VrtuouS
Новичок
Проблема в том, что когда прописываешь /invite , /makeleader клист меняется не сразу, а только при спауне.
И ещё, при /uninvite , /uval клист и скин остаются (Даже при релоге), только после спауна убираются.
Вот команда /invite
/uninvite
/uval
Думаю, проблема ясна, прошу помочь.
И ещё, при /uninvite , /uval клист и скин остаются (Даже при релоге), только после спауна убираются.
Вот команда /invite
PHP:
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Введите: /invite [id]");
return 1;
}
new para1;
new ftext[50],invite[100];
para1 = ReturnUser(tmp);
if(CanUninvitePlayer(playerid,para1))
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pLeader] == 0)
{
if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] >= 9) { ftext = "LSPD"; InviteSkin[para1] = 266; }
else if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] >= 7) { ftext = "FBI"; InviteSkin[para1] = 286; }
else if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Армия: Авианосец"; InviteSkin[para1] = 287; }
else if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 9) { ftext = "МЧС"; InviteSkin[para1] = 274; }
else if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] >= 9) { ftext = "La Cosa Nostra"; InviteSkin[para1] = 124; }
else if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Yakuza"; InviteSkin[para1] = 123; }
else if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] >= 5) { ftext = "Мэрия ЛС"; InviteSkin[para1] = 57; }
else if(PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] >= 4) { ftext = "Casino Bellagio"; InviteSkin[para1] = 163; }
else if(PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Байкеры"; InviteSkin[para1] = 284; }
else if(PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] >= 9) { ftext = "SFPD"; InviteSkin[para1] = 266; }
else if(PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Автошкола"; InviteSkin[para1] = 240; }
else if(PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pRank] >= 9) { ftext = "East Side Ballas Gang"; InviteSkin[para1] = 103; }
else if(PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Los Santos Vagos Gang"; InviteSkin[para1] = 108; }
else if(PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Russian Mafia"; InviteSkin[para1] = 112; }
else if(PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Grove Street Gang";InviteSkin[para1] = 105; }
else if(PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] >= 9) { ftext = "NR News"; InviteSkin[para1] = 250; }
else if(PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Varios Los Aztec Gang";InviteSkin[para1] = 114;}
else if(PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] >= 9) { ftext = "The Rifa Gang"; InviteSkin[para1] = 175; }
else if(PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pMember] == 19 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Армия: Зона 51"; InviteSkin[para1] = 287; }
else if(PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] >= 9) { ftext = "LVPD"; InviteSkin[para1] = 266; }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRank] = 1;
format(string, sizeof(string), "Лидер {40848B}%s{FFFFFF} пригласил Вас присоедениться к {40848B}%s", sendername,ftext);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы пригласили {40848B}%s{FFFFFF} присоедениться к {40848B}%s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_WHITE, string);
format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
SelectChar[para1] = 255;
PlayerInfo[para1][pJob] = 0;
OnPlayerUpdateRL(para1);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Игрок уже состоит в организации");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Нет доступа");
}
}
return 1;
}
PHP:
else if(strcmp(cmd, "/uninvite", true) == 0)
{
new para1,Leader,Member;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /uninvite [id]");
para1 = ReturnUser(tmp);
Leader = PlayerInfo[playerid][pLeader];
Member = PlayerInfo[para1][pMember];
Delgun(para1);
ResetPlayerWeapons(para1);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if (Leader == Member)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s{ffffff} из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 1)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 2)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 3)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 4)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 5)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 6)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 7)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 8)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 9)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 10)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 11)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 12)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 13)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 14)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 15)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 16)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 17)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 18)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 19)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
//----------------------------------------------------------------------------------------------------------------------------------------//
else if (PlayerInfo[playerid][pLeader] == 21)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID");
if (PlayerInfo[para1][pLeader] >= 1) return SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера");
if (PlayerInfo[para1][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации {40848B}%s.", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {40848B}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
}
}
}
OnPlayerUpdateRL(playerid);
}
return true;
}
PHP:
else if(strcmp(cmd, "/uval", true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /uval [id]");
if (dostup[playerid] != 1) return ShowPlayerDialog(playerid,2934,DIALOG_STYLE_PASSWORD,"Доступ администратора","Введите пароль от административной панели","Ок","Отмена");
new para1;
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pAdmin] >= 4)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации администратором {ffa500}%s", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Вы выгнали {ffa500}%s {ffffff}из организации", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerInterior(para1, 0);
PlayerInfo[para1][pInt] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Игрок не найден!");
}
}
return true;
}
Последнее редактирование:
