Cesare228
Ученик
Всем привет! Сегодня я покажу как сделать казармы для армий СВ,ВВС,ВМФ.
К всем new
В public OnGameModeInit()
К public OnPlayerPickUpPickup
Вот так вот.
К всем new
PHP:
new vmfk,svk,vvsk,vmfkexit,svkexit,vvskexit;
PHP:
//Здания
CreateObject(11451,163.4470062,1810.1109619,16.6410007,0.0000000,0.0000000,270.0000000); //object(des_nwsherrif) (1)
CreateObject(1506,161.7630005,1815.1479492,16.6690006,0.0000000,0.0000000,268.0000000); //object(gen_doorext08) (2)
CreateObject(11451,357.3859863,2592.9460449,15.5080004,0.0000000,0.0000000,38.0000000); //object(des_nwsherrif) (2)
CreateObject(1506,354.4649963,2588.5270996,15.5089998,0.0000000,0.0000000,38.0000000); //object(gen_doorext08) (3)
//Интерьер
CreateDynamicObject(19378,-91.1539993,-44.5810013,982.8060303,0.0000000,90.0000000,347.9998779); //object(wall026) (1)
CreateDynamicObject(19378,-100.7799988,-42.5400009,982.7999878,0.0000000,90.0000000,348.0000000); //object(wall026) (2)
CreateDynamicObject(19378,-91.1533203,-44.5800781,982.8060303,0.0000000,90.0000000,347.9974060); //object(wall026) (3)
CreateDynamicObject(19378,-89.1999969,-35.2280006,982.7999878,0.0000000,90.0000000,347.9974365); //object(wall026) (4)
CreateDynamicObject(19378,-99.0080032,-33.1500015,982.7969971,0.0000000,90.0000000,347.9974365); //object(wall026) (5)
CreateDynamicObject(19378,-80.9599991,-46.7500000,982.8062134,0.0000000,90.0000000,347.9974365); //object(wall026) (6)
CreateDynamicObject(19378,-79.2450027,-37.5550003,982.8200073,0.0000000,90.0000000,347.9974365); //object(wall026) (7)
CreateDynamicObject(19361,-101.7180023,-28.2329998,984.6329956,0.0000000,0.0000000,78.0000000); //object(wall009) (1)
CreateDynamicObject(19361,-98.6110001,-28.8899994,984.6329956,0.0000000,0.0000000,77.9974365); //object(wall009) (2)
CreateDynamicObject(19361,-95.5139999,-29.5429993,984.6329956,0.0000000,0.0000000,77.9974365); //object(wall009) (3)
CreateDynamicObject(19361,-92.4039993,-30.2159996,984.6359863,0.0000000,0.0000000,77.9974365); //object(wall009) (4)
CreateDynamicObject(19361,-89.3000031,-30.8799992,984.6359863,0.0000000,0.0000000,77.9974365); //object(wall009) (5)
CreateDynamicObject(19361,-86.1760025,-31.5470009,984.6359863,0.0000000,0.0000000,77.9974365); //object(wall009) (6)
CreateDynamicObject(19361,-83.0879974,-32.2280006,984.6560059,0.0000000,0.0000000,78.0000000); //object(wall009) (7)
CreateDynamicObject(19361,-80.0289993,-32.8689995,984.6560059,0.0000000,0.0000000,78.0000000); //object(wall009) (8)
CreateDynamicObject(19361,-76.9339981,-33.5330009,984.6560059,0.0000000,0.0000000,77.9974365); //object(wall009) (9)
CreateDynamicObject(19361,-73.8889999,-34.1879997,984.6560059,0.0000000,0.0000000,77.9974365); //object(wall009) (10)
CreateDynamicObject(19361,-106.5169983,-44.5929985,984.6359863,0.0000000,0.0000000,348.0000000); //object(wall009) (11)
CreateDynamicObject(19361,-105.8249969,-41.4599991,984.6359863,0.0000000,0.0000000,347.9974365); //object(wall009) (12)
CreateDynamicObject(19361,-105.1460037,-38.3419991,984.6359863,0.0000000,0.0000000,347.9974365); //object(wall009) (13)
CreateDynamicObject(19361,-104.5189972,-35.2299995,984.6329956,0.0000000,0.0000000,347.9974365); //object(wall009) (14)
CreateDynamicObject(19361,-103.8619995,-32.1559982,984.6329956,0.0000000,0.0000000,347.9974365); //object(wall009) (15)
CreateDynamicObject(19361,-103.2310028,-29.1580009,984.6329956,0.0000000,0.0000000,347.9974365); //object(wall009) (16)
CreateDynamicObject(19361,-105.1940002,-46.5190010,984.6359863,0.0000000,0.0000000,78.0000000); //object(wall009) (17)
CreateDynamicObject(19361,-102.1269989,-47.1730003,984.6359863,0.0000000,0.0000000,77.9974365); //object(wall009) (18)
CreateDynamicObject(19361,-99.0619965,-47.8250008,984.6359863,0.0000000,0.0000000,77.9974365); //object(wall009) (20)
CreateDynamicObject(19361,-95.9199982,-48.4799995,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (21)
CreateDynamicObject(19361,-92.7880020,-49.1430016,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (22)
CreateDynamicObject(19361,-89.6520004,-49.8089981,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (23)
CreateDynamicObject(19361,-86.5230026,-50.4620018,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (24)
CreateDynamicObject(19361,-83.4079971,-51.1349983,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (25)
CreateDynamicObject(19361,-80.3320007,-51.7840004,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (26)
CreateDynamicObject(19361,-77.2330017,-52.4430008,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (27)
CreateDynamicObject(19361,-73.6179962,-35.9560013,984.6560059,0.0000000,0.0000000,348.0000000); //object(wall009) (28)
CreateDynamicObject(19361,-74.2710037,-39.0589981,984.6560059,0.0000000,0.0000000,347.9974365); //object(wall009) (29)
CreateDynamicObject(19361,-74.9440002,-42.1949997,984.6560059,0.0000000,0.0000000,347.9974365); //object(wall009) (30)
CreateDynamicObject(19361,-75.5879974,-45.3129997,984.6420288,0.0000000,0.0000000,347.9974365); //object(wall009) (31)
CreateDynamicObject(19361,-76.2570038,-48.4480019,984.6420288,0.0000000,0.0000000,347.9974365); //object(wall009) (32)
CreateDynamicObject(19361,-76.9209976,-51.5680008,984.6420288,0.0000000,0.0000000,347.9974365); //object(wall009) (33)
CreateDynamicObject(19361,-86.9420013,-36.3059998,984.6359863,0.0000000,0.0000000,347.9974365); //object(wall009) (35)
CreateDynamicObject(19361,-87.5849991,-39.3720016,984.6359863,0.0000000,0.0000000,347.9974365); //object(wall009) (36)
CreateDynamicObject(19361,-88.2310028,-42.4799995,984.6420288,0.0000000,0.0000000,347.9974365); //object(wall009) (37)
CreateDynamicObject(19361,-88.9020004,-45.5890007,984.6420288,0.0000000,0.0000000,347.9974365); //object(wall009) (39)
CreateDynamicObject(19361,-89.5699997,-48.6809998,984.6420288,0.0000000,0.0000000,347.9974365); //object(wall009) (40)
CreateDynamicObject(19390,-86.2789993,-33.2120018,984.6359863,0.0000000,0.0000000,348.0000000); //object(wall038) (1)
CreateDynamicObject(1523,-86.2009964,-32.4329987,982.8588257,0.0000000,0.0000000,258.0000000); //object(gen_doorext10) (1)
CreateDynamicObject(1800,-78.3809967,-53.0359993,982.8920288,0.0000000,0.0000000,346.0000000); //object(low_bed_1) (1)
CreateDynamicObject(2310,-77.3290024,-49.3170013,983.3909912,0.0000000,0.0000000,348.0000000); //object(mike_din_chair) (1)
CreateDynamicObject(1800,-81.2259979,-52.3110008,982.8920288,0.0000000,0.0000000,346.0000000); //object(low_bed_1) (2)
CreateDynamicObject(2310,-80.2460022,-48.5870018,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (2)
CreateDynamicObject(1800,-83.9769974,-51.6339989,982.8920288,0.0000000,0.0000000,345.9979248); //object(low_bed_1) (3)
CreateDynamicObject(1800,-86.4349976,-51.1220016,982.8920288,0.0000000,0.0000000,345.9979248); //object(low_bed_1) (4)
CreateDynamicObject(1800,-88.9459991,-50.5970001,982.8920288,0.0000000,0.0000000,345.9979248); //object(low_bed_1) (5)
CreateDynamicObject(2310,-82.9550018,-48.0260010,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (3)
CreateDynamicObject(2310,-85.4329987,-47.4640007,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (4)
CreateDynamicObject(2310,-87.9130020,-46.9039993,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (5)
CreateDynamicObject(1800,-87.6299973,-44.9799995,982.8920288,0.0000000,0.0000000,345.9979248); //object(low_bed_1) (6)
CreateDynamicObject(1800,-85.1969986,-45.5620003,982.8920288,0.0000000,0.0000000,345.9979248); //object(low_bed_1) (7)
CreateDynamicObject(1800,-82.7829971,-46.1040001,982.8920288,0.0000000,0.0000000,345.9979248); //object(low_bed_1) (8)
CreateDynamicObject(1800,-79.9749985,-46.6599998,982.8920288,0.0000000,0.0000000,345.9979248); //object(low_bed_1) (9)
CreateDynamicObject(1800,-77.3389969,-47.1520004,982.8920288,0.0000000,0.0000000,345.9979248); //object(low_bed_1) (10)
CreateDynamicObject(2310,-76.1750031,-43.4189987,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (6)
CreateDynamicObject(2310,-78.8310013,-42.8689995,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (7)
CreateDynamicObject(2310,-81.6559982,-42.2939987,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (8)
CreateDynamicObject(2310,-84.0579987,-41.7500000,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (9)
CreateDynamicObject(2310,-86.6760025,-41.2519989,983.3909912,0.0000000,0.0000000,347.9974365); //object(mike_din_chair) (10)
CreateDynamicObject(1800,-73.1179962,-35.5649986,982.9060059,0.0000000,0.0000000,75.9979248); //object(low_bed_1) (11)
CreateDynamicObject(1800,-73.7340012,-38.4029999,982.9060059,0.0000000,0.0000000,75.9979248); //object(low_bed_1) (12)
CreateDynamicObject(1800,-74.2850037,-41.0079994,982.9060059,0.0000000,0.0000000,75.9979248); //object(low_bed_1) (13)
CreateDynamicObject(2310,-77.0250015,-34.4580002,983.4050293,0.0000000,0.0000000,77.9974365); //object(mike_din_chair) (11)
CreateDynamicObject(2310,-77.6750031,-37.3059998,983.4050293,0.0000000,0.0000000,77.9919434); //object(mike_din_chair) (12)
CreateDynamicObject(2310,-78.1080017,-40.0320015,983.4050293,0.0000000,0.0000000,77.9919434); //object(mike_din_chair) (13)
CreateDynamicObject(1808,-85.8180008,-32.0740013,982.8859863,0.0000000,0.0000000,78.0000000); //object(cj_watercooler2) (1)
CreateDynamicObject(19361,-88.9219971,-37.5610008,984.6359863,0.0000000,0.0000000,258.0000000); //object(wall009) (41)
CreateDynamicObject(19361,-92.0319977,-36.9029999,984.6359863,0.0000000,0.0000000,257.9974365); //object(wall009) (42)
CreateDynamicObject(19361,-104.2360001,-34.3139992,984.6329956,0.0000000,0.0000000,257.9974365); //object(wall009) (46)
CreateDynamicObject(19390,-93.1549988,-38.3759995,984.6359863,0.0000000,0.0000000,348.0000000); //object(wall038) (2)
CreateDynamicObject(19390,-94.8960037,-46.8969994,984.6420288,0.0000000,0.0000000,347.9974365); //object(wall038) (3)
CreateDynamicObject(19390,-94.0650024,-42.7229996,984.6420288,0.0000000,0.0000000,348.0000000); //object(wall038) (5)
CreateDynamicObject(19434,-93.6289978,-40.6080017,984.6420288,0.0000000,0.0000000,348.0000000); //object(wall074) (1)
CreateDynamicObject(19434,-94.4789963,-44.8600006,984.6420288,0.0000000,0.0000000,347.9974365); //object(wall074) (2)
CreateDynamicObject(19361,-93.0339966,-45.3889999,984.6420288,0.0000000,0.0000000,78.0000000); //object(wall009) (52)
CreateDynamicObject(19361,-90.6019974,-45.9010010,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (53)
CreateDynamicObject(19361,-92.0270004,-41.0070000,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (54)
CreateDynamicObject(19361,-89.6719971,-41.5110016,984.6420288,0.0000000,0.0000000,77.9974365); //object(wall009) (55)
CreateDynamicObject(19390,-95.1289978,-36.2439995,984.6329956,0.0000000,0.0000000,78.0000000); //object(wall038) (6)
CreateDynamicObject(19361,-96.6679993,-37.6389999,984.6329956,0.0000000,0.0000000,348.0000000); //object(wall009) (56)
CreateDynamicObject(19361,-97.3290024,-40.7649994,984.6359863,0.0000000,0.0000000,347.9974365); //object(wall009) (60)
CreateDynamicObject(19361,-97.9879990,-43.8730011,984.6359863,0.0000000,0.0000000,347.9974365); //object(wall009) (61)
CreateDynamicObject(19361,-98.6320038,-46.8989983,984.6359863,0.0000000,0.0000000,347.9974365); //object(wall009) (62)
CreateDynamicObject(2528,-88.2149963,-39.6409988,982.8859863,0.0000000,0.0000000,258.0000000); //object(cj_toilet3) (1)
CreateDynamicObject(2528,-89.1179962,-44.0499992,982.8920288,0.0000000,0.0000000,257.9974365); //object(cj_toilet3) (2)
CreateDynamicObject(2528,-90.0400009,-48.2739983,982.8920288,0.0000000,0.0000000,257.9974365); //object(cj_toilet3) (3)
CreateDynamicObject(1778,-87.6790009,-37.9269981,982.8859863,0.0000000,0.0000000,0.0000000); //object(cj_mop_pail) (1)
CreateDynamicObject(1778,-88.6029968,-42.0839996,982.8920288,0.0000000,0.0000000,0.0000000); //object(cj_mop_pail) (2)
CreateDynamicObject(1778,-89.4570007,-46.4140015,982.8920288,0.0000000,0.0000000,0.0000000); //object(cj_mop_pail) (3)
CreateDynamicObject(2526,-91.4049988,-40.6409988,982.8920288,0.0000000,0.0000000,348.0000000); //object(cj_bath4) (1)
CreateDynamicObject(2526,-91.5999985,-41.6679993,982.8920288,0.0000000,0.0000000,347.9974365); //object(cj_bath4) (2)
CreateDynamicObject(2526,-92.5019989,-46.0839996,982.8920288,0.0000000,0.0000000,347.9974365); //object(cj_bath4) (3)
CreateDynamicObject(1502,-93.0380020,-37.6100006,982.8889771,0.0000000,0.0000000,258.0000000); //object(gen_doorint04) (1)
CreateDynamicObject(1502,-93.9499969,-41.9570007,982.8939819,0.0000000,0.0000000,257.9974365); //object(gen_doorint04) (2)
CreateDynamicObject(1502,-94.7929993,-46.1279984,982.9010010,0.0000000,0.0000000,257.9974365); //object(gen_doorint04) (3)
CreateDynamicObject(1523,-94.4250031,-36.4259987,982.8900146,0.0000000,0.0000000,167.9974365); //object(gen_doorext10) (2)
CreateDynamicObject(19390,-101.1589966,-34.9679985,984.6329956,0.0000000,0.0000000,78.0000000); //object(wall038) (7)
CreateDynamicObject(19361,-98.0699997,-35.6230011,984.6329956,0.0000000,0.0000000,257.9974365); //object(wall009) (63)
CreateDynamicObject(1523,-100.3980026,-35.0419998,982.9099731,0.0000000,0.0000000,167.9919434); //object(gen_doorext10) (3)
CreateDynamicObject(1767,-104.4889984,-42.8759995,982.8859863,0.0000000,0.0000000,77.9965820); //object(med_single_1) (2)
CreateDynamicObject(1767,-104.1890030,-41.4889984,982.8859863,0.0000000,0.0000000,77.9919434); //object(med_single_1) (3)
CreateDynamicObject(1767,-103.8899994,-40.1040001,982.8859863,0.0000000,0.0000000,77.9919434); //object(med_single_1) (4)
CreateDynamicObject(1767,-103.5960007,-38.7260017,982.8859863,0.0000000,0.0000000,77.9919434); //object(med_single_1) (5)
CreateDynamicObject(1767,-104.4520035,-45.0289993,982.8859863,0.0000000,0.0000000,105.9919434); //object(med_single_1) (9)
CreateDynamicObject(1767,-103.1289978,-36.5909996,982.8829956,0.0000000,0.0000000,47.9919434); //object(med_single_1) (10)
CreateDynamicObject(2297,-97.6439972,-41.1199989,982.8859863,0.0000000,0.0000000,212.0000000); //object(tv_unit_2) (1)
CreateDynamicObject(2229,-97.4179993,-40.7010002,982.8859863,0.0000000,0.0000000,258.0000000); //object(swank_speaker) (1)
CreateDynamicObject(2229,-98.0859985,-43.5900002,982.8859863,0.0000000,0.0000000,257.9974365); //object(swank_speaker) (2)
CreateDynamicObject(643,-88.8330002,-35.5159988,983.3560181,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (1)
CreateDynamicObject(1506,-103.7011108,-31.7450008,982.8900146,0.0000000,0.0000000,78.0000000); //object(gen_doorext08) (1)
CreateDynamicObject(19453,-98.6029968,-28.9029999,988.1329956,0.0000000,0.0000000,78.0000000); //object(wall093) (1)
CreateDynamicObject(19453,-89.2020035,-30.8990002,988.1359863,0.0000000,0.0000000,77.9974365); //object(wall093) (2)
CreateDynamicObject(19453,-79.8249969,-32.9230003,988.1560059,0.0000000,0.0000000,77.9974365); //object(wall093) (3)
CreateDynamicObject(19453,-72.6340027,-34.4599991,988.1560059,0.0000000,0.0000000,77.9974365); //object(wall093) (4)
CreateDynamicObject(19453,-74.2939987,-39.0970001,988.1560059,0.0000000,0.0000000,348.0000000); //object(wall093) (5)
CreateDynamicObject(19453,-76.2740021,-48.4720001,988.1420288,0.0000000,0.0000000,347.9974365); //object(wall093) (6)
CreateDynamicObject(19453,-88.8850021,-45.5190010,988.1420288,0.0000000,0.0000000,348.0000000); //object(wall093) (7)
CreateDynamicObject(19453,-86.9489975,-36.3429985,988.1359863,0.0000000,0.0000000,347.9974365); //object(wall093) (8)
CreateDynamicObject(19453,-92.0790024,-36.9580002,988.1359863,0.0000000,0.0000000,78.0000000); //object(wall093) (9)
CreateDynamicObject(19453,-101.3639984,-34.9830017,988.1329956,0.0000000,0.0000000,77.9974365); //object(wall093) (10)
CreateDynamicObject(19453,-94.5479965,-48.7799988,988.1420288,0.0000000,0.0000000,78.0000000); //object(wall093) (11)
CreateDynamicObject(19453,-103.9369965,-46.8019981,988.1359863,0.0000000,0.0000000,77.9974365); //object(wall093) (12)
CreateDynamicObject(19453,-106.7839966,-46.1090012,988.1359863,0.0000000,0.0000000,348.0000000); //object(wall093) (13)
CreateDynamicObject(19453,-104.9339981,-37.3989983,988.1359863,0.0000000,0.0000000,347.9974365); //object(wall093) (15)
CreateDynamicObject(19453,-103.2710037,-29.6580009,988.1329956,0.0000000,0.0000000,347.9974365); //object(wall093) (16)
CreateDynamicObject(5004,-4.9020000,-49.7490005,987.8660278,0.0000000,0.0000000,0.0000000); //object(lasrnway6_las) (2)
CreateDynamicObject(19453,-98.4660034,-46.0499992,988.1359863,0.0000000,0.0000000,348.0000000); //object(wall093) (17)
CreateDynamicObject(19453,-97.3470001,-40.8339996,988.1359863,0.0000000,0.0000000,347.9974365); //object(wall093) (18)
CreateDynamicObject(19453,-94.8489990,-46.7490005,988.1420288,0.0000000,0.0000000,347.9974365); //object(wall093) (19)
CreateDynamicObject(19453,-93.7409973,-41.4529991,988.1420288,0.0000000,0.0000000,347.9974365); //object(wall093) (20)
CreateDynamicObject(19453,-79.5059967,-51.9300003,988.1420288,0.0000000,0.0000000,77.9974365); //object(wall093) (21)
CreateDynamicObject(19453,-85.0260010,-50.7480011,988.1420288,0.0000000,0.0000000,77.9974365); //object(wall093) (22)
//3D text
Create3DTextLabel("Казарма", 0x009cffFF, -2281.9563,2288.4290,4.9740+1, 10, 0, 1);
Create3DTextLabel("Казарма", 0x009cffFF, 161.3281,1814.4137,17.6406+1, 10, 0, 1);
Create3DTextLabel("Казарма", 0x009cffFF, 355.3141,2588.6714,16.4858+1, 10, 0, 1);
//Пикапы
vmfk = CreatePickup(1318,23,-2281.9563,2288.4290,4.9740,0);ВМФ вход
svk = CreatePickup(1318,23,161.3281,1814.4137,17.6406,0);СВ вход
vvsk = CreatePickup(1318,23,355.3141,2588.6714,16.4858,0);ВВС вход
vmfkexit = CreatePickup(1318,23,-103.1350,-31.0497,983.8829,5);ВМФ выход
svkexit = CreatePickup(1318,23,-103.1350,-31.0497,983.8829,6);СВ выход
vvskexit = CreatePickup(1318,23,-103.1350,-31.0497,983.8829,7);ВВС выход
PHP:
if(pickupid == vmfk)
{
if(PlayerInfo[playerid][pMember] != 8) return SendClientMessage(playerid,0xFF6600AA, "У Вас нет пропуска в казарму.");
SetPos(playerid,-100.3186,-31.7435,984.4048);
SetPlayerFacingAngle(playerid,180);
SetPlayerInterior(playerid, 1);
SetPlayerVirtualWorld(playerid,5);
}
if(pickupid == svk)
{
if(PlayerInfo[playerid][pMember] != 8) return SendClientMessage(playerid,0xFF6600AA, "У Вас нет пропуска в казарму.");
SetPos(playerid,-100.3186,-31.7435,984.4048);
SetPlayerFacingAngle(playerid,180);
SetPlayerInterior(playerid, 1);
SetPlayerVirtualWorld(playerid,6);
}
if(pickupid == vvsk)
{
if(PlayerInfo[playerid][pMember] != 8) return SendClientMessage(playerid,0xFF6600AA, "У Вас нет пропуска в казарму.");
SetPos(playerid,-100.3186,-31.7435,984.4048);
SetPlayerFacingAngle(playerid,180);
SetPlayerInterior(playerid, 1);
SetPlayerVirtualWorld(playerid,7);
}
if(pickupid == vmfkexit)
{
SetPos(playerid, -2278.3103,2288.3650,4.9661);
SetPlayerFacingAngle(playerid, 92.6417);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
intertest[playerid] = 0;
SetPlayerCheckpoint(playerid,2455.6023,-1706.2034,1013.5078,1.0);
}
if(pickupid == svkexit)
{
SetPos(playerid, 158.8452,1814.3801,17.6406);
SetPlayerFacingAngle(playerid, 92.6417);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
intertest[playerid] = 0;
SetPlayerCheckpoint(playerid,2455.6023,-1706.2034,1013.5078,1.0);
}
if(pickupid == vvskexit)
{
SetPos(playerid, 356.7876,2586.5061,16.4844);
SetPlayerFacingAngle(playerid, 92.6417);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid,0);
intertest[playerid] = 0;
SetPlayerCheckpoint(playerid,2455.6023,-1706.2034,1013.5078,1.0);
}
