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Переход в группу "Пользователь"

300.00 ₽
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Мануал Мастерская ЛС

Статус
В этой теме нельзя размещать новые ответы.

Karen_Telunc

Умник
Здравствуйте Форумчане сайта Pawno-Info.Ru

Представляю вам мануал,урок мастерской как на Virtual-State(не реклама)

И так начнем..

В public OnPlayerConnect добавим:
Код:
RemoveBuildingForPlayer(playerid, 4083, 1334.9766, -1644.1875, 11.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 4220, 1370.6406, -1643.4453, 33.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 4106, 1342.9688, -1652.2656, 15.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 4011, 1334.9766, -1644.1875, 11.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 4121, 1336.0156, -1604.7344, 25.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1297, 1316.9688, -1713.5156, 15.9063, 0.25);
В 3d тексты добавим:
Код:
Create3DTextLabel("{ffff00}[Автомастерская]\n{ffff00}Введите: {42aaff}/tune",COLOR_YELLOW,1343.9432,-1717.2327,14.7791,18.0,0,1);
	Create3DTextLabel("{ffff00}[Автомастерская]\n{ffff00}Введите: {42aaff}/tune",COLOR_YELLOW,1344.1224,-1708.8937,14.9539,18.0,0,1);
Ко всем иконкам добавим:
Код:
CreateDynamicMapIcon(1332.9895,-1715.9453,13.6053,27,0);
В public или stock CreateObjects() добавим:
Код:
CreateObject(10865, 1335.38928, -1672.50012, 13.66000,   0.00000, 0.00000, 270.00000);
	CreateObject(10575, 1346.87000, -1646.40002, 14.50000,   0.00000, 0.00000, 0.00000);
	CreateObject(10575, 1346.87000, -1638.00000, 14.50000,   0.00000, 0.00000, 0.00000);
	CreateObject(1569, 1346.89954, -1652.90002, 12.60000,   0.00000, 0.00000, 90.00000);
	CreateObject(2986, 1345.30005, -1649.30005, 12.62000,   0.00000, 0.00000, 0.00000);
	CreateObject(2986, 1345.30005, -1640.90002, 12.67862,   0.00000, 0.00000, 0.00000);
	CreateObject(1411, 1320.50000, -1722.09998, 16.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(1411, 1325.70544, -1722.08081, 16.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(1411, 1330.90002, -1722.09998, 16.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(1411, 1336.00000, -1722.09998, 16.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(1411, 1341.09998, -1722.09998, 16.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(1411, 1346.30005, -1722.09998, 16.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(1411, 1349.80005, -1722.09998, 16.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(1411, 1318.09998, -1719.80005, 16.30000,   0.00000, 0.00000, 270.00000);
	CreateObject(966, 1318.19995, -1716.00000, 12.60000,   0.00000, 0.00000, 270.00000);
	CreateObject(968, 1318.19995, -1716.00000, 13.60000,   0.00000, 330.00000, 272.00000);
	CreateObject(966, 1318.30005, -1628.90002, 12.60000,   0.00000, 0.00000, 90.00000);
	CreateObject(968, 1318.30005, -1628.90002, 13.60000,   0.00000, 20.00000, 270.00000);
	CreateObject(979, 1317.80005, -1702.90002, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(979, 1317.80029, -1693.51001, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(979, 1317.79956, -1684.09998, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(979, 1317.80005, -1674.69995, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(979, 1317.80005, -1665.30005, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(979, 1317.80005, -1655.90002, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(979, 1317.80005, -1646.50000, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(979, 1317.81006, -1641.19995, 13.20000,   0.00000, 0.00000, 90.00000);
	CreateObject(978, 1317.80005, -1703.00000, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(978, 1317.81006, -1693.66003, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(978, 1317.80005, -1684.30005, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(978, 1317.80005, -1674.90002, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(978, 1317.80005, -1665.50000, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(978, 1317.80005, -1658.30005, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(978, 1317.80005, -1649.00000, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(978, 1317.82996, -1641.40002, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(18452, 1322.19995, -1657.59998, 15.60000,   0.00000, 0.00000, 270.00000);
	CreateObject(11387, 1329.18079, -1689.39453, 15.73000,   0.00000, 0.00000, 180.00000);
	CreateObject(11677, 1316.80005, -1695.40002, 16.50000,   0.00000, 0.00000, 314.00000);
	CreateObject(7313, 1321.84009, -1661.70483, 17.10000,   0.00000, 0.00000, 0.00000);
	CreateObject(1649, 1323.80005, -1682.90002, 14.50000,   0.00000, 0.00000, 270.00000);
	CreateObject(1649, 1323.90002, -1691.19995, 14.40000,   0.00000, 0.00000, 272.00000);
	CreateObject(1649, 1323.90002, -1695.19995, 14.30000,   0.00000, 0.00000, 270.00000);
	CreateObject(3465, 1324.90002, -1657.59998, 14.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(3465, 1319.30005, -1657.69995, 14.20000,   0.00000, 0.00000, 180.00000);
	CreateObject(2942, 1323.43994, -1699.09998, 13.20000,   0.00000, 0.00000, 270.00000);
	CreateObject(792, 1319.19995, -1721.00000, 12.70000,   0.00000, 0.00000, 0.00000);
	CreateObject(792, 1319.90002, -1625.30005, 12.70000,   0.00000, 0.00000, 0.00000);
	CreateObject(3660, 1351.40002, -1693.19995, 14.10000,   0.00000, 0.00000, 270.00000);
	CreateObject(3660, 1351.40002, -1673.56995, 14.10000,   0.00000, 0.00000, 270.00000);
	CreateObject(3660, 1351.09998, -1632.69995, 14.10000,   0.00000, 0.00000, 270.00000);
	CreateObject(3934, 1339.59998, -1638.00000, 12.60000,   0.00000, 0.00000, 0.00000);
	CreateObject(3934, 1339.59998, -1646.19995, 12.60000,   0.00000, 0.00000, 0.00000);
	CreateObject(3088, 1348.59998, -1631.50000, 13.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(1531, 1346.80005, -1632.90002, 15.40000,   0.00000, 0.00000, 0.00000);
	CreateObject(1529, 1346.80005, -1654.19995, 15.30000,   0.00000, 0.00000, 0.00000);
	CreateObject(1528, 1346.80005, -1656.80005, 14.60000,   0.00000, 0.00000, 358.00000);
	CreateObject(1526, 1346.80005, -1659.40002, 15.50000,   0.00000, 0.00000, 0.00000);
	CreateObject(1238, 1319.40002, -1660.80005, 13.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(1238, 1325.09998, -1660.80005, 13.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(1238, 1325.00000, -1654.50000, 13.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(1238, 1319.40002, -1654.40002, 13.20000,   0.00000, 0.00000, 0.00000);
	CreateObject(1262, 1328.90002, -1705.59998, 15.90000,   0.00000, 0.00000, 86.00000);
	CreateObject(1262, 1328.90002, -1720.80005, 16.00000,   0.00000, 0.00000, 92.00000);
	CreateObject(1411, 1318.40002, -1625.09998, 16.30000,   0.00000, 0.00000, 270.00000);
	CreateObject(1411, 1320.80005, -1622.80005, 16.30000,   0.00000, 0.00000, 180.00000);
	CreateObject(1411, 1326.00000, -1622.80005, 16.30000,   0.00000, 0.00000, 180.00000);
	CreateObject(1411, 1331.19995, -1622.80005, 16.30000,   0.00000, 0.00000, 180.00000);
	CreateObject(1411, 1336.40002, -1622.80005, 16.30000,   0.00000, 0.00000, 180.00000);
	CreateObject(1411, 1341.59998, -1622.80005, 16.30000,   0.00000, 0.00000, 180.00000);
	CreateObject(1411, 1346.80005, -1622.80005, 16.30000,   0.00000, 0.00000, 180.00000);
	CreateObject(9258, 1325.19995, -1613.50000, 16.40000,   0.00000, 0.00000, 180.00000);
	CreateObject(9258, 1325.19897, -1595.54016, 16.40000,   0.00000, 0.00000, 180.00000);
	CreateObject(11389, 1338.26025, -1705.41125, 15.77618,   0.00000, 0.00000, 180.00000);
	CreateObject(11391, 1346.44312, -1697.07935, 13.93302,   0.00000, 0.00000, 180.00000);
	CreateObject(11390, 1338.56702, -1705.74805, 17.02700,   0.00000, 0.00000, 180.00000);
	CreateObject(1231, 1346.52710, -1658.34949, 15.34070,   0.00000, 0.00000, 90.00000);
	CreateObject(11388, 1338.54626, -1705.64111, 18.64025,   0.00000, 0.00000, 0.00000);
	CreateObject(2893, 1341.54370, -1718.04407, 14.13420,   5.00000, 0.00000, -90.00000);
	CreateObject(2893, 1341.52332, -1718.06433, 14.13682,   -17.00000, 0.00000, 90.00000);
	CreateObject(2893, 1341.45740, -1716.23914, 14.08548,   5.00000, 0.00000, -90.00000);
	CreateObject(2893, 1341.44128, -1716.24121, 14.09466,   -17.00000, 0.00000, 90.00000);
	CreateObject(2893, 1341.67456, -1709.64343, 14.16527,   5.00000, 0.00000, -90.00000);
	CreateObject(2893, 1341.66675, -1709.67920, 14.17553,   -17.00000, 0.00000, 90.00000);
	CreateObject(2893, 1341.78772, -1707.90906, 14.22540,   5.00000, 0.00000, -90.00000);
	CreateObject(2893, 1341.74402, -1707.91309, 14.22137,   -17.00000, 0.00000, 90.00000);
	CreateObject(11102, 1329.14099, -1708.81006, 14.71955,   0.00000, 0.00000, 0.00000);
	CreateObject(11102, 1342.00000, 2656.00000, -1688.00000,   0.00000, 0.00000, 0.00000);
	CreateObject(11102, 1342.78601, -1689.30469, 14.70897,   0.00000, 0.00000, -90.00000);
К диалогам добавим:
Код:
case 8595: {
			if(response){
				switch(listitem){
				case 0: {
						new listitems[] = "[1]> Черный\t\t50.000$\n[2]> Красный\t\t50.000$\n[3]> Серый\t\t50.000$\n[4]> Белый\t\t50.000$\n[5]> Синий\t\t50.000$\n[6]> Голубой\t\t50.000$\n[7]> Зелёный\t\t50.000$";
						ShowPlayerDialog(playerid, 8596, DIALOG_STYLE_LIST, "Покраска", listitems, "Выбрать", "Назад"); }
				case 1: {
						format(string,128,"[1]> Nitro x2\t\t10.000$\n[2]> Nitro x5\t\t20.000$\n[3]> Nitro x10\t\t30.000$");
						ShowPlayerDialog(playerid,8598,DIALOG_STYLE_LIST,"Закись азота(Нитро)",string,"Выбрать","Назад"); }
				case 2: {
						format(string,256,"[1]> Shadow\t\t15.000$\n[2]> Mega\t\t15.000$\n[3]> Wires\t\t15.000$\n[4]> Classic\t\t15.000$\n[5]> Twist\t\t15.000$\n[6]> Grove\t\t15.000$\n[7]> Atomic\t\t20.000$\n[8]> Dollar [Premium]\t30.000$");
						ShowPlayerDialog(playerid,8599,DIALOG_STYLE_LIST,"Смена дисков",string,"Выбрать","Назад"); }
				case 3: {
						format(string,150,"[1]> Покрасочная работа #1\t\t10.000$\n[2]> Покрасочная работа #2\t\t20.000$\n[3]> Покрасочная работа #3\t\t30.000$\n[4]> Удалить покрасочную работу");
						ShowPlayerDialog(playerid,8620,DIALOG_STYLE_LIST,"Покрасочные работы",string,"Выбрать","Назад"); }
				case 4: {
						new c = GetPlayerVehicleID(playerid);
						new getmodel = GetVehicleModel(c);
						if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558) {
							ShowPlayerDialog(playerid,8601,DIALOG_STYLE_LIST,"Спойлера","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
						else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid); }
				case 5: {
						new c = GetPlayerVehicleID(playerid);
						new getmodel = GetVehicleModel(c);
						if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558  || getmodel == 534  || getmodel == 536  || getmodel == 535  || getmodel == 576) {
							ShowPlayerDialog(playerid,8602,DIALOG_STYLE_LIST,"Передний бампер","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
						else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid); }
				case 6: {
						new c = GetPlayerVehicleID(playerid);
						new getmodel = GetVehicleModel(c);
						if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558  || getmodel == 534  || getmodel == 536  || getmodel == 535  || getmodel == 576) {
							ShowPlayerDialog(playerid,8603,DIALOG_STYLE_LIST,"Задний бампер","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
						else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid);}
				case 7: {
						format(string,128,"Стоимость гидравлики составляет: 90000$\nВы точно хотите купить?");
						ShowPlayerDialog(playerid,9483,DIALOG_STYLE_MSGBOX,"Гидравлика",string,"Да","Назад");}}}
			else {
			}}
	case 9483: {
			if(response){
				if(PlayerInfo[playerid][pCash] < 90000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 90.000$");
				GameTextForPlayer(playerid, "~y~-90.000~r~$", 5000, 1);
				PlayerInfo[playerid][pCash] -= 90000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				TuneDialog(playerid);
				SendClientMessage(playerid,COLOR_WHITE,"Вы установили Гидравлику!");
				PlayerInfo[playerid][pGidra] = 1087;
				AddVehicleComponent(GetPlayerVehicleID(playerid),1087);
				SaveCarTuning(playerid);}}
	case 8596: {
			if(response){
				switch(listitem) {
				case 0: {
						if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
						GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						TuneDialog(playerid);
						Cvet[playerid] = 000;
						PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
						PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
						ChangeVehicleColor(GetPlayerVehicleID(playerid),000,000);
						SaveCarTuning(playerid);}
				case 1: {
						if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
						GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						TuneDialog(playerid);
						Cvet[playerid] = 003;
						PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
						PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
						ChangeVehicleColor(GetPlayerVehicleID(playerid),003,003);}
				case 2: {
						if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
						GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						TuneDialog(playerid);
						Cvet[playerid] = 013;
						PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
						PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
						ChangeVehicleColor(GetPlayerVehicleID(playerid),013,013);}
				case 3: {
						if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
						GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						TuneDialog(playerid);
						Cvet[playerid] = 001;
						PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
						PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
						ChangeVehicleColor(GetPlayerVehicleID(playerid),001,001);}
				case 4: {
						if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
						GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						TuneDialog(playerid);
						Cvet[playerid] = 079;
						TuneDialog(playerid);
						PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
						PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
						ChangeVehicleColor(GetPlayerVehicleID(playerid),079,079);}
				case 5: {
						if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
						GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						TuneDialog(playerid);
						Cvet[playerid] = 002;
						PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
						PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
						ChangeVehicleColor(GetPlayerVehicleID(playerid),002,002);}
				case 6: {
						if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
						GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						TuneDialog(playerid);
						Cvet[playerid] = 086;
						PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
						PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
						ChangeVehicleColor(GetPlayerVehicleID(playerid),086,086);}}}
			else {
				TuneDialog(playerid);}}
	case 8598: {
			if(response){
				switch(listitem){
				case 0: {
						if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 10.000$");
						GameTextForPlayer(playerid, "~y~-10.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 10000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x2!");
						PlayerInfo[playerid][pNitro] = 1008;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1008);
						SaveCarTuning(playerid);}
				case 1: {
						if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
						GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x5!");
						PlayerInfo[playerid][pNitro] = 1009;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1009);
						SaveCarTuning(playerid);}
				case 2: {
						if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
						GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x10!");
						PlayerInfo[playerid][pNitro] = 1010;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
						SaveCarTuning(playerid);}}}
			TuneDialog(playerid);}
	case 8599: {
			if(response){
				switch(listitem){
				case 0: {
						if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
						GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Shadow!");
						PlayerInfo[playerid][pKolesocar] = 1073;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1073);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 1: {
						if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
						GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Mega!");
						PlayerInfo[playerid][pKolesocar] = 1074;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1074);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 2: {
						if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
						GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Wires!");
						PlayerInfo[playerid][pKolesocar] = 1076;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1076);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 3: {
						if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
						GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Classic!");
						PlayerInfo[playerid][pKolesocar] = 1077;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1077);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 4: {
						if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
						GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Twist!");
						PlayerInfo[playerid][pKolesocar] = 1078;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1078);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 5: {
						if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
						GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Grove!");
						PlayerInfo[playerid][pKolesocar] = 1081;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1081);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 6: {
						if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
						GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Atomic!");
						PlayerInfo[playerid][pKolesocar] = 1085;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1085);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 7: {
						if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
						GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Dollar for Premium!");
						PlayerInfo[playerid][pKolesocar] = 1083;
						AddVehicleComponent(GetPlayerVehicleID(playerid),1083);
						SaveCarTuning(playerid); TuneDialog(playerid);}}}
			else TuneDialog(playerid);}
	case 8620: {
			if(response){
				switch(listitem){
				case 0: {
						if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 10.000$");
						GameTextForPlayer(playerid, "~y~-10.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 10000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 10000$ за покрасочную работу!");
						PlayerInfo[playerid][pPokraska] = 0;
						ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),0);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 1: {
						if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
						GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 20000$ за покрасочную работу!");
						PlayerInfo[playerid][pPokraska] = 1;
						ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),1);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 2: {
						if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
						GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
						PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 30000$ за покрасочную работу!");
						PlayerInfo[playerid][pPokraska] = 2;
						ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),2);
						SaveCarTuning(playerid); TuneDialog(playerid);}
				case 3: {
						ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),3);
						PlayerInfo[playerid][pPokraska] = 255;
						TuneDialog(playerid);
						SendClientMessage(playerid,COLOR_WHITE,"Вы удалили покрасочную работу на авто");}}}
			else TuneDialog(playerid); TuneDialog(playerid); }
	case 8601: {
			if(response){
				new tunes[2], c = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(c) == 562) tunes[0] = 1146, tunes[1] = 1147;
				else if(GetVehicleModel(c) == 560) tunes[0] = 1138, tunes[1] = 1139;
				else if(GetVehicleModel(c) == 565) tunes[0] = 1049, tunes[1] = 1050;
				else if(GetVehicleModel(c) == 561) tunes[0] = 1058, tunes[1] = 1060;
				else if(GetVehicleModel(c) == 559) tunes[0] = 1158, tunes[1] = 1162;
				else if(GetVehicleModel(c) == 558) tunes[0] = 1063, tunes[1] = 1064;
				else return SendClientMessage(playerid,-1,"Данная деталь 'Спойлер' недоступна для вашей модели"),TuneDialog(playerid);
				if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
				GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
				PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				SendClientMessage(playerid,COLOR_WHITE,"Вы установили Спойлер!");
				AddVehicleComponent(c, tunes[listitem]);
				PlayerInfo[playerid][pSpoiler] = tunes[listitem];
				SaveCarTuning(playerid); TuneDialog(playerid);}
			else TuneDialog(playerid); }
	case 8602: {
			if(response){
				new tuneb[2], c = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(c) == 562) tuneb[0] = 1171, tuneb[1] = 1172;
				else if(GetVehicleModel(c) == 560) tuneb[0] = 1169, tuneb[1] = 1170;
				else if(GetVehicleModel(c) == 575) tuneb[0] = 1174, tuneb[1] = 1175;
				else if(GetVehicleModel(c) == 565) tuneb[0] = 1152, tuneb[1] = 1153;
				else if(GetVehicleModel(c) == 561) tuneb[0] = 1155, tuneb[1] = 1157;
				else if(GetVehicleModel(c) == 559) tuneb[0] = 1160, tuneb[1] = 1173;
				else if(GetVehicleModel(c) == 558) tuneb[0] = 1165, tuneb[1] = 1166;
				else if(GetVehicleModel(c) == 534) tuneb[0] = 1179, tuneb[1] = 1185;
				else if(GetVehicleModel(c) == 536) tuneb[0] = 1181, tuneb[1] = 1182;
				else if(GetVehicleModel(c) == 535) tuneb[0] = 1188, tuneb[1] = 1189;
				else if(GetVehicleModel(c) == 576) tuneb[0] = 1190, tuneb[1] = 1191;
				else return SendClientMessage(playerid,-1,"Данная деталь 'Передний бампер' недоступна для вашей модели"),TuneDialog(playerid);
				if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
				GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
				PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				SendClientMessage(playerid,COLOR_WHITE,"Вы установили Передний бампер!");
				AddVehicleComponent(c, tuneb[listitem]);
				PlayerInfo[playerid][pBamper1] = tuneb[listitem];
				SaveCarTuning(playerid); TuneDialog(playerid);}
			else TuneDialog(playerid); }
	case 8603: {
			if(response){
				new tuneg[2], c = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(c) == 562) tuneg[0] = 1148, tuneg[1] = 1149;
				else if(GetVehicleModel(c) == 560) tuneg[0] = 1140, tuneg[1] = 1141;
				else if(GetVehicleModel(c) == 575) tuneg[0] = 1176, tuneg[1] = 1177;
				else if(GetVehicleModel(c) == 565) tuneg[0] = 1150, tuneg[1] = 1151;
				else if(GetVehicleModel(c) == 561) tuneg[0] = 1154, tuneg[1] = 1156;
				else if(GetVehicleModel(c) == 559) tuneg[0] = 1159, tuneg[1] = 1161;
				else if(GetVehicleModel(c) == 558) tuneg[0] = 1167, tuneg[1] = 1168;
				else if(GetVehicleModel(c) == 534) tuneg[0] = 1178, tuneg[1] = 1180;
				else if(GetVehicleModel(c) == 536) tuneg[0] = 1183, tuneg[1] = 1184;
				else if(GetVehicleModel(c) == 535) tuneg[0] = 1186, tuneg[1] = 1187;
				else if(GetVehicleModel(c) == 576) tuneg[0] = 1192, tuneg[1] = 1193;
				else return SendClientMessage(playerid,-1,"Данная деталь 'Задний бампер' недоступна для вашей модели"),TuneDialog(playerid);
				if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
				GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
				PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				SendClientMessage(playerid,COLOR_WHITE,"Вы установили Передний бампер!");
				AddVehicleComponent(c, tuneg[listitem]);
				PlayerInfo[playerid][pBamper2] = tuneg[listitem];
				SaveCarTuning(playerid); TuneDialog(playerid);}
			else TuneDialog(playerid); }
В конец мода добавим:
Код:
stock TuneDialog(playerid)
{
	ShowPlayerDialog(playerid,8595,DIALOG_STYLE_LIST,"Тюнинг меню","[1]> Покраска\n[2]> Закись азота(Нитро)\n[3]> Диски\n[4]> Покрасочные работы\n[5]> Спойлер\n[6]> Передний бампер\n[7]> Задний бампер\n[8]> Гидравлика","Далее","Закрыть");
	return true;
}
stock IsATune(playerid)
{
	if(PlayerToPoint(5.0,playerid,1344.1224,-1708.8937,14.9539) || PlayerToPoint(5.0,playerid,1343.9432,-1717.2327,14.7791)) return true;
	return false;
}
forward SaveCarTuning(playerid);
public SaveCarTuning(playerid) return OnPlayerUpdateRL(playerid);
В public OnPlayerCommandText(playerid, cmdtext[]) добавим:
Код:
else if (strcmp(cmd, "/tune", true) == 0)
	{
		if(!IsATune(playerid)) return SendClientMessage(playerid, COLOR_GREY, "{F70000}x {ADAEAD}Вы не в автомастерской! ");
		{
			if(GetPlayerVehicleID(playerid) != caridhouse[playerid]) return SendClientMessage(playerid, COLOR_GREY, "{F70000}x {ADAEAD}Вы не зарулем своего транспорта!!");
			{
				TuneDialog(playerid);
			}
		}
	}
В enum pInfo найдем:
Код:
pCvet
И заменем на:
Код:
pCvet[2]
Вот скрины:



Вот и все:)

Если понравилось поставь +сик

Автор:Tony
 
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