bab4uk_company
Умник
Приветствую. При регистрации,при выборе скина есть две кнопки правая и левая,при этом работает только правая (знаю почему не работает левая,но не знаю как это исправить). Подскажите пожалуйста как сделать левую кнопку также рабочей. Отблагодарю)
Сама система:
Сама система:
PHP:
//======================[ выбор скина ]=================================
if(clickedid == ButtonLeft)
{
SendClientMessage(playerid, COLOR_YELLOW, "{828282} [Error]: Используйте 'Правую стрелку'");
}
if(clickedid == ButtonRight)
{
if(PlayerInfo[playerid][pSex] == 1)
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[96][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[96][0]; }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[97][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[97][0]; }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[98][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[98][0]; }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[99][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[99][0]; }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[100][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[100][0]; }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[101][0]); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = JoinPed[101][0]; }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[130][0]); SelectCharPlace[playerid] = 8; ChosenSkin[playerid] = JoinPed[130][0]; }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[131][0]); SelectCharPlace[playerid] = 9; ChosenSkin[playerid] = JoinPed[131][0]; }
else if(SelectCharPlace[playerid] == 9) { SetPlayerSkin(playerid, JoinPed[132][0]); SelectCharPlace[playerid] = 10; ChosenSkin[playerid] = JoinPed[132][0]; }
else if(SelectCharPlace[playerid] == 10) { SetPlayerSkin(playerid, JoinPed[133][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[133][0]; }
}
else
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[103][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[103][0]; }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[104][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[104][0]; }
}
}
else if(clickedid == ButtonRight)
{
if(PlayerInfo[playerid][pSex] == 2)
{
if(SelectCharPlace[playerid] == 1)
{
SetPlayerSkin(playerid, JoinPed[103][0]);
SelectCharPlace[playerid] = 2;
ChosenSkin[playerid] = JoinPed[103][0];
}
else if(SelectCharPlace[playerid] == 2)
{
SetPlayerSkin(playerid, JoinPed[104][0]);
SelectCharPlace[playerid] = 3;
ChosenSkin[playerid] = JoinPed[104][0];
}
else if(SelectCharPlace[playerid] == 3)
{
SetPlayerSkin(playerid, JoinPed[134][0]);
SelectCharPlace[playerid] = 1;
ChosenSkin[playerid] = JoinPed[134][0];
}
}
else
{
if(SelectCharPlace[playerid] == 1)
{
SetPlayerSkin(playerid, JoinPed[103][0]);
SelectCharPlace[playerid] = 2;
ChosenSkin[playerid] = JoinPed[103][0];
}
else if(SelectCharPlace[playerid] == 2)
{
SetPlayerSkin(playerid, JoinPed[104][0]);
SelectCharPlace[playerid] = 1;
ChosenSkin[playerid] = JoinPed[104][0];
}
}
}
else if(clickedid == ButtonSelect)
{
TextDrawHideForPlayer(playerid, ButtonLeft);
TextDrawHideForPlayer(playerid, ButtonRight);
TextDrawHideForPlayer(playerid, ButtonSelect);
TextDrawHideForPlayer(playerid, ButtonCancel);
TextDrawHideForPlayer(playerid, BoxBuymenu[0]);
TextDrawHideForPlayer(playerid, BoxBuymenu[1]);
TextDrawHideForPlayer(playerid, BoxBuymenu[2]);
TextDrawHideForPlayer(playerid, BoxBuymenu[3]);
TextDrawHideForPlayer(playerid, BoxBuymenu[4]);
/*TextDrawShowForPlayer(playerid, BoxBuymenu[5]);*/
CancelSelectTextDraw(playerid);
//
PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
SelectCharPlace[playerid] = 0;
PlayerInfo[playerid][pTut] = 1;
UpdatePlayerData(playerid, "pTut",PlayerInfo[playerid][pTut]);
CharPrice[playerid] = 0;
SelectCharID[playerid] = 0;
SelectChar[playerid] = 0;
PicCP[playerid] = 0;
PlayerInfo[playerid][bAdmin] = 0;
PlayerPlaySound(playerid, 1069, 0.0, 0.0, 0.0);
for(new i = 0; i < 15; i++) SCM(playerid, COLOR_WHITE, "");
SCM(playerid,0xA60000FF,"{A60000}» {FFFFFF}Добро пожаловать на сервер");
SCM(playerid,0xA60000FF,"{A60000}» {FFFFFF}Если у Вас имеется вопрос по игре, или же серьезный вопрос для администрации, задавайте его /mm - > Репорт.");
SCM(playerid,0xA60000FF,"{A60000}» {FFFFFF}Администрация сервера желает Вам приятной игры, не забывайте приглашать своих друзей.");
SpawnPlayer(playerid);
}
else if(clickedid == ButtonCancel)
{
SendClientMessage(playerid, COLOR_YELLOW, "{828282} [Error]: Функция не доступна!");
}
