sanek_kulikov
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Если понравится сделаю /uninvite и /giverank
PHP:
if(strcmp(cmd, "/invite", true) == 0)
{
new para1;
new ftext[32];
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /invite [id]");
para1 = strval(tmp);
if(GetDistanceBetweenPlayers(playerid, para1) < 5.0)
{
if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRang] >= 9)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRang] >= 9) { ftext = "Grove Street"; InviteSkin[para1] = 106; }
else { return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6495EDFF, string);
SetPlayerSkin(para1, InviteSkin[para1]);
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRang] = 1;
PlayerInfo[para1][pJob] = 0;
PlayerInfo[para1][pModel] = InviteSkin[para1];
SetPlayerToTeamColor(para1);
}
}
}
else if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRang] >= 9)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRang] >= 9) { ftext = "The Los Aztecas Gang"; InviteSkin[para1] = 115; }
else { return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6495EDFF, string);
SetPlayerSkin(para1, InviteSkin[para1]);
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRang] = 1;
PlayerInfo[para1][pJob] = 0;
PlayerInfo[para1][pModel] = InviteSkin[para1];
SetPlayerToTeamColor(para1);
}
}
}
else if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRang] >= 9)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRang] >= 9) { ftext = "The Rifa Gang"; InviteSkin[para1] = 174; }
else { return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6495EDFF, string);
SetPlayerSkin(para1, InviteSkin[para1]);
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRang] = 1;
PlayerInfo[para1][pJob] = 0;
PlayerInfo[para1][pModel] = InviteSkin[para1];
SetPlayerToTeamColor(para1);
}
}
}
else if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRang] >= 10)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRang] >= 10) { ftext = "Los Santos Vagos Gang"; InviteSkin[para1] = 110; }
else { return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6495EDFF, string);
SetPlayerSkin(para1, InviteSkin[para1]);
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRang] = 1;
PlayerInfo[para1][pJob] = 0;
PlayerInfo[para1][pModel] = InviteSkin[para1];
SetPlayerToTeamColor(para1);
}
}
}
else if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRang] >= 9)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRang] >= 9) { ftext = "The Ballas Gang"; InviteSkin[para1] = 104; }
else { return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6495EDFF, string);
SetPlayerSkin(para1, InviteSkin[para1]);
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRang] = 1;
PlayerInfo[para1][pJob] = 0;
PlayerInfo[para1][pModel] = InviteSkin[para1];
SetPlayerToTeamColor(para1);
}
}
}
else if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRang] >= 5)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRang] >= 5) { ftext = "Гос. Думу"; InviteSkin[para1] = 57; }
else { return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6495EDFF, string);
SetPlayerSkin(para1, InviteSkin[para1]);
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRang] = 1;
PlayerInfo[para1][pJob] = 0;
PlayerInfo[para1][pModel] = InviteSkin[para1];
SetPlayerToTeamColor(para1);
}
}
}
else if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRang] >= 7)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRang] >= 7) { ftext = "Автошколе"; InviteSkin[para1] = 59; }
else { return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6495EDFF, string);
SetPlayerSkin(para1, InviteSkin[para1]);
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRang] = 1;
PlayerInfo[para1][pJob] = 0;
PlayerInfo[para1][pModel] = InviteSkin[para1];
SetPlayerToTeamColor(para1);
}
}
}
else return SendClientMessage(playerid, COLOR_GREY, "Вы не уполномочены использовать данную команду");
}
else return SendClientMessage(playerid, COLOR_GREY, "Игрок далеко от вас");
}
return true;
}
PHP:
CMD:invite(playerid, params[])
{
new string[100];
new member[100];
if(PlayerInfo[playerid][pLeader] == 0) return true;
if(sscanf(params,"u", params[0])) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /invite [id]");
if(GetDistanceBetweenPlayers(playerid, params[0]) <= 5.0) return SendClientMessage(playerid, COLOR_GREY, "Игрок далеко от вас");
if(PlayerInfo[params[0]][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн!");
if(PlayerInfo[params[0]][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
PlayerInfo[params[0]][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[params[0]][pRang] = 1;
PlayerInfo[params[0]][pJob] = 0;
switch(PlayerInfo[playerid][pMember])
{
case 1: member = "Grove Street";
case 2: member = "The Aztecas";
case 3: member = "The Rifa";
case 4: member = "Vagos Gang";
case 5: member = "The Ballas:";
case 6: member = "Мэрия LS";
case 7: member = "Мэрия SF";
case 8: member = "Мэрия LV";
}
format(string, sizeof(string), "Вы пригласили %s присоединиться к %s!", NAME(params[0]), member);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "Вы были приглашены в %s лидером %s!", member, NAME(playerid));
SendClientMessage(params[0], 0x6495EDFF, string);
return true;
}
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