Karen_Telunc
Умник
Здравствуйте Форумчане сайта Pawno-Info.Ru
Представляю вам мануал,урок мастерской как на Virtual-State(не реклама)
И так начнем..
В public OnPlayerConnect добавим:
В 3d тексты добавим:
Ко всем иконкам добавим:
В public или stock CreateObjects() добавим:
К диалогам добавим:
В конец мода добавим:
В public OnPlayerCommandText(playerid, cmdtext[]) добавим:
В enum pInfo найдем:
И заменем на:
Вот скрины:
Вот и все
Если понравилось поставь +сик
Автор:Tony
Представляю вам мануал,урок мастерской как на Virtual-State(не реклама)
И так начнем..
В public OnPlayerConnect добавим:
Код:
RemoveBuildingForPlayer(playerid, 4083, 1334.9766, -1644.1875, 11.7891, 0.25);
RemoveBuildingForPlayer(playerid, 4220, 1370.6406, -1643.4453, 33.1797, 0.25);
RemoveBuildingForPlayer(playerid, 4106, 1342.9688, -1652.2656, 15.2031, 0.25);
RemoveBuildingForPlayer(playerid, 4011, 1334.9766, -1644.1875, 11.7891, 0.25);
RemoveBuildingForPlayer(playerid, 4121, 1336.0156, -1604.7344, 25.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1316.9688, -1713.5156, 15.9063, 0.25);
Код:
Create3DTextLabel("{ffff00}[Автомастерская]\n{ffff00}Введите: {42aaff}/tune",COLOR_YELLOW,1343.9432,-1717.2327,14.7791,18.0,0,1);
Create3DTextLabel("{ffff00}[Автомастерская]\n{ffff00}Введите: {42aaff}/tune",COLOR_YELLOW,1344.1224,-1708.8937,14.9539,18.0,0,1);
Код:
CreateDynamicMapIcon(1332.9895,-1715.9453,13.6053,27,0);
Код:
CreateObject(10865, 1335.38928, -1672.50012, 13.66000, 0.00000, 0.00000, 270.00000);
CreateObject(10575, 1346.87000, -1646.40002, 14.50000, 0.00000, 0.00000, 0.00000);
CreateObject(10575, 1346.87000, -1638.00000, 14.50000, 0.00000, 0.00000, 0.00000);
CreateObject(1569, 1346.89954, -1652.90002, 12.60000, 0.00000, 0.00000, 90.00000);
CreateObject(2986, 1345.30005, -1649.30005, 12.62000, 0.00000, 0.00000, 0.00000);
CreateObject(2986, 1345.30005, -1640.90002, 12.67862, 0.00000, 0.00000, 0.00000);
CreateObject(1411, 1320.50000, -1722.09998, 16.30000, 0.00000, 0.00000, 0.00000);
CreateObject(1411, 1325.70544, -1722.08081, 16.30000, 0.00000, 0.00000, 0.00000);
CreateObject(1411, 1330.90002, -1722.09998, 16.30000, 0.00000, 0.00000, 0.00000);
CreateObject(1411, 1336.00000, -1722.09998, 16.30000, 0.00000, 0.00000, 0.00000);
CreateObject(1411, 1341.09998, -1722.09998, 16.30000, 0.00000, 0.00000, 0.00000);
CreateObject(1411, 1346.30005, -1722.09998, 16.30000, 0.00000, 0.00000, 0.00000);
CreateObject(1411, 1349.80005, -1722.09998, 16.30000, 0.00000, 0.00000, 0.00000);
CreateObject(1411, 1318.09998, -1719.80005, 16.30000, 0.00000, 0.00000, 270.00000);
CreateObject(966, 1318.19995, -1716.00000, 12.60000, 0.00000, 0.00000, 270.00000);
CreateObject(968, 1318.19995, -1716.00000, 13.60000, 0.00000, 330.00000, 272.00000);
CreateObject(966, 1318.30005, -1628.90002, 12.60000, 0.00000, 0.00000, 90.00000);
CreateObject(968, 1318.30005, -1628.90002, 13.60000, 0.00000, 20.00000, 270.00000);
CreateObject(979, 1317.80005, -1702.90002, 13.20000, 0.00000, 0.00000, 90.00000);
CreateObject(979, 1317.80029, -1693.51001, 13.20000, 0.00000, 0.00000, 90.00000);
CreateObject(979, 1317.79956, -1684.09998, 13.20000, 0.00000, 0.00000, 90.00000);
CreateObject(979, 1317.80005, -1674.69995, 13.20000, 0.00000, 0.00000, 90.00000);
CreateObject(979, 1317.80005, -1665.30005, 13.20000, 0.00000, 0.00000, 90.00000);
CreateObject(979, 1317.80005, -1655.90002, 13.20000, 0.00000, 0.00000, 90.00000);
CreateObject(979, 1317.80005, -1646.50000, 13.20000, 0.00000, 0.00000, 90.00000);
CreateObject(979, 1317.81006, -1641.19995, 13.20000, 0.00000, 0.00000, 90.00000);
CreateObject(978, 1317.80005, -1703.00000, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(978, 1317.81006, -1693.66003, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(978, 1317.80005, -1684.30005, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(978, 1317.80005, -1674.90002, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(978, 1317.80005, -1665.50000, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(978, 1317.80005, -1658.30005, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(978, 1317.80005, -1649.00000, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(978, 1317.82996, -1641.40002, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(18452, 1322.19995, -1657.59998, 15.60000, 0.00000, 0.00000, 270.00000);
CreateObject(11387, 1329.18079, -1689.39453, 15.73000, 0.00000, 0.00000, 180.00000);
CreateObject(11677, 1316.80005, -1695.40002, 16.50000, 0.00000, 0.00000, 314.00000);
CreateObject(7313, 1321.84009, -1661.70483, 17.10000, 0.00000, 0.00000, 0.00000);
CreateObject(1649, 1323.80005, -1682.90002, 14.50000, 0.00000, 0.00000, 270.00000);
CreateObject(1649, 1323.90002, -1691.19995, 14.40000, 0.00000, 0.00000, 272.00000);
CreateObject(1649, 1323.90002, -1695.19995, 14.30000, 0.00000, 0.00000, 270.00000);
CreateObject(3465, 1324.90002, -1657.59998, 14.20000, 0.00000, 0.00000, 0.00000);
CreateObject(3465, 1319.30005, -1657.69995, 14.20000, 0.00000, 0.00000, 180.00000);
CreateObject(2942, 1323.43994, -1699.09998, 13.20000, 0.00000, 0.00000, 270.00000);
CreateObject(792, 1319.19995, -1721.00000, 12.70000, 0.00000, 0.00000, 0.00000);
CreateObject(792, 1319.90002, -1625.30005, 12.70000, 0.00000, 0.00000, 0.00000);
CreateObject(3660, 1351.40002, -1693.19995, 14.10000, 0.00000, 0.00000, 270.00000);
CreateObject(3660, 1351.40002, -1673.56995, 14.10000, 0.00000, 0.00000, 270.00000);
CreateObject(3660, 1351.09998, -1632.69995, 14.10000, 0.00000, 0.00000, 270.00000);
CreateObject(3934, 1339.59998, -1638.00000, 12.60000, 0.00000, 0.00000, 0.00000);
CreateObject(3934, 1339.59998, -1646.19995, 12.60000, 0.00000, 0.00000, 0.00000);
CreateObject(3088, 1348.59998, -1631.50000, 13.20000, 0.00000, 0.00000, 0.00000);
CreateObject(1531, 1346.80005, -1632.90002, 15.40000, 0.00000, 0.00000, 0.00000);
CreateObject(1529, 1346.80005, -1654.19995, 15.30000, 0.00000, 0.00000, 0.00000);
CreateObject(1528, 1346.80005, -1656.80005, 14.60000, 0.00000, 0.00000, 358.00000);
CreateObject(1526, 1346.80005, -1659.40002, 15.50000, 0.00000, 0.00000, 0.00000);
CreateObject(1238, 1319.40002, -1660.80005, 13.20000, 0.00000, 0.00000, 0.00000);
CreateObject(1238, 1325.09998, -1660.80005, 13.20000, 0.00000, 0.00000, 0.00000);
CreateObject(1238, 1325.00000, -1654.50000, 13.20000, 0.00000, 0.00000, 0.00000);
CreateObject(1238, 1319.40002, -1654.40002, 13.20000, 0.00000, 0.00000, 0.00000);
CreateObject(1262, 1328.90002, -1705.59998, 15.90000, 0.00000, 0.00000, 86.00000);
CreateObject(1262, 1328.90002, -1720.80005, 16.00000, 0.00000, 0.00000, 92.00000);
CreateObject(1411, 1318.40002, -1625.09998, 16.30000, 0.00000, 0.00000, 270.00000);
CreateObject(1411, 1320.80005, -1622.80005, 16.30000, 0.00000, 0.00000, 180.00000);
CreateObject(1411, 1326.00000, -1622.80005, 16.30000, 0.00000, 0.00000, 180.00000);
CreateObject(1411, 1331.19995, -1622.80005, 16.30000, 0.00000, 0.00000, 180.00000);
CreateObject(1411, 1336.40002, -1622.80005, 16.30000, 0.00000, 0.00000, 180.00000);
CreateObject(1411, 1341.59998, -1622.80005, 16.30000, 0.00000, 0.00000, 180.00000);
CreateObject(1411, 1346.80005, -1622.80005, 16.30000, 0.00000, 0.00000, 180.00000);
CreateObject(9258, 1325.19995, -1613.50000, 16.40000, 0.00000, 0.00000, 180.00000);
CreateObject(9258, 1325.19897, -1595.54016, 16.40000, 0.00000, 0.00000, 180.00000);
CreateObject(11389, 1338.26025, -1705.41125, 15.77618, 0.00000, 0.00000, 180.00000);
CreateObject(11391, 1346.44312, -1697.07935, 13.93302, 0.00000, 0.00000, 180.00000);
CreateObject(11390, 1338.56702, -1705.74805, 17.02700, 0.00000, 0.00000, 180.00000);
CreateObject(1231, 1346.52710, -1658.34949, 15.34070, 0.00000, 0.00000, 90.00000);
CreateObject(11388, 1338.54626, -1705.64111, 18.64025, 0.00000, 0.00000, 0.00000);
CreateObject(2893, 1341.54370, -1718.04407, 14.13420, 5.00000, 0.00000, -90.00000);
CreateObject(2893, 1341.52332, -1718.06433, 14.13682, -17.00000, 0.00000, 90.00000);
CreateObject(2893, 1341.45740, -1716.23914, 14.08548, 5.00000, 0.00000, -90.00000);
CreateObject(2893, 1341.44128, -1716.24121, 14.09466, -17.00000, 0.00000, 90.00000);
CreateObject(2893, 1341.67456, -1709.64343, 14.16527, 5.00000, 0.00000, -90.00000);
CreateObject(2893, 1341.66675, -1709.67920, 14.17553, -17.00000, 0.00000, 90.00000);
CreateObject(2893, 1341.78772, -1707.90906, 14.22540, 5.00000, 0.00000, -90.00000);
CreateObject(2893, 1341.74402, -1707.91309, 14.22137, -17.00000, 0.00000, 90.00000);
CreateObject(11102, 1329.14099, -1708.81006, 14.71955, 0.00000, 0.00000, 0.00000);
CreateObject(11102, 1342.00000, 2656.00000, -1688.00000, 0.00000, 0.00000, 0.00000);
CreateObject(11102, 1342.78601, -1689.30469, 14.70897, 0.00000, 0.00000, -90.00000);
Код:
case 8595: {
if(response){
switch(listitem){
case 0: {
new listitems[] = "[1]> Черный\t\t50.000$\n[2]> Красный\t\t50.000$\n[3]> Серый\t\t50.000$\n[4]> Белый\t\t50.000$\n[5]> Синий\t\t50.000$\n[6]> Голубой\t\t50.000$\n[7]> Зелёный\t\t50.000$";
ShowPlayerDialog(playerid, 8596, DIALOG_STYLE_LIST, "Покраска", listitems, "Выбрать", "Назад"); }
case 1: {
format(string,128,"[1]> Nitro x2\t\t10.000$\n[2]> Nitro x5\t\t20.000$\n[3]> Nitro x10\t\t30.000$");
ShowPlayerDialog(playerid,8598,DIALOG_STYLE_LIST,"Закись азота(Нитро)",string,"Выбрать","Назад"); }
case 2: {
format(string,256,"[1]> Shadow\t\t15.000$\n[2]> Mega\t\t15.000$\n[3]> Wires\t\t15.000$\n[4]> Classic\t\t15.000$\n[5]> Twist\t\t15.000$\n[6]> Grove\t\t15.000$\n[7]> Atomic\t\t20.000$\n[8]> Dollar [Premium]\t30.000$");
ShowPlayerDialog(playerid,8599,DIALOG_STYLE_LIST,"Смена дисков",string,"Выбрать","Назад"); }
case 3: {
format(string,150,"[1]> Покрасочная работа #1\t\t10.000$\n[2]> Покрасочная работа #2\t\t20.000$\n[3]> Покрасочная работа #3\t\t30.000$\n[4]> Удалить покрасочную работу");
ShowPlayerDialog(playerid,8620,DIALOG_STYLE_LIST,"Покрасочные работы",string,"Выбрать","Назад"); }
case 4: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558) {
ShowPlayerDialog(playerid,8601,DIALOG_STYLE_LIST,"Спойлера","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid); }
case 5: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558 || getmodel == 534 || getmodel == 536 || getmodel == 535 || getmodel == 576) {
ShowPlayerDialog(playerid,8602,DIALOG_STYLE_LIST,"Передний бампер","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid); }
case 6: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558 || getmodel == 534 || getmodel == 536 || getmodel == 535 || getmodel == 576) {
ShowPlayerDialog(playerid,8603,DIALOG_STYLE_LIST,"Задний бампер","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid);}
case 7: {
format(string,128,"Стоимость гидравлики составляет: 90000$\nВы точно хотите купить?");
ShowPlayerDialog(playerid,9483,DIALOG_STYLE_MSGBOX,"Гидравлика",string,"Да","Назад");}}}
else {
}}
case 9483: {
if(response){
if(PlayerInfo[playerid][pCash] < 90000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 90.000$");
GameTextForPlayer(playerid, "~y~-90.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 90000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Гидравлику!");
PlayerInfo[playerid][pGidra] = 1087;
AddVehicleComponent(GetPlayerVehicleID(playerid),1087);
SaveCarTuning(playerid);}}
case 8596: {
if(response){
switch(listitem) {
case 0: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 000;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),000,000);
SaveCarTuning(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 003;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),003,003);}
case 2: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 013;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),013,013);}
case 3: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 001;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),001,001);}
case 4: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 079;
TuneDialog(playerid);
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),079,079);}
case 5: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 002;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),002,002);}
case 6: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 086;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),086,086);}}}
else {
TuneDialog(playerid);}}
case 8598: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 10.000$");
GameTextForPlayer(playerid, "~y~-10.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 10000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x2!");
PlayerInfo[playerid][pNitro] = 1008;
AddVehicleComponent(GetPlayerVehicleID(playerid),1008);
SaveCarTuning(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x5!");
PlayerInfo[playerid][pNitro] = 1009;
AddVehicleComponent(GetPlayerVehicleID(playerid),1009);
SaveCarTuning(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x10!");
PlayerInfo[playerid][pNitro] = 1010;
AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
SaveCarTuning(playerid);}}}
TuneDialog(playerid);}
case 8599: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Shadow!");
PlayerInfo[playerid][pKolesocar] = 1073;
AddVehicleComponent(GetPlayerVehicleID(playerid),1073);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Mega!");
PlayerInfo[playerid][pKolesocar] = 1074;
AddVehicleComponent(GetPlayerVehicleID(playerid),1074);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Wires!");
PlayerInfo[playerid][pKolesocar] = 1076;
AddVehicleComponent(GetPlayerVehicleID(playerid),1076);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 3: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Classic!");
PlayerInfo[playerid][pKolesocar] = 1077;
AddVehicleComponent(GetPlayerVehicleID(playerid),1077);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 4: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Twist!");
PlayerInfo[playerid][pKolesocar] = 1078;
AddVehicleComponent(GetPlayerVehicleID(playerid),1078);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 5: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Grove!");
PlayerInfo[playerid][pKolesocar] = 1081;
AddVehicleComponent(GetPlayerVehicleID(playerid),1081);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 6: {
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Atomic!");
PlayerInfo[playerid][pKolesocar] = 1085;
AddVehicleComponent(GetPlayerVehicleID(playerid),1085);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 7: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Dollar for Premium!");
PlayerInfo[playerid][pKolesocar] = 1083;
AddVehicleComponent(GetPlayerVehicleID(playerid),1083);
SaveCarTuning(playerid); TuneDialog(playerid);}}}
else TuneDialog(playerid);}
case 8620: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 10.000$");
GameTextForPlayer(playerid, "~y~-10.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 10000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 10000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 0;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),0);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 20000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 1;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),1);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 30000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 2;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),2);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 3: {
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),3);
PlayerInfo[playerid][pPokraska] = 255;
TuneDialog(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Вы удалили покрасочную работу на авто");}}}
else TuneDialog(playerid); TuneDialog(playerid); }
case 8601: {
if(response){
new tunes[2], c = GetPlayerVehicleID(playerid);
if(GetVehicleModel(c) == 562) tunes[0] = 1146, tunes[1] = 1147;
else if(GetVehicleModel(c) == 560) tunes[0] = 1138, tunes[1] = 1139;
else if(GetVehicleModel(c) == 565) tunes[0] = 1049, tunes[1] = 1050;
else if(GetVehicleModel(c) == 561) tunes[0] = 1058, tunes[1] = 1060;
else if(GetVehicleModel(c) == 559) tunes[0] = 1158, tunes[1] = 1162;
else if(GetVehicleModel(c) == 558) tunes[0] = 1063, tunes[1] = 1064;
else return SendClientMessage(playerid,-1,"Данная деталь 'Спойлер' недоступна для вашей модели"),TuneDialog(playerid);
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Спойлер!");
AddVehicleComponent(c, tunes[listitem]);
PlayerInfo[playerid][pSpoiler] = tunes[listitem];
SaveCarTuning(playerid); TuneDialog(playerid);}
else TuneDialog(playerid); }
case 8602: {
if(response){
new tuneb[2], c = GetPlayerVehicleID(playerid);
if(GetVehicleModel(c) == 562) tuneb[0] = 1171, tuneb[1] = 1172;
else if(GetVehicleModel(c) == 560) tuneb[0] = 1169, tuneb[1] = 1170;
else if(GetVehicleModel(c) == 575) tuneb[0] = 1174, tuneb[1] = 1175;
else if(GetVehicleModel(c) == 565) tuneb[0] = 1152, tuneb[1] = 1153;
else if(GetVehicleModel(c) == 561) tuneb[0] = 1155, tuneb[1] = 1157;
else if(GetVehicleModel(c) == 559) tuneb[0] = 1160, tuneb[1] = 1173;
else if(GetVehicleModel(c) == 558) tuneb[0] = 1165, tuneb[1] = 1166;
else if(GetVehicleModel(c) == 534) tuneb[0] = 1179, tuneb[1] = 1185;
else if(GetVehicleModel(c) == 536) tuneb[0] = 1181, tuneb[1] = 1182;
else if(GetVehicleModel(c) == 535) tuneb[0] = 1188, tuneb[1] = 1189;
else if(GetVehicleModel(c) == 576) tuneb[0] = 1190, tuneb[1] = 1191;
else return SendClientMessage(playerid,-1,"Данная деталь 'Передний бампер' недоступна для вашей модели"),TuneDialog(playerid);
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Передний бампер!");
AddVehicleComponent(c, tuneb[listitem]);
PlayerInfo[playerid][pBamper1] = tuneb[listitem];
SaveCarTuning(playerid); TuneDialog(playerid);}
else TuneDialog(playerid); }
case 8603: {
if(response){
new tuneg[2], c = GetPlayerVehicleID(playerid);
if(GetVehicleModel(c) == 562) tuneg[0] = 1148, tuneg[1] = 1149;
else if(GetVehicleModel(c) == 560) tuneg[0] = 1140, tuneg[1] = 1141;
else if(GetVehicleModel(c) == 575) tuneg[0] = 1176, tuneg[1] = 1177;
else if(GetVehicleModel(c) == 565) tuneg[0] = 1150, tuneg[1] = 1151;
else if(GetVehicleModel(c) == 561) tuneg[0] = 1154, tuneg[1] = 1156;
else if(GetVehicleModel(c) == 559) tuneg[0] = 1159, tuneg[1] = 1161;
else if(GetVehicleModel(c) == 558) tuneg[0] = 1167, tuneg[1] = 1168;
else if(GetVehicleModel(c) == 534) tuneg[0] = 1178, tuneg[1] = 1180;
else if(GetVehicleModel(c) == 536) tuneg[0] = 1183, tuneg[1] = 1184;
else if(GetVehicleModel(c) == 535) tuneg[0] = 1186, tuneg[1] = 1187;
else if(GetVehicleModel(c) == 576) tuneg[0] = 1192, tuneg[1] = 1193;
else return SendClientMessage(playerid,-1,"Данная деталь 'Задний бампер' недоступна для вашей модели"),TuneDialog(playerid);
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Передний бампер!");
AddVehicleComponent(c, tuneg[listitem]);
PlayerInfo[playerid][pBamper2] = tuneg[listitem];
SaveCarTuning(playerid); TuneDialog(playerid);}
else TuneDialog(playerid); }
Код:
stock TuneDialog(playerid)
{
ShowPlayerDialog(playerid,8595,DIALOG_STYLE_LIST,"Тюнинг меню","[1]> Покраска\n[2]> Закись азота(Нитро)\n[3]> Диски\n[4]> Покрасочные работы\n[5]> Спойлер\n[6]> Передний бампер\n[7]> Задний бампер\n[8]> Гидравлика","Далее","Закрыть");
return true;
}
stock IsATune(playerid)
{
if(PlayerToPoint(5.0,playerid,1344.1224,-1708.8937,14.9539) || PlayerToPoint(5.0,playerid,1343.9432,-1717.2327,14.7791)) return true;
return false;
}
forward SaveCarTuning(playerid);
public SaveCarTuning(playerid) return OnPlayerUpdateRL(playerid);
Код:
else if (strcmp(cmd, "/tune", true) == 0)
{
if(!IsATune(playerid)) return SendClientMessage(playerid, COLOR_GREY, "{F70000}x {ADAEAD}Вы не в автомастерской! ");
{
if(GetPlayerVehicleID(playerid) != caridhouse[playerid]) return SendClientMessage(playerid, COLOR_GREY, "{F70000}x {ADAEAD}Вы не зарулем своего транспорта!!");
{
TuneDialog(playerid);
}
}
}
Код:
pCvet
Код:
pCvet[2]
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
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Вот и все
Если понравилось поставь +сик
Автор:Tony
