Мартин
Компетентный
Всем привет. Подскажите, пожалуйста почему у меня покупаются вещи только от 0 до 4, а остальное нет.
Команда /buy:
Сам диалог:
Команда /buy:
PHP:
if(strcmp(cmd, "/buy", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (!PlayerToPoint(100, playerid,-30.875, -88.9609, 1004.53))//centerpoint 24-7
{
SendClientMessage(playerid, COLOR_GRAD2, "Вы не в 24/7.");
return 1;
}
if(SBizzInfo[9][sbProducts] == 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "Нет продуктов.");
return 1;
}
ShowPlayerDialog(playerid,7,DIALOG_STYLE_LIST,"Магазин 24\7","Сим-карта[$500]\nТелефонный Справочник[$5000]\nВерёвка[$3500]\nМаска[$10000]\nПачка Сигарет[$100]\nПиво[$20]\nВодка[$35]\nВино[$80]\nКока-Кола[$5]","Купить","");
}
return 1;
}
PHP:
if(dialogid == 7)
{
new string[1000];
if(response)
{
new item = listitem;
if (item == 0 && PlayerInfo[playerid][pCash] > 500)
{
if(PlayerInfo[playerid][pTraderPerk] > 0)
{
new skill = 50 / 100;
new price = (skill)*(PlayerInfo[playerid][pTraderPerk]);
new payout = 50 - price;
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerInfo[playerid][pCash] -= payout;
SBizzInfo[9][sbTill] += payout;
}
else
{
format(string, sizeof(string), "~r~-$%d", 500);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerInfo[playerid][pCash] -= 500;
SBizzInfo[9][sbTill] += 500;
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new randphone = 100000 + random(899999);//minimum 1000 max 9999
PlayerInfo[playerid][pPnumber] = randphone;
format(string, sizeof(string), "Вы купили сим-карту, ваш новый номер: %d", randphone);
SendClientMessage(playerid, COLOR_GRAD4, string);
SendClientMessage(playerid, COLOR_GRAD5, "Номер телефона можно посмотреть в /stats.");
return 1;
}
if(item == 1 && PlayerInfo[playerid][pCash] > 5000)
{
if(PlayerInfo[playerid][pTraderPerk] > 0)
{
new skill = 5000 / 100;
new price = (skill)*(PlayerInfo[playerid][pTraderPerk]);
new payout = 5000 - price;
GivePlayerMoney(playerid,- payout);
SBizzInfo[9][sbTill] += payout;
ExtortionSBiz(9, payout);
format(string, sizeof(string), "~r~-$%d", payout);
GameTextForPlayer(playerid, string, 5000, 1);
}
else
{
GivePlayerMoney(playerid,-5000);
SBizzInfo[9][sbTill] += 5000;
ExtortionSBiz(9, 5000);
format(string, sizeof(string), "~r~-$%d", 5000);
GameTextForPlayer(playerid, string, 5000, 1);
}
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
PlayerInfo[playerid][pPhoneBook] = 1;
format(string, sizeof(string), " Телефонная книга приобретена вы можете узнать номер любого игрока !");
SendClientMessage(playerid, COLOR_GRAD4, string);
SendClientMessage(playerid, COLOR_WHITE, "*Подсказка: Введите /number <id/ник>.");
return 1;
}
if(item ==2 && PlayerInfo[playerid][pCash] > 3500)
{
{
if(PlayerInfo[playerid][pRope] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "У вас уже есть верёвка.");
return 1;
}
GivePlayerMoney(playerid, - 3500);
format(string, sizeof(string), "~r~-$%d", 3500);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "* Вы купили верёвку!");
SendClientMessage(playerid, COLOR_GRAD4, string);
PlayerInfo[playerid][pRope]++;
SBizzInfo[9][sbProducts] -= 1;
SBizzInfo[9][sbTill] += 3500;
//ExtortionSBiz(9, payout);
return 1;
}
if(item == 3 && PlayerInfo[playerid] [pCash] > 10000)
{
GivePlayerMoney(playerid, - 10000);
format(string, sizeof(string), "~r~-$%d", 10000);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "* Вы купили маску, используйте /mask чтобы одеть/снять маску!");
SendClientMessage(playerid, COLOR_GRAD4, string);
PlayerInfo[playerid][pMask]++;
SBizzInfo[9][sbProducts] -= 1;
SBizzInfo[9][sbTill] += 10000;
return 1;
}
if(item == 4 && PlayerInfo[playerid] [pCash] > 100)
{
GivePlayerMoney(playerid, - 100);
format(string, sizeof(string), "~r~-$%d", 100);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "* Вы купили пачку сигарет!");
SendClientMessage(playerid, COLOR_GRAD4, "Используйте /smoke чтобы курить.");
SendClientMessage(playerid, COLOR_GRAD4, string);
PlayerInfo[playerid][pSigs]++;
SBizzInfo[9][sbTill] += 100;
SBizzInfo[9][sbProducts] -= 20;
return 1;
}
if(item == 5 && PlayerInfo[playerid] [pCash] > 20)
{
SBizzInfo[9][sbTill] += 20;
SBizzInfo[9][sbProducts] -= 1;
PlayerInfo[playerid][pBear] += 1;
GivePlayerMoney(playerid, - 20);
format(string, sizeof(string), "~r~-$%d", 10);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_GRAD4, "Вы купили бутылку пива.");
SendClientMessage(playerid, COLOR_WHITE, "/sipdrink - выпить ");
SavePlayer(playerid);
return 1;
}
if(item == 6 && PlayerInfo[playerid] [pCash] > 35)
{
SBizzInfo[9][sbTill] += 35;
SBizzInfo[9][sbProducts] -= 1;
PlayerInfo[playerid][pVodka] += 1;
GivePlayerMoney(playerid, - 35);
format(string, sizeof(string), "~r~-$%d", 35);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_GRAD4, "Вы купили бутылку водки.");
SendClientMessage(playerid, COLOR_WHITE, "/sipdrink - выпить");
SavePlayer(playerid);
return 1;
}
if(item == 7 && PlayerInfo[playerid] [pCash] > 80)
{
SBizzInfo[9][sbTill] += 80;
SBizzInfo[9][sbProducts] -= 1;
PlayerInfo[playerid][pVino] += 1;
GivePlayerMoney(playerid, - 80);
format(string, sizeof(string), "~r~-$%d", 80);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_GRAD4, "Вы купили бутылку вина.");
SendClientMessage(playerid, COLOR_WHITE, "/sipdrink - выпить");
SavePlayer(playerid);
return 1;
}
if(item == 8 && PlayerInfo[playerid] [pCash] > 5)
{
SBizzInfo[9][sbTill] += 5;
SBizzInfo[9][sbProducts] -= 1;
PlayerInfo[playerid][pYaga] += 1;
GivePlayerMoney(playerid, - 5);
format(string, sizeof(string), "~r~-$%d", 5);
GameTextForPlayer(playerid, string, 5000, 1);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_GRAD4, "Вы купили банку Кока-Колы.");
SendClientMessage(playerid, COLOR_WHITE, "/sipdrink - выпить");
SavePlayer(playerid);
}
}
}
