Kenny_Eazzy
Новичок
Нашёл на одном сайте что место спавна меняют по этому
ну и что ниже будут координаты я ищу мне выходит совсем другое
PHP:
SetPlayerSpawn
PHP:
stock SetPlayerSpawn(playerid)
{
if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_WHITE, "Необходимо авторизоваться!"); KickEx(playerid); return true; }
PlayerHealth[playerid] = 0;
chasherr[playerid] = 5;
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] > 0 && dostup[playerid] == false) { TogglePlayerControllable(playerid, 0); SPD(playerid,2934,DIALOG_STYLE_PASSWORD,"Админ авторизация","Введите пароль\n\nПароль должен состоять из латинских букв и цифр\nразмером от 4 до 15 символов","Вход","Отмена"); }
connecttime[playerid] = 0;
if(PlayerInfo[playerid][pWanted] > 6) PlayerInfo[playerid][pWanted] = 6;
if(PlayerInfo[playerid][pChar] == 0) PlayerInfo[playerid][pChar] = 230;
if(PlayerInfo[playerid][pModel] == 0) PlayerInfo[playerid][pModel] = 230;
if(PlayerInfo[playerid][pLeader] == 1 && PlayerInfo[playerid][pRank] != 15) PlayerInfo[playerid][pRank] = 15;
if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[playerid][pRank] != 15) PlayerInfo[playerid][pRank] = 15;
if(PlayerInfo[playerid][pLeader] == 4 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 5 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 6 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 7 && PlayerInfo[playerid][pRank] != 6) PlayerInfo[playerid][pRank] = 6;
if(PlayerInfo[playerid][pLeader] == 8 && PlayerInfo[playerid][pRank] != 5) PlayerInfo[playerid][pRank] = 5;
if(PlayerInfo[playerid][pLeader] == 9 && PlayerInfo[playerid][pRank] != 13) PlayerInfo[playerid][pRank] = 13;
if(PlayerInfo[playerid][pLeader] == 10 && PlayerInfo[playerid][pRank] != 15) PlayerInfo[playerid][pRank] = 15;
if(PlayerInfo[playerid][pLeader] == 11 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 12 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 13 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 14 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 15 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 16 && PlayerInfo[playerid][pRank] != 13) PlayerInfo[playerid][pRank] = 13;
if(PlayerInfo[playerid][pLeader] == 17 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 18 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 19 && PlayerInfo[playerid][pRank] != 15) PlayerInfo[playerid][pRank] = 15;
if(PlayerInfo[playerid][pLeader] == 21 && PlayerInfo[playerid][pRank] != 15) PlayerInfo[playerid][pRank] = 15;
if(PlayerInfo[playerid][pLeader] == 23 && PlayerInfo[playerid][pRank] != 12) PlayerInfo[playerid][pRank] = 12;
if(PlayerInfo[playerid][pLeader] == 24 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 25 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pLeader] == 26 && PlayerInfo[playerid][pRank] != 10) PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][pMuteTime] == 0 && PlayerInfo[playerid][pMuted] == 1) PlayerInfo[playerid][pMuteTime] = 5;
if (PlayerInfo[playerid][pWanted] >= 1)
{
SetPlayerWantedLevel(playerid,PlayerInfo[playerid][pWanted] );
WantedPoints[playerid]++;
}
SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,990);
SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,990);
SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,990);
ResetPlayerWeapons(playerid);
SetPlayerHealthAC(playerid, 95);
SetPlayerWeapons(playerid);
KillTimer(STimer[playerid]);
TextDrawShowForPlayer(playerid, Text:URL[playerid]);
TextDrawHideForPlayer(playerid,VehBox);
TextDrawHideForPlayer(playerid,Fuel);
TextDrawHideForPlayer(playerid,Speed);
TextDrawHideForPlayer(playerid,FuelShow[playerid]);
TextDrawHideForPlayer(playerid,SpeedShow[playerid]);
TextDrawHideForPlayer(playerid,Heal);
TextDrawHideForPlayer(playerid,HealthShow[playerid]);
TextDrawHideForPlayer(playerid,StatusShow[playerid]);
TextDrawHideForPlayer(playerid,EngineShow[playerid]);
SetPlayerToTeamColor(playerid);
SetCameraBehindPlayer(playerid);
if(PlayerInfo[playerid][pTut] == 0)
{
SetPlayerInterior(playerid,0);
SetPlayerHealthAC(playerid, 100);
PlayerInfo[playerid][pInt] = 0;
SetPlayerFacingAngle(playerid, 0.0000);
SetPlayerCameraPos(playerid,1481.2197,-888.9575,124.5774);
SetPlayerCameraLookAt(playerid,1415.6792,-808.4996,81.5869);
SPD(playerid,4,DIALOG_STYLE_MSGBOX," ","{FFFFFF}Какого пола будет ваш персонаж:\n","Мужчина","Женщина");
TogglePlayerControllable(playerid, false);
}
new stringer[144];
if(PlayerInfo[playerid][pMember] > 0) SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);
if(PlayerInfo[playerid][pMember] <= 0) SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
if(PlayerInfo[playerid][pExitTied] == 2 && PlayerInfo[playerid][pExitTiedNomer] == 1)
