BUNKER9946
Дебютант
C:\Users\Admin\Desktop\Game mod\gamemodes\New.pwn(584) : warning 209: function "ac_OnPlayerClickTextDraw" should return a value
Помогите пожалуйста
PHP:
public OnPlayerClickTextDraw(playerid, Text: clickedid)
{
if(clickedid == ButtonRight)
{
switch(SelectSkin[playerid])
{
case 1:
{
SelectSkin[playerid] = 2;
Player[playerid][pSkin] = 79;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 2:
{
SelectSkin[playerid] = 3;
Player[playerid][pSkin] = 137;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 3:
{
SelectSkin[playerid] = 4;
Player[playerid][pSkin] = 200;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 4:
{
SelectSkin[playerid] = 5;
Player[playerid][pSkin] = 160;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 5:
{
SelectSkin[playerid] = 1;
Player[playerid][pSkin] = 78;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 6:
{
SelectSkin[playerid] = 7;
Player[playerid][pSkin] = 129;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 7:
{
SelectSkin[playerid] = 8;
Player[playerid][pSkin] = 130;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 8:
{
SelectSkin[playerid] = 9;
Player[playerid][pSkin] = 10;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 9:
{
SelectSkin[playerid] = 10;
Player[playerid][pSkin] = 39;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 10:
{
SelectSkin[playerid] = 6;
Player[playerid][pSkin] = 77;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
}
}
else if(clickedid == ButtonLeft)
{
switch(SelectSkin[playerid])
{
case 1:
{
SelectSkin[playerid] = 5;
Player[playerid][pSkin] = 78;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 5:
{
SelectSkin[playerid] = 4;
Player[playerid][pSkin] = 160;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 4:
{
SelectSkin[playerid] = 3;
Player[playerid][pSkin] = 200;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 3:
{
SelectSkin[playerid] = 2;
Player[playerid][pSkin] = 137;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 2:
{
SelectSkin[playerid] = 1;
Player[playerid][pSkin] = 79;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 6:
{
SelectSkin[playerid] = 10;
Player[playerid][pSkin] = 77;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 10:
{
SelectSkin[playerid] = 9;
Player[playerid][pSkin] = 39;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 9:
{
SelectSkin[playerid] = 8;
Player[playerid][pSkin] = 10;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 8:
{
SelectSkin[playerid] = 7;
Player[playerid][pSkin] = 130;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
case 7:
{
SelectSkin[playerid] = 6;
Player[playerid][pSkin] = 129;
SetPlayerSkin(playerid, Player[playerid][pSkin]);
}
}
}
else if(clickedid == Select)
{
TextDrawHideForPlayer(playerid, ButtonLeft);
TextDrawHideForPlayer(playerid, ButtonRight);
TextDrawHideForPlayer(playerid, Select);
TogglePlayerControllable(playerid, 1);
SetCameraBehindPlayer(playerid);
Player[playerid][pDostup] = 2709;
Player[playerid][pHealth] = 0.0;
Player[playerid][pArmour] = 0.0;
Player[playerid][pHouse] = 9999;
Player[playerid][pCash] = 1500;
Player[playerid][pFuel] = 0.0;
Player[playerid][pLevel] = 1;
Player[playerid][pAdmin] = 0;
Player[playerid][pBaned] = 0;
Player[playerid][pWarn] = 0;
Player[playerid][pExp] = 0;
Player[playerid][pCars] = 0;
Player[playerid][pColor1] = 0;
Player[playerid][pColor2] = 0;
Player[playerid][pModel] = 0;
Player[playerid][pMember] = 0;
Player[playerid][pRang] = 0;
Player[playerid][pRabota] = 0;
Player[playerid][pBank] = 0;
Player[playerid][pBalance] = 0;
SelectSkin[playerid] = 0;
CancelSelectTextDraw(playerid);
SavePlayer(playerid);
SetPlayerSpawn(playerid);
}
}
