Vanek_Axe
Умник
Нашол свою первую работу,мерия вроде ничего (нормальная).
Внимание:Извините за долую задержку вот кто хочет на сервер такую мерию вот вам код.
Объектов:75
Описание:Простенькая мерия без каких либо наворотов.Данная [MAP]Мерия подойдёт для рп серверов.
Автор:Vanek_Axe тоесть я
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Внимание:Извините за долую задержку вот кто хочет на сервер такую мерию вот вам код.
CreateObject(3851,1488.90002441,-1751.40002441,14.69999981,0.00000000,0.00000000,270.00000000); //object(carshowwin_sfsx) (2)
CreateObject(3851,1488.90002441,-1751.40002441,18.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (10)
CreateObject(3851,1489.19995117,-1762.69995117,32.40000153,0.00000000,90.00000000,269.99462891); //object(carshowwin_sfsx) (11)
CreateObject(3851,1489.19995117,-1766.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (12)
CreateObject(3851,1489.19995117,-1770.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (13)
CreateObject(3851,1477.90002441,-1762.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (14)
CreateObject(3851,1477.90002441,-1766.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (15)
CreateObject(3851,1477.90002441,-1770.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (16)
CreateObject(3851,1466.59997559,-1762.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (17)
CreateObject(3851,1466.59997559,-1766.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (18)
CreateObject(3851,1466.59997559,-1770.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (19)
CreateObject(3851,1479.00000000,-1751.30004883,18.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (21)
CreateObject(3851,1473.30004883,-1751.30004883,14.69999981,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (23)
CreateObject(3851,1467.59997559,-1751.30004883,18.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (24)
CreateObject(3851,1488.90002441,-1751.40002441,22.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (25)
CreateObject(3851,1479.00000000,-1751.30004883,22.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (26)
CreateObject(3851,1467.59997559,-1751.30004883,22.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (27)
CreateObject(3851,1488.90002441,-1751.40002441,26.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (28)
CreateObject(3851,1479.00000000,-1751.30004883,26.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (29)
CreateObject(3851,1467.59997559,-1751.30004883,26.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (30)
CreateObject(1536,1483.30004883,-1751.30004883,14.39999962,0.00000000,0.00000000,113.99996948); //object(gen_doorext15) (1)
CreateObject(1536,1479.09997559,-1751.30004883,14.39999962,0.00000000,0.00000000,74.24462891); //object(gen_doorext15) (2)
CreateObject(1216,1494.50000000,-1767.00000000,18.50000000,0.00000000,0.00000000,270.00000000); //object(phonebooth1) (2)
CreateObject(1216,1494.50000000,-1768.00000000,18.50000000,0.00000000,0.00000000,269.99450684); //object(phonebooth1) (3)
CreateObject(1216,1494.50000000,-1769.00000000,18.50000000,0.00000000,0.00000000,269.99450684); //object(phonebooth1) (4)
CreateObject(1223,1494.59997559,-1766.09997559,17.79999924,0.00000000,0.00000000,197.25000000); //object(lampost_coast) (1)
CreateObject(1223,1494.50000000,-1770.00000000,17.79999924,0.00000000,0.00000000,154.24719238); //object(lampost_coast) (2)
CreateObject(1216,1468.00000000,-1769.09997559,18.50000000,0.00000000,0.00000000,90.99450684); //object(phonebooth1) (5)
CreateObject(1216,1468.00000000,-1768.19995117,18.50000000,0.00000000,0.00000000,90.99426270); //object(phonebooth1) (6)
CreateObject(1216,1468.00000000,-1767.30004883,18.50000000,0.00000000,0.00000000,90.99426270); //object(phonebooth1) (7)
CreateObject(1223,1467.80004883,-1769.90002441,17.79999924,0.00000000,0.00000000,28.74255371); //object(lampost_coast) (3)
CreateObject(1223,1467.90002441,-1766.30004883,17.79999924,0.00000000,0.00000000,339.74084473); //object(lampost_coast) (4)
CreateObject(1215,1467.80004883,-1768.69995117,17.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1467.80004883,-1767.69995117,17.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1494.69995117,-1767.59997559,17.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1494.69995117,-1768.59997559,17.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1232,1473.00000000,-1758.90002441,19.20000076,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (1)
CreateObject(1232,1478.40002441,-1759.00000000,19.20000076,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (2)
CreateObject(1232,1483.80004883,-1759.00000000,19.20000076,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (3)
CreateObject(1232,1489.40002441,-1759.00000000,19.20000076,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (4)
CreateObject(1232,1472.90002441,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (5)
CreateObject(1232,1478.40002441,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (6)
CreateObject(1232,1483.80004883,-1752.30004883,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (7)
CreateObject(1232,1489.40002441,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (8)
CreateObject(1232,1494.69995117,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (9)
CreateObject(1232,1467.80004883,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (10)
CreateObject(1232,1484.69995117,-1772.59997559,20.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (11)
CreateObject(1232,1477.30004883,-1772.59997559,20.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (12)
CreateObject(1232,1467.80004883,-1772.40002441,20.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (13)
CreateObject(1232,1494.50000000,-1772.40002441,20.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (14)
CreateObject(3385,1483.90002441,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (2)
CreateObject(3385,1483.30004883,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (3)
CreateObject(3385,1482.69995117,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (4)
CreateObject(3385,1482.09997559,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (5)
CreateObject(3385,1481.50000000,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (6)
CreateObject(3385,1480.90002441,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (7)
CreateObject(3385,1480.30004883,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (8)
CreateObject(3385,1479.69995117,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (9)
CreateObject(3385,1479.09997559,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (10)
CreateObject(3385,1478.50000000,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (11)
CreateObject(3385,1477.90002441,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (12)
CreateObject(1215,1467.90002441,-1750.90002441,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1473.00000000,-1750.80004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1478.50000000,-1750.80004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1483.90002441,-1750.80004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1489.40002441,-1750.80004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1494.59997559,-1750.90002441,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(3439,1493.50000000,-1750.90002441,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (1)
CreateObject(3439,1490.90002441,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (2)
CreateObject(3439,1488.00000000,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (3)
CreateObject(3439,1485.19995117,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (4)
CreateObject(3439,1477.19995117,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (5)
CreateObject(3439,1474.50000000,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (6)
CreateObject(3439,1471.59997559,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (7)
CreateObject(3439,1468.80004883,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (8)
CreateObject(3851,1488.90002441,-1751.40002441,18.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (10)
CreateObject(3851,1489.19995117,-1762.69995117,32.40000153,0.00000000,90.00000000,269.99462891); //object(carshowwin_sfsx) (11)
CreateObject(3851,1489.19995117,-1766.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (12)
CreateObject(3851,1489.19995117,-1770.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (13)
CreateObject(3851,1477.90002441,-1762.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (14)
CreateObject(3851,1477.90002441,-1766.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (15)
CreateObject(3851,1477.90002441,-1770.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (16)
CreateObject(3851,1466.59997559,-1762.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (17)
CreateObject(3851,1466.59997559,-1766.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (18)
CreateObject(3851,1466.59997559,-1770.69995117,32.40000153,0.00000000,90.00000000,269.99450684); //object(carshowwin_sfsx) (19)
CreateObject(3851,1479.00000000,-1751.30004883,18.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (21)
CreateObject(3851,1473.30004883,-1751.30004883,14.69999981,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (23)
CreateObject(3851,1467.59997559,-1751.30004883,18.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (24)
CreateObject(3851,1488.90002441,-1751.40002441,22.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (25)
CreateObject(3851,1479.00000000,-1751.30004883,22.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (26)
CreateObject(3851,1467.59997559,-1751.30004883,22.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (27)
CreateObject(3851,1488.90002441,-1751.40002441,26.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (28)
CreateObject(3851,1479.00000000,-1751.30004883,26.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (29)
CreateObject(3851,1467.59997559,-1751.30004883,26.70000076,0.00000000,0.00000000,269.99450684); //object(carshowwin_sfsx) (30)
CreateObject(1536,1483.30004883,-1751.30004883,14.39999962,0.00000000,0.00000000,113.99996948); //object(gen_doorext15) (1)
CreateObject(1536,1479.09997559,-1751.30004883,14.39999962,0.00000000,0.00000000,74.24462891); //object(gen_doorext15) (2)
CreateObject(1216,1494.50000000,-1767.00000000,18.50000000,0.00000000,0.00000000,270.00000000); //object(phonebooth1) (2)
CreateObject(1216,1494.50000000,-1768.00000000,18.50000000,0.00000000,0.00000000,269.99450684); //object(phonebooth1) (3)
CreateObject(1216,1494.50000000,-1769.00000000,18.50000000,0.00000000,0.00000000,269.99450684); //object(phonebooth1) (4)
CreateObject(1223,1494.59997559,-1766.09997559,17.79999924,0.00000000,0.00000000,197.25000000); //object(lampost_coast) (1)
CreateObject(1223,1494.50000000,-1770.00000000,17.79999924,0.00000000,0.00000000,154.24719238); //object(lampost_coast) (2)
CreateObject(1216,1468.00000000,-1769.09997559,18.50000000,0.00000000,0.00000000,90.99450684); //object(phonebooth1) (5)
CreateObject(1216,1468.00000000,-1768.19995117,18.50000000,0.00000000,0.00000000,90.99426270); //object(phonebooth1) (6)
CreateObject(1216,1468.00000000,-1767.30004883,18.50000000,0.00000000,0.00000000,90.99426270); //object(phonebooth1) (7)
CreateObject(1223,1467.80004883,-1769.90002441,17.79999924,0.00000000,0.00000000,28.74255371); //object(lampost_coast) (3)
CreateObject(1223,1467.90002441,-1766.30004883,17.79999924,0.00000000,0.00000000,339.74084473); //object(lampost_coast) (4)
CreateObject(1215,1467.80004883,-1768.69995117,17.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1467.80004883,-1767.69995117,17.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1494.69995117,-1767.59997559,17.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1494.69995117,-1768.59997559,17.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1232,1473.00000000,-1758.90002441,19.20000076,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (1)
CreateObject(1232,1478.40002441,-1759.00000000,19.20000076,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (2)
CreateObject(1232,1483.80004883,-1759.00000000,19.20000076,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (3)
CreateObject(1232,1489.40002441,-1759.00000000,19.20000076,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (4)
CreateObject(1232,1472.90002441,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (5)
CreateObject(1232,1478.40002441,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (6)
CreateObject(1232,1483.80004883,-1752.30004883,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (7)
CreateObject(1232,1489.40002441,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (8)
CreateObject(1232,1494.69995117,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (9)
CreateObject(1232,1467.80004883,-1752.19995117,17.10000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (10)
CreateObject(1232,1484.69995117,-1772.59997559,20.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (11)
CreateObject(1232,1477.30004883,-1772.59997559,20.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (12)
CreateObject(1232,1467.80004883,-1772.40002441,20.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (13)
CreateObject(1232,1494.50000000,-1772.40002441,20.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (14)
CreateObject(3385,1483.90002441,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (2)
CreateObject(3385,1483.30004883,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (3)
CreateObject(3385,1482.69995117,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (4)
CreateObject(3385,1482.09997559,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (5)
CreateObject(3385,1481.50000000,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (6)
CreateObject(3385,1480.90002441,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (7)
CreateObject(3385,1480.30004883,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (8)
CreateObject(3385,1479.69995117,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (9)
CreateObject(3385,1479.09997559,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (10)
CreateObject(3385,1478.50000000,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (11)
CreateObject(3385,1477.90002441,-1772.30004883,17.69000053,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (12)
CreateObject(1215,1467.90002441,-1750.90002441,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1473.00000000,-1750.80004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1478.50000000,-1750.80004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1483.90002441,-1750.80004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1489.40002441,-1750.80004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1494.59997559,-1750.90002441,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(3439,1493.50000000,-1750.90002441,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (1)
CreateObject(3439,1490.90002441,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (2)
CreateObject(3439,1488.00000000,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (3)
CreateObject(3439,1485.19995117,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (4)
CreateObject(3439,1477.19995117,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (5)
CreateObject(3439,1474.50000000,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (6)
CreateObject(3439,1471.59997559,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (7)
CreateObject(3439,1468.80004883,-1750.80004883,18.60000038,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (8)
Объектов:75
Описание:Простенькая мерия без каких либо наворотов.Данная [MAP]Мерия подойдёт для рп серверов.
Автор:Vanek_Axe тоесть я
Последнее редактирование:
