SL4M морж))
Компетентный
В public OnGameModeInit() Одеваем кепку и бронежилет:
После в public OnPlayerCommandText(playerid, cmdtext[])
Снимаем кепку и бронежилет:
Кто выложил:McLean PA-R
Автор:Неизвестен
PHP:
Create3DTextLabel("[В шкафчике есть кепки, жилет и спецэкипировка]\n(( /cap /armour ))",0xFFA500FF,257.8165,77.0322,1003.6406,8.0,0, 1);
PHP:
if(strcmp("/cap",cmdtext,true) == 0){
if(IsPlayerInRangeOfPoint(playerid,8.0,257.8165,77.0322,1003.6406)){
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1){
SetPlayerAttachedObject(playerid,3 , 18636, 2,0.131,0.045,0.00,0.0,90.0,96.0);
}
}
}
if(strcmp("/armour",cmdtext,true) == 0){
if(IsPlayerInRangeOfPoint(playerid,8.0,257.8165,77.0322,1003.6406)){
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1){
SetPlayerAttachedObject(playerid,2 , 19142, 1,0.08,0.04,0.00,0.0,0.0,-7.4);
}
}
}
PHP:
if(strcmp("/capoff",cmdtext, true) == 0){
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1){
RemovePlayerAttachedObject(playerid,3);
}
}
if(strcmp("/armouroff",cmdtext, true) == 0){
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1){
RemovePlayerAttachedObject(playerid,2);
}
}
Автор:Неизвестен
