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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Доступ к архиву Pawno-Info

На счет /css

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Reekon

Ученик
Как сделать что бы те кто выиграл , не оставались там*

PHP:
if(strcmp(cmd, "/css", true) == 0)
    {
        if (PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "Íåò ïðàâ!");
        tmp = strtok(cmdtext, idx);
        new tmpzona = strval(tmp);
        if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_GREY, "{00C0FF}Èñïîëüçóéòå{FFFFFF} : /css [id çîíû]");
        new tmpzonaname[20];
        CSzona = tmpzona;
        switch(CSzona)
        {
            case 1: tmpzonaname = "RC Battlefield";
            case 2: tmpzonaname = "KickStart";
            case 3: tmpzonaname  = "Office";
            case 4: tmpzonaname = "Ship";
            case 5: tmpzonaname = "Opposition";
            case 6: tmpzonaname = "Electro Station";
        }
        format(string, 256, " %s îòêðûë(à) CS çîíó | Êàðòà : %s | Êîìàíäà äëÿ âõîäà : /cs ", PlayerName(playerid), tmpzonaname);
        SendClientMessageToAll(COLOR_LIGHTRED, string);
        return true;
    }
    if(strcmp(cmd, "/killme", true) == 0)
    {
        if(NaCS[playerid] == 0) return SendClientMessage(playerid, COLOR_RED, "Âû íå íà ÊÑ çîíå!");
        if(CSPlayers == 1) return SendClientMessage(playerid,COLOR_RED,"Âû åù¸ íå îäíè â çîíå!");
        GetPlayerName(playerid, sendername, sizeof(sendername));
        format(string, 256, " Çîíà îêîí÷åíà, ïîáåäèë: %s.",sendername);
        SendClientMessageToAll(COLOR_LIGHTBLUE, string);
        SetPlayerSpawn(playerid);
        return true;
    }
    if(strcmp(cmd, "/gocs", true) == 0)
    {
        if (PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "Íåò ïðàâ!");
        if(CSzona == 0) return SendClientMessage(playerid, COLOR_GREY, " Çîíà åùå íå ñîçäàíà.");
        CSzona = 0;
        CSPlayers = 0;
        for(new c = 0; c < GetMaxPlayers(); c++)
        {
            if(!IsPlayerConnected(c)) continue;
            if(NaCS[c] > 0)  {
                GameTextForPlayer(c,"~r~GO GO GO",5000,1);
                TogglePlayerControllable(c,1);  }
        }
        return true;
    }
    if(strcmp(cmd, "/cs", true) == 0)
    {
        if(NaCS[playerid] == 1) return SendClientMessage(playerid, COLOR_GREY, " Âû óæå ïðèíèìàåòå ó÷àñòâèå.");
        if(CSzona == 0) return SendClientMessage(playerid, COLOR_GREY, " Ðàóíä áûë çàïóùåí,ïîäîæäèòå ñëåäóþùåé CS-çîíû.");
        if(PlayerInfo[playerid][pWanted] > 0) return SendClientMessage(playerid, COLOR_GREY, " Âû íàõîäèòåñü â ðîçûñêå.");
        if(GetPlayerVirtualWorld(playerid) != 0) return SendClientMessage(playerid, COLOR_GREY, " Íå äîñòóïíî â èíòåðüåðå.");
        if(PlayerInfo[playerid][pLevel] < 1) return SendClientMessage(playerid, COLOR_GREY, " Âàì íåîáõîäèìî èìåòü êàê ìèíèìóì 1 óðîâåíü.");
        if(PlayerInfo[playerid][pJailed] > 0) return SendClientMessage(playerid, COLOR_GREY, " Íå äîñòóïíî, âû íàõîäèòåñü â çàêëþ÷åíèè");
        if(CSzona == 1)
        {
            if(CSPlayers == 0 || CSPlayers == 2 || CSPlayers == 4 || CSPlayers == 6 || CSPlayers == 8 || CSPlayers == 10 || CSPlayers == 12 || CSPlayers == 14 || CSPlayers == 16 || CSPlayers == 18 || CSPlayers == 20 || CSPlayers == 22 ||
                    CSPlayers == 24 || CSPlayers == 26 || CSPlayers == 28 || CSPlayers == 30 || CSPlayers == 32 || CSPlayers == 34)
            {
            	SendClientMessage(playerid,COLOR_WHITE,"{00C0FF} Âû âîøëè íà CS çîíó êàê Counter Terrorist.");
                new rad = random(sizeof(CS1Team1));
                SetPlayerPos(playerid,CS1Team1[rad][0],CS1Team1[rad][1],CS1Team1[rad][2]);
                SetPlayerInterior(playerid, 10);
                SetPlayerVirtualWorld(playerid,1);
                SetPlayerColor(playerid, 0x0000FFFF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS1[playerid] = 1;
                SetPlayerArmour(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 31, 9999);
                TogglePlayerControllable(playerid, 0);
                SetPlayerSkin(playerid,285);
            }
            else
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{FF0000} Âû âîøëè íà CS çîíó êàê Terrorist.");
                new rad = random(sizeof(CS1Team2));
                SetPlayerPos(playerid,CS1Team2[rad][0],CS1Team2[rad][1],CS1Team2[rad][2]);
                SetPlayerInterior(playerid, 10);
                SetPlayerVirtualWorld(playerid,1);
                SetPlayerColor(playerid, 0xFF0000FF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] =  1;
                CSPlayers += 1;
                TeamCS2[playerid] = 1;
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 30, 9999);
                SetPlayerSkin(playerid,293);
            }
        }
        if(CSzona == 2)
        {
            if(CSPlayers == 0 || CSPlayers == 2 || CSPlayers == 4 || CSPlayers == 6 || CSPlayers == 8 || CSPlayers == 10 || CSPlayers == 12 || CSPlayers == 14 || CSPlayers == 16 || CSPlayers == 18 || CSPlayers == 19 || CSPlayers == 20 || CSPlayers == 22 ||
                    CSPlayers == 24 || CSPlayers == 26 || CSPlayers == 28 || CSPlayers == 30 || CSPlayers == 32 || CSPlayers == 34)
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{00C0FF} Âû âîøëè íà CS çîíó êàê Counter Terrorist.");
                new rad = random(sizeof(CS2Team1));
                SetPlayerPos(playerid,CS2Team1[rad][0],CS2Team1[rad][1],CS2Team1[rad][2]);
                SetPlayerInterior(playerid,14);
                SetPlayerColor(playerid, 0x0000FFFF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS1[playerid] = 1;
                SetPlayerVirtualWorld(playerid,1);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 31, 9999);
                SetPlayerSkin(playerid,285);
            }
            else
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{FF0000} Âû âîøëè íà CS çîíó êàê Terrorist.");
                new rad = random(sizeof(CS2Team2));
                SetPlayerPos(playerid,CS2Team2[rad][0],CS2Team2[rad][1],CS2Team2[rad][2]);
                SetPlayerInterior(playerid,14);
                SetPlayerColor(playerid, 0xFF0000FF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS2[playerid] = 1;
                SetPlayerVirtualWorld(playerid,1);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 30, 9999);
                SetPlayerSkin(playerid,293);
            }
        }
        if(CSzona == 3)
        {
            if(CSPlayers == 0 || CSPlayers == 2 || CSPlayers == 4 || CSPlayers == 6 || CSPlayers == 8 || CSPlayers == 10 || CSPlayers == 12 || CSPlayers == 14 || CSPlayers == 16 || CSPlayers == 18 || CSPlayers == 19 || CSPlayers == 20 || CSPlayers == 22 ||
                    CSPlayers == 24 || CSPlayers == 26 || CSPlayers == 28 || CSPlayers == 30 || CSPlayers == 32 || CSPlayers == 34)
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{00C0FF} Âû âîøëè íà CS çîíó êàê Counter Terrorist.");
                new rad = random(sizeof(CS3Team1));
                SetPlayerPos(playerid,CS3Team1[rad][0],CS3Team1[rad][1],CS3Team1[rad][2]);
                SetPlayerInterior(playerid,3);
                SetPlayerColor(playerid, 0x0000FFFF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS1[playerid] = 1;
                SetPlayerVirtualWorld(playerid,5);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 31, 9999);
                SetPlayerSkin(playerid,285);
            }
            else
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{FF0000} Âû âîøëè íà CS çîíó êàê Terrorist.");
                new rad = random(sizeof(CS3Team2));
                SetPlayerPos(playerid,CS3Team2[rad][0],CS3Team2[rad][1],CS3Team2[rad][2]);
                SetPlayerInterior(playerid,3);
                SetPlayerColor(playerid, 0xFF0000FF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS2[playerid] = 1;
                SetPlayerVirtualWorld(playerid,5);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 30, 9999);
                SetPlayerSkin(playerid,293);
            }
        }
        if(CSzona == 4)
        {
            if(CSPlayers == 0 || CSPlayers == 2 || CSPlayers == 4 || CSPlayers == 6 || CSPlayers == 8 || CSPlayers == 10 || CSPlayers == 12 || CSPlayers == 14 || CSPlayers == 16 || CSPlayers == 18 || CSPlayers == 19 || CSPlayers == 20 || CSPlayers == 22 ||
                    CSPlayers == 24 || CSPlayers == 26 || CSPlayers == 28 || CSPlayers == 30 || CSPlayers == 32 || CSPlayers == 34)
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{00C0FF} Âû âîøëè íà CS çîíó êàê Counter Terrorist.");
                new rad = random(sizeof(CS4Team1));
                SetPlayerPos(playerid,CS4Team1[rad][0],CS4Team1[rad][1],CS4Team1[rad][2]);
                SetPlayerInterior(playerid,0);
                SetPlayerColor(playerid, 0x0000FFFF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS1[playerid] = 1;
                SetPlayerVirtualWorld(playerid,10);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 31, 9999);
                SetPlayerSkin(playerid,285);
            }
            else
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{FF0000} Âû âîøëè íà CS çîíó êàê Terrorist.");
                new rad = random(sizeof(CS4Team2));
                SetPlayerPos(playerid,CS4Team2[rad][0],CS4Team2[rad][1],CS4Team2[rad][2]);
                SetPlayerInterior(playerid,0);
                SetPlayerColor(playerid, 0xFF0000FF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS2[playerid] = 1;
                SetPlayerVirtualWorld(playerid,10);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 30, 9999);
                SetPlayerSkin(playerid,293);
            }
        }
        if(CSzona == 5)
        {
            if(CSPlayers == 0 || CSPlayers == 2 || CSPlayers == 4 || CSPlayers == 6 || CSPlayers == 8 || CSPlayers == 10 || CSPlayers == 12 || CSPlayers == 14 || CSPlayers == 16 || CSPlayers == 18 || CSPlayers == 19 || CSPlayers == 20 || CSPlayers == 22 ||
                    CSPlayers == 24 || CSPlayers == 26 || CSPlayers == 28 || CSPlayers == 30 || CSPlayers == 32 || CSPlayers == 34)
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{00C0FF} Âû âîøëè íà CS çîíó êàê Counter Terrorist.");
                new rad = random(sizeof(CS5Team1));
                SetPlayerPos(playerid,CS5Team1[rad][0],CS5Team1[rad][1],CS5Team1[rad][2]);
                SetPlayerInterior(playerid,0);
                SetPlayerColor(playerid, 0x0000FFFF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS1[playerid] = 1;
                SetPlayerVirtualWorld(playerid,8);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 31, 9999);
                SetPlayerSkin(playerid,285);
            }
            else    {
                                SendClientMessage(playerid,COLOR_WHITE,"{FF0000} Âû âîøëè íà CS çîíó êàê Terrorist.");
                new rad = random(sizeof(CS5Team2));
                SetPlayerPos(playerid,CS5Team2[rad][0],CS5Team2[rad][1],CS5Team2[rad][2]);
                SetPlayerInterior(playerid,0);
                SetPlayerColor(playerid, 0xFF0000FF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS2[playerid] = 1;
                SetPlayerVirtualWorld(playerid,8);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 30, 9999);
                SetPlayerSkin(playerid,293);    }
        }
        if(CSzona == 6)
        {
            if(CSPlayers == 0 || CSPlayers == 2 || CSPlayers == 4 || CSPlayers == 6 || CSPlayers == 8 || CSPlayers == 10 || CSPlayers == 12 || CSPlayers == 14 || CSPlayers == 16 || CSPlayers == 18 || CSPlayers == 19 || CSPlayers == 20 || CSPlayers == 22 ||
                    CSPlayers == 24 || CSPlayers == 26 || CSPlayers == 28 || CSPlayers == 30 || CSPlayers == 32 || CSPlayers == 34)
            {
                                SendClientMessage(playerid,COLOR_WHITE,"{00C0FF} Âû âîøëè íà CS çîíó êàê Counter Terrorist.");
                new rad = random(sizeof(CS6Team1));
                SetPlayerPos(playerid,CS6Team1[rad][0],CS6Team1[rad][1],CS6Team1[rad][2]);
                SetPlayerColor(playerid, 0x0000FFFF);
                SetPlayerInterior(playerid,17);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS1[playerid] = 1;
                SetPlayerVirtualWorld(playerid,2);
                SetPlayerArmour(playerid,0);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 31, 9999);
                SetPlayerSkin(playerid,285);
            }
            else    {
                SendClientMessage(playerid,COLOR_WHITE,"{FF0000} Âû âîøëè íà CS çîíó êàê Terrorist.");
                new rad = random(sizeof(CS5Team2));
                SetPlayerPos(playerid,CS6Team2[rad][0],CS6Team2[rad][1],CS6Team2[rad][2]);
                SetPlayerColor(playerid, 0xFF0000FF);
                SetPlayerHealth(playerid, 120);
                NaCS[playerid] = 1;
                CSPlayers += 1;
                TeamCS2[playerid] = 1;
                SetPlayerVirtualWorld(playerid,2);
                SetPlayerArmour(playerid,0);
                SetPlayerInterior(playerid,17);
                TogglePlayerControllable(playerid,0);
                ServerResetPlayerWeaponsAC(playerid);
                GiveWeapon(playerid, 30, 9999);
                SetPlayerSkin(playerid,293);    }
        }
        GiveWeapon(playerid, 25, 9999);
        GiveWeapon(playerid, 33, 9999);
        GiveWeapon(playerid, 24, 9999);
        return true;
    }
 
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