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MAP Красивый бомжатник

alex_bich

Компетентный
Здравствуйте, ув. пользователи Pawno-Info! Хочу показать Вам свою новую работу - Красивый бомжатник. На мой взгляд, хорошо подойдет для RP серверов, где люди будут начинать свою жизнь с бомжа. Находится в канаве рядом с работой грузчика.

Автор работы: alex_bich (т.е Я)
Время работы: 10-15 минут
Кол-во объектов: 34

P.S. прошу не кидать какашками из - за сложности работы, ибо многие люди не умеют делать респауны новичков правильно. Согласитесь, начинать бомжиком на красивом вокзале, да еще и с белым скутером в руках как - то глупо.

Объекты:

PHP:
CreateObject(1463,2272.5939941,-2152.3610840,5.3839998,0.0000000,0.0000000,330.000  0000); //object(dyn_woodpile2) (1)
CreateObject(1463,2274.2929688,-2159.1799316,5.3839998,0.0000000,0.0000000,277.996  3379); //object(dyn_woodpile2) (2)
CreateObject(1463,2280.4130859,-2164.9609375,5.3839998,0.0000000,0.0000000,179.992  5537); //object(dyn_woodpile2) (3)
CreateObject(18688,2272.3720703,-2152.6230469,4.0630002,0.0000000,0.0000000,0.00000  00); //object(fire) (1)
CreateObject(18688,2274.1760254,-2159.2561035,4.0630002,0.0000000,0.0000000,0.00000  00); //object(fire) (2)
CreateObject(18688,2280.2099609,-2165.0949707,4.0630002,0.0000000,0.0000000,0.00000  00); //object(fire) (3)
CreateObject(2837,2275.4221191,-2161.6950684,5.0630002,0.0000000,0.0000000,0.00000  00); //object(gb_takeaway02) (1)
CreateObject(2837,2278.8459473,-2163.2790527,5.0630002,0.0000000,0.0000000,0.00000  00); //object(gb_takeaway02) (2)
CreateObject(2953,2280.7609863,-2166.4890137,5.0660000,0.0000000,0.0000000,0.00000  00); //object(kmb_paper_code) (1)
CreateObject(12957,2277.4020996,-2174.8730469,5.7410002,0.0000000,0.0000000,40.2500  000); //object(sw_pickupwreck01) (1)
CreateObject(1264,2282.2041016,-2166.3500977,5.5349998,0.0000000,0.0000000,0.00000  00); //object(blackbag1) (1)
CreateObject(1358,2262.2260742,-2164.5891113,6.2160001,0.0000000,0.0000000,314.750  0000); //object(cj_skip_rubbish) (1)
CreateObject(2670,2281.7028809,-2169.9809570,5.1550002,0.0000000,0.0000000,0.00000  00); //object(proc_rubbish_1) (1)
CreateObject(2671,2272.0190430,-2159.4008789,5.0630002,0.0000000,0.0000000,0.00000  00); //object(proc_rubbish_3) (1)
CreateObject(18246,2282.2800293,-2167.4741211,6.5819998,0.0000000,2.0000000,223.000  0000); //object(cuntwjunk04) (1)
CreateObject(4637,2252.1818848,-2129.1931152,5.1259999,0.0000000,0.0000000,319.999  9390); //object(cpark_muck_lan2) (1)
CreateObject(4637,2244.9340820,-2116.6340332,5.1259999,0.0000000,0.0000000,319.998  7793); //object(cpark_muck_lan2) (2)
CreateObject(4637,2240.7170410,-2126.2829590,5.1259999,0.0000000,0.0000000,319.998  7793); //object(cpark_muck_lan2) (3)
CreateObject(4637,2247.2958984,-2136.8269043,5.1259999,0.0000000,0.0000000,319.998  7793); //object(cpark_muck_lan2) (4)
CreateObject(1237,2278.2871094,-2169.1950684,4.9619999,0.0000000,0.0000000,0.00000  00); //object(strtbarrier01) (1)
CreateObject(1349,2270.9770508,-2164.0161133,5.6329999,0.0000000,0.0000000,0.00000  00); //object(cj_shtrolly) (1)
CreateObject(1442,2281.4670410,-2172.8579102,5.6110001,0.0000000,0.0000000,0.00000  00); //object(dyn_firebin0) (1)
CreateObject(3633,2268.1931152,-2161.1699219,5.0370002,0.0000000,270.0000000,323.4  944458); //object(imoildrum4_las) (1)
CreateObject(3414,2277.8291016,-2175.6489258,7.1120000,0.0000000,0.0000000,311.000  0000); //object(ce_oldhut1) (1)
CreateObject(1441,2268.5910645,-2169.5390625,5.7140002,0.0000000,0.0000000,0.00000  00); //object(dyn_box_pile_4) (1)
CreateObject(2677,2269.2290039,-2166.2519531,5.3350000,0.0000000,0.0000000,0.00000  00); //object(proc_rubbish_7) (1)
CreateObject(926,2268.0549316,-2163.3330078,5.3119998,0.0000000,0.0000000,0.00000  00); //object(rubbish_box2) (1)
CreateObject(1264,2268.2150879,-2156.6311035,5.5349998,0.0000000,0.0000000,0.00000  00); //object(blackbag1) (2)
CreateObject(1264,2269.4650879,-2173.6931152,5.5349998,0.0000000,0.0000000,0.00000  00); //object(blackbag1) (3)
CreateObject(850,2264.4279785,-2160.6740723,5.1490002,0.0000000,0.0000000,0.00000  00); //object(cj_urb_rub_1) (1)
CreateObject(2673,2274.2290039,-2167.0380859,5.1500001,0.0000000,0.0000000,0.00000  00); //object(proc_rubbish_5) (1)
CreateObject(2676,2269.4919434,-2154.6000977,5.1659999,0.0000000,0.0000000,0.00000  00); //object(proc_rubbish_8) (1)
CreateObject(2675,2265.7709961,-2155.8459473,5.1269999,0.0000000,0.0000000,0.00000  00); //object(proc_rubbish_6) (1)
CreateObject(2671,2272.3181152,-2178.1840820,5.0630002,0.0000000,0.0000000,0.00000  00); //object(proc_rubbish_3) (2)

Видео:

 
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