Zad_Rod
Дебютант
Всем доброго времени суток!
Вашему вниманию представляю мапинг Мэрии!
Вот вам моя работа, оценивайте, комментируйте.
Вашему вниманию представляю мапинг Мэрии!
Вот вам моя работа, оценивайте, комментируйте.
PHP:
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4051, 1371.8203, -1754.8203, 19.0469, 0.25);
RemoveBuildingForPlayer(playerid, 4191, 1353.2578, -1764.5313, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4022, 1353.2578, -1764.5313, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1532, 1353.1328, -1759.6563, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1345.7656, -1740.6172, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1335.1953, -1731.7813, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1357.5156, -1732.9375, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 4021, 1371.8203, -1754.8203, 19.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1451.6250, -1727.6719, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1467.9844, -1727.6719, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1485.1719, -1727.6719, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1505.1797, -1727.6719, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1513.2344, -1732.9219, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1545.7656, -1731.6719, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1721.6328, 16.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1530.1172, -1717.0078, 15.6250, 0.25);
PHP:
CreateObject(10398,1487.2002000,-1796.5000000,41.0000000,0.0000000,0.0000000,0.0000000); //object(healthclub_sfs) (1)
CreateObject(983,1518.1000000,-1780.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (7)
CreateObject(983,1525.0000000,-1779.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8)
CreateObject(983,1531.7998000,-1779.2998000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (9)
CreateObject(983,1538.7000000,-1779.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10)
CreateObject(983,1545.5000000,-1779.7998000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (11)
CreateObject(1231,1510.7998000,-1776.7998000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,1500.2998000,-1776.5996000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
CreateObject(1257,1519.0996000,-1742.5000000,13.8000000,0.0000000,0.0000000,270.0000000); //object(bustopm) (1)
CreateObject(1315,1532.0996000,-1722.5996000,15.7000000,0.0000000,0.0000000,0.0000000); //object(trafficlight1) (1)
CreateObject(1315,1538.1000000,-1735.3000000,15.8000000,0.0000000,0.0000000,272.0000000); //object(trafficlight1) (2)
CreateObject(1315,1520.6000000,-1730.1000000,15.7000000,0.0000000,0.0000000,90.0000000); //object(trafficlight1) (3)
CreateObject(921,1505.4004000,-1783.2002000,18.1000000,0.0000000,0.0000000,179.9950000); //object(cj_ind_light) (1)
CreateObject(2890,1349.5996000,-1717.2998000,12.6000000,0.0000000,0.0000000,0.0000000); //object(kmb_skip) (1)
CreateObject(1358,1347.2000000,-1774.3000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)
CreateObject(13296,1355.7000000,-1756.9000000,15.7000000,0.0000000,0.0000000,179.9950000); //object(ce_roadsidegas) (1)
CreateObject(14826,1370.2998000,-1760.0000000,13.3000000,0.0000000,0.0000000,273.9990000); //object(int_kbsgarage2) (1)
CreateObject(16305,1349.7002000,-1775.5000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(des_gravelpile06) (1)
CreateObject(16305,1362.2998000,-1772.7998000,17.7000000,0.0000000,0.0000000,0.0000000); //object(des_gravelpile06) (2)
CreateObject(1422,1347.0996000,-1758.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (1)
CreateObject(1686,1357.7002000,-1751.4004000,12.6000000,0.0000000,0.0000000,270.0000000); //object(petrolpumpnew) (1)
CreateObject(1686,1353.2998000,-1751.2998000,12.6000000,0.0000000,0.0000000,270.0000000); //object(petrolpumpnew) (2)
CreateObject(11417,1378.0996000,-1743.2998000,17.4000000,0.0000000,0.0000000,0.0000000); //object(xenonsign2_sfse) (1)
CreateObject(1279,1448.9004000,-1746.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(craigpackage) (1)
CreateObject(982,1441.1000000,-1695.2000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (1)
CreateObject(983,1437.9000000,-1682.4000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (12)
CreateObject(984,1441.2000000,-1714.4000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (2)
CreateObject(982,1454.0000000,-1720.8000000,13.2000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (2)
CreateObject(982,1505.2000000,-1720.8000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit) (3)
CreateObject(982,1518.0000000,-1708.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (4)
CreateObject(983,1518.0000000,-1692.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (13)
CreateObject(982,1511.4000000,-1767.7000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (5)
CreateObject(982,1524.4000000,-1752.6000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit) (6)
CreateObject(984,1549.0000000,-1758.9000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (3)
CreateObject(984,1542.5000000,-1752.6000000,13.2000000,0.0000000,0.0000000,90.0000000); //object(fenceshit2) (4)
CreateObject(984,1559.7000000,-1786.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (5)
CreateObject(984,1559.6000000,-1765.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (6)
CreateObject(983,1556.4000000,-1769.0000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (14)
CreateObject(983,1552.2000000,-1769.0000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (15)
CreateObject(983,1516.3000000,-1755.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (16)
CreateObject(983,1521.1000000,-1755.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (17)
CreateObject(983,1526.0000000,-1755.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (18)
CreateObject(983,1530.8000000,-1755.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (19)
CreateObject(983,1535.6000000,-1755.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (20)
CreateObject(983,1542.5000000,-1755.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (21)
CreateObject(994,1499.6000000,-1744.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (1)
CreateObject(994,1490.9000000,-1744.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (2)
CreateObject(994,1481.6000000,-1744.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (3)
CreateObject(994,1472.2000000,-1744.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (4)
CreateObject(994,1462.3000000,-1744.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (5)
CreateObject(994,1451.4000000,-1744.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (6)
CreateObject(994,1482.6000000,-1720.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (7)
CreateObject(994,1469.3000000,-1720.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (8)
CreateObject(1237,1479.0000000,-1720.7000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (1)
CreateObject(1257,1538.5000000,-1672.2000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(bustopm) (2)
CreateObject(3861,1489.8000000,-1780.7000000,13.7000000,0.0000000,0.0000000,180.0000000); //object(marketstall01_sfxrf) (1)
CreateObject(3860,1483.9000000,-1780.8000000,13.7000000,0.0000000,0.0000000,180.0000000); //object(marketstall04_sfxrf) (1)
CreateObject(3863,1478.1000000,-1780.9000000,13.7000000,0.0000000,0.0000000,180.0000000); //object(marketstall03_sfxrf) (1)
CreateObject(3463,1486.8000000,-1765.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (1)
CreateObject(3463,1486.8000000,-1751.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (2)
CreateObject(3463,1550.7000000,-1767.7000000,13.0000000,0.0000000,0.0000000,270.0000000); //object(vegaslampost2) (3)
CreateObject(1775,1510.2000000,-1750.0000000,13.6000000,0.0000000,0.0000000,272.0000000); //object(cj_sprunk1) (1)
CreateObject(1359,1500.1000000,-1777.9000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (1)
CreateObject(1359,1491.8000000,-1779.9000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (2)
CreateObject(1359,1485.9000000,-1779.7000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (3)
CreateObject(1359,1480.2000000,-1779.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (4)
CreateObject(3096,1350.6000000,-1749.1000000,15.7000000,0.0000000,0.0000000,0.0000000); //object(bb_pickup) (1)
CreateObject(1320,1452.7000000,-1727.0000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(ws_roadwarning_05) (1)
CreateObject(1320,1506.0000000,-1737.6000000,14.0000000,0.0000000,0.0000000,180.0000000); //object(ws_roadwarning_05) (2)
CreateObject(2047,1505.3000000,-1775.7000000,19.5000000,0.0000000,0.0000000,180.0000000); //object(cj_flag1) (1)
CreateObject(1215,1506.1000000,-1744.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateObject(1215,1499.3000000,-1744.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
CreateObject(1215,1488.1000000,-1744.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
CreateObject(1215,1481.4000000,-1744.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
CreateObject(1215,1457.9000000,-1744.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
CreateObject(1215,1451.3000000,-1744.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
CreateObject(1215,1478.7000000,-1744.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
CreateObject(1215,1472.0000000,-1744.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
CreateObject(1256,1510.7000000,-1770.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (1)
CreateObject(1256,1510.7000000,-1764.4000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (2)
CreateObject(1256,1510.8000000,-1757.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (3)
CreateObject(1256,1486.1000000,-1755.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (4)
CreateObject(1256,1486.1000000,-1760.9000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (5)
CreateObject(1256,1488.5000000,-1761.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (6)
CreateObject(1256,1487.4000000,-1760.9000000,13.2000000,0.0000000,0.0000000,180.0000000); //object(stonebench1) (7)
CreateObject(1256,1487.4000000,-1755.5000000,13.2000000,0.0000000,0.0000000,180.0000000); //object(stonebench1) (8)
CreateObject(1359,1486.1000000,-1758.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (5)
CreateObject(1359,1487.3000000,-1758.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (6)
CreateObject(1359,1510.8000000,-1760.7000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (7)
CreateObject(1359,1510.8000000,-1767.4000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (8)
CreateObject(1231,1509.8000000,-1760.7000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (3)
CreateObject(1231,1510.0000000,-1767.4000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (4)
На работу потратил ~40 минут!
Автор мода Zad_Rod
Автор мода Zad_Rod
