sk1m
Дебютант
Помогите как сделать /invite с диалогом или /accept командой , сделайте эту под меня пожалуйста =(
Код:
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "{22ff00}» {bbbbbb}Ââåäèòå{FFFFFF}: /invite [id]");
return true;
}
new para1;
new ftext[50];
para1 = ReturnUser(tmp);
if(CanUninvitePlayer(playerid,para1))
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pLeader] == 0)
{
if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] >= 14) { ftext = "LSPD"; InviteSkin[para1] = 287; }
else if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] >= 7) { ftext = "FBI"; InviteSkin[para1] = 287; }
else if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] >= 15) { ftext = "Army SF"; InviteSkin[para1] = 287; }
else if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Ì×Ñ"; InviteSkin[para1] = 70; }
else if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] >= 9) { ftext = "LCN"; InviteSkin[para1] = 223; }
else if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Yakuza"; InviteSkin[para1] = 120; }
else if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] >= 5) { ftext = "Ìýðèÿ LS"; InviteSkin[para1] = 57; }
else if(PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] >= 5) { ftext = "Ìýðèÿ SF"; InviteSkin[para1] = 171; }
else if(PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pRank] >= 5) { ftext = "Ìýðèÿ LV"; InviteSkin[para1] = 250; }
else if(PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] >= 15) { ftext = "SFPD"; InviteSkin[para1] = 59; }
else if(PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Èíñòðóêòîðû"; InviteSkin[para1] = 102; }
else if(PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pRank] >= 9) { ftext = "The Ballas Gang"; InviteSkin[para1] = 108; }
else if(PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Los Santos Vagos"; InviteSkin[para1] = 111; }
else if(PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Russian Mafia"; InviteSkin[para1] = 106; }
else if(PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Grove Street Gang"; InviteSkin[para1] = 261; }
else if(PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] >= 9) { ftext = "SA News"; InviteSkin[para1] = 115; }
else if(PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Varios Los Aztecas";InviteSkin[para1] = 174; }
else if(PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] >= 9) { ftext = "The Rifa Gang"; InviteSkin[para1] = 287; }
else if(PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pMember] == 19 && PlayerInfo[playerid][pRank] >= 15) { ftext = "Army 51";InviteSkin[para1] = 261;}
else if(PlayerInfo[playerid][pLeader] == 20 || PlayerInfo[playerid][pMember] == 20 && PlayerInfo[playerid][pRank] >= 9) { ftext = "Àãåíñòâî Õèòìàíîâ";InviteSkin[para1] = 294;}
else if(PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] >= 14) { ftext = "LVPD"; InviteSkin[para1] = 29; }
else if(PlayerInfo[playerid][pLeader] == 22 || PlayerInfo[playerid][pMember] == 22 && PlayerInfo[playerid][pRank] >= 4) { ftext = "Êàçèíî Rich"; InviteSkin[para1] = 171; }
else { return true; }
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRank] = 1;
format(string, sizeof(string), "Âû ïðèãëàøåíû â %s ëèäåðîì %s", ftext, sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Âû ïðèãëàñèëè %s ïðèñîåäåíèòüñÿ ê %s.", giveplayer,ftext);
SendClientMessage(playerid, 0x6495EDFF, string);
SetPlayerInterior(para1,5);
ShowMenuForPlayer(ChoseSkin[0],para1);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
PlayerInfo[para1][pJob] = 0;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
SetPlayerVirtualWorld(para1,1);
OnPlayerUpdateRL(para1);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Èãðîê óæå ñîñòîèò â îðãàíèçàöèè");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Êîìàíäà äîñòóïíà òîëüêî ëèäåðàì!");
}
}
return 1;
}
