proekt_2016-2017
Дебютант
Помогите, варнинг 202 по етим строкам:
2: if(VehInfo[v][vLeftBlink] == 0)
1: else if(VehInfo[v][vRightBlink] == 0)C:\Users\BOSS\Desktop\gamemodes\reznov.pwn(35469) : warning 217: loose indentation
C:\Users\BOSS\Desktop\gamemodes\reznov.pwn(35506) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Warnings.
2: if(VehInfo[v][vLeftBlink] == 0)
Код:
if(newkeys&64)
{
new carid = GetPlayerVehicleID(playerid);
new model = GetVehicleModel(carid);
new v = GetPlayerVehicleID(playerid);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(model == 509 || model == 481 || model == 510 || model == 59 || model == 577
|| model == 511 || model == 512 || model == 593 || model == 520
|| model == 553 || model == 476 || model == 519 || model == 460
|| model == 513 || model == 548 || model == 425 || model == 417
|| model == 487 || model == 488 || model == 497 || model == 563
|| model == 447 || model == 469 || model == 430 || model == 446
|| model == 452 || model == 453 || model == 454 || model == 472
|| model == 473 || model == 484 || model == 493 || model == 539 || model == 595 || model==462 || model==522
|| model == 581|| model == 521 || model == 461 || model == 523 || model == 586 || model == 468 || model == 448 || model == 471)
{
return 1;
}
else if(VehInfo[v][vRightBlink] == 0)
{
Blink[v][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0,0.0,100.0);//i?aaue ia?aaiee
Blink[v][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//i?aaue caaiee
AttachObjectToVehicle(Blink[v][0], v, 0.9, 2.5, 0.1, 0.0, 0.0, 0.0);//i?aaue ia?aaiee
AttachObjectToVehicle(Blink[v][1], v, 0.9, -2.7, 0.1, 0.0, 0.0, 0.0);//i?aaue caaiee
VehInfo[v][vRightBlink] = 1;
}
else if(VehInfo[v][vRightBlink] == 1)
{
DestroyObject(Blink[v][0]);
DestroyObject(Blink[v][1]);
VehInfo[v][vRightBlink] = 0;
}
}
}
if(newkeys&256)
{
new carid = GetPlayerVehicleID(playerid);
new v = GetPlayerVehicleID(playerid);
new model = GetVehicleModel(carid);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(model == 509 || model == 481 || model == 510 || model == 59 || model == 577
|| model == 511 || model == 512 || model == 593 || model == 520
|| model == 553 || model == 476 || model == 519 || model == 460
|| model == 513 || model == 548 || model == 425 || model == 417
|| model == 487 || model == 488 || model == 497 || model == 563
|| model == 447 || model == 469 || model == 430 || model == 446
|| model == 452 || model == 453 || model == 454 || model == 472
|| model == 473 || model == 484 || model == 493 || model == 539
|| model == 595 || model == 462 || model == 522 || model == 581
|| model == 521 || model == 461 || model == 523 || model == 586
|| model == 468 || model == 448 || model == 471)
{
return 1;
}
if(VehInfo[v][vLeftBlink] == 0)
{
Blink[v][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0,0.0, 0.0,100.0);//eaauue ia?aaiee
Blink[v][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0,0.0, 0.0,100.0);//eaauue caaiee
AttachObjectToVehicle(Blink[v][2], v, -0.9, 2.5, 0.1, 0.0, 0.0, 0.0);//eaauue ia?aaiee
AttachObjectToVehicle(Blink[v][3], v, -0.9, -2.7, 0.1, 0.0, 0.0, 0.0);//eaauue caaiee
VehInfo[v][vLeftBlink] = 1;
}
else if(VehInfo[v][vLeftBlink] == 1)
{
DestroyObject(Blink[v][2]);
DestroyObject(Blink[v][3]);
VehInfo[v][vLeftBlink] = 0;
}
}
}
