Narek
Компетентный
Суть проблемы...хочю удалить гараж с мода ну незнаю как поменять место спавна автомабилья в /fixcar по умличанию автомабиль спавнитсья в гараже! патом нажимаешь на H(Сигнал) и ТП к дому!
Хочю чтобы автомабиль спавнилсья на улице там где надо...мод MYSQL кординаты домов и кординаты спавна машин для дома есть в *базе даных* для каждого дома одельно крч. думаю вы понял! хочю стобы спавна в гараже небыло!!!! очень прошу помочь кстати на сервере можно купить 2 автомабилья(в заметку)! с меня+ всем кто поможет!/ О_оО_оО_оО_оО_о:cf::cf::cf::cf::cf::cf::cf: Мой скаип nareknarek1439 навсяки!
Сама команда
Еше вот ето нашол вроде связано с /fixcar
И вот ето нашол вроде тоже связано с /fixcar
Еше и ето..
Если чтото надо будет пишите
Хочю чтобы автомабиль спавнилсья на улице там где надо...мод MYSQL кординаты домов и кординаты спавна машин для дома есть в *базе даных* для каждого дома одельно крч. думаю вы понял! хочю стобы спавна в гараже небыло!!!! очень прошу помочь кстати на сервере можно купить 2 автомабилья(в заметку)! с меня+ всем кто поможет!/ О_оО_оО_оО_оО_о:cf::cf::cf::cf::cf::cf::cf: Мой скаип nareknarek1439 навсяки!
Сама команда
PHP:
c:fixcar;
{
if(PlayerInfo[playerid][pCash] < 500) return SendClientMessage(playerid, COLOR_RED, "Недостаточно денег!");
if(PlayerInfo[playerid][pPhousekey] == 255) return SCM(playerid, COLOR_GREY, "(ошибка)Вы не имеите дома");
format(stringer, MAX_STR, "{ffffff}1. %s\n2. %s",VehicleNames[PlayerInfo[playerid][pCar]-400],VehicleNames[PlayerInfo[playerid][pCar2]-400]);
ShowPlayerDialog(playerid, 8237, DIALOG_STYLE_LIST,"{FFD300}Выберите автомабиль для спавна",stringer,"Заспавнить","Выход");
return true;
}
PHP:
new house = PlayerInfo[playerid][pPhousekey];
caridhouse[playerid] = AddStaticVehicleEx(PlayerInfo[playerid][pCar], 2485.8762,-2561.1030,2500.8086,360.0000, PlayerInfo[playerid][pVcol1], PlayerInfo[playerid][pVcol2],7200);
LockCar(caridhouse[playerid]);
LinkVehicleToInterior(caridhouse[playerid], 1);
SetVehicleVirtualWorld(caridhouse[playerid], house+50);
Fuell[caridhouse[playerid]] = PlayerInfo[playerid][pFuelcar]+20;
SetVehicleNumberPlate(caridhouse[playerid], PlayerInfo[playerid][pNumbercar]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pKolesocar]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pNitro]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pGidra]);
if(PJ(caridhouse[playerid]))
{
ChangeVehiclePaintjob(caridhouse[playerid], PlayerInfo[playerid][pPokraska]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pSpoiler]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pHood]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pExhaust]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pLamps]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pSideskirt]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pVozdyx]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pBamper1]);
AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pBamper2]);
}
ChangeVehicleColor(caridhouse[playerid], PlayerInfo[playerid][pVcol1],PlayerInfo[playerid][pVcol2]);
}
if(PlayerInfo[playerid][pCar] == 508)
{
caridhouse[playerid] = AddStaticVehicleEx(PlayerInfo[playerid][pCar], PlayerInfo[playerid][CarX],PlayerInfo[playerid][CarY],PlayerInfo[playerid][CarZ],PlayerInfo[playerid][CarC], PlayerInfo[playerid][pVcol1], PlayerInfo[playerid][pVcol2],7200);
LockCar(caridhouse[playerid]);
Fuell[caridhouse[playerid]] = PlayerInfo[playerid][pFuelcar]+20;
SetVehicleNumberPlate(caridhouse[playerid], PlayerInfo[playerid][pNumbercar]);
}
PHP:
new house = PlayerInfo[playerid][pPhousekey];
caridhouse[playerid] = AddStaticVehicleEx(PlayerInfo[playerid][pCar2], 2485.8762,-2561.1030,2500.8086,360.0000 , PlayerInfo[playerid][pVcol1], PlayerInfo[playerid][pVcol2],7200);
PlayerInfo[playerid][pFuelcar] = 100;
Fuell[caridhouse[playerid]] = PlayerInfo[playerid][pFuelcar];
LinkVehicleToInterior(caridhouse[playerid], 1);
SetVehicleVirtualWorld(caridhouse[playerid], house+50);
OnPlayerSaveAccount(playerid);
}
if(PlayerInfo[playerid][pCar2] == 462) return SendClientMessage(playerid,COLOR_GRAD1,"Вы не можете продать мопед");
switch(caren2)
{
case 400:PlayerInfo[playerid][pCash] += 65000;
case 404:PlayerInfo[playerid][pCash] += 50000;
case 436:PlayerInfo[playerid][pCash] += 50000;
case 439:PlayerInfo[playerid][pCash] += 75000;
case 458:PlayerInfo[playerid][pCash] += 60000;
case 466:PlayerInfo[playerid][pCash] += 55000;
case 475:PlayerInfo[playerid][pCash] += 95000;
case 478:PlayerInfo[playerid][pCash] += 50000;
case 479:PlayerInfo[playerid][pCash] += 55000;
case 492:PlayerInfo[playerid][pCash] += 70000;
case 516:PlayerInfo[playerid][pCash] += 70000;
case 517:PlayerInfo[playerid][pCash] += 75000;
case 518:PlayerInfo[playerid][pCash] += 85000;
case 526:PlayerInfo[playerid][pCash] += 55000;
case 527:PlayerInfo[playerid][pCash] += 50000;
case 542:PlayerInfo[playerid][pCash] += 60000;
case 543:PlayerInfo[playerid][pCash] += 50000;
case 546:PlayerInfo[playerid][pCash] += 70000;
case 547:PlayerInfo[playerid][pCash] += 55000;
case 549:PlayerInfo[playerid][pCash] += 60000;
case 567:PlayerInfo[playerid][pCash] += 100000;
case 419:PlayerInfo[playerid][pCash] += 400000;
case 421:PlayerInfo[playerid][pCash] += 415000;
case 445:PlayerInfo[playerid][pCash] += 405000;
case 489:PlayerInfo[playerid][pCash] += 440000;
case 491:PlayerInfo[playerid][pCash] += 400000;
case 533:PlayerInfo[playerid][pCash] += 410000;
case 534:PlayerInfo[playerid][pCash] += 360000;
case 554:PlayerInfo[playerid][pCash] += 420000;
case 555:PlayerInfo[playerid][pCash] += 500000;
case 561:PlayerInfo[playerid][pCash] += 405000;
case 579:PlayerInfo[playerid][pCash] += 465000;
case 580:PlayerInfo[playerid][pCash] += 500000;
case 589:PlayerInfo[playerid][pCash] += 350000;
case 603:PlayerInfo[playerid][pCash] += 400000;
case 418:PlayerInfo[playerid][pCash] += 350000;
case 461:PlayerInfo[playerid][pCash] += 500000;
case 581:PlayerInfo[playerid][pCash] += 500000;
case 586:PlayerInfo[playerid][pCash] += 400000;
case 401:PlayerInfo[playerid][pCash] += 170000;
case 405:PlayerInfo[playerid][pCash] += 200000;
case 412:PlayerInfo[playerid][pCash] += 175000;
case 422:PlayerInfo[playerid][pCash] += 155000;
case 426:PlayerInfo[playerid][pCash] += 210000;
case 467:PlayerInfo[playerid][pCash] += 185000;
case 474:PlayerInfo[playerid][pCash] += 185000;
case 496:PlayerInfo[playerid][pCash] += 240000;
case 507:PlayerInfo[playerid][pCash] += 225000;
case 529:PlayerInfo[playerid][pCash] += 220000;
case 536:PlayerInfo[playerid][pCash] += 200000;
case 540:PlayerInfo[playerid][pCash] += 165000;
case 550:PlayerInfo[playerid][pCash] += 240000;
case 551:PlayerInfo[playerid][pCash] += 240000;
case 566:PlayerInfo[playerid][pCash] += 175000;
case 575:PlayerInfo[playerid][pCash] += 230000;
case 576:PlayerInfo[playerid][pCash] += 175000;
case 585:PlayerInfo[playerid][pCash] += 175000;
case 600:PlayerInfo[playerid][pCash] += 210000;
case 402:PlayerInfo[playerid][pCash] += 1500000;
case 411:PlayerInfo[playerid][pCash] += 1500000;
case 415:PlayerInfo[playerid][pCash] += 1500000;
case 429:PlayerInfo[playerid][pCash] += 1500000;
case 451:PlayerInfo[playerid][pCash] += 2000000;
case 506:PlayerInfo[playerid][pCash] += 1500000;
case 541:PlayerInfo[playerid][pCash] += 2000000;
case 522:PlayerInfo[playerid][pCash] += 1500000;
case 434:PlayerInfo[playerid][pCash] += 1600000;
case 477:PlayerInfo[playerid][pCash] += 950000;
case 480:PlayerInfo[playerid][pCash] += 1000000;
case 535:PlayerInfo[playerid][pCash] += 850000;
case 545:PlayerInfo[playerid][pCash] += 700000;
case 558:PlayerInfo[playerid][pCash] += 850000;
case 559:PlayerInfo[playerid][pCash] += 900000;
case 560:PlayerInfo[playerid][pCash] += 895000;
case 562:PlayerInfo[playerid][pCash] += 900000;
case 565:PlayerInfo[playerid][pCash] += 900000;
case 587:PlayerInfo[playerid][pCash] += 900000;
case 602:PlayerInfo[playerid][pCash] += 800000;
case 521:PlayerInfo[playerid][pCash] += 800000;
case 463:PlayerInfo[playerid][pCash] += 800000;
case 468:PlayerInfo[playerid][pCash] += 700000;
}
PlayerInfo[playerid][pKolesocar] = 0;
PlayerInfo[playerid][pSpoiler] = 0;
PlayerInfo[playerid][pHood] = 0;
PlayerInfo[playerid][pExhaust] = 0;
PlayerInfo[playerid][pLamps] = 0;
PlayerInfo[playerid][pSideskirt] = 0;
PlayerInfo[playerid][pVozdyx] = 0;
PlayerInfo[playerid][pBamper1] = 0;
PlayerInfo[playerid][pBamper2] = 0;
PlayerInfo[playerid][pPokraska] = 255;
PlayerInfo[playerid][pNitro] = 0;
PlayerInfo[playerid][pGidra] = 0;
PlayerInfo[playerid][pNumbercar] = 0;
PHP:
case 10060:
{
if(response)
{
switch(listitem)
{
case 0: PlayerInfo[playerid][pCar] = 409;
case 1: PlayerInfo[playerid][pCar] = 447;
case 2: PlayerInfo[playerid][pCar] = 596;
case 3: PlayerInfo[playerid][pCar] = 470;
case 4: PlayerInfo[playerid][pCar] = 463;
case 5: PlayerInfo[playerid][pCar] = 490;
case 6: PlayerInfo[playerid][pCar] = 471;
case 7: PlayerInfo[playerid][pCar] = 437;
case 8: PlayerInfo[playerid][pCar] = 510;
case 9: PlayerInfo[playerid][pCar] = 487;
case 10: PlayerInfo[playerid][pCar] = 444;
case 11: PlayerInfo[playerid][pCar] = 514;
case 12: PlayerInfo[playerid][pCar] = 568;
case 13: PlayerInfo[playerid][pCar] = 571;
case 14: PlayerInfo[playerid][pCar] = 423;
case 15: PlayerInfo[playerid][pCar] = 483;
case 16: PlayerInfo[playerid][pCar] = 508;
case 17: PlayerInfo[playerid][pCar] = 531;
case 18: PlayerInfo[playerid][pCar] = 573;
case 19: PlayerInfo[playerid][pCar] = 504;
case 20: PlayerInfo[playerid][pCar] = 502;
case 21: PlayerInfo[playerid][pCar] = 503;
}
PlayerInfo[playerid][pDMInections] -= 150;
SCM(playerid, 0x6495EDFF, "Cпасибо за помошь в развитий проекта!");
SCM(playerid, 0x6495EDFF, "Подоидите к дому и впишите (( /fixcar ))!");
}
Последнее редактирование:
