], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][1], 0.900000, 3.000000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][1], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][1], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][1], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][1], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][1], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][1], 866792226);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][1], 50.000000, 38.000000);
pTemp[playerid][pFillingBar][2] = CreatePlayerTextDraw(playerid,194.000000, 195.000000, "-");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][2], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][2], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][2], 2);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][2], 0.900000, 3.000000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][2], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][2], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][2], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][2], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][2], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][2], -16777182);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][2], 50.000000, 38.000000);
pTemp[playerid][pFillingBar][3] = CreatePlayerTextDraw(playerid,222.000000, 202.000000, "_");
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][3], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][3], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][3], 0.500000, 1.500000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][3], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][3], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][3], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][3], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][3], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][3], 255);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][3], 411.000000, 0.000000);
pTemp[playerid][pFillingBar][4] = CreatePlayerTextDraw(playerid,227.000000, 205.000000, "_");
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][4], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][4], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][4], 0.500000, 0.899999);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][4], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][4], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][4], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][4], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][4], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][4], 4456618);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][4], 407.000000, 0.000000);
pTemp[playerid][pFillingBar][5] = CreatePlayerTextDraw(playerid,227.000000, 205.000000, "_");
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][5], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][5], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][5], 0.500000, 0.899999);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][5], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][5], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][5], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][5], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][5], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][5], 16711850);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][5], 367.000000, 0.000000);
pTemp[playerid][pFillingBar][6] = CreatePlayerTextDraw(playerid,316.000000, 202.000000, "40.2/50.0");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][6], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][6], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][6], 2);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][6], 0.370000, 1.300000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][6], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][6], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][6], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][6], 1);
pTemp[playerid][pFillingBar][7] = CreatePlayerTextDraw(playerid,320.000000, 176.000000, "~y~_");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][7], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][7], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][7], 2);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][7], 0.449999, 1.700000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][7], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][7], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][7], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][7], 1);
pTemp[playerid][pFillingBar][8] = CreatePlayerTextDraw(playerid,312.000000, 221.000000, "0$");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][8], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][8], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][8], 2);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][8], 0.400000, 1.700000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][8], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][8], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][8], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][8], 1);
pTemp[playerid][pFillingAmount] = gVehicles[vehicleid-1][vFuel];
UpdateFillingBar(playerid,vehicleid);
for(new i;i<9;i++) PlayerTextDrawShow(playerid,pTemp[playerid][pFillingBar]);
}
stock ShowFillingBar(playerid,vehicleid)
{
pTemp[playerid][pFillingBar][0] = CreatePlayerTextDraw(playerid,167.000000, 172.000000, "_"); //Çàäíèé ôîí
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][0], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][0], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][0], 0.600000, 8.000000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][0], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][0], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][0], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][0], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][0], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][0], 153);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][0], 470.000000, 0.000000);
pTemp[playerid][pFillingBar][1] = CreatePlayerTextDraw(playerid,440.000000, 195.000000, "+");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][1], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][1], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][1], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][1], 0.900000, 3.000000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][1], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][1], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][1], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][1], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][1], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][1], 866792226);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][1], 50.000000, 38.000000);
pTemp[playerid][pFillingBar][2] = CreatePlayerTextDraw(playerid,194.000000, 195.000000, "-");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][2], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][2], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][2], 2);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][2], 0.900000, 3.000000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][2], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][2], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][2], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][2], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][2], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][2], -16777182);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][2], 50.000000, 38.000000);
pTemp[playerid][pFillingBar][3] = CreatePlayerTextDraw(playerid,222.000000, 202.000000, "_");
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][3], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][3], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][3], 0.500000, 1.500000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][3], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][3], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][3], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][3], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][3], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][3], 255);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][3], 411.000000, 0.000000);
pTemp[playerid][pFillingBar][4] = CreatePlayerTextDraw(playerid,227.000000, 205.000000, "_");
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][4], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][4], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][4], 0.500000, 0.899999);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][4], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][4], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][4], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][4], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][4], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][4], 4456618);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][4], 407.000000, 0.000000);
pTemp[playerid][pFillingBar][5] = CreatePlayerTextDraw(playerid,227.000000, 205.000000, "_");
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][5], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][5], 1);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][5], 0.500000, 0.899999);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][5], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][5], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][5], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][5], 1);
PlayerTextDrawUseBox(playerid,pTemp[playerid][pFillingBar][5], 1);
PlayerTextDrawBoxColor(playerid,pTemp[playerid][pFillingBar][5], 16711850);
PlayerTextDrawTextSize(playerid,pTemp[playerid][pFillingBar][5], 367.000000, 0.000000);
pTemp[playerid][pFillingBar][6] = CreatePlayerTextDraw(playerid,316.000000, 202.000000, "40.2/50.0");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][6], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][6], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][6], 2);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][6], 0.370000, 1.300000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][6], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][6], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][6], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][6], 1);
pTemp[playerid][pFillingBar][7] = CreatePlayerTextDraw(playerid,320.000000, 176.000000, "~y~_");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][7], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][7], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][7], 2);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][7], 0.449999, 1.700000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][7], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][7], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][7], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][7], 1);
pTemp[playerid][pFillingBar][8] = CreatePlayerTextDraw(playerid,312.000000, 221.000000, "0$");
PlayerTextDrawAlignment(playerid,pTemp[playerid][pFillingBar][8], 2);
PlayerTextDrawBackgroundColor(playerid,pTemp[playerid][pFillingBar][8], 255);
PlayerTextDrawFont(playerid,pTemp[playerid][pFillingBar][8], 2);
PlayerTextDrawLetterSize(playerid,pTemp[playerid][pFillingBar][8], 0.400000, 1.700000);
PlayerTextDrawColor(playerid,pTemp[playerid][pFillingBar][8], -1);
PlayerTextDrawSetOutline(playerid,pTemp[playerid][pFillingBar][8], 0);
PlayerTextDrawSetProportional(playerid,pTemp[playerid][pFillingBar][8], 1);
PlayerTextDrawSetShadow(playerid,pTemp[playerid][pFillingBar][8], 1);
pTemp[playerid][pFillingAmount] = gVehicles[vehicleid-1][vFuel];
UpdateFillingBar(playerid,vehicleid);
for(new i;i<9;i++) PlayerTextDrawShow(playerid,pTemp[playerid][pFillingBar]);
}
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