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Переход в группу "Пользователь"

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Мануал Основа SPEEDO SLF [NEW.PWN]

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Merlin

Умник
Основа Спидометра.
Мод : STATE SILWERHOF

Автор: системы -WorcOut-
Автор : TD Merlin

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К new
PHP:
new PlayerText:SpeedText[MAX_PLAYERS][4];
new SpeedTimer[MAX_PLAYERS];
new CarSaleOn[MAX_PLAYERS];
new gCarLock[MAX_VEHICLES];
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В public OnPlayerConnect(playerid)
PHP:
 //==========================================================================
	SpeedText[playerid][0] = CreatePlayerTextDraw(playerid,495.000000, 423.000000, "_");
	PlayerTextDrawBackgroundColor(playerid,SpeedText[playerid][0], 255);
	PlayerTextDrawFont(playerid,SpeedText[playerid][0], 1);
	PlayerTextDrawLetterSize(playerid,SpeedText[playerid][0], 2.989997, 0.400006);
	PlayerTextDrawColor(playerid,SpeedText[playerid][0], -16776961);
	PlayerTextDrawSetOutline(playerid,SpeedText[playerid][0], 0);
	PlayerTextDrawSetProportional(playerid,SpeedText[playerid][0], 0);
	PlayerTextDrawSetShadow(playerid,SpeedText[playerid][0], 4);
	PlayerTextDrawUseBox(playerid,SpeedText[playerid][0], 1);
	PlayerTextDrawBoxColor(playerid,SpeedText[playerid][0], -1962934170);
	PlayerTextDrawTextSize(playerid,SpeedText[playerid][0], 631.000000, -110.000000);
	PlayerTextDrawSetSelectable(playerid,SpeedText[playerid][0], 0);

	SpeedText[playerid][1] = CreatePlayerTextDraw(playerid,493.000000, 419.000000, "S: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII");
	PlayerTextDrawBackgroundColor(playerid,SpeedText[playerid][1], 255);
	PlayerTextDrawFont(playerid,SpeedText[playerid][1], 1);
	PlayerTextDrawLetterSize(playerid,SpeedText[playerid][1], 0.270000, 1.200000);
	PlayerTextDrawColor(playerid,SpeedText[playerid][1], -1);
	PlayerTextDrawSetOutline(playerid,SpeedText[playerid][1], 0);
	PlayerTextDrawSetProportional(playerid,SpeedText[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid,SpeedText[playerid][1], 1);
	PlayerTextDrawSetSelectable(playerid,SpeedText[playerid][1], 0);

	SpeedText[playerid][2] = CreatePlayerTextDraw(playerid,594.000000, 419.000000, "200 KM/H");
	PlayerTextDrawBackgroundColor(playerid,SpeedText[playerid][2], 255);
	PlayerTextDrawFont(playerid,SpeedText[playerid][2], 1);
	PlayerTextDrawLetterSize(playerid,SpeedText[playerid][2], 0.259999, 1.200000);
	PlayerTextDrawColor(playerid,SpeedText[playerid][2], -1);
	PlayerTextDrawSetOutline(playerid,SpeedText[playerid][2], 0);
	PlayerTextDrawSetProportional(playerid,SpeedText[playerid][2], 1);
	PlayerTextDrawSetShadow(playerid,SpeedText[playerid][2], 1);
	PlayerTextDrawSetSelectable(playerid,SpeedText[playerid][2], 0);

	SpeedText[playerid][3] = CreatePlayerTextDraw(playerid,638.000000, 417.000000, "_");
	PlayerTextDrawBackgroundColor(playerid,SpeedText[playerid][3], 255);
	PlayerTextDrawFont(playerid,SpeedText[playerid][3], 1);
	PlayerTextDrawLetterSize(playerid,SpeedText[playerid][3], 0.350000, 1.100000);
	PlayerTextDrawColor(playerid,SpeedText[playerid][3], -1);
	PlayerTextDrawSetOutline(playerid,SpeedText[playerid][3], 0);
	PlayerTextDrawSetProportional(playerid,SpeedText[playerid][3], 1);
	PlayerTextDrawSetShadow(playerid,SpeedText[playerid][3], 1);
	PlayerTextDrawUseBox(playerid,SpeedText[playerid][3], 1);
	PlayerTextDrawBoxColor(playerid,SpeedText[playerid][3], 51);
	PlayerTextDrawTextSize(playerid,SpeedText[playerid][3], 488.000000, 12.000000);
	PlayerTextDrawSetSelectable(playerid,SpeedText[playerid][3], 0);
	//==========================================================================
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В public OnPlayerStateChange(playerid, newstate, oldstate)

PHP:
new vehicleid = GetPlayerVehicleID(playerid);
    if(newstate == PLAYER_STATE_DRIVER)
	{
		if(gCarLock[vehicleid] == 1) RemovePlayerFromVehicle(playerid);
		if(!IsAPlane(vehicleid) && !IsABoat(vehicleid) && !IsANoSpeed(vehicleid))
		{
		    if(CarSaleOn[playerid] == 0)
			{
			 	SpeedTimer[playerid] = SetTimerEx("UpdateSpeed",100,1,"d",playerid);
   				PlayerTextDrawShow(playerid,SpeedText[playerid][0]);
				PlayerTextDrawShow(playerid,SpeedText[playerid][1]);
				PlayerTextDrawShow(playerid,SpeedText[playerid][2]);
				PlayerTextDrawShow(playerid,SpeedText[playerid][3]);
			}
		}
	}
	else if(newstate == PLAYER_STATE_ONFOOT)
	{
		KillTimer(SpeedTimer[playerid]);
		PlayerTextDrawHide(playerid,SpeedText[playerid][0]);
		PlayerTextDrawHide(playerid,SpeedText[playerid][1]);
		PlayerTextDrawHide(playerid,SpeedText[playerid][2]);
		PlayerTextDrawHide(playerid,SpeedText[playerid][3]);
	}
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В любое место
PHP:
//==============================================================================
stock IsANoSpeed(carid) { switch(GetVehicleModel(carid)) { case 441,448,449,450,462,464,465,481,501,509,510,537,538,564,569,570,590,591,594,606,607,608,610,611: return true; } return false; }
stock IsABoat(carid) { switch(GetVehicleModel(carid)) { case 472,473,493,595,484,430,452..454,446: return true; } return false; }
stock IsAPlane(carid){switch(GetVehicleModel(carid)){case 592,577,511,512,593,520,553,476,519,460,513,548,417,487,488,497,563,447,469: return true;}return false;}
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PHP:
forward UpdateSpeed(playerid); // объявляем функцию "Ваше название"
public UpdateSpeed(playerid)
{
    new string[86];
    new carid = GetPlayerVehicleID(playerid);
    new Float:carhp;
    GetVehicleHealth(carid,carhp);
    switch(SpeedVehicle(playerid))
    {
     	case 0..1: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~w~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII");
        case 2..5: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~~h~II");
        case 6..10: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~~h~IIII");
        case 11..15: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~~h~IIIIII");
        case 16..20: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~~h~IIIIIIII");
        case 21..25: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~~h~IIIIIIIII");
        case 26..30: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~~h~IIIIIIIIIII");
        case 31..35: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~IIIIIIIIIIIII");
        case 36..40: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~IIIIIIIIIIIIIII");
        case 41..45: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~g~IIIIIIIIIIIIIIIII");
        case 46..50: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~IIIIIIIIIIIIIIIIIII");
        case 51..55: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~IIIIIIIIIIIIIIIIIIIII");
        case 56..60: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~IIIIIIIIIIIIIIIIIIIIIII");
        case 61..65: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~IIIIIIIIIIIIIIIIIIIIIIIII");
        case 66..70: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIII");
        case 71..75: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII");
        case 76..90: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII");
        case 91..130: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII");
        case 131..170: PlayerTextDrawSetString(playerid, SpeedText[playerid][1],"S: ~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII");
	}
    format(string, sizeof(string), "%d KM/H", SpeedVehicle(playerid));
    PlayerTextDrawSetString(playerid, SpeedText[playerid][2], string);
}
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PHP:
stock SpeedVehicle(playerid)
{
    new Float:ST[4];
    if(IsPlayerInAnyVehicle(playerid))
    GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]);
    else GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]);
    ST[3] = floatsqroot(floatpower(floatabs(ST[0]), 2.0) + floatpower(floatabs(ST[1]), 2.0) + floatpower(floatabs(ST[2]), 2.0)) * 100.3;
    return floatround(ST[3]);
}
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