Wi$TeR
Умник
У меня в моде есть ВБ, МК, и Атестат. Дак вот, я хочу сделать, чтоб допустим в ГИБДД нельзя было принять без ВБ, МК и Атестата, а в Техникум без МК, в Пожарную Инспекцию без МК и Атестата и т.д.
Кто может подсказать: как?)
Код /invite
Атестат: [pAtestat]
МК:[pMedCard]
ВБ:[pArmBil]
Кто может подсказать: как?)
Код /invite
PHP:
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE,"{ffffff}(( Подсказка: {00ffff}/invite [ID]{ffffff} ))");
new para1;
new ftext[50];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pLeader] == 0)
{
if(PlayerInfo[playerid][pLeader] == 1) { ftext = "ГИБДД"; }
else if(PlayerInfo[playerid][pLeader] == 2) { ftext = "ФСБ"; /*ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }*/}
else if(PlayerInfo[playerid][pLeader] == 3) { ftext = "Армия"; /*ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }*/}
else if(PlayerInfo[playerid][pLeader] == 4) { ftext = "Министр Здравохранение"; /*ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }*/}
else if(PlayerInfo[playerid][pLeader] == 5) { ftext = "La Cosa Nostra"; /*ChosenSkin[para1] = 258; SetPlayerSkin(para1, 258); }*/}
else if(PlayerInfo[playerid][pLeader] == 6) { ftext = "РЖД"; /*ChosenSkin[para1] = 120; SetPlayerSkin(para1, 120); }*/}
else if(PlayerInfo[playerid][pLeader] == 7) { ftext = "Правительство"; /*ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }*/}
else if(PlayerInfo[playerid][pLeader] == 8) { ftext = "Килеры"; /*ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }*/}
else if(PlayerInfo[playerid][pLeader] == 9) { ftext = "Репортеры"; /*ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }*/}
else if(PlayerInfo[playerid][pLeader] == 10) { ftext = "ТМК Форсаж"; /*ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }*/}
else if(PlayerInfo[playerid][pLeader] == 11) { ftext = "Автошкола"; /*ChosenSkin[para1] = 102; SetPlayerSkin(para1, 102); }*/}
else if(PlayerInfo[playerid][pLeader] == 12) { ftext = "Итальяянская мафия"; /*ChosenSkin[para1] = 105; SetPlayerSkin(para1, 105); }*/}
else if(PlayerInfo[playerid][pLeader] == 13) { ftext = "Русская бригада"; /*ChosenSkin[para1] = 108; SetPlayerSkin(para1, 108); }*/}
else if(PlayerInfo[playerid][pLeader] == 14) { ftext = "Пожарная инспекция"; /*ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }*/}
else if(PlayerInfo[playerid][pLeader] == 15) { ftext = "Русская мафия"; /*ChosenSkin[para1] = 174; SetPlayerSkin(para1, 174); }*/}
else if(PlayerInfo[playerid][pLeader] == 16) { ftext = "Гопники"; /*ChosenSkin[para1] = 126; SetPlayerSkin(para1, 126); }*/}
else if(PlayerInfo[playerid][pLeader] == 17) { ftext = "Уличные гонщеки"; /*ChosenSkin[para1] = 248; SetPlayerSkin(para1, 248); }*/}
else if(PlayerInfo[playerid][pLeader] == 18) { ftext = "Прокуратура"; /*ChosenSkin[para1] = 285; SetPlayerSkin(para1, 285); }*/}
else if(PlayerInfo[playerid][pLeader] == 19) { ftext = "Батыревская Братва"; /*ChosenSkin[para1] = 249; SetPlayerSkin(para1, 249); }*/}
else if(PlayerInfo[playerid][pLeader] == 20) { ftext = "УВД"; /*ChosenSkin[para1] = 120; SetPlayerSkin(para1, 120); }*/}
else if(PlayerInfo[playerid][pLeader] == 21) { ftext = "Южная Братва"; /*ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); }*/}
else if(PlayerInfo[playerid][pLeader] == 22) { ftext = "Автобусное предприятие"; /*ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); }*/}
else if(PlayerInfo[playerid][pLeader] == 23) { ftext = "Спецназ"; /*ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); }*/}
else if(PlayerInfo[playerid][pLeader] == 24) { ftext = "Спорцмены"; /*ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); }*/}
else if(PlayerInfo[playerid][pLeader] == 25) { ftext = "Техникум"; /*ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); }*/}
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string),"__________________Пригглашение_________________ \nВас приглашают вступить во фракцию %s\n______________________________________",ftext);
ShowPlayerDialog(para1,657,DIALOG_STYLE_MSGBOX,"Приглашение",string,"Согласен","Отказать");
format(string, sizeof(string), "Игроку %s отправлено приглашение.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
pInvite[para1] = playerid;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "{ff0000}[Ошибка!]{ffffff}: Игрок уже где-то состоит!");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{ff0000}[Ошибка!]{ffffff}: Вам недоступна данная команда!");
}
}
return 1;
}
МК:[pMedCard]
ВБ:[pArmBil]
