Доступ к архиву

Переход в группу "Пользователь"

300.00 ₽
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
Быть полноправным участником форума
Нормальное копирование кода
Создавать темы
Скачивать файлы
Доступ к архиву Pawno-Info

Los Santos Police

Статус
В этой теме нельзя размещать новые ответы.

Mr.Stron

Ученик
Доброго времени суток пользователи форума pawno-info.ru.
Делал как-то для своего сервера полицейский участок, вот решил выложить его на форум. Работа простая, объектов не много ...
Судите, комментируйте, ставьте плюсы кому понравилось.

​

PHP:
/*
Objects converted: 49
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish light could have travelled around the world 2.83 times!
*/


PHP:
CreateObject(1408,1544.10021973,-1658.61645508,13.30000019,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (1)
CreateObject(1408,1544.08593750,-1663.82177734,13.30000019,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (2)
CreateObject(1408,1546.73046875,-1666.52539062,13.30000019,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (3)
CreateObject(1408,1549.41992188,-1663.85937500,13.30000019,0.00000000,0.00000000,90.00000000); //object(dyn_f_wood_2) (4)
CreateObject(1408,1549.40917969,-1658.65026855,13.30000019,0.00000000,0.00000000,90.00000000); //object(dyn_f_wood_2) (5)
CreateObject(1408,1546.74816895,-1655.94958496,13.30000019,0.00000000,0.00000000,180.00000000); //object(dyn_f_wood_2) (6)
CreateObject(1408,1543.91552734,-1687.20349121,13.30000019,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (7)
CreateObject(1408,1543.89099121,-1692.73559570,13.30000019,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (8)
CreateObject(1408,1546.77807617,-1695.41918945,13.30000019,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (9)
CreateObject(1408,1546.74743652,-1684.48974609,13.30000019,0.00000000,0.00000000,180.00000000); //object(dyn_f_wood_2) (10)
CreateObject(1408,1549.53393555,-1687.35314941,13.30000019,0.00000000,0.00000000,89.99450684); //object(dyn_f_wood_2) (11)
CreateObject(1408,1549.52209473,-1692.56848145,13.30000019,0.00000000,0.00000000,89.99450684); //object(dyn_f_wood_2) (12)
CreateObject(712,1541.24121094,-1702.99694824,22.14695930,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (2)
CreateObject(712,1541.58386230,-1648.60827637,22.14695930,0.00000000,0.00000000,0.00000000); //object(vgs_palm03) (3)
CreateObject(3532,1545.32617188,-1664.08691406,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (1)
CreateObject(3532,1545.32617188,-1664.08691406,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (2)
CreateObject(3532,1547.25659180,-1664.10437012,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (3)
CreateObject(3532,1548.36047363,-1664.02746582,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (4)
CreateObject(3532,1548.57495117,-1658.68676758,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (5)
CreateObject(3532,1546.82397461,-1658.66906738,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (6)
CreateObject(3532,1545.19567871,-1658.70629883,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (7)
CreateObject(3532,1544.87158203,-1687.03259277,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (8)
CreateObject(3532,1546.87011719,-1687.10156250,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (9)
CreateObject(3532,1548.11950684,-1687.14489746,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (10)
CreateObject(3532,1548.32336426,-1692.39489746,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (11)
CreateObject(3532,1546.82543945,-1692.31030273,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (12)
CreateObject(3532,1544.81555176,-1692.42199707,13.60355091,0.00000000,0.00000000,0.00000000); //object(triadbush) (13)
CreateObject(2671,1548.07617188,-1669.92285156,12.56705093,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_3) (1)
CreateObject(2671,1549.97424316,-1681.29455566,12.56705093,0.00000000,0.00000000,180.00000000); //object(proc_rubbish_3) (2)
CreateObject(1328,1550.73303223,-1679.64062500,13.06918240,0.00000000,0.00000000,0.00000000); //object(binnt10_la) (1)
CreateObject(3472,1541.14746094,-1656.24829102,12.50000000,0.00000000,0.00000000,60.00000000); //object(circuslampost03) (1)
CreateObject(3472,1541.20703125,-1694.62585449,12.50000000,0.00000000,0.00000000,59.99633789); //object(circuslampost03) (2)
CreateObject(1257,1536.80004883,-1688.41967773,13.69999981,0.00000000,0.00000000,0.00000000); //object(bustopm) (1)
CreateObject(1291,1536.70422363,-1685.12451172,13.06127453,0.00000000,0.00000000,180.00000000); //object(postbox1) (1)
CreateObject(1366,1544.98852539,-1667.99218750,13.17297649,0.00000000,0.00000000,0.00000000); //object(cj_firehydrant) (1)
CreateObject(7392,1557.16625977,-1676.44787598,39.00000000,0.00000000,0.00000000,0.00000000); //object(vegcandysign1) (1)
CreateObject(3877,1558.47314453,-1668.58349609,52.00000000,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (1)
CreateObject(3877,1558.42126465,-1682.63610840,52.00000000,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (2)
CreateObject(3877,1571.39526367,-1682.55517578,52.00000000,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (3)
CreateObject(3877,1571.35156250,-1668.55725098,52.00000000,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (4)
CreateObject(1341,1540.68518066,-1660.61999512,13.55366325,0.00000000,0.00000000,190.00000000); //object(icescart_prop) (1)
CreateObject(1215,1543.97937012,-1666.63476562,13.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1549.48852539,-1666.64160156,13.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1549.46557617,-1655.87854004,13.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1543.91284180,-1655.92199707,13.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1543.86779785,-1684.47045898,13.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1543.84313965,-1695.48974609,13.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1549.54431152,-1684.51794434,13.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1549.51354980,-1695.46264648,13.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
 
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