Max_Williams
Умник
Доброго времени суток жители форума!
такая проблема, когда принимаю наркотики
такая проблема, когда принимаю наркотики
не пропадает эффект погоды,в чем проблема? Если можно объясните. Вот код/usedrugs
if(strcmp(cmd, "/usedrugs", true) == 0){
if(IsPlayerConnected(playerid)){
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /usedrugs [количество]");
new moneys2 = strval(tmp);
new Float:health;
GetPlayerHealth(playerid,health);
if(health >= 100) return SendClientMessage(playerid,COLOR_RED,"x {FFFFFF}У вас уже 100хп!");
if(PlayerInfo[playerid][pDrugs] < moneys2) return SendClientMessage(playerid, COLOR_GREY, "Не достаточно наркотиков!");
if(PlayerInfo[playerid]
if(IsPlayerConnected(playerid)){
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /usedrugs [количество]");
new moneys2 = strval(tmp);
new Float:health;
GetPlayerHealth(playerid,health);
if(health >= 100) return SendClientMessage(playerid,COLOR_RED,"x {FFFFFF}У вас уже 100хп!");
if(PlayerInfo[playerid][pDrugs] < moneys2) return SendClientMessage(playerid, COLOR_GREY, "Не достаточно наркотиков!");
if(PlayerInfo[playerid]
PHP:
>= 100){ return true;}
if(PlayerInfo[playerid][pNarcoZavisimost] >= 3000){
if(moneys2 < 1 || moneys2 > 5) return SendClientMessage(playerid, COLOR_GREY, "Вы не можете употребить больше 5грамм одновременно!");
if(health >= 100.0) { SetPlayerWeather(playerid, -68); PlayerStoned[playerid] = 0;}
SetPlayerTime(playerid,17,0); //noon
SetPlayerWeather(playerid, -68);
PlayerStoned[playerid] += 1;
PlayerInfo[playerid][pDrugs] -= moneys2;
SetPlayerDrunkLevel (playerid, 3000);
ApplyAnimation(playerid,"SMOKING","M_smk_drag",4.1,0,0,0,0,0,1);
format(string,sizeof(string), "употребил(a) наркотики");
SetPlayerChatBubble(playerid,string,COLOR_PURPLE,30.0,10000);
if(startnarko[playerid] == 1){
startnarko[playerid] = 0;
ApplyAnimation(playerid,"SMOKING","M_smk_drag",4.1,0,0,0,0,0,1);
send[playerid] = 0;}
SetPlayerWeather(playerid, -68);
PlayerInfo[playerid][pNarcoZavisimost] += moneys2;
SetPlayerHealthAC(playerid,health + moneys2+10*2);
PlayerInfo[playerid][pHP] += moneys2+10*2;
PlayerHealth[playerid] += moneys2+10*2;}else{
if(moneys2 < 1 || moneys2 > 2) return SendClientMessage(playerid, COLOR_GREY, "Вы не можете употребить больше 2грамм одновременно!");
if(health >= 100.0) { SetPlayerWeather(playerid, -68); PlayerStoned[playerid] = 0;}
SetPlayerTime(playerid,17,0); //noon
SetPlayerWeather(playerid, -68);
PlayerStoned[playerid] += 1;
PlayerInfo[playerid][pDrugs] -= moneys2;
SetPlayerDrunkLevel (playerid, 3000);
ApplyAnimation(playerid,"SMOKING","M_smk_drag",4.1,0,0,0,0,0,1);
format(string,sizeof(string), "употребил(a) наркотики");
SetPlayerChatBubble(playerid,string,COLOR_PURPLE,30.0,10000);
if(startnarko[playerid] == 1){
startnarko[playerid] = 0;
ApplyAnimation(playerid,"SMOKING","M_smk_drag",4.1,0,0,0,0,0,1);
send[playerid] = 0;}
SetPlayerWeather(playerid, -68);
PlayerInfo[playerid][pNarcoZavisimost] += moneys2 ;
SetPlayerHealthAC(playerid,health +moneys2+10*2);
PlayerInfo[playerid][pHP] += moneys2+10*2;
PlayerHealth[playerid] += moneys2+10*2;}}return true;}[/SPOILER]
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