Ilyar001
Ученик
Добрый день, помогите пожалуйста изменить логотип и один текст на Аризоне.
Там стоит стандартное лого, я бы хотел бы поставить свое ,другое. Если нужно еще что то скинуть пишите.
Текс про который я говорил, на статуи рядом со спавном написано "NAZAROV" "SA:MP SCRIPTER", в моде везде искал эту строчку не мог найти.
Нашел вроде мапинг данной статуи, возможно и там есть текст, я не могу найти, помогите пожалуйста, буду блогадарен.
Код:
#define LOGO1 "A"
#define LOGO2 "rizona"
#define LOGO3 "Rain"
Текс про который я говорил, на статуи рядом со спавном написано "NAZAROV" "SA:MP SCRIPTER", в моде везде искал эту строчку не мог найти.
Нашел вроде мапинг данной статуи, возможно и там есть текст, я не могу найти, помогите пожалуйста, буду блогадарен.
Код:
new fgdsag;
fgdsag = CreateDynamicObject(3438, 1128.265747, -1493.177368, 39.036179, 90.000000, 0.000000, 270.000000, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(fgdsag, 0, 6048, "mall_law", "stonemall_law", 0);
fgdsag = CreateDynamicObject(18835, 1127.940918, -1493.222656, 38.845745, 0.000000, 180.000000, 90.000000, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(fgdsag, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0);
fgdsag = CreateDynamicObject(19633, 1128.004395, -1493.167236, 49.287346, 0.000000, 0.000000, 180.000000, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 2
SetDynamicObjectMaterial(fgdsag, 1, 6048, "mall_law", "wolf2", 0);
SetDynamicObjectMaterial(fgdsag, 0, 3603, "bevmans01_la", "sjmlahus25", 0xFFFFFFFF);
fgdsag = CreateDynamicObject(18849, 1128.314209, -1493.275513, 38.977959, 270.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 3
SetDynamicObjectMaterial(fgdsag, 2, 19480, "signsurf", "sign", 0);
SetDynamicObjectMaterial(fgdsag, 1, 19480, "signsurf", "sign", 0);
SetDynamicObjectMaterial(fgdsag, 0, 6048, "mall_law", "stonemall_law", 0);
fgdsag = CreateDynamicObject(3438, 1128.265747, -1493.287476, 39.036179, 46.799999, 71.899986, 130.900070, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(fgdsag, 0, 6048, "mall_law", "stonemall_law", 0);
fgdsag = CreateDynamicObject(18849, 1128.314209, -1493.285522, 38.977959, 270.000000, 0.000000, 180.000000, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 3
SetDynamicObjectMaterial(fgdsag, 2, 19480, "signsurf", "sign", 0);
SetDynamicObjectMaterial(fgdsag, 1, 19480, "signsurf", "sign", 0);
SetDynamicObjectMaterial(fgdsag, 0, 6048, "mall_law", "stonemall_law", 0);
fgdsag = CreateDynamicObject(16101, 1128.214355, -1493.228882, 49.564556, 180.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(fgdsag, 0, 6048, "mall_law", "stonemall_law", 0);
new gfHH;
gfHH = CreateDynamicObject(19736, 1152.970459, -1429.874146, 29.338806, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19736, 1159.170410, -1429.874146, 29.338806, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19741, 1152.969360, -1432.695068, 29.392761, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19736, 1161.780029, -1429.874146, 29.340805, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19741, 1159.169312, -1432.695068, 29.392761, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19741, 1161.778931, -1432.695068, 29.394760, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19741, 1152.969360, -1438.764526, 29.394714, 0.000021, 180.000000, -179.999924, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19741, 1159.169312, -1438.764526, 29.394714, 0.000021, 180.000000, -179.999924, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19741, 1161.778931, -1438.764526, 29.396713, 0.000021, 180.000000, -179.999878, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19736, 1159.170410, -1441.564087, 29.338806, 0.000021, 180.000000, -179.999924, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
gfHH = CreateDynamicObject(19736, 1161.780029, -1441.564087, 29.340805, 0.000021, 180.000000, -179.999878, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(gfHH, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
new asdgsg;
asdgsg = CreateDynamicObject(19736, 1134.370605, -1429.874146, 29.338806, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19736, 1140.570557, -1429.874146, 29.338806, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19736, 1146.770508, -1429.874146, 29.338806, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19741, 1134.369507, -1432.695068, 29.392761, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19741, 1161.778931, -1438.764526, 29.396713, 0.000021, 180.000000, -179.999878, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19741, 1140.569458, -1432.695068, 29.392761, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19741, 1146.769409, -1432.695068, 29.392761, -0.000021, -179.999954, 0.000006, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19741, 1134.369507, -1438.764526, 29.394714, 0.000021, 180.000000, -179.999924, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19741, 1140.569458, -1438.764526, 29.394714, 0.000021, 180.000000, -179.999924, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19741, 1146.769409, -1438.764526, 29.394714, 0.000021, 180.000000, -179.999924, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19736, 1134.420654, -1441.564087, 29.338806, 0.000021, 180.000000, -179.999924, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
asdgsg = CreateDynamicObject(19736, 1140.660400, -1441.564087, 29.338806, 0.000021, 180.000000, -179.999924, -1, -1, -1, STREAMER_OBJECT_SD, 200.0); // 1
SetDynamicObjectMaterial(asdgsg, 0, 10061, "simcondo_sfe", "sl_hiriserail2", 0xFFFFFFFF);
