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Переход в группу "Пользователь"

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/invite

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В этой теме нельзя размещать новые ответы.

sanek_kulikov

Умник
ДО
PHP:
if(strcmp(cmd, "/invite", true) == 0)
	{
		new para1;
		new ftext[32];
		if(IsPlayerConnected(playerid))
		{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp)) return	SendClientMessage(playerid, COLOR_WHITE, "Введите: /invite [id]");
			para1 = strval(tmp);
			if(GetDistanceBetweenPlayers(playerid, para1) < 5.0)
			{
				if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRang] >= 9)
				{
					if(IsPlayerConnected(para1))
					{
						if(para1 != INVALID_PLAYER_ID)
						{
							if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
							if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
							if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
							if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRang] >= 9) { ftext = "Grove Street"; InviteSkin[para1] = 106; }
							else { return true; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
							SendClientMessage(playerid, 0x6495EDFF, string);
							format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
							SendClientMessage(para1, 0x6495EDFF, string);
							SetPlayerSkin(para1, InviteSkin[para1]);
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
							PlayerInfo[para1][pRang] = 1;
							PlayerInfo[para1][pJob] = 0;
							PlayerInfo[para1][pModel] = InviteSkin[para1];
							SetPlayerToTeamColor(para1);
						}
					}
				}
				else if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRang] >= 9)
				{
					if(IsPlayerConnected(para1))
					{
						if(para1 != INVALID_PLAYER_ID)
						{
							if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
							if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
							if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
							if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRang] >= 9) { ftext = "The Los Aztecas Gang"; InviteSkin[para1] = 115; }
							else { return true; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
							SendClientMessage(playerid, 0x6495EDFF, string);
							format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
							SendClientMessage(para1, 0x6495EDFF, string);
							SetPlayerSkin(para1, InviteSkin[para1]);
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
							PlayerInfo[para1][pRang] = 1;
							PlayerInfo[para1][pJob] = 0;
							PlayerInfo[para1][pModel] = InviteSkin[para1];
							SetPlayerToTeamColor(para1);
						}
					}
				}
				else if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRang] >= 9)
				{
					if(IsPlayerConnected(para1))
					{
						if(para1 != INVALID_PLAYER_ID)
						{
							if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
							if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
							if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
							if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRang] >= 9) { ftext = "The Rifa Gang"; InviteSkin[para1] = 174; }
							else { return true; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
							SendClientMessage(playerid, 0x6495EDFF, string);
							format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
							SendClientMessage(para1, 0x6495EDFF, string);
							SetPlayerSkin(para1, InviteSkin[para1]);
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
							PlayerInfo[para1][pRang] = 1;
							PlayerInfo[para1][pJob] = 0;
							PlayerInfo[para1][pModel] = InviteSkin[para1];
							SetPlayerToTeamColor(para1);
						}
					}
				}
				else if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRang] >= 10)
				{
					if(IsPlayerConnected(para1))
					{
						if(para1 != INVALID_PLAYER_ID)
						{
							if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
							if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
							if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
							if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRang] >= 10) { ftext = "Los Santos Vagos Gang"; InviteSkin[para1] = 110; }
							else { return true; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
							SendClientMessage(playerid, 0x6495EDFF, string);
							format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
							SendClientMessage(para1, 0x6495EDFF, string);
							SetPlayerSkin(para1, InviteSkin[para1]);
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
							PlayerInfo[para1][pRang] = 1;
							PlayerInfo[para1][pJob] = 0;
							PlayerInfo[para1][pModel] = InviteSkin[para1];
							SetPlayerToTeamColor(para1);
						}
					}
				}
				else if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRang] >= 9)
				{
					if(IsPlayerConnected(para1))
					{
						if(para1 != INVALID_PLAYER_ID)
						{
							if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
							if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
							if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
							if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRang] >= 9) { ftext = "The Ballas Gang"; InviteSkin[para1] = 104; }
							else { return true; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
							SendClientMessage(playerid, 0x6495EDFF, string);
							format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
							SendClientMessage(para1, 0x6495EDFF, string);
							SetPlayerSkin(para1, InviteSkin[para1]);
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
							PlayerInfo[para1][pRang] = 1;
							PlayerInfo[para1][pJob] = 0;
							PlayerInfo[para1][pModel] = InviteSkin[para1];
							SetPlayerToTeamColor(para1);
						}
					}
				}
				else if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRang] >= 5)
				{
					if(IsPlayerConnected(para1))
					{
						if(para1 != INVALID_PLAYER_ID)
						{
							if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
							if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
							if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
							if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRang] >= 5) { ftext = "Гос. Думу"; InviteSkin[para1] = 57; }
							else { return true; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
							SendClientMessage(playerid, 0x6495EDFF, string);
							format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
							SendClientMessage(para1, 0x6495EDFF, string);
							SetPlayerSkin(para1, InviteSkin[para1]);
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
							PlayerInfo[para1][pRang] = 1;
							PlayerInfo[para1][pJob] = 0;
							PlayerInfo[para1][pModel] = InviteSkin[para1];
							SetPlayerToTeamColor(para1);
						}
					}
				}
				else if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRang] >= 7)
				{
					if(IsPlayerConnected(para1))
					{
						if(para1 != INVALID_PLAYER_ID)
						{
							if(IsPlayerInAnyVehicle(para1)) return SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
							if(PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
							if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн");
							if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRang] >= 7) { ftext = "Автошколе"; InviteSkin[para1] = 59; }
							else { return true; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s", giveplayer, ftext);
							SendClientMessage(playerid, 0x6495EDFF, string);
							format(string, sizeof(string), "Вы были приглашены в %s лидером %s", ftext, sendername);
							SendClientMessage(para1, 0x6495EDFF, string);
							SetPlayerSkin(para1, InviteSkin[para1]);
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
							PlayerInfo[para1][pRang] = 1;
							PlayerInfo[para1][pJob] = 0;
							PlayerInfo[para1][pModel] = InviteSkin[para1];
							SetPlayerToTeamColor(para1);
						}
					}
				}
				else return SendClientMessage(playerid, COLOR_GREY, "Вы не уполномочены использовать данную команду");
			}
			else return SendClientMessage(playerid, COLOR_GREY, "Игрок далеко от вас");
		}
		return true;
	}
ПОСЛЕ
PHP:
CMD:invite(playerid, params[])
{
	new string[100];
	new member[100];
	if(PlayerInfo[playerid][pLeader] == 0) return true;
	if(sscanf(params,"u", params[0])) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /invite [id]");
	if(GetDistanceBetweenPlayers(playerid, params[0]) <= 5.0) return SendClientMessage(playerid, COLOR_GREY, "Игрок далеко от вас");
	if(PlayerInfo[params[0]][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GREY, "У игрока варн!");
	if(PlayerInfo[params[0]][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит!");
	PlayerInfo[params[0]][pMember] = PlayerInfo[playerid][pMember];
	PlayerInfo[params[0]][pRang] = 1;
	PlayerInfo[params[0]][pJob] = 0;
	switch(PlayerInfo[playerid][pMember])
	{
	case 1: member = "Grove Street";
	case 2: member = "The Aztecas";
	case 3: member = "The Rifa";
	case 4: member = "Vagos Gang";
	case 5: member = "The Ballas:";
	case 6: member = "Мэрия LS";
	case 7: member = "Мэрия SF";
	case 8: member = "Мэрия LV";
	}
	format(string, sizeof(string), "Вы пригласили %s присоединиться к %s!", NAME(params[0]), member);
	SendClientMessage(playerid, 0x6495EDFF, string);
	format(string, sizeof(string), "Вы были приглашены в %s лидером %s!", member, NAME(playerid));
	SendClientMessage(params[0], 0x6495EDFF, string);
	return true;
}
Если понравится сделаю /uninvite и /giverank
 
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