Mixacool_444
Умник
Вот сделал сегодня мэрию для своего сервера потом решил выложить вам автор я делал 30 минут.
скрин:
Объекты для удаления:
Авто:
Главный вход: 1450.44,-1811.79,13.55
Вход сбоку: 1446.26,-1811.98,13.55
скрин:
Объекты для удаления:
Объекты самой мэрии:RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1405.2344, -1821.1172, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1417.9766, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1405.5781, -1831.6953, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1465.4766, -1848.2500, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1466.9453, -1847.8438, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.7344, -1846.5469, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1420.4297, -1845.3438, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.6953, -1844.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1420.4922, -1842.4375, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1419.7266, -1842.8516, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1419.6719, -1842.0313, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1447.1016, -1832.5000, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1432.3047, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1464.0938, -1831.8828, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1357, 1487.6953, -1848.1094, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1486.2109, -1848.1250, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1468.0625, -1847.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1488.9219, -1848.2734, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1480.0313, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 4171, 1503.3984, -1848.3359, 21.4609, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1504.8438, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1499.0469, -1832.2734, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1515.3828, -1850.0547, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1514.4219, -1850.0391, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1512.9453, -1832.3516, 13.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1516.6875, -1850.0547, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1415.3125, -1748.5625, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1429.5313, -1748.4219, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1538.9453, -1849.2734, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1538.8359, -1847.6250, 13.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1538.3906, -1847.9297, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1539.1016, -1847.2969, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1529.2891, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1549.5313, -1832.3125, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1555.6641, -1830.5938, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);
Автомобили стоят под тентом на скрине их нетуCreateDynamicObject(4141, 1473.45,-1801.61, 23.46,0.00,0.00,0.00);
CreateDynamicObject(5340, 1479.44,-1781.20, 13.56,0.00,0.00,90.00);
CreateDynamicObject(1500, 1477.06,-1781.19, 12.49,0.00,0.00,0.00);
CreateDynamicObject(1500, 1478.61,-1781.16, 12.49,0.00,0.00,0.00);
CreateDynamicObject(5340, 1451.88,-1811.24, 13.62,0.00,0.00,180.00);
CreateDynamicObject(1500, 1451.85,-1811.63, 12.48,0.00,0.00,90.00);
CreateDynamicObject(1500, 1451.87,-1813.15, 12.49,0.00,0.00,90.00);
CreateDynamicObject(10932, 1515.07,-1808.22, 18.30,0.00,0.00,0.00);
CreateDynamicObject(19447, 1446.05,-1781.04, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1504.76,-1835.91, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1514.37,-1835.91, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1533.48,-1835.92, 14.26,0.00,0.00,90.00);
CreateDynamicObject(19447, 1523.99,-1835.93, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1495.12,-1835.91, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1485.52,-1835.91, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1489.76,-1834.09, 14.28,90.00,0.00,0.00);
CreateDynamicObject(19447, 1466.39,-1835.91, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1456.78,-1835.89, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1447.18,-1835.91, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1446.07,-1835.90, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1441.33,-1831.18, 14.28,0.00,0.00,0.00);
CreateDynamicObject(19385, 1441.33,-1812.09, 14.28,0.00,0.00,0.00);
CreateDynamicObject(19355, 1441.33,-1815.15, 14.28,0.00,0.00,0.00);
CreateDynamicObject(19447, 1441.33,-1821.60, 14.28,0.00,0.00,0.00);
CreateDynamicObject(19447, 1441.32,-1805.73, 14.28,0.00,0.00,0.00);
CreateDynamicObject(19447, 1441.32,-1796.16, 14.28,0.00,0.00,0.00);
CreateDynamicObject(19447, 1441.31,-1785.77, 14.28,0.00,0.00,0.00);
CreateDynamicObject(19447, 1453.85,-1781.03, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1441.32,-1786.70, 14.28,0.00,0.00,0.00);
CreateDynamicObject(19447, 1538.21,-1831.18, 14.26,0.00,0.00,0.00);
CreateDynamicObject(19447, 1538.21,-1821.63, 14.26,0.00,0.00,0.00);
CreateDynamicObject(19447, 1538.21,-1812.05, 14.26,0.00,0.00,0.00);
CreateDynamicObject(19447, 1538.20,-1802.47, 14.26,0.00,0.00,0.00);
CreateDynamicObject(19447, 1538.18,-1792.99, 14.26,0.00,0.00,0.00);
CreateDynamicObject(19447, 1538.18,-1785.32, 14.26,0.00,0.00,0.00);
CreateDynamicObject(19355, 1535.11,-1780.58, 14.25,0.00,0.00,90.00);
CreateDynamicObject(19355, 1536.67,-1780.58, 14.25,0.00,0.00,90.00);
CreateDynamicObject(19447, 1475.93,-1835.91, 14.28,0.00,0.00,90.00);
CreateDynamicObject(19447, 1485.01,-1834.10, 19.06,0.00,90.00,90.00);
CreateDynamicObject(19447, 1469.92,-1834.11, 14.28,90.00,0.00,0.00);
CreateDynamicObject(19447, 1489.77,-1830.74, 14.28,90.00,0.00,0.00);
CreateDynamicObject(19447, 1474.63,-1835.89, 17.36,0.00,0.00,90.00);
CreateDynamicObject(19447, 1485.04,-1835.88, 17.36,0.00,0.00,90.00);
CreateDynamicObject(19447, 1475.51,-1835.88, 17.36,0.00,0.00,90.00);
CreateDynamicObject(19447, 1469.92,-1830.64, 14.28,90.00,0.00,0.00);
CreateDynamicObject(19447, 1474.73,-1834.07, 19.06,0.00,90.00,90.00);
CreateDynamicObject(19447, 1474.72,-1830.62, 19.06,0.00,90.00,90.00);
CreateDynamicObject(19447, 1484.97,-1830.60, 19.06,0.00,90.00,90.00);
CreateDynamicObject(19447, 1489.77,-1830.54, 14.28,90.00,0.00,0.00);
CreateDynamicObject(19447, 1484.21,-1830.62, 19.06,0.00,90.00,90.00);
CreateDynamicObject(19447, 1484.24,-1834.07, 19.06,0.00,90.00,90.00);
Авто:
Чуть не забыл вот координаты пикапов от двух входов в мерию:CreateVehicle(421, 1530.7054, -1794.2279, 13.3597, 26.0000, -1, -1, 100);
CreateVehicle(421, 1530.2832, -1812.3026, 13.3597, 26.0000, -1, -1, 100);
CreateVehicle(421, 1530.2454, -1802.7002, 13.3597, 26.0000, -1, -1, 100);
CreateVehicle(421, 1502.6764, -1798.6420, 13.3739, -31.0000, -1, -1, 100);
CreateVehicle(421, 1502.8639, -1816.6936, 13.3739, -31.0000, -1, -1, 100);
CreateVehicle(421, 1502.9154, -1806.9374, 13.3739, -31.0000, -1, -1, 100);
CreateVehicle(409, 1512.0153, -1811.1979, 13.2383, 0.0000, -1, -1, 100);
CreateVehicle(409, 1519.3240, -1811.3619, 13.2383, 0.0000, -1, -1, 100
Главный вход: 1450.44,-1811.79,13.55
Вход сбоку: 1446.26,-1811.98,13.55
Последнее редактирование:
