Удалённый пользователь 92077
Всем привет, можете подсказать, из-за чего пропадает логотип? Не сразу, но пропадает.
new Text:logo_pc[5];
PHP:
logo_pc[4] = TextDrawCreate(559.000122, 21.429100, "MALIBU");
TextDrawLetterSize(logo_pc[4], 0.291200, 1.379600);
TextDrawTextSize(logo_pc[4], 1280.000000, 1280.000000);
TextDrawAlignment(logo_pc[4], 1);
TextDrawColor(logo_pc[4], 0xFFFFFFFF);
TextDrawUseBox(logo_pc[4], 0);
TextDrawBoxColor(logo_pc[4], 0x80808080);
TextDrawSetShadow(logo_pc[4], 0);
TextDrawSetOutline(logo_pc[4], 0);
TextDrawBackgroundColor(logo_pc[4], 0x000000FF);
TextDrawFont(logo_pc[4], 1);
TextDrawSetProportional(logo_pc[4], 1);
TextDrawSetSelectable(logo_pc[4], 0);
logo_pc[3] = TextDrawCreate(556.899719, 21.428699, "]");
TextDrawLetterSize(logo_pc[3], 0.144100, 0.682200);
TextDrawTextSize(logo_pc[3], 1280.000000, 1280.000000);
TextDrawAlignment(logo_pc[3], 1);
TextDrawColor(logo_pc[3], 0xFFFFFFFF);
TextDrawUseBox(logo_pc[3], 0);
TextDrawBoxColor(logo_pc[3], 0x80808080);
TextDrawSetShadow(logo_pc[3], 0);
TextDrawSetOutline(logo_pc[3], 0);
TextDrawBackgroundColor(logo_pc[3], 0x000000FF);
TextDrawFont(logo_pc[3], 2);
TextDrawSetProportional(logo_pc[3], 1);
TextDrawSetSelectable(logo_pc[3], 0);
logo_pc[2] = TextDrawCreate(559.333191, 34.591900, "LD_SPAC:white");
TextDrawLetterSize(logo_pc[2], 0.480000, 1.120000);
TextDrawTextSize(logo_pc[2], 35.500000, 9.499600);
TextDrawAlignment(logo_pc[2], 1);
TextDrawColor(logo_pc[2], 0xFFB900FF);
TextDrawUseBox(logo_pc[2], 0);
TextDrawBoxColor(logo_pc[2], 0x80808080);
TextDrawSetShadow(logo_pc[2], 0);
TextDrawSetOutline(logo_pc[2], 0);
TextDrawBackgroundColor(logo_pc[2], 0x000000FF);
TextDrawFont(logo_pc[2], 4);
TextDrawSetProportional(logo_pc[2], 0);
TextDrawSetSelectable(logo_pc[2], 0);
logo_pc[1] = TextDrawCreate(602.000122, 50.369801, "");
TextDrawLetterSize(logo_pc[1], 0.480000, 1.120000);
TextDrawTextSize(logo_pc[1], -18.000000, -8.000000);
TextDrawAlignment(logo_pc[1], 1);
TextDrawColor(logo_pc[1], 0xFF8E00FF);
TextDrawUseBox(logo_pc[1], 0);
TextDrawBoxColor(logo_pc[1], 0x80808080);
TextDrawSetShadow(logo_pc[1], 0);
TextDrawSetOutline(logo_pc[1], 0);
TextDrawBackgroundColor(logo_pc[1], 0xFFFFFF00);
TextDrawFont(logo_pc[1], 5);
TextDrawSetProportional(logo_pc[1], 0);
TextDrawSetSelectable(logo_pc[1], 0);
TextDrawSetPreviewModel(logo_pc[1], 3090);
TextDrawSetPreviewRot(logo_pc[1], 0.000000, 0.000000, 0.000000, 1.000000);
logo_pc[0] = TextDrawCreate(577.000183, 35.130600, "ROLE_PLAY");
TextDrawLetterSize(logo_pc[0], 0.110600, 0.761200);
TextDrawTextSize(logo_pc[0], 1280.000000, 1280.000000);
TextDrawAlignment(logo_pc[0], 2);
TextDrawColor(logo_pc[0], 0xFFFFFFFF);
TextDrawUseBox(logo_pc[0], 0);
TextDrawBoxColor(logo_pc[0], 0x80808080);
TextDrawSetShadow(logo_pc[0], 0);
TextDrawSetOutline(logo_pc[0], 0);
TextDrawBackgroundColor(logo_pc[0], 0x000000FF);
TextDrawFont(logo_pc[0], 2);
TextDrawSetProportional(logo_pc[0], 1);
TextDrawSetSelectable(logo_pc[0], 0);
for(new i; i < 5; i++) TextDrawShowForPlayer(playerid, logo_pc[i]);
