vRost
Дебютант
Приветствую, дорогие участники, форума pawno-info, сегодня хотел бы Вам представить совершенно новый, а что не менее важное, совершенно уникальный экстерьер LSPD.
Скриншоты:
Код:
Небольшая предыстория:
После удачного митинга полицейских города Los Santos, мэрия подписала договор с шерифом Алексом Видиатто, и после этого, LSPD получили новые предметы для экстерьера своего здания и превышения безопасности.
После удачного митинга полицейских города Los Santos, мэрия подписала договор с шерифом Алексом Видиатто, и после этого, LSPD получили новые предметы для экстерьера своего здания и превышения безопасности.
Скриншоты:
Код:
PHP:
CreateObject(1257,1538.9000000,-1672.3000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(bustopm) (1)
CreateObject(1258,1538.9000000,-1667.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(mpostbox1) (1)
CreateObject(1319,1539.4000000,-1622.9000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(ws_ref_bollard) (1)
CreateObject(1319,1541.0000000,-1622.9000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(ws_ref_bollard) (2)
CreateObject(1319,1542.7000000,-1622.9000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(ws_ref_bollard) (3)
CreateObject(1319,1544.3000000,-1622.9000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(ws_ref_bollard) (4)
CreateObject(3515,1577.0000000,-1620.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateObject(3877,1572.7000000,-1620.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
CreateObject(3877,1564.7000000,-1620.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (2)
CreateObject(3877,1555.9000000,-1620.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (3)
CreateObject(3877,1546.1000000,-1620.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (4)
CreateObject(1256,1538.7000000,-1703.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (1)
CreateObject(1256,1538.7000000,-1711.3000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (2)
CreateObject(1663,1544.3000000,-1632.1000000,12.8000000,0.0000000,0.0000000,236.0000000); //object(swivelchair_b) (1)
CreateObject(970,1541.6000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
CreateObject(970,1545.7000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (2)
CreateObject(970,1549.8000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3)
CreateObject(970,1553.9000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (4)
CreateObject(970,1558.0000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (5)
CreateObject(970,1562.1000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (6)
CreateObject(970,1566.2000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (7)
CreateObject(970,1570.3000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (8)
CreateObject(970,1574.4000000,-1632.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (9)
CreateObject(970,1546.8000000,-1622.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (11)
CreateObject(970,1550.9000000,-1622.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (12)
CreateObject(970,1555.0000000,-1622.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (13)
CreateObject(970,1559.1000000,-1622.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (14)
CreateObject(970,1563.2000000,-1622.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (15)
CreateObject(970,1567.3000000,-1622.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
CreateObject(970,1571.4000000,-1622.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (17)
CreateObject(970,1551.7000000,-1617.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (18)
CreateObject(970,1555.8000000,-1617.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (19)
CreateObject(970,1559.9000000,-1617.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (20)
CreateObject(970,1564.0000000,-1617.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (21)
CreateObject(970,1568.1000000,-1617.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (22)
CreateObject(970,1572.2000000,-1617.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (23)
CreateObject(970,1574.3000000,-1617.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (24)
CreateObject(970,1575.5000000,-1622.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (25)
CreateObject(870,1546.0000000,-1621.2000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1)
CreateObject(970,1544.7000000,-1620.3000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (28)
CreateObject(870,1545.9000000,-1619.0000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2)
CreateObject(870,1548.1000000,-1619.2000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (3)
CreateObject(870,1548.1000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (4)
CreateObject(870,1550.0000000,-1619.2000000,12.8000000,0.0000000,0.0000000,16.0000000); //object(veg_pflowers2wee) (5)
CreateObject(870,1550.0000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (6)
CreateObject(870,1552.0000000,-1619.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (7)
CreateObject(870,1552.1000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (8)
CreateObject(870,1554.0000000,-1619.2000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (9)
CreateObject(870,1554.3000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (10)
CreateObject(870,1556.2000000,-1619.2000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (11)
CreateObject(870,1556.1000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (12)
CreateObject(870,1558.0000000,-1619.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (13)
CreateObject(870,1558.4000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (14)
CreateObject(870,1560.6000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (15)
CreateObject(870,1560.3000000,-1619.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (16)
CreateObject(870,1562.5000000,-1619.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (17)
CreateObject(870,1562.8000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (18)
CreateObject(870,1564.7000000,-1619.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (19)
CreateObject(870,1564.8000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (20)
CreateObject(870,1566.6000000,-1619.0000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (21)
CreateObject(870,1566.9000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (22)
CreateObject(870,1568.5000000,-1619.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (23)
CreateObject(870,1568.6000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (24)
CreateObject(870,1570.6000000,-1619.2000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (25)
CreateObject(870,1570.8000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (26)
CreateObject(870,1572.7000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (27)
CreateObject(870,1572.9000000,-1619.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (28)
CreateObject(870,1574.7000000,-1619.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (29)
CreateObject(870,1575.1000000,-1621.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (30)
CreateObject(17065,1602.4000000,-1619.2000000,16.6000000,0.0000000,0.0000000,90.0000000); //object(cw2_garagecanopy) (1)
CreateObject(1231,1546.2000000,-1635.6000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,1556.0000000,-1635.3000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
CreateObject(1231,1567.5000000,-1635.4000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (3)
CreateObject(1231,1576.8000000,-1635.3000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (4)
CreateObject(1231,1542.2000000,-1620.3000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (5)
CreateObject(1231,1539.6000000,-1667.7000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(streetlamp2) (6)
CreateObject(1231,1539.5000000,-1678.5000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(streetlamp2) (7)
CreateObject(1231,1539.5000000,-1689.8000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(streetlamp2) (8)
CreateObject(1231,1539.5000000,-1698.9000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(streetlamp2) (9)
CreateObject(1231,1539.1000000,-1707.9000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(streetlamp2) (10)
CreateObject(1231,1539.4000000,-1654.0000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(streetlamp2) (11)
CreateObject(1231,1538.9000000,-1642.6000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(streetlamp2) (12)
CreateObject(1223,1599.5000000,-1623.9000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (1)
CreateObject(1223,1599.5000000,-1614.7000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (2)
CreateObject(970,1536.7000000,-1663.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (31)
CreateObject(970,1534.6000000,-1661.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (32)
CreateObject(970,1534.6000000,-1657.6000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (33)
CreateObject(970,1534.6000000,-1653.5000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (34)
CreateObject(970,1534.6000000,-1649.4000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (35)
CreateObject(970,1534.6000000,-1645.3000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (36)
CreateObject(970,1534.6000000,-1641.2000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (37)
CreateObject(970,1535.2000000,-1637.1000000,13.1000000,0.0000000,0.0000000,72.0000000); //object(fencesmallb) (38)
CreateObject(970,1537.7000000,-1633.9800000,13.1000000,0.0000000,0.0000000,29.9980000); //object(fencesmallb) (39)
CreateObject(970,1536.7000000,-1681.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (40)
CreateObject(970,1534.6000000,-1683.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (41)
CreateObject(970,1534.6000000,-1687.8000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (42)
CreateObject(970,1534.6000000,-1691.9000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (43)
CreateObject(970,1534.6000000,-1696.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (44)
CreateObject(970,1534.6000000,-1700.1000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (45)
CreateObject(970,1534.6000000,-1704.2000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (46)
CreateObject(970,1534.6000000,-1708.3000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (47)
CreateObject(970,1534.6000000,-1712.4000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (49)
CreateObject(970,1534.6000000,-1716.5000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (50)
CreateObject(970,1534.6000000,-1720.6000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (51)
CreateObject(1231,1539.0000000,-1715.8000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(streetlamp2) (13)
CreateObject(3934,1552.4000000,-1609.9000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(helipad01) (1)
CreateObject(1251,1543.5000000,-1627.4000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (1)
CreateObject(1251,1577.2000000,-1627.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (2)
CreateObject(1423,1599.5000000,-1621.1000000,13.2000000,0.0000000,0.0000000,90.0000000); //object(dyn_roadbarrier_4) (1)
CreateObject(1423,1599.4000000,-1618.0000000,13.2000000,0.0000000,0.0000000,90.0000000); //object(dyn_roadbarrier_4) (2)
CreateObject(968,1544.6700000,-1630.8000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(barrierturn) (1)
CreateObject(1215,1538.9000000,-1663.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateObject(1215,1538.9000000,-1681.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
CreateObject(1215,1535.8000000,-1635.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
CreateObject(1215,1577.6000000,-1622.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
CreateObject(1215,1576.5000000,-1617.7000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
CreateObject(1215,1576.8000000,-1633.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
CreateObject(3526,1556.5000000,-1613.7000000,12.5000000,0.0000000,0.0000000,322.0000000); //object(vegasairportlight) (1)
CreateObject(3526,1548.2000000,-1606.3000000,12.5000000,0.0000000,0.0000000,132.0000000); //object(vegasairportlight) (2)
CreateObject(3526,1548.1000000,-1613.8000000,12.5000000,0.0000000,0.0000000,230.0000000); //object(vegasairportlight) (3)
CreateObject(3526,1556.5000000,-1606.2000000,12.5000000,0.0000000,0.0000000,41.9980000); //object(vegasairportlight) (4)
