fReedom maN`
Умник
Решил сделать [Мануал], по созданию системы Зарплаты, немного схожей, как на Samp-Rp. И так, приступим:
Ко всем forward
Ко всем new
В public OnPlayerDisconnect(playerid, reason)
В любое место, у меня стоит перед public Fresh()
Ко всем таймерам добавляем
В enum pInfo
В public OnPlayerConnect
В public payday заменяем выдачу ЗП на мою
И в конце public payday
И делаем сохранение в OnPlayerRegister(playerid, password[]), OnPlayerUpdateAc(playerid), OnPlayerLogin(playerid, password[])
Если есть интересующие вас вопросы, задавайте!
Автор Мануала: Я!
Ко всем forward
PHP:
forward Zarplata();
PHP:
new ZarplataTimerEx[MAX_PLAYERS];
PHP:
KillTimer(ZarplataTimerEx[playerid]);
PHP:
public Zarplata()
{
foreach(Player, i)
{
if(IsPlayerConnected(i))
{
if(IsACop(i) || IsAArm(i) || IsAMayor(i) || IsAMedic(i) || IsALicenser(i)) { PlayerInfo[i][pZP] += 1; }
}
}
return true;
}
PHP:
SetTimer("Zarplata", 120000, true);// начисление каждые 2 минуты
PHP:
pZP,
PHP:
PlayerInfo[playerid][pZP] = 0;
PHP:
new ZP = PlayerInfo[i][pZP];
switch(PlayerInfo[i][pMember])
{
case 1,10,21:
{
switch(PlayerInfo[i][pRank])
{
case 0:{PlayerInfo[i][pPayCheck] += 0;}
case 1:{PlayerInfo[i][pPayCheck] += ZP*250;}
case 2:{PlayerInfo[i][pPayCheck] += ZP*300;}
case 3:{PlayerInfo[i][pPayCheck] += ZP*400;}
case 4:{PlayerInfo[i][pPayCheck] += ZP*450;}
case 5:{PlayerInfo[i][pPayCheck] += ZP*500;}
case 6:{PlayerInfo[i][pPayCheck] += ZP*550;}
case 7:{PlayerInfo[i][pPayCheck] += ZP*600;}
case 8:{PlayerInfo[i][pPayCheck] += ZP*650;}
case 9:{PlayerInfo[i][pPayCheck] += ZP*700;}
case 10:{PlayerInfo[i][pPayCheck] += ZP*750;}
case 11:{PlayerInfo[i][pPayCheck] += ZP*800;}
case 12:{PlayerInfo[i][pPayCheck] += ZP*850;}
case 13:{PlayerInfo[i][pPayCheck] += ZP*950;}
case 14:{PlayerInfo[i][pPayCheck] += ZP*1100;}
case 15:{PlayerInfo[i][pPayCheck] += ZP*1200;}
}
}
// [Зарплата FBI]
case 2:
{
switch(PlayerInfo[i][pRank])
{
case 0:{PlayerInfo[i][pPayCheck] += 0;}
case 1:{PlayerInfo[i][pPayCheck] += ZP*400;}
case 2:{PlayerInfo[i][pPayCheck] += ZP*450;}
case 3:{PlayerInfo[i][pPayCheck] += ZP*500;}
case 4:{PlayerInfo[i][pPayCheck] += ZP*600;}
case 5:{PlayerInfo[i][pPayCheck] += ZP*700;}
case 6:{PlayerInfo[i][pPayCheck] += ZP*800;}
case 7:{PlayerInfo[i][pPayCheck] += ZP*900;}
case 8:{PlayerInfo[i][pPayCheck] += ZP*1050;}
case 9:{PlayerInfo[i][pPayCheck] += ZP*1150;}
case 10:{PlayerInfo[i][pPayCheck] += ZP*1350;}
}
}
// [Зарплата Army SF] [Зарплата 51]
case 3,19:
{
switch(PlayerInfo[i][pRank])
{
case 0:{PlayerInfo[i][pPayCheck] += 0;}
case 1:{PlayerInfo[i][pPayCheck] += ZP*100;}
case 2:{PlayerInfo[i][pPayCheck] += ZP*150;}
case 3:{PlayerInfo[i][pPayCheck] += ZP*200;}
case 4:{PlayerInfo[i][pPayCheck] += ZP*250;}
case 5:{PlayerInfo[i][pPayCheck] += ZP*300;}
case 6:{PlayerInfo[i][pPayCheck] += ZP*350;}
case 7:{PlayerInfo[i][pPayCheck] += ZP*400;}
case 8:{PlayerInfo[i][pPayCheck] += ZP*450;}
case 9:{PlayerInfo[i][pPayCheck] += ZP*500;}
case 10:{PlayerInfo[i][pPayCheck] += ZP*550;}
case 11:{PlayerInfo[i][pPayCheck] += ZP*600;}
case 12:{PlayerInfo[i][pPayCheck] += ZP*650;}
case 13:{PlayerInfo[i][pPayCheck] += ZP*700;}
case 14:{PlayerInfo[i][pPayCheck] += ZP*850;}
case 15:{PlayerInfo[i][pPayCheck] += ZP*950;}
case 16:{PlayerInfo[i][pPayCheck] += ZP*1050;}
}
}
// [Зарплата Мэрии]
case 7:
{
switch(PlayerInfo[i][pRank])
{
case 0:{PlayerInfo[i][pPayCheck] += 0;}
case 1:{PlayerInfo[i][pPayCheck] += ZP*300;}
case 3:{PlayerInfo[i][pPayCheck] += ZP*400;}
case 4:{PlayerInfo[i][pPayCheck] += ZP*700;}
case 5:{PlayerInfo[i][pPayCheck] += ZP*900;}
case 6:{PlayerInfo[i][pPayCheck] += ZP*1300;}
case 7:{PlayerInfo[i][pPayCheck] += ZP*1600;}
}
}// [Зарплата МинЗдрав]
case 4:
{
switch(PlayerInfo[i][pRank])
{
case 0:{PlayerInfo[i][pPayCheck] += 0;}
case 1:{PlayerInfo[i][pPayCheck] += ZP*300;}
case 2:{PlayerInfo[i][pPayCheck] += ZP*350;}
case 3:{PlayerInfo[i][pPayCheck] += ZP*400;}
case 4:{PlayerInfo[i][pPayCheck] += ZP*450;}
case 5:{PlayerInfo[i][pPayCheck] += ZP*500;}
case 6:{PlayerInfo[i][pPayCheck] += ZP*550;}
case 7:{PlayerInfo[i][pPayCheck] += ZP*600;}
case 8:{PlayerInfo[i][pPayCheck] += ZP*650;}
case 9:{PlayerInfo[i][pPayCheck] += ZP*700;}
case 10:{PlayerInfo[i][pPayCheck] += ZP*800;}
}
}
// [Зарплата инструкторов]
case 11:
{
switch(PlayerInfo[i][pRank])
{
case 0:{PlayerInfo[i][pPayCheck] += 0;}
case 1:{PlayerInfo[i][pPayCheck] += ZP*200;}
case 2:{PlayerInfo[i][pPayCheck] += ZP*250;}
case 3:{PlayerInfo[i][pPayCheck] += ZP*300;}
case 4:{PlayerInfo[i][pPayCheck] += ZP*350;}
case 5:{PlayerInfo[i][pPayCheck] += ZP*400;}
case 6:{PlayerInfo[i][pPayCheck] += ZP*450;}
case 7:{PlayerInfo[i][pPayCheck] += ZP*500;}
case 8:{PlayerInfo[i][pPayCheck] += ZP*550;}
case 9:{PlayerInfo[i][pPayCheck] += ZP*600;}
case 10:{PlayerInfo[i][pPayCheck] += ZP*650;}
}
}
}
PHP:
PlayerInfo[i][pZP] = 0;
PHP:
ini_setInteger(File, "ZP",PlayerInfo[playerid][pZP]);
Автор Мануала: Я!
