Black_Jack.
Умник
Всем привет я дописывал квартиры у тут вконце в диалогах уменя возникли ошибки не могу понять в чем дело
Вот ошибки
Вот сама строка на которую ругаеться
Вот весь код
Вот ошибки
PHP:
C:\Users\SERGEYI\Desktop\samp-mr.pwn(3484) : error 001: expected token: ",", but found "["
C:\Users\SERGEYI\Desktop\samp-mr.pwn(3484) : warning 215: expression has no effect
C:\Users\SERGEYI\Desktop\samp-mr.pwn(3484) : error 001: expected token: ";", but found "]"
C:\Users\SERGEYI\Desktop\samp-mr.pwn(3484) : error 029: invalid expression, assumed zero
C:\Users\SERGEYI\Desktop\samp-mr.pwn(3484) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
PHP:
if ((PlayerToPoint(3, playerid,FlatsInfo[i][fEntrancex], FlatsInfo[i][fEntrancey], FlatsInfo[i][fEntrancez]) && GetPlayerVirtualWorld(playerid) == FlatsInfo[i][fVirtWorld]) || (PlayerToPoint(3, playerid,FlatsInfo[i][fExitx], FlatsInfo[i][fExity], FlatsInfo[i][fExitz]) && GetPlayerVirtualWorld(playerid) == i+9999))
PHP:
if(dialogid == 50)
{
if(response)
{
if(listitem == 0)
{
for(new i = 0; i < sizeof(FlatsInfo); i++)
{
if ((PlayerToPoint(3, playerid,FlatsInfo[i][fEntrancex], FlatsInfo[i][fEntrancey], FlatsInfo[i][fEntrancez]) && GetPlayerVirtualWorld(playerid) == FlatsInfo[i][fVirtWorld]) || (PlayerToPoint(3, playerid,FlatsInfo[i][fExitx], FlatsInfo[i][fExity], FlatsInfo[i][fExitz]) && GetPlayerVirtualWorld(playerid) == i+9999))
{
if(PlayerInfo[playerid][pFlatKey] == i)
{
if(FlatsInfo[i][fLock] == 1)
{
FlatsInfo[i][fLock] = 0;
SendClientMessage(playerid, COLOR_WHITE, "Квартира открыта");
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
return 1;
}
if(FlatsInfo[i][fLock] == 0)
{
FlatsInfo[i][fLock] = 1;
SendClientMessage(playerid, COLOR_WHITE, "Квартира закрыта");
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Это не ваша квартира.");
return 1;
}
}
}
}
else if(listitem == 1)
{
OnPlayerCommandText(playerid, "/sellflat");
}
}
else { return 1; }
}
