Тоби
Ученик
Приветствую всех кто уделил минутку моей темке, выкладываю свой тюнинг над пляжом LS, решил много объектов не пичкать, а так чтобы пустой не стоял:3
В маппинге есть 2 бара, столики, зонтики и маяку прифигачил свет:3
1)
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
2)
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
3)
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
4)
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
5)
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
PHP:
CreateObject(18656,154.0070038,-1952.3320312,48.0699997,0.0000000,1.0816040,175.2247314); //object(lightbeamwhite) (1)
CreateObject(1432,347.9140015,-1819.7979736,3.1570001,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1432,351.7460022,-1819.8039551,3.1520000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
CreateObject(1432,348.2500000,-1823.5179443,3.0360000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
CreateObject(1432,351.7120056,-1823.6490479,3.0330000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (4)
CreateObject(1432,347.9609985,-1827.1459961,2.9210000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (5)
CreateObject(1432,351.4790039,-1827.1250000,2.9300001,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (6)
CreateObject(18090,359.0190125,-1821.8079834,5.5640001,0.0000000,358.9183350,0.0000000); //object(bar_bar1) (1)
CreateObject(1302,357.9400024,-1826.7609863,2.9730000,0.0000000,0.0000000,0.0000000); //object(vendmachfd) (1)
CreateObject(2425,357.8049927,-1819.3249512,4.0279999,0.0000000,0.0000000,269.1427612); //object(cj_ff_juice) (1)
CreateObject(1332,321.3959961,-1816.6450195,4.0790000,0.0000000,0.0000000,180.3526611); //object(binnt02_la) (1)
CreateObject(2723,356.5700073,-1819.9029541,3.5969999,0.0000000,0.0000000,0.0000000); //object(lm_stripstool) (1)
CreateObject(2723,356.6050110,-1822.3430176,3.5230000,0.0000000,0.0000000,0.0000000); //object(lm_stripstool) (2)
CreateObject(2723,356.5530090,-1824.6209717,3.4560001,0.0000000,0.0000000,0.0000000); //object(lm_stripstool) (3)
CreateObject(1281,313.6390076,-1836.5159912,2.4070001,0.0000000,0.0000000,0.0000000); //object(parktable1) (1)
CreateObject(1281,323.6010132,-1851.7430420,2.2470000,0.0000000,0.0000000,0.0000000); //object(parktable1) (2)
CreateObject(1281,339.9890137,-1850.2790527,2.2010000,0.0000000,0.0000000,0.0000000); //object(parktable1) (3)
CreateObject(1281,315.9349976,-1863.5749512,1.9450001,0.0000000,0.0000000,0.0000000); //object(parktable1) (4)
CreateObject(1281,338.8540039,-1863.8089600,2.0400000,0.0000000,0.0000000,0.0000000); //object(parktable1) (5)
CreateObject(1281,328.9710083,-1872.2390137,1.6790000,0.0000000,0.0000000,0.0000000); //object(parktable1) (6)
CreateObject(1281,278.7760010,-1865.6020508,1.7790000,0.0000000,0.0000000,0.0000000); //object(parktable1) (7)
CreateObject(1281,265.9750061,-1839.2149658,2.4870000,0.0000000,0.0000000,0.0000000); //object(parktable1) (8)
CreateObject(1281,240.6799927,-1853.1120605,2.1010001,0.0000000,0.0000000,0.0000000); //object(parktable1) (9)
CreateObject(1281,218.2649994,-1835.5159912,2.6760001,0.0000000,0.0000000,0.0000000); //object(parktable1) (10)
CreateObject(1281,167.3399963,-1855.2239990,3.0090001,0.0000000,0.0000000,0.0000000); //object(parktable1) (11)
CreateObject(1281,172.7709961,-1855.5550537,3.2590001,0.0000000,0.0000000,0.0000000); //object(parktable1) (12)
CreateObject(1281,172.9060059,-1848.9239502,3.4020000,0.0000000,0.0000000,0.0000000); //object(parktable1) (13)
CreateObject(1281,167.5930023,-1849.3879395,3.4360001,0.0000000,0.0000000,0.0000000); //object(parktable1) (14)
CreateObject(1481,162.6699982,-1858.9599609,2.3469999,0.8977966,0.0000000,90.8572388); //object(dyn_bar_b_q) (1)
CreateObject(1481,163.3869934,-1858.2370605,2.3499999,356.7551270,0.0000000,0.0000000); //object(dyn_bar_b_q) (2)
CreateObject(16151,163.2859955,-1864.6020508,2.5630000,0.0000000,0.0000000,181.5303345); //object(ufo_bar) (2)
CreateObject(1281,246.6199951,-1828.3430176,2.6930001,0.0000000,0.0000000,0.0000000); //object(parktable1) (15)
CreateObject(1281,283.8970032,-1849.5939941,2.2820001,0.0000000,0.0000000,0.0000000); //object(parktable1) (16)
CreateObject(1281,229.0429993,-1813.8489990,3.1610000,0.0000000,0.0000000,0.0000000); //object(parktable1) (17)
CreateObject(1281,254.1340027,-1808.7130127,3.2440000,0.0000000,0.0000000,0.0000000); //object(parktable1) (18)
CreateObject(19128,359.2609863,-1824.4320068,6.7579999,0.0000000,0.0000000,0.0000000); //object(dancefloor1) (4)
CreateObject(19128,359.2659912,-1820.4150391,6.7270002,0.0000000,0.0000000,0.0000000); //object(dancefloor1) (5)
CreateObject(19128,359.2760010,-1819.8969727,6.7210002,0.0000000,0.0000000,0.0000000); //object(dancefloor1) (6)
CreateObject(19128,359.2720032,-1819.4200439,6.6919999,0.0000000,0.0000000,0.0000000); //object(dancefloor1) (7)
CreateObject(3525,162.5919952,-1858.9589844,1.1109999,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (1)
CreateObject(3525,163.2779999,-1858.3459473,0.9250000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (2)
Удачи всем:3
