Hershels
Умник
Логотип на TD v1
Время работы: 3 минут
Код:
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 551.111083, 4.666666, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 84.444450, 35.777793);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], -1061109505);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 569.444396, 6.740725, "Name");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 556.111206, 21.777809, "Role Play");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.336111, 1.682965);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 46.111118, 8.296296);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 551.111083, 42.518520, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 84.444458, 2.074073);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -5963521);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
Логотип на TD v2
Время потрачено: 5 мин.
[/CENTER]
[/CENTER]
Код:
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 553.332824, 6.740745, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 20.555574, 20.222221);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], -1061109505);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 575.555603, 26.962961, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 60.555580, -9.851852);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], -1378294017);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 558.888793, 6.222218, "S");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.512776, 2.165182);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 579.999633, 16.074073, "Role Play");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.314444, 1.138520);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1061109505);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 583.888793, 5.703630, "quare");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.420554, 1.060742);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 572.222229, 6.740737, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 63.888900, 8.814812);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1061109505);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);
Логотип на TD v3
Потрачено времени: 5 мин.
Код:
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 548.888977, 6.740740, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 83.333351, 1.555555);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 16711935);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 548.221862, 39.370365, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 83.333358, 1.555556);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 16711935);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 548.333312, 6.740740, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 1.666687, 34.222221);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], 16711935);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 631.554992, 7.222222, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 1.111131, 33.703701);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], 16711935);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 563.888732, 9.851846, "Square");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.332778, 1.180002);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 550.000000, 22.814815, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 82.777770, 2.074073);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], 16711935);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);
Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 560.555236, 25.407405, "Role Play");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.283333, 1.320001);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], -5963521);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 562.777770, 39.925926, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 1.666687, 8.814815);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], 16711935);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 4);
Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 616.555419, 40.407402, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 1.666687, 8.814815);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw8[playerid], 16711935);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 4);
Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 548.888916, 48.740730, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 82.777786, 1.037037);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], 16711935);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 4);
Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 568.333129, 50.814815, "Crystal");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.263889, 0.998522);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], 16777215);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
Логотип на TD v4
Потрачено времени: 5 мин.
Код:
[/B]new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 566.110839, 4.666666, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 68.333229, 18.666667);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], -2139062017);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 549.444458, 4.666666, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 16.111116, 18.666664);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], -1061109505);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 552.222045, 6.222225, "N");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -65281);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 583.889160, 3.629558, "Name");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.331667, 1.190371);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -65281);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 576.666870, 12.962940, "Role Play");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.291110, 1.097038);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], -49.444438, -41.481475);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);[B]
От "+" не откажусь :d
Автор: Hershels
Последнее редактирование:
