Programmist666
Ученик
Здравствуйте. Мне нужна помощь исправить координаты аксессуара на персонаже. Нужно доделать аксессуар респиратор, как на Arizona Role Play типо..
Фото проблемы:
Скриншот объекта
Код координаты аксессуаров
Фото проблемы:
Скриншот объекта
Код координаты аксессуаров
PHP:
case 133:
{
if(response)
{
switch(listitem)
{
case 0: ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
case 1: ApplyAnimation(playerid,"RAPPING","RAP_A_Loop",4.0,1,0,0,0,0);
case 2: ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.0,1,0,0,0,0);
case 3: ApplyAnimation(playerid,"BEACH", "ParkSit_M_loop", 4.0, 0, 0, 0, 1, 1,1);
case 4: ApplyAnimation(playerid,"JST_BUISNESS","girl_02",4.1,0,0,0,1,1,1);
case 5: ApplyAnimation(playerid,"ROB_BANK","SHP_HandsUp_Scr",4.1,0,1,1,1,1,1);
case 6: ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 0, 0, 0, 0, 0,1);
case 7: ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0,1);
case 8: ApplyAnimation(playerid, "BOMBER","BOM_Plant_Loop",4.0,1,0,0,1,0,1);
case 9: ApplyAnimation(playerid,"PED","fucku",4.0,0,0,0,0,0,1);
case 10: ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0,1);
case 11: ApplyAnimation(playerid,"KISSING","Playa_Kiss_02",4.0, 0, 0, 0, 0, 0,1);
case 12: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_03",4.0, 0, 0, 0, 0, 0,1);
case 13: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
case 14: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
case 15: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4);
case 16: ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
case 17: ApplyAnimation(playerid,"PED","IDLE_taxi",4.0,0,0,0,0,0);
case 18: ApplyAnimation(playerid,"INT_HOUSE","LOU_In",4.1,0,0,0,1,1,1);
case 19: ApplyAnimation(playerid,"PED","SEAT_down",4.1,0,0,0,1,1,1);
case 20: ApplyAnimation(playerid,"SUNBATHE","Lay_Bac_in",3.0,0,1,1,1,0);
case 21: ApplyAnimation(playerid,"BEACH","ParkSit_W_loop",3.0,0,1,1,1,0);
case 22: ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.0, 1, 0, 0, 0, 0);
case 23: ApplyAnimation(playerid,"PED","IDLE_armed",4.1,0,1,1,1,1,1);
case 24: ApplyAnimation(playerid,"PED","Gun_stand",4.1,0,1,1,1,1,1);
case 25: ApplyAnimation(playerid, "KISSING","gfwave2", 4.1,0,1,1,0,0);
case 26: ApplyAnimation(playerid, "ON_LOOKERS","wave_loop", 4.1,1,1,1,0,0);
case 27: ApplyAnimation(playerid,"CAMERA","camstnd_cmon",4.0,0,0,0,0,0);
case 28: ApplyAnimation(playerid,"PED","BIKE_fall_off",4.1,0,1,1,1,1,1);
case 29: ApplyAnimation(playerid,"PED","BIKE_pickupL",4.1,0,0,0,0,0,1);
case 30: ApplyAnimation(playerid,"GANGS","hndshkaa",4.0, 0, 0, 0, 0, 0,1);
case 31: ApplyAnimation(playerid,"GANGS","hndshkfa",4.0, 0, 0, 0, 0, 0,1);
case 32: ApplyAnimation(playerid,"GANGS","hndshkfa_swt",4.0, 0, 0, 0, 0, 0,1);
case 33: ApplyAnimation(playerid,"BAR","dnk_stndF_loop",4.1,0,0,0,0,0,1);
case 34: ApplyAnimation(playerid,"GANGS","shake_carK",4.0,0,0,0,0,0);
case 35: ApplyAnimation(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1);
case 36: ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
case 37: ApplyAnimation(playerid,"GANGS","shake_cara",4.0,0,0,0,0,0);
case 38: ApplyAnimation(playerid,"MISC","scratchballs_01",4.0,0,0,0,0,0);
case 39: ApplyAnimation(playerid,"SPRAYCAN","spraycan_full",4.0,0,0,0,0,0);
case 40: ApplyAnimation(playerid,"MEDIC","CPR",4.0,0,0,0,0,0);
case 41: ApplyAnimation(playerid,"PED","KO_shot_stom",4.0,0,1,1,1,0);
case 42: ApplyAnimation(playerid,"PED","EV_dive",4.0,0,1,1,1,0);
case 43: ApplyAnimation(playerid,"PED","BIKE_fallR",4.0,0,1,1,1,0);
case 44: ApplyAnimation(playerid,"GYMNASIUM","GYMshadowbox",4.0,1,1,1,1,0);
case 45: ApplyAnimation(playerid,"benchpress","gym_bp_celebrate",4.0,0,0,0,0,0);
case 46: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY",4.0,0,0,0,0,0);
case 47: ApplyAnimation(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
case 48: ApplyAnimation(playerid,"PED","gang_gunstand",3.0,0,1,1,1,0);
case 49: ApplyAnimation(playerid, "POLICE", "crm_drgbst_01", 4.0, 0, 0, 0, 0, 0,1);
}
animan[playerid]=1;
TextDrawShowForPlayer(playerid, StopAnimation);
}
}
