Wenoxav
Новичок
Моя 1я работа.
Стоянка напротив мэрии, ограда банка LS, стоянка рядом с банком LS, 6 мопедов возле мэрии, и столбы на полосе дороги в частых местах, закрыт тоннель между LS - SF.
Объекты.
Стоянка напротив мэрии, ограда банка LS, стоянка рядом с банком LS, 6 мопедов возле мэрии, и столбы на полосе дороги в частых местах, закрыт тоннель между LS - SF.
Объекты.
Мопеды.CreateObject(4597,1479.8000000,-1721.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(crprkblok4_lan2) (1)
CreateObject(16439,628.2000100,-1186.9000000,19.4000000,0.0000000,0.0000000,202.0000000); //object(cn2_roadblock04) (1)
CreateObject(16439,607.7999900,-1195.8000000,19.7000000,0.0000000,0.0000000,206.0000000); //object(cn2_roadblock04) (2)
CreateObject(16439,101.7000000,-1277.6000000,15.0000000,0.0000000,0.0000000,122.0000000); //object(cn2_roadblock04) (3)
CreateObject(16439,86.0000000,-1257.2000000,15.2000000,0.0000000,0.0000000,122.0000000); //object(cn2_roadblock04) (4)
CreateObject(1223,1461.6000000,-1721.3000000,12.5000000,0.0000000,0.0000000,320.0000000); //object(lampost_coast) (1)
CreateObject(1223,1478.0000000,-1721.5000000,12.5000000,0.0000000,0.0000000,266.0000000); //object(lampost_coast) (2)
CreateObject(1223,1481.9000000,-1721.5000000,12.5000000,0.0000000,0.0000000,264.0000000); //object(lampost_coast) (3)
CreateObject(1223,1498.2000000,-1721.3000000,12.5000000,0.0000000,0.0000000,230.0000000); //object(lampost_coast) (4)
CreateObject(1215,1511.4000000,-1751.8000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateObject(1215,1450.5000000,-1752.0000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
CreateObject(1215,1312.4000000,-1842.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
CreateObject(1215,1322.2998000,-1732.2998000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
CreateObject(1215,1569.5000000,-1862.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
CreateObject(1215,1297.4004000,-1842.2998000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
CreateObject(1215,1389.0996000,-1862.0996000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
CreateObject(1215,1529.6000000,-1722.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
CreateObject(1215,1569.5000000,-1742.2998000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
CreateObject(1215,1389.1000000,-1742.4000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
CreateObject(1215,1429.5000000,-1722.2998000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
CreateObject(1215,1529.6000000,-1602.4000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
CreateObject(1215,1419.4000000,-1592.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
CreateObject(1215,1439.8000000,-1592.3000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
CreateObject(1215,1429.5000000,-1602.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
CreateObject(1215,1429.6000000,-1582.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
CreateObject(1215,1458.0000000,-1750.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
CreateObject(1215,1504.3000000,-1750.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
CreateObject(1215,1322.5000000,-1572.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
CreateObject(1215,1585.5000000,-1732.3000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20)
CreateObject(1215,1287.3000000,-1712.3000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
CreateObject(1215,1071.6000000,-1852.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
CreateObject(1215,1034.3000000,-1791.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
CreateObject(1215,1047.6000000,-1712.3000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
CreateObject(1215,1177.4000000,-1720.3000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (25)
CreateObject(982,1053.9000000,-1855.2000000,13.3000000,0.0000000,0.0000000,2.0000000); //object(fenceshit) (1)
CreateObject(984,1051.2000000,-1836.4000000,13.3000000,0.0000000,0.0000000,22.0000000); //object(fenceshit2) (1)
CreateObject(984,1045.9000000,-1824.8000000,13.4000000,0.0000000,0.0000000,28.0000000); //object(fenceshit2) (2)
CreateObject(984,1038.2000000,-1814.9000000,13.5000000,0.0000000,0.0000000,48.0000000); //object(fenceshit2) (3)
CreateObject(984,1054.3000000,-1874.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (4)
CreateObject(984,1027.7000000,-1807.8000000,13.7000000,0.0000000,0.0000000,64.0000000); //object(fenceshit2) (5)
CreateObject(970,1417.2000000,-1693.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
CreateObject(970,1406.6000000,-1706.7000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (2)
CreateObject(970,1419.2000000,-1695.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (3)
CreateObject(970,1419.3000000,-1702.0000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (4)
CreateObject(970,1416.2000000,-1710.3000000,13.1000000,0.0000000,0.0000000,2.0000000); //object(fencesmallb) (5)
CreateObject(970,1413.2000000,-1710.4000000,13.1000000,0.0000000,0.0000000,2.0000000); //object(fencesmallb) (6)
CreateObject(970,1419.3000000,-1708.2000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (7)
CreateObject(970,1454.9000000,-1752.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (8)
CreateObject(970,1507.3000000,-1753.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (9)
CreateObject(994,1497.9000000,-1721.0000000,12.5000000,0.0000000,0.0000000,272.0000000); //object(lhouse_barrier2) (1)
CreateObject(994,1418.7998000,-1721.7002000,12.5000000,0.0000000,0.0000000,179.9950000); //object(lhouse_barrier2) (2)
CreateObject(994,1461.7998000,-1721.0000000,12.5000000,0.0000000,0.0000000,272.0000000); //object(lhouse_barrier2) (3)
CreateObject(1269,1418.9000000,-1721.8000000,13.4000000,0.0000000,0.0000000,270.0000000); //object(parkingmeter) (1)
CreateObject(1269,1477.6000000,-1721.8000000,13.4000000,0.0000000,0.0000000,178.0000000); //object(parkingmeter) (2)
CreateObject(638,1418.9000000,-1701.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (1)
CreateObject(638,1418.8000000,-1695.7000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (2)
CreateObject(638,1417.1000000,-1693.8000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush) (3)
CreateObject(638,1419.0000000,-1707.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (4)
CreateObject(638,1413.3000000,-1710.1000000,13.2000000,0.0000000,0.0000000,92.0000000); //object(kb_planter_bush) (5)
CreateObject(638,1416.5000000,-1710.0000000,13.2000000,0.0000000,0.0000000,92.0000000); //object(kb_planter_bush) (6)
CreateObject(801,1444.5000000,-1747.9000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush01) (1)
CreateObject(638,1407.1000000,-1706.7000000,13.2000000,0.0000000,0.0000000,360.0000000); //object(kb_planter_bush) (7)
AddStaticVehicleEx(462,1508.9000000,-1751.6000000,13.2000000,0.0000000,132,4,15); //Faggio
AddStaticVehicleEx(462,1507.2998000,-1751.5996000,13.2000000,0.0000000,132,4,15); //Faggio
AddStaticVehicleEx(462,1456.6000000,-1751.1000000,13.2000000,0.0000000,132,4,15); //Faggio
AddStaticVehicleEx(462,1454.8000000,-1751.1000000,13.2000000,0.0000000,132,4,15); //Faggio
AddStaticVehicleEx(462,1453.0000000,-1751.1000000,13.2000000,0.0000000,132,4,15); //Faggio
AddStaticVehicleEx(462,1505.5000000,-1751.6000000,13.2000000,0.0000000,132,4,15); //Faggio
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