Vladuxa_Faustin
Дебютант
помогите пожалуйста.
Что бы при написание /invite
Если челоек далеко то писал что он не в зоне.
А самому игроку выпадало окно о приглашение(это если он в зоне)
Что бы при написание /invite
Если челоек далеко то писал что он не в зоне.
А самому игроку выпадало окно о приглашение(это если он в зоне)
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Raven: /invite [playerid/PartOfName]");
return 1;
}
new para1;
new ftext[50];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pLeader] == 0)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "SAPD"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "МЧС"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "La Cosa Nostra"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 258); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 120; SetPlayerSkin(para1, 120); }
else if(PlayerInfo[playerid][pLeader] == 7) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Мэрия"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Репортеры"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Лицензеры"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 11; gTeam[para1] = 11; ftext = "The Ballas Gang"; ChosenSkin[para1] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Grove Street Gang"; ChosenSkin[para1] = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 13; gTeam[para1] = 13; ftext = "Los Santos Vagos Gang"; ChosenSkin[para1] = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 14; gTeam[para1] = 14; ftext = "El Coronos Gang"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "LS Rifa Gang"; ChosenSkin[para1] = 174; SetPlayerSkin(para1, 174); }
else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Russian Mafia"; ChosenSkin[para1] = 126; SetPlayerSkin(para1, 126); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("Raven: %s принят лидером %s в организацию %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "Вы были приняты лидером %s в организацию %s.", sendername, ftext);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "Вы приняли %s в свою организацию.(%s).", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = GetPlayerFaction(para1);
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pChar] = ChosenSkin[para1];
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Игрок уже состоит в организации");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Команда доступна только лидерам!");
}
}
return 1;
}
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Raven: /invite [playerid/PartOfName]");
return 1;
}
new para1;
new ftext[50];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pLeader] == 0)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "SAPD"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "МЧС"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "La Cosa Nostra"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 258); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 120; SetPlayerSkin(para1, 120); }
else if(PlayerInfo[playerid][pLeader] == 7) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Мэрия"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Репортеры"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Лицензеры"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 11; gTeam[para1] = 11; ftext = "The Ballas Gang"; ChosenSkin[para1] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Grove Street Gang"; ChosenSkin[para1] = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 13; gTeam[para1] = 13; ftext = "Los Santos Vagos Gang"; ChosenSkin[para1] = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 14; gTeam[para1] = 14; ftext = "El Coronos Gang"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "LS Rifa Gang"; ChosenSkin[para1] = 174; SetPlayerSkin(para1, 174); }
else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Russian Mafia"; ChosenSkin[para1] = 126; SetPlayerSkin(para1, 126); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("Raven: %s принят лидером %s в организацию %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "Вы были приняты лидером %s в организацию %s.", sendername, ftext);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "Вы приняли %s в свою организацию.(%s).", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = GetPlayerFaction(para1);
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pChar] = ChosenSkin[para1];
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Игрок уже состоит в организации");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Команда доступна только лидерам!");
}
}
return 1;
}
