KleBitZ
Компетентный
Ко всем new:
В
В
В
:
Создаем паблики,советую в самый конец
Вот сам файлик засунуть его в scriptfiles
Выложил сразу все общаки чтобы всех не мучать.Пикапы перенесите на свои респы у кого где.Замените все банды на свои.
Кому понравилось +
С вами был KleBitz
Сделано специально для pawno-info.ru
PHP:
new obwyak;
new obwyak2;
new obwyak3;
new obwyak4;
new obwyak5;
new obwyak6;
new obwyak7;
new obwyak8;
new GangMoney;
new GangDrugs;
new GangMats;
new Text3D: obwyak3D;
new Text3D: obwyak23D;
new Text3D: obwyak33D;
new Text3D: obwyak43D;
new Text3D: obwyak53D;
new Text3D: obwyak63D;
new Text3D: obwyak73D;
new Text3D: obwyak83D;
PHP:
public OnPlayerPickUpPickup(playerid, pickupid)
PHP:
if(pickupid == obwyak)
{
new s[512];
format(s,sizeof(s),"Деньги\nНаркотики\nМатериалы");
ShowPlayerDialog(playerid,440,DIALOG_STYLE_LIST,"Русская мафия",s,"Открыть","Отмена");
}
if(pickupid == obwyak2)
{
new s[512];
format(s,sizeof(s),"Деньги\nНаркотики\nМатериалы");
ShowPlayerDialog(playerid,550,DIALOG_STYLE_LIST,"Grove Street Gang",s,"Открыть","Отмена");
}
if(pickupid == obwyak3)
{
new s[512];
format(s,sizeof(s),"Деньги\nНаркотики\nМатериалы");
ShowPlayerDialog(playerid,660,DIALOG_STYLE_LIST,"The Ballas Gang",s,"Открыть","Отмена");
}
if(pickupid == obwyak4)
{
new s[512];
format(s,sizeof(s),"Деньги\nНаркотики\nМатериалы");
ShowPlayerDialog(playerid,770,DIALOG_STYLE_LIST,"Los Aztecas",s,"Открыть","Отмена");
}
if(pickupid == obwyak5)
{
new s[512];
format(s,sizeof(s),"Деньги\nНаркотики\nМатериалы");
ShowPlayerDialog(playerid,880,DIALOG_STYLE_LIST,"The Rifa Gang",s,"Открыть","Отмена");
}
if(pickupid == obwyak6)
{
new s[512];
format(s,sizeof(s),"Деньги\nНаркотики\nМатериалы");
ShowPlayerDialog(playerid,990,DIALOG_STYLE_LIST,"LS Vagos Gang",s,"Открыть","Отмена");
}
if(pickupid == obwyak7)
{
new s[512];
format(s,sizeof(s),"Деньги\nНаркотики\nМатериалы");
ShowPlayerDialog(playerid,330,DIALOG_STYLE_LIST,"La Cosa Nostra",s,"Открыть","Отмена");
}
if(pickupid == obwyak8)
{
new s[512];
format(s,sizeof(s),"Деньги\nНаркотики\nМатериалы");
ShowPlayerDialog(playerid,220,DIALOG_STYLE_LIST,"Yakuza",s,"Открыть","Отмена");
}
PHP:
public OnGameModeInit()
PHP:
obwyak = CreatePickup(1239,2, -2752.8828,-340.0446,7.3859);
obwyak2 = CreatePickup(1239,2, 2445.3430,-1672.4730,13.6923);
obwyak3 = CreatePickup(1239,2, 2729.5471,-1913.2338,13.7377);
obwyak4 = CreatePickup(1239,2, 2180.4192,-1779.8481,13.5600);
obwyak5 = CreatePickup(1239,2, 1770.7222,-2072.7542,13.8021);
obwyak6 = CreatePickup(1239,2, 2788.9592,-1603.1570,11.1203);
obwyak7 = CreatePickup(1239,2, 1174.9960,-2005.5558,69.2062);
obwyak8 = CreatePickup(1239,2, 1456.2306,729.8215,11.0187);
PHP:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
PHP:
//============================================ОБЩАК РМ======================================
if(dialogid == 440)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,4400,2,"Деньги",string,"Дальше","Отмена");
}
if(listitem == 1)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,4401,2,"Наркотики",string,"Дальше","Отмена");
}
if(listitem == 2)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,4402,2,"Материалы",string,"Дальше","Отмена");}
}
}
//======================================money=============================================
if(dialogid == 4400)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Сумма деняг");
ShowPlayerDialog(playerid,4404,1,"Отдать общяку РМ",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять денги");
ShowPlayerDialog(playerid,4405,1,"Взять с склада РМ",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadRM();
format(string, sizeof(string), "У вашей мафии %d долар(ов)", GangMoney);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveRM();
}
}
}
if(dialogid == 4404)
{
if(response)
{
LoadRM();
new cashdeposit = strval(inputtext);
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - cashdeposit;
GivePlayerMoney(playerid,- cashdeposit);
format(string, sizeof(string), " Вы положили %d $ в общяк РМ!", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney + cashdeposit;
GangMoney = babki;
SaveRM();
return 1;
}
}
}
if(dialogid == 4405)
{
if(response)
{
LoadRM();
new cashdeposit = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 13)
{
if (cashdeposit > GangMoney || GangMoney < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + cashdeposit;
GivePlayerMoney(playerid, cashdeposit);
format(string, sizeof(string), " Вы взяли %d $ с общяка РМ! ", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney - cashdeposit;
GangMoney = babki;
SaveRM();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=======================================================Drugs===================================
if(dialogid == 4401)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество нарко");
ShowPlayerDialog(playerid,4406,1,"Отдать общяку РМ",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять нарко");
ShowPlayerDialog(playerid,4407,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadRM();
format(string, sizeof(string), "В общяге %d грам(ов) нарко!", GangDrugs);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveRM();
}
}
}
if(dialogid == 4406)
{
if(response)
{
LoadRM();
new dr = strval(inputtext);
if (dr > PlayerInfo[playerid][pDrugs] || dr < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много грамм нарко! ");
}
else
{
PlayerInfo[playerid][pDrugs] -= dr;
format(string, sizeof(string), " Вы положили %d грам(ов) в общяк РМ! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs + dr;
GangDrugs = nark;
SaveRM();
return 1;
}
}
}
if(dialogid == 4407)
{
if(response)
{
LoadRM();
new dr = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 13)
{
if (dr > GangDrugs || GangDrugs < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общягк нет столько нарко ");
}
else
{
PlayerInfo[playerid][pDrugs] = dr;
format(string, sizeof(string), " Вы взяли %d с общяка РМ! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs - dr;
GangDrugs = nark;
SaveRM();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=================================================mats==========================================
if(dialogid == 4402)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество материалов");
ShowPlayerDialog(playerid,4408,1,"Отдать общяку РМ",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять материалы");
ShowPlayerDialog(playerid,4409,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadRM();
format(string, sizeof(string), "В общяге %d материал(ов)!", GangMats);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveRM();
}
}
}
if(dialogid == 4408)
{
if(response)
{
LoadRM();
new mt = strval(inputtext);
if (mt > PlayerInfo[playerid][pMats] || mt < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много материалов! ! ");
}
else
{
PlayerInfo[playerid][pMats] -= mt;
format(string, sizeof(string), " Вы положили %d материал(ов) в общяк РМ!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats + mt;
GangMats = mat;
SaveRM();
return 1;
}
}
}
if(dialogid == 4409)
{
if(response)
{
LoadRM();
new mt = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 13)
{
if (mt > GangMats || GangMats < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько материалов! ");
}
else
{
PlayerInfo[playerid][pMats] = mt;
format(string, sizeof(string), " Вы взяли %d материал(ов) с общяка РМ!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats - mt;
GangMats = mat;
SaveRM();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//============================================ОБЩАК LKN======================================
if(dialogid == 330)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,3300,2,"Деньги",string,"Дальше","Отмена");
}
if(listitem == 1)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,3301,2,"Наркотики",string,"Дальше","Отмена");
}
if(listitem == 2)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,3302,2,"Материалы",string,"Дальше","Отмена");}
}
}
//======================================money=============================================
if(dialogid == 3300)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Сумма деняг");
ShowPlayerDialog(playerid,4404,1,"Отдать общяку LKN",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять денги");
ShowPlayerDialog(playerid,4405,1,"Взять с склада LKN",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadLKN();
format(string, sizeof(string), "У вашей мафии %d долар(ов)", GangMoney);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveLKN();
}
}
}
if(dialogid == 3304)
{
if(response)
{
LoadLKN();
new cashdeposit = strval(inputtext);
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - cashdeposit;
GivePlayerMoney(playerid,- cashdeposit);
format(string, sizeof(string), " Вы положили %d $ в общяк LKN!", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney + cashdeposit;
GangMoney = babki;
SaveLKN();
return 1;
}
}
}
if(dialogid == 3305)
{
if(response)
{
LoadLKN();
new cashdeposit = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 5)
{
if (cashdeposit > GangMoney || GangMoney < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + cashdeposit;
GivePlayerMoney(playerid, cashdeposit);
format(string, sizeof(string), " Вы взяли %d $ с общяка LKN! ", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney - cashdeposit;
GangMoney = babki;
SaveLKN();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=======================================================Drugs===================================
if(dialogid == 3301)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество нарко");
ShowPlayerDialog(playerid,3306,1,"Отдать общяку LKN",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять нарко");
ShowPlayerDialog(playerid,3307,1,"Взять с склада LKN",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadLKN();
format(string, sizeof(string), "В общяге %d грам(ов) нарко!", GangDrugs);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveLKN();
}
}
}
if(dialogid == 3306)
{
if(response)
{
LoadLKN();
new dr = strval(inputtext);
if (dr > PlayerInfo[playerid][pDrugs] || dr < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много грамм нарко! ");
}
else
{
PlayerInfo[playerid][pDrugs] -= dr;
format(string, sizeof(string), " Вы положили %d грам(ов) в общяк LKN! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs + dr;
GangDrugs = nark;
SaveLKN();
return 1;
}
}
}
if(dialogid == 3307)
{
if(response)
{
LoadLKN();
new dr = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 5)
{
if (dr > GangDrugs || GangDrugs < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общягк нет столько нарко ");
}
else
{
PlayerInfo[playerid][pDrugs] = dr;
format(string, sizeof(string), " Вы взяли %d с общяка LKN! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs - dr;
GangDrugs = nark;
SaveLKN();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=================================================mats==========================================
if(dialogid == 3302)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество материалов");
ShowPlayerDialog(playerid,3308,1,"Отдать общяку LKN",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять материалы");
ShowPlayerDialog(playerid,4409,1,"Взять с склада LKN",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadLKN();
format(string, sizeof(string), "В общяге %d материал(ов)!", GangMats);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveLKN();
}
}
}
if(dialogid == 3308)
{
if(response)
{
LoadLKN();
new mt = strval(inputtext);
if (mt > PlayerInfo[playerid][pMats] || mt < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много материалов! ! ");
}
else
{
PlayerInfo[playerid][pMats] -= mt;
format(string, sizeof(string), " Вы положили %d материал(ов) в общяк LKN!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats + mt;
GangMats = mat;
SaveLKN();
return 1;
}
}
}
if(dialogid == 3309)
{
if(response)
{
LoadLKN();
new mt = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 5)
{
if (mt > GangMats || GangMats < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько материалов! ");
}
else
{
PlayerInfo[playerid][pMats] = mt;
format(string, sizeof(string), " Вы взяли %d материал(ов) с общяка LKN!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats - mt;
GangMats = mat;
SaveLKN();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//============================================ОБЩАК Yakuza======================================
if(dialogid == 220)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,2200,2,"Деньги",string,"Дальше","Отмена");
}
if(listitem == 1)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,2201,2,"Наркотики",string,"Дальше","Отмена");
}
if(listitem == 2)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,2202,2,"Материалы",string,"Дальше","Отмена");}
}
}
//======================================money=============================================
if(dialogid == 2200)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Сумма деняг");
ShowPlayerDialog(playerid,2204,1,"Отдать общяку Yakuza",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять денги");
ShowPlayerDialog(playerid,2205,1,"Взять с склада Yakuza",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadYakuza();
format(string, sizeof(string), "У вашей мафии %d долар(ов)", GangMoney);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveYakuza();
}
}
}
if(dialogid == 2204)
{
if(response)
{
LoadYakuza();
new cashdeposit = strval(inputtext);
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - cashdeposit;
GivePlayerMoney(playerid,- cashdeposit);
format(string, sizeof(string), " Вы положили %d $ в общяк Yakuza!", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney + cashdeposit;
GangMoney = babki;
SaveYakuza();
return 1;
}
}
}
if(dialogid == 2205)
{
if(response)
{
LoadYakuza();
new cashdeposit = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 6)
{
if (cashdeposit > GangMoney || GangMoney < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + cashdeposit;
GivePlayerMoney(playerid, cashdeposit);
format(string, sizeof(string), " Вы взяли %d $ с общяка Yakuza! ", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney - cashdeposit;
GangMoney = babki;
SaveYakuza();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=======================================================Drugs===================================
if(dialogid == 2201)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество нарко");
ShowPlayerDialog(playerid,3306,1,"Отдать общяку Yakuza",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять нарко");
ShowPlayerDialog(playerid,3307,1,"Взять с склада Yakuza",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadYakuza();
format(string, sizeof(string), "В общяге %d грам(ов) нарко!", GangDrugs);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveYakuza();
}
}
}
if(dialogid == 2206)
{
if(response)
{
LoadYakuza();
new dr = strval(inputtext);
if (dr > PlayerInfo[playerid][pDrugs] || dr < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много грамм нарко! ");
}
else
{
PlayerInfo[playerid][pDrugs] -= dr;
format(string, sizeof(string), " Вы положили %d грам(ов) в общяк Yakuza! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs + dr;
GangDrugs = nark;
SaveYakuza();
return 1;
}
}
}
if(dialogid == 2207)
{
if(response)
{
LoadYakuza();
new dr = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 6)
{
if (dr > GangDrugs || GangDrugs < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общягк нет столько нарко ");
}
else
{
PlayerInfo[playerid][pDrugs] = dr;
format(string, sizeof(string), " Вы взяли %d с общяка Yakuza! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs - dr;
GangDrugs = nark;
SaveYakuza();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=================================================mats==========================================
if(dialogid == 2202)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество материалов");
ShowPlayerDialog(playerid,3308,1,"Отдать общяку Yakuza",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять материалы");
ShowPlayerDialog(playerid,4409,1,"Взять с склада Yakuza",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadYakuza();
format(string, sizeof(string), "В общяге %d материал(ов)!", GangMats);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveYakuza();
}
}
}
if(dialogid == 2208)
{
if(response)
{
LoadYakuza();
new mt = strval(inputtext);
if (mt > PlayerInfo[playerid][pMats] || mt < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много материалов! ! ");
}
else
{
PlayerInfo[playerid][pMats] -= mt;
format(string, sizeof(string), " Вы положили %d материал(ов) в общяк Yakuza!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats + mt;
GangMats = mat;
SaveYakuza();
return 1;
}
}
}
if(dialogid == 2209)
{
if(response)
{
LoadYakuza();
new mt = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 6)
{
if (mt > GangMats || GangMats < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько материалов! ");
}
else
{
PlayerInfo[playerid][pMats] = mt;
format(string, sizeof(string), " Вы взяли %d материал(ов) с общяка Yakuza!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats - mt;
GangMats = mat;
SaveYakuza();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//======================================================================================
//============================================ОБЩАК GROVE======================================
if(dialogid == 550)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,5500,2,"Деньги",string,"Дальше","Отмена");
}
if(listitem == 1)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,5501,2,"Наркотики",string,"Дальше","Отмена");
}
if(listitem == 2)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,5502,2,"Материалы",string,"Дальше","Отмена");}
}
}
//======================================money=============================================
if(dialogid == 5500)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Сумма деняг");
ShowPlayerDialog(playerid,5504,1,"Отдать общяку Grove",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять денги");
ShowPlayerDialog(playerid,5505,1,"Взять с склада Grove",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadGrove();
format(string, sizeof(string), "У вашей банды %d долар(ов)", GangMoney);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveGrove();
}
}
}
if(dialogid == 5504)
{
if(response)
{
LoadGrove();
new cashdeposit = strval(inputtext);
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - cashdeposit;
GivePlayerMoney(playerid,- cashdeposit);
format(string, sizeof(string), " Вы положили %d $ в общяк Grove!", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney + cashdeposit;
GangMoney = babki;
SaveGrove();
return 1;
}
}
}
if(dialogid == 5505)
{
if(response)
{
LoadGrove();
new cashdeposit = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 14)
{
if (cashdeposit > GangMoney || GangMoney < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + cashdeposit;
GivePlayerMoney(playerid, cashdeposit);
format(string, sizeof(string), " Вы взяли %d $ с общяка Grove! ", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney - cashdeposit;
GangMoney = babki;
SaveGrove();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=======================================================Drugs===================================
if(dialogid == 5501)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество нарко");
ShowPlayerDialog(playerid,4406,1,"Отдать общяку Grove",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять нарко");
ShowPlayerDialog(playerid,4407,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadGrove();
format(string, sizeof(string), "В общяге %d грам(ов) нарко!", GangDrugs);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveGrove();
}
}
}
if(dialogid == 5506)
{
if(response)
{
LoadGrove();
new dr = strval(inputtext);
if (dr > PlayerInfo[playerid][pDrugs] || dr < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много грамм нарко! ");
}
else
{
PlayerInfo[playerid][pDrugs] -= dr;
format(string, sizeof(string), " Вы положили %d грам(ов) в общяк Grove! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs + dr;
GangDrugs = nark;
SaveGrove();
return 1;
}
}
}
if(dialogid == 5507)
{
if(response)
{
LoadGrove();
new dr = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 14)
{
if (dr > GangDrugs || GangDrugs < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общягк нет столько нарко ");
}
else
{
PlayerInfo[playerid][pDrugs] = dr;
format(string, sizeof(string), " Вы взяли %d с общяка Grove! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs - dr;
GangDrugs = nark;
SaveGrove();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=================================================mats==========================================
if(dialogid == 5502)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество материалов");
ShowPlayerDialog(playerid,4408,1,"Отдать общяку Grove",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять материалы");
ShowPlayerDialog(playerid,4409,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadGrove();
format(string, sizeof(string), "В общяге %d материал(ов)!", GangMats);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveGrove();
}
}
}
if(dialogid == 5508)
{
if(response)
{
LoadGrove();
new mt = strval(inputtext);
if (mt > PlayerInfo[playerid][pMats] || mt < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много материалов! ! ");
}
else
{
PlayerInfo[playerid][pMats] -= mt;
format(string, sizeof(string), " Вы положили %d материал(ов) в общяк Grove!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats + mt;
GangMats = mat;
SaveGrove();
return 1;
}
}
}
if(dialogid == 5509)
{
if(response)
{
LoadGrove();
new mt = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 14)
{
if (mt > GangMats || GangMats < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько материалов! ");
}
else
{
PlayerInfo[playerid][pMats] = mt;
format(string, sizeof(string), " Вы взяли %d материал(ов) с общяка Grove!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats - mt;
GangMats = mat;
SaveGrove();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//======================================================================================
//============================================ОБЩАК BALLAS======================================
if(dialogid == 660)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,6600,2,"Деньги",string,"Дальше","Отмена");
}
if(listitem == 1)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,6601,2,"Наркотики",string,"Дальше","Отмена");
}
if(listitem == 2)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,6602,2,"Материалы",string,"Дальше","Отмена");}
}
}
//======================================money=============================================
if(dialogid == 6600)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Сумма деняг");
ShowPlayerDialog(playerid,6604,1,"Отдать общяку Ballas",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять денги");
ShowPlayerDialog(playerid,6605,1,"Взять с склада Ballas",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadBallas();
format(string, sizeof(string), "У вашей банды %d долар(ов)", GangMoney);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveBallas();
}
}
}
if(dialogid == 6604)
{
if(response)
{
LoadBallas();
new cashdeposit = strval(inputtext);
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - cashdeposit;
GivePlayerMoney(playerid,- cashdeposit);
format(string, sizeof(string), " Вы положили %d $ в общяк Ballas!", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney + cashdeposit;
GangMoney = babki;
SaveBallas();
return 1;
}
}
}
if(dialogid == 6605)
{
if(response)
{
LoadBallas();
new cashdeposit = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 16)
{
if (cashdeposit > GangMoney || GangMoney < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + cashdeposit;
GivePlayerMoney(playerid, cashdeposit);
format(string, sizeof(string), " Вы взяли %d $ с общяка Ballas! ", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney - cashdeposit;
GangMoney = babki;
SaveBallas();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=======================================================Drugs===================================
if(dialogid == 6601)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество нарко");
ShowPlayerDialog(playerid,6606,1,"Отдать общяку Ballas",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять нарко");
ShowPlayerDialog(playerid,6607,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadBallas();
format(string, sizeof(string), "В общяге %d грам(ов) нарко!", GangDrugs);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveBallas();
}
}
}
if(dialogid == 6606)
{
if(response)
{
LoadBallas();
new dr = strval(inputtext);
if (dr > PlayerInfo[playerid][pDrugs] || dr < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много грамм нарко! ");
}
else
{
PlayerInfo[playerid][pDrugs] -= dr;
format(string, sizeof(string), " Вы положили %d грам(ов) в общяк Ballas! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs + dr;
GangDrugs = nark;
SaveBallas();
return 1;
}
}
}
if(dialogid == 6607)
{
if(response)
{
LoadBallas();
new dr = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 16)
{
if (dr > GangDrugs || GangDrugs < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общягк нет столько нарко ");
}
else
{
PlayerInfo[playerid][pDrugs] = dr;
format(string, sizeof(string), " Вы взяли %d с общяка Ballas! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs - dr;
GangDrugs = nark;
SaveBallas();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=================================================mats==========================================
if(dialogid == 6602)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество материалов");
ShowPlayerDialog(playerid,6608,1,"Отдать общяку Ballas",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять материалы");
ShowPlayerDialog(playerid,6609,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadBallas();
format(string, sizeof(string), "В общяге %d материал(ов)!", GangMats);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveBallas();
}
}
}
if(dialogid == 6608)
{
if(response)
{
LoadBallas();
new mt = strval(inputtext);
if (mt > PlayerInfo[playerid][pMats] || mt < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много материалов! ! ");
}
else
{
PlayerInfo[playerid][pMats] -= mt;
format(string, sizeof(string), " Вы положили %d материал(ов) в общяк Ballas!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats + mt;
GangMats = mat;
SaveBallas();
return 1;
}
}
}
if(dialogid == 6609)
{
if(response)
{
LoadBallas();
new mt = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 16)
{
if (mt > GangMats || GangMats < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько материалов! ");
}
else
{
PlayerInfo[playerid][pMats] = mt;
format(string, sizeof(string), " Вы взяли %d материал(ов) с общяка Ballas!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats - mt;
GangMats = mat;
SaveBallas();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//======================================================================================
//============================================ОБЩАК Aztecas======================================
if(dialogid == 770)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,7700,2,"Деньги",string,"Дальше","Отмена");
}
if(listitem == 1)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,7701,2,"Наркотики",string,"Дальше","Отмена");
}
if(listitem == 2)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,7702,2,"Материалы",string,"Дальше","Отмена");}
}
}
//======================================money=============================================
if(dialogid == 7700)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Сумма деняг");
ShowPlayerDialog(playerid,7704,1,"Отдать общяку Aztecas",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять денги");
ShowPlayerDialog(playerid,7705,1,"Взять с склада Aztecas",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadAztecas();
format(string, sizeof(string), "У вашей банды %d долар(ов)", GangMoney);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveAztecas();
}
}
}
if(dialogid == 7704)
{
if(response)
{
LoadAztecas();
new cashdeposit = strval(inputtext);
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - cashdeposit;
GivePlayerMoney(playerid,- cashdeposit);
format(string, sizeof(string), " Вы положили %d $ в общяк Aztecas!", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney + cashdeposit;
GangMoney = babki;
SaveAztecas();
return 1;
}
}
}
if(dialogid == 7705)
{
if(response)
{
LoadAztecas();
new cashdeposit = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 15)
{
if (cashdeposit > GangMoney || GangMoney < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + cashdeposit;
GivePlayerMoney(playerid, cashdeposit);
format(string, sizeof(string), " Вы взяли %d $ с общяка Aztecas! ", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney - cashdeposit;
GangMoney = babki;
SaveAztecas();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=======================================================Drugs===================================
if(dialogid == 7701)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество нарко");
ShowPlayerDialog(playerid,7706,1,"Отдать общяку Aztecas",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять нарко");
ShowPlayerDialog(playerid,7707,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadAztecas();
format(string, sizeof(string), "В общяге %d грам(ов) нарко!", GangDrugs);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveAztecas();
}
}
}
if(dialogid == 7706)
{
if(response)
{
LoadAztecas();
new dr = strval(inputtext);
if (dr > PlayerInfo[playerid][pDrugs] || dr < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много грамм нарко! ");
}
else
{
PlayerInfo[playerid][pDrugs] -= dr;
format(string, sizeof(string), " Вы положили %d грам(ов) в общяк Aztecas! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs + dr;
GangDrugs = nark;
SaveAztecas();
return 1;
}
}
}
if(dialogid == 7707)
{
if(response)
{
LoadAztecas();
new dr = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 15)
{
if (dr > GangDrugs || GangDrugs < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общягк нет столько нарко ");
}
else
{
PlayerInfo[playerid][pDrugs] = dr;
format(string, sizeof(string), " Вы взяли %d с общяка Aztecas! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs - dr;
GangDrugs = nark;
SaveAztecas();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=================================================mats==========================================
if(dialogid == 7702)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество материалов");
ShowPlayerDialog(playerid,7708,1,"Отдать общяку Aztecas",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять материалы");
ShowPlayerDialog(playerid,7709,1,"Взять с склада Aztecas",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadAztecas();
format(string, sizeof(string), "В общяге %d материал(ов)!", GangMats);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveAztecas();
}
}
}
if(dialogid == 7708)
{
if(response)
{
LoadAztecas();
new mt = strval(inputtext);
if (mt > PlayerInfo[playerid][pMats] || mt < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много материалов! ! ");
}
else
{
PlayerInfo[playerid][pMats] -= mt;
format(string, sizeof(string), " Вы положили %d материал(ов) в общяк Aztecas!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats + mt;
GangMats = mat;
SaveAztecas();
return 1;
}
}
}
if(dialogid == 7709)
{
if(response)
{
LoadAztecas();
new mt = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 15)
{
if (mt > GangMats || GangMats < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько материалов! ");
}
else
{
PlayerInfo[playerid][pMats] = mt;
format(string, sizeof(string), " Вы взяли %d материал(ов) с общяка Aztecas!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats - mt;
GangMats = mat;
SaveAztecas();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//======================================================================================
//============================================ОБЩАК Rifa======================================
if(dialogid == 880)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,8800,2,"Деньги",string,"Дальше","Отмена");
}
if(listitem == 1)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,8801,2,"Наркотики",string,"Дальше","Отмена");
}
if(listitem == 2)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,8802,2,"Материалы",string,"Дальше","Отмена");}
}
}
//======================================money=============================================
if(dialogid == 8800)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Сумма деняг");
ShowPlayerDialog(playerid,8804,1,"Отдать общяку Rifa",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять денги");
ShowPlayerDialog(playerid,8805,1,"Взять с склада Rifa",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadRifa();
format(string, sizeof(string), "У вашей банды %d долар(ов)", GangMoney);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveRifa();
}
}
}
if(dialogid == 8804)
{
if(response)
{
LoadRifa();
new cashdeposit = strval(inputtext);
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - cashdeposit;
GivePlayerMoney(playerid,- cashdeposit);
format(string, sizeof(string), " Вы положили %d $ в общяк Rifa!", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney + cashdeposit;
GangMoney = babki;
SaveRifa();
return 1;
}
}
}
if(dialogid == 8805)
{
if(response)
{
LoadRifa();
new cashdeposit = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 17)
{
if (cashdeposit > GangMoney || GangMoney < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + cashdeposit;
GivePlayerMoney(playerid, cashdeposit);
format(string, sizeof(string), " Вы взяли %d $ с общяка Rifa! ", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney - cashdeposit;
GangMoney = babki;
SaveRifa();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=======================================================Drugs===================================
if(dialogid == 8801)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество нарко");
ShowPlayerDialog(playerid,8806,1,"Отдать общяку Rifa",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять нарко");
ShowPlayerDialog(playerid,8807,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadRifa();
format(string, sizeof(string), "В общяге %d грам(ов) нарко!", GangDrugs);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveRifa();
}
}
}
if(dialogid == 8806)
{
if(response)
{
LoadRifa();
new dr = strval(inputtext);
if (dr > PlayerInfo[playerid][pDrugs] || dr < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много грамм нарко! ");
}
else
{
PlayerInfo[playerid][pDrugs] -= dr;
format(string, sizeof(string), " Вы положили %d грам(ов) в общяк Rifa! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs + dr;
GangDrugs = nark;
SaveRifa();
return 1;
}
}
}
if(dialogid == 8807)
{
if(response)
{
LoadRifa();
new dr = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 17)
{
if (dr > GangDrugs || GangDrugs < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общягк нет столько нарко ");
}
else
{
PlayerInfo[playerid][pDrugs] = dr;
format(string, sizeof(string), " Вы взяли %d с общяка Rifa! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs - dr;
GangDrugs = nark;
SaveRifa();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=================================================mats==========================================
if(dialogid == 8802)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество материалов");
ShowPlayerDialog(playerid,7708,1,"Отдать общяку Rifa",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять материалы");
ShowPlayerDialog(playerid,7709,1,"Взять с склада Rifa",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadRifa();
format(string, sizeof(string), "В общяге %d материал(ов)!", GangMats);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveRifa();
}
}
}
if(dialogid == 8808)
{
if(response)
{
LoadRifa();
new mt = strval(inputtext);
if (mt > PlayerInfo[playerid][pMats] || mt < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много материалов! ! ");
}
else
{
PlayerInfo[playerid][pMats] -= mt;
format(string, sizeof(string), " Вы положили %d материал(ов) в общяк Rifa!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats + mt;
GangMats = mat;
SaveRifa();
return 1;
}
}
}
if(dialogid == 8809)
{
if(response)
{
LoadRifa();
new mt = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 17)
{
if (mt > GangMats || GangMats < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько материалов! ");
}
else
{
PlayerInfo[playerid][pMats] = mt;
format(string, sizeof(string), " Вы взяли %d материал(ов) с общяка Rifa!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats - mt;
GangMats = mat;
SaveRifa();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//======================================================================================
//============================================ОБЩАК Vagos======================================
if(dialogid == 990)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,9900,2,"Деньги",string,"Дальше","Отмена");
}
if(listitem == 1)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,9901,2,"Наркотики",string,"Дальше","Отмена");
}
if(listitem == 2)
{
format(string, sizeof(string), "Положить\nВзять\nПросмотреть");
ShowPlayerDialog(playerid,9902,2,"Материалы",string,"Дальше","Отмена");}
}
}
//======================================money=============================================
if(dialogid == 9900)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Сумма деняг");
ShowPlayerDialog(playerid,8804,1,"Отдать общяку Vagos",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять денги");
ShowPlayerDialog(playerid,8805,1,"Взять с склада Vagos",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadVagos();
format(string, sizeof(string), "У вашей банды %d долар(ов)", GangMoney);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveVagos();
}
}
}
if(dialogid == 9904)
{
if(response)
{
LoadVagos();
new cashdeposit = strval(inputtext);
if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - cashdeposit;
GivePlayerMoney(playerid,- cashdeposit);
format(string, sizeof(string), " Вы положили %d $ в общяк Vagos!", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney + cashdeposit;
GangMoney = babki;
SaveVagos();
return 1;
}
}
}
if(dialogid == 9905)
{
if(response)
{
LoadVagos();
new cashdeposit = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 18)
{
if (cashdeposit > GangMoney || GangMoney < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько денег! ");
}
else
{
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + cashdeposit;
GivePlayerMoney(playerid, cashdeposit);
format(string, sizeof(string), " Вы взяли %d $ с общяка Vagos! ", cashdeposit);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new babki = GangMoney - cashdeposit;
GangMoney = babki;
SaveVagos();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=======================================================Drugs===================================
if(dialogid == 9901)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество нарко");
ShowPlayerDialog(playerid,9906,1,"Отдать общяку Vagos",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять нарко");
ShowPlayerDialog(playerid,9907,1,"Взять с склада",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadVagos();
format(string, sizeof(string), "В общяге %d грам(ов) нарко!", GangDrugs);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveVagos();
}
}
}
if(dialogid == 9906)
{
if(response)
{
LoadVagos();
new dr = strval(inputtext);
if (dr > PlayerInfo[playerid][pDrugs] || dr < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много грамм нарко! ");
}
else
{
PlayerInfo[playerid][pDrugs] -= dr;
format(string, sizeof(string), " Вы положили %d грам(ов) в общяк Vagos! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs + dr;
GangDrugs = nark;
SaveVagos();
return 1;
}
}
}
if(dialogid == 9907)
{
if(response)
{
LoadVagos();
new dr = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 18)
{
if (dr > GangDrugs || GangDrugs < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общягк нет столько нарко ");
}
else
{
PlayerInfo[playerid][pDrugs] = dr;
format(string, sizeof(string), " Вы взяли %d с общяка Vagos! ", dr);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new nark = GangDrugs - dr;
GangDrugs = nark;
SaveVagos();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
//=================================================mats==========================================
if(dialogid == 9902)
{
if(response)
{
if(listitem == 0)
{
format(string, sizeof(string), "Количество материалов");
ShowPlayerDialog(playerid,7708,1,"Отдать общяку Vagos",string,"Отдать","Назад");
}
if(listitem == 1)
{
format(string, sizeof(string), "Взять материалы");
ShowPlayerDialog(playerid,7709,1,"Взять с склада Vagos",string,"Взять","Назад");
}
if(listitem == 2)
{
LoadVagos();
format(string, sizeof(string), "В общяге %d материал(ов)!", GangMats);
SendClientMessage(playerid, COLOR_GREEN, string);
SaveVagos();
}
}
}
if(dialogid == 9908)
{
if(response)
{
LoadVagos();
new mt = strval(inputtext);
if (mt > PlayerInfo[playerid][pMats] || mt < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " Вы не имеете так много материалов! ! ");
}
else
{
PlayerInfo[playerid][pMats] -= mt;
format(string, sizeof(string), " Вы положили %d материал(ов) в общяк Vagos!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats + mt;
GangMats = mat;
SaveVagos();
return 1;
}
}
}
if(dialogid == 9909)
{
if(response)
{
LoadRifa();
new mt = strval(inputtext);
if(PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] < 7 || PlayerInfo[playerid][pLeader] == 18)
{
if (mt > GangMats || GangMats < 1)
{
SendClientMessage(playerid, COLOR_GRAD2, " В общяке нет столько материалов! ");
}
else
{
PlayerInfo[playerid][pMats] = mt;
format(string, sizeof(string), " Вы взяли %d материал(ов) с общяка Vagos!", mt);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new mat = GangMats - mt;
GangMats = mat;
SaveVagos();
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_RED, "Вам нужен 7 ранг");
return 1;
}
}
}
PHP:
//================================================RM==============================================
//================================================RM==============================================
forward LoadRM();
public LoadRM()
{
new arrCoords[15][64];
new strFromFile2[256];
new text[600];
new File: file = fopen("obwyak/rm.ini", io_read);
if (file)
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, ',');
GangMoney = strval(arrCoords[0]);
GangDrugs = strval(arrCoords[1]);
GangMats = strval(arrCoords[2]);
format(text,sizeof(text),"{00B366} * Îáùàê ÐÌ * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
obwyak3D = Create3DTextLabel(text,0xFFFFFFFF,-2752.8828,-340.0446,7.3859,20.0,0,1);
fclose(file);
if(Security == 0 || Security == 1)
{
}
else
{
GameModeExit();
}
}
else
{
GameModeExit();
}
return 1;
}
forward SaveRM();
public SaveRM()
{
new coordsstring[256];
new text[600];
format(coordsstring, sizeof(coordsstring), "%d,%d,%d", GangMoney, GangDrugs, GangMats);
new File: file2 = fopen("obwyak/rm.ini", io_write);
fwrite(file2, coordsstring);
format(text,sizeof(text),"{00B366} * Îáùàê ÐÌ * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
Update3DTextLabelText(obwyak3D, 0xFFFFFFFF, text);
fclose(file2);
return 1;
}
//=========================================Grove=======================================================
forward LoadGrove();
public LoadGrove()
{
new arrCoords[15][64];
new strFromFile2[256];
new text[600];
new File: file = fopen("obwyak/grove.ini", io_read);
if (file)
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, ',');
GangMoney = strval(arrCoords[0]);
GangDrugs = strval(arrCoords[1]);
GangMats = strval(arrCoords[2]);
format(text,sizeof(text),"{00B366} * Îáùàê Groove * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
obwyak23D = Create3DTextLabel(text,0xFFFFFFFF,2445.3430,-1672.4730,13.6923,20.0,0,1);
fclose(file);
if(Security == 0 || Security == 1)
{
}
else
{
GameModeExit();
}
}
else
{
GameModeExit();
}
return 1;
}
forward SaveGrove();
public SaveGrove()
{
new coordsstring[256];
new text[600];
format(coordsstring, sizeof(coordsstring), "%d,%d,%d", GangMoney, GangDrugs, GangMats);
new File: file2 = fopen("obwyak/grove.ini", io_write);
fwrite(file2, coordsstring);
format(text,sizeof(text),"{00B366} * Îáùàê Groove * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
Update3DTextLabelText(obwyak23D, 0xFFFFFFFF, text);
fclose(file2);
return 1;
}
//===================================Ballas============================================================
forward LoadBallas();
public LoadBallas()
{
new arrCoords[15][64];
new strFromFile2[256];
new text[600];
new File: file = fopen("obwyak/ballas.ini", io_read);
if (file)
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, ',');
GangMoney = strval(arrCoords[0]);
GangDrugs = strval(arrCoords[1]);
GangMats = strval(arrCoords[2]);
format(text,sizeof(text),"{00B366} * Îáùàê Ballas * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
obwyak33D = Create3DTextLabel(text,0xFFFFFFFF,2729.5471,-1913.2338,13.7377,20.0,0,1);
fclose(file);
if(Security == 0 || Security == 1)
{
}
else
{
GameModeExit();
}
}
else
{
GameModeExit();
}
return 1;
}
forward SaveBallas();
public SaveBallas()
{
new coordsstring[256];
new text[600];
format(coordsstring, sizeof(coordsstring), "%d,%d,%d", GangMoney, GangDrugs, GangMats);
new File: file2 = fopen("obwyak/ballas.ini", io_write);
fwrite(file2, coordsstring);
format(text,sizeof(text),"{00B366} * Îáùàê Ballas * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
Update3DTextLabelText(obwyak33D, 0xFFFFFFFF, text);
fclose(file2);
return 1;
}
//===================================Aztecas============================================================
forward LoadAztecas();
public LoadAztecas()
{
new arrCoords[15][64];
new strFromFile2[256];
new text[600];
new File: file = fopen("obwyak/aztecas.ini", io_read);
if (file)
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, ',');
GangMoney = strval(arrCoords[0]);
GangDrugs = strval(arrCoords[1]);
GangMats = strval(arrCoords[2]);
format(text,sizeof(text),"{00B366} * Îáùàê Aztecas * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
obwyak43D = Create3DTextLabel(text,0xFFFFFFFF,2180.4192,-1779.8481,13.5600,20.0,0,1);
fclose(file);
if(Security == 0 || Security == 1)
{
}
else
{
GameModeExit();
}
}
else
{
GameModeExit();
}
return 1;
}
forward SaveAztecas();
public SaveAztecas()
{
new coordsstring[256];
new text[600];
format(coordsstring, sizeof(coordsstring), "%d,%d,%d", GangMoney, GangDrugs, GangMats);
new File: file2 = fopen("obwyak/aztecas.ini", io_write);
fwrite(file2, coordsstring);
format(text,sizeof(text),"{00B366} * Îáùàê Aztecas * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
Update3DTextLabelText(obwyak43D, 0xFFFFFFFF, text);
fclose(file2);
return 1;
}
//===================================Rifa============================================================
forward LoadRifa();
public LoadRifa()
{
new arrCoords[15][64];
new strFromFile2[256];
new text[600];
new File: file = fopen("obwyak/rifa.ini", io_read);
if (file)
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, ',');
GangMoney = strval(arrCoords[0]);
GangDrugs = strval(arrCoords[1]);
GangMats = strval(arrCoords[2]);
format(text,sizeof(text),"{00B366} * Îáùàê Rifa * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
obwyak53D = Create3DTextLabel(text,0xFFFFFFFF,1770.7222,-2072.7542,13.8021,20.0,0,1);
fclose(file);
if(Security == 0 || Security == 1)
{
}
else
{
GameModeExit();
}
}
else
{
GameModeExit();
}
return 1;
}
forward SaveRifa();
public SaveRifa()
{
new coordsstring[256];
new text[600];
format(coordsstring, sizeof(coordsstring), "%d,%d,%d", GangMoney, GangDrugs, GangMats);
new File: file2 = fopen("obwyak/rifa.ini", io_write);
fwrite(file2, coordsstring);
format(text,sizeof(text),"{00B366} * Îáùàê Rifa * {FFFFFF}\nÄåíüãè: {FF9900}%d{FFFFFF}\nÍàðêîòèêè: {FF9900}%d{FFFFFF}\nÌàòåðèàëû: {FF9900}%d{FFFFFF}\n",GangMoney,GangDrugs,GangMats);
Update3DTextLabelText(obwyak53D, 0xFFFFFFFF, text);
fclose(file2);
return 1;
}
Выложил сразу все общаки чтобы всех не мучать.Пикапы перенесите на свои респы у кого где.Замените все банды на свои.
Кому понравилось +
С вами был KleBitz
Сделано специально для pawno-info.ru
Последнее редактирование:
