Доступ к архиву

Переход в группу "Пользователь"

300.00 ₽
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
Быть полноправным участником форума
Нормальное копирование кода
Создавать темы
Скачивать файлы
Доступ к архиву Pawno-Info

/invite, /makeleader.

Статус
В этой теме нельзя размещать новые ответы.

Sasha_Belay

Умник
Вообщем такая проблема. Как сделать так, чтобы можно было принимать игроков, у которых есть бизнес/автомастерская. И ставить на лидерки.
PHP:
if(strcmp(cmd, "/invite", true) == 0)
	{
		new para1;
		new ftext[25];
		new invite[512];
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp)) return	SendClientMessage(playerid, COLOR_GRAD2, "Введите: /invite [id]");
			para1 = ReturnUser(tmp);
			if (PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] == 14)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
					    	if (PlayerInfo[para1][pLevel] < 4) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 4 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
						    if (PlayerInfo[para1][pVoennik] == 0) return 	SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] == 14) { ftext = "LSPD"; InviteSkin[para1] = 280; }
							else { return 1; }
      						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
					}
				}//not connected
 			else if (PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
	        				if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					  		if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
						    if (PlayerInfo[para1][pVoennik] == 0) return 	SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] == 7) { ftext = "ФБР"; InviteSkin[para1] = 286;  }
							else { return 1; }
 							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
  			else if (PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] == 15)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
       						if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					       if (PlayerInfo[para1][pMember] != 0) return 	     SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return    SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] == 15) {  ftext = "Армия: Авианосец"; InviteSkin[para1] = 287;  }
							else { return 1; }
 							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
      				}//not connected
			}
   			else if (PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
       						if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
    					  	if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					         if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] == 7) { ftext = "МЧС"; InviteSkin[para1] = 70;  }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 22 || PlayerInfo[playerid][pMember] == 22 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
					        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			       			if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					         if(PlayerInfo[playerid][pLeader] == 22 || PlayerInfo[playerid][pMember] == 22 && PlayerInfo[playerid][pRank] == 7) { ftext = "МЧС"; InviteSkin[para1] = 70;  }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			              	if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
			        		if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] == 7) { ftext = "ЛКН"; InviteSkin[para1] = 223; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
		else if (PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			      			if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] == 9) { ftext = "Якудза"; InviteSkin[para1] = 120;  }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
 			else if (PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        if (PlayerInfo[para1][pLevel] < 8) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 8 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] == 5) {   ftext = "Мэрия"; InviteSkin[para1] = 57; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] == 4)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] == 4) { ftext = "Casino Rich"; InviteSkin[para1] = 171;  }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
            				if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pRank] == 5) { ftext = "SF NEWS"; InviteSkin[para1] = 250; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] == 14)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
						    if (PlayerInfo[para1][pVoennik] == 0) return SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
					        if(PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] == 14) {  ftext = "SFPD"; InviteSkin[para1] = 286; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
                    		if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11 && PlayerInfo[playerid][pRank] == 7) { ftext = "Инструкторы"; InviteSkin[para1] = 59;  }
   							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}

				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					         if(PlayerInfo[playerid][pLeader] == 12 ||PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pRank] == 9) {  ftext = "The Ballas Gang"; InviteSkin[para1] = 102;  }
					         	else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
							}
				}//not connected
			}
		else if (PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] == 10)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			       if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] == 10) {  ftext = "Los Santos Vagos"; InviteSkin[para1] = 108; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] == 7) {  ftext = "Russian Mafia"; InviteSkin[para1] = 111; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
					        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
 			       			if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] == 9) {  ftext = "Grove Street Gang"; InviteSkin[para1] = 106;  }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
				}//not connected
			}
			}
			else if (PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] == 5) { ftext = "LS NEWS"; InviteSkin[para1] = 261; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
					}
				}//not connected
			else if (PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			       			 if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] == 9) {  ftext = "Varios Los Aztecas"; InviteSkin[para1] = 115; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
                            if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] == 9) {  ftext = "The Rifa Gang";InviteSkin[para1] = 174; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pMember] == 19 && PlayerInfo[playerid][pRank] == 15)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
  						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pMember] == 19 && PlayerInfo[playerid][pRank] == 14) { ftext = "Зона 51"; InviteSkin[para1] = 287;  }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
	   			}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 20 || PlayerInfo[playerid][pMember] == 20 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
          					if(PlayerInfo[playerid][pLeader] == 20 || PlayerInfo[playerid][pMember] == 20 && PlayerInfo[playerid][pRank] == 5) { ftext = "LV NEWS";InviteSkin[para1] = 261;}
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
				else if (PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] == 14)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					if (PlayerInfo[para1][pLevel] < 4) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 4 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
						    if (PlayerInfo[para1][pVoennik] == 0) return SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
          					if(PlayerInfo[playerid][pLeader] == 20 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] == 14) {  ftext = "LVPD"; InviteSkin[para1] = 280;}
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "Вы не уполномочены использовать эту команду!");
			}
			return 1;
				}
			}

/makeleader

PHP:
else if(strcmp(cmd, "/makeleader", true) == 0)
	{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp) && PlayerInfo[playerid][pAdmin] >= 1) return SendClientMessage(playerid, COLOR_WHITE, "::: Введите: /makeleader [id] [Number(1 - 22)]");
			if (dostup[playerid] != 1) return ShowPlayerDialog(playerid,2934,DIALOG_STYLE_INPUT,"Доступ администратора","Введите пароль от административной панели","Ок","Отмена");
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level > 22 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Нельзя меньше 1 или больше 22!"); return 1; }
			GetPlayerName(playerid, sendername, sizeof(sendername));
			if (PlayerInfo[playerid][pAdmin] >= 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
       		            if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
		             	if(PlayerInfo[para1][pPbiskey] != 255) return   SendClientMessage(playerid, COLOR_GRAD1,"Игрок бизнесмен");
		             	if(PlayerInfo[para1][pAvtomas] != 255) return   SendClientMessage(playerid, COLOR_GRAD1,"У игрока мастерская");
           				GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						PlayerInfo[para1][pLeader] = level;
						PlayerInfo[para1][pMember] = level;
						PlayerInfo[para1][pJob] = 0;
						SendClientMessage(para1, COLOR_REDD, "Используйте клавишу 'Быстрый бег' (пробел по умолчанию)");
						SendClientMessage(para1, COLOR_REDD, "Используйте клавишу 'Вверх,вниз' (W,S по умолчанию)");
						format(string, sizeof(string), "Администратор %s назначил вас контролировать данную фракцию", sendername);
						SendClientMessage(para1, 0x6495EDFF, string);
						format(string, sizeof(string), "Вы назначили %s контролировать фракцию номер %d.", giveplayer,level);
						SendClientMessage(playerid, 0x6495EDFF, string);
						SendClientMessage(para1, COLOR_WHITE, "- Заполните заявку на модерацию вашего раздела, на форуме: liverp.4adm.ru");
						SendClientMessage(para1, COLOR_GRAD1, "Если Вы случайно нажали 'Enter' и меню пропало, нажмите 'Enter' еще раз");
						OldSkin[playerid] = GetPlayerSkin(playerid);
						new iniFile = ini_openFile("logs/logi/leaders.ini");
					    if(level == 1){   PlayerInfo[para1][pRank] = 14;	InviteSkin[para1] = 280; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "LSPD" );
					    ini_setString(iniFile, "LSPD",giveplayer); }}
						else if(level == 2) {  PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 286; if(PlayerInfo[para1][pAdmin] <=0) { if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "FBI" ); ini_setString(iniFile, "FBI",giveplayer);}}} //FBI/A
   						else if(level == 3) {  PlayerInfo[para1][pRank] = 15; PlayerInfo[para1][pVoennik] = 1; InviteSkin[para1] = 287; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "ARMY SF" );ini_setString(iniFile, "ARMY SF",giveplayer);}}
						else if(level == 4) { PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 70; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "MEDICS" );ini_setString(iniFile, "MEDICS",giveplayer);}} //Fire/Ambulance
						else if(level == 5) {  PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 223; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "LCN" );ini_setString(iniFile, "LCN",giveplayer);}} //La Cosa Nostra
						else if(level == 6) {  PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 120; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "YAKUZA" );ini_setString(iniFile, "YAKUZA",giveplayer);}} //Yakuza
						else if(level == 7) {  PlayerInfo[para1][pRank] = 6; InviteSkin[para1] = 57; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "MARYA" );ini_setString(iniFile, "MARYA",giveplayer);}}//Мэрия
						else if(level == 8) {  PlayerInfo[para1][pRank] = 5; InviteSkin[para1] = 171; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "KAZINO" );ini_setString(iniFile, "KAZINO",giveplayer);}}//крупте
						else if(level == 9) {  PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 250; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "SFN" );ini_setString(iniFile, "SFN",giveplayer);}} //News Reporters
						else if(level == 10) { PlayerInfo[para1][pRank] = 14; InviteSkin[para1] = 281; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "SFPD" );ini_setString(iniFile, "SFPD",giveplayer);}} //Police Force
						else if(level == 11) { PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 59; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "LICENSERS" );ini_setString(iniFile, "LICENSERS",giveplayer);}} //Driving/Flying School
      					else if(level == 19){   PlayerInfo[para1][pRank] = 15;PlayerInfo[para1][pVoennik] = 2; InviteSkin[para1] = 287; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "ARMY LV" );ini_setString(iniFile, "ARMY LV",giveplayer);}} //рус
					    else if(level == 12){   PlayerInfo[para1][pRank] = 10;	InviteSkin[para1] = 102; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "BALLAS" );ini_setString(iniFile, "BALLAS",giveplayer);}} //<ballas
					    else if(level == 13){   PlayerInfo[para1][pRank] = 10;	InviteSkin[para1] = 108; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "VAGOS" );ini_setString(iniFile, "VAGOS",giveplayer);}}
					    else if(level == 14) {  PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 111; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "RM" );ini_setString(iniFile, "RM",giveplayer);}} //Russian Mafia
					    else if(level == 15){   PlayerInfo[para1][pRank] = 10;	InviteSkin[para1] = 106; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "GROVE" );ini_setString(iniFile, "GROVE",giveplayer);}}
					    else if(level == 16) {  PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 261; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "LSNEWS" );ini_setString(iniFile, "LSNEWS",giveplayer);}} //News Reporte
					    else if(level == 17){   PlayerInfo[para1][pRank] = 10;	InviteSkin[para1] = 115; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "AZTEC" );ini_setString(iniFile, "AZTEC",giveplayer);}}
					    else if(level == 18){   PlayerInfo[para1][pRank] = 10;	InviteSkin[para1] = 174; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "RIFA" );ini_setString(iniFile, "RIFA",giveplayer);}}
					    else if(level == 20) { PlayerInfo[para1][pRank] = 10; InviteSkin[para1] = 261; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "LVNEWS" );ini_setString(iniFile, "LVNEWS",giveplayer);}} //News Reporters
					    else if(level == 21) {  PlayerInfo[para1][pRank] = 14; InviteSkin[para1] = 281; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "LVPD" );ini_setString(iniFile, "LVPD",giveplayer);}} //Police Force
					    else if(level == 22) { PlayerInfo[para1][pRank] = 8; InviteSkin[para1] = 70; if(PlayerInfo[para1][pAdmin] <=0) { ini_removeKey  (iniFile, "MEDICS" );ini_setString(iniFile, "LOS SANTOS MCHS",giveplayer);}} //Fire/Ambulance
					    ini_closeFile(iniFile);
						SetPlayerInterior(para1,5);
						SetPlayerVirtualWorld(para1,1);
						ShowMenuForPlayer(ChoseSkin,para1);
						new rand = random(sizeof(gInviteSpawns));
						SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
						SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
						SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
						SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
						TogglePlayerControllable(para1, 0);
					    SelectChar[para1] = 255;
					    SelectCharID[para1] = PlayerInfo[para1][pMember];
					    SelectCharPlace[para1] = 1;
					    PlayerInfo[para1][pModel] = InviteSkin[para1];
	        			SetPlayerArmourAC(para1,0);
	        			SetPlayerHealthAC(para1,100);
	        			PlayerInfo[para1][pHP] =100;
	        		    SetPlayerSkin(para1, InviteSkin[para1]);
        				format(string, 256, " * %s makeleader %s fract %d.", sendername, giveplayer, level);
						AdmLog(string);
						OnPlayerUpdateRL(playerid);
					}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет прав использовать данную команду");
			}
		return 1;
	}
 
Последнее редактирование:
Статус
В этой теме нельзя размещать новые ответы.
Сверху Снизу