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Переход в группу "Пользователь"

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/Invite & GangZone

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BloodLord

Ученик
Вообщем у меня проблема с приемом во фракции.Суть:При выборе скина если пригласить как минимум 3 человека то они появляются в одном и том же интерьере и стоят друг на друге.
PHP:
if(strcmp(cmd, "/invite", true) == 0)
	{
		new para1;
		new ftext[25];
		new invite[512];
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp)) return	SendClientMessage(playerid, COLOR_GRAD2, "Введите: /invite [id]");
			para1 = ReturnUser(tmp);
			if (PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] == 14)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
					    	if (PlayerInfo[para1][pLevel] < 4) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 4 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
						    if (PlayerInfo[para1][pVoennik] == 0) return 	SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] == 14) { ftext = "LSPD"; InviteSkin[para1] = 280; }
							else { return 1; }
      						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
					}
				}//not connected
				else if (PlayerInfo[playerid][pLeader] == 25 || PlayerInfo[playerid][pMember] == 25 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
	        				if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
	        				//if (PlayerInfo[para1][pMedCard] == 0 ) return   SendClientMessage(playerid, COLOR_GREY, "У игрока нет Мед.карты!");
	        				//if(PlayerInfo[para1][pHs] == 1) return SendClientMessage(playerid, COLOR_GRAD2, "Житель состоит в Чёрном списке");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		//if (PlayerInfo[para1][pProp] == 0) return   SendClientMessage(playerid, COLOR_GREY, "Игрок не прописан");
					  		if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
						    //if (PlayerInfo[para1][pVoennik] == 0) return 	SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 24 || PlayerInfo[playerid][pMember] == 24 && PlayerInfo[playerid][pRank] == 5) { ftext = "Казино 4 Дракона"; InviteSkin[para1] = 171;  }
							else { return 1; }
 							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 24 || PlayerInfo[playerid][pMember] == 24 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
	        				if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
	        				//if (PlayerInfo[para1][pMedCard] == 0 ) return   SendClientMessage(playerid, COLOR_GREY, "У игрока нет Мед.карты!");
	        				//if(PlayerInfo[para1][pHs] == 1) return SendClientMessage(playerid, COLOR_GRAD2, "Житель состоит в Чёрном списке");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		//if (PlayerInfo[para1][pProp] == 0) return   SendClientMessage(playerid, COLOR_GREY, "Игрок не прописан");
					  		if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
						    //if (PlayerInfo[para1][pVoennik] == 0) return 	SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 24 || PlayerInfo[playerid][pMember] == 24 && PlayerInfo[playerid][pRank] == 5) { ftext = "Казино Калигула"; InviteSkin[para1] = 171;  }
							else { return 1; }
 							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
   else if (PlayerInfo[playerid][pLeader] == 26 || PlayerInfo[playerid][pMember] == 26 && PlayerInfo[playerid][pRank] >= 14)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
	        				if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
	        				//if (PlayerInfo[para1][pMedCard] == 0 ) return   SendClientMessage(playerid, COLOR_GREY, "У игрока нет Мед.карты!");
	        				//if(PlayerInfo[para1][pHs] == 1) return SendClientMessage(playerid, COLOR_GRAD2, "Житель состоит в Чёрном списке");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		//if (PlayerInfo[para1][pProp] == 0) return   SendClientMessage(playerid, COLOR_GREY, "Игрок не прописан");
					  		//if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
						    //if (PlayerInfo[para1][pVoennik] == 0) return 	SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 26 || PlayerInfo[playerid][pMember] == 29 && PlayerInfo[playerid][pRank] == 16) { ftext = "Армия эдвартс"; InviteSkin[para1] = 171;  }
							else { return 1; }
 							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
    else if (PlayerInfo[playerid][pLeader] == 23 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] == 23)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
	        				if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					  		if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 23 || PlayerInfo[playerid][pMember] == 23 && PlayerInfo[playerid][pRank] == 7) { ftext = "The Bike gang"; InviteSkin[para1] = 286;  }
							else { return 1; }
 							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
 			else if (PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
	        				if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					  		if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
						    if (PlayerInfo[para1][pVoennik] == 0) return 	SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] == 7) { ftext = "ФБР"; InviteSkin[para1] = 286;  }
							else { return 1; }
 							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
  			else if (PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] == 15)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
       						if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					       if (PlayerInfo[para1][pMember] != 0) return 	     SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return    SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] == 15) {  ftext = "Армия: Авианосец"; InviteSkin[para1] = 287;  }
							else { return 1; }
 							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
      				}//not connected
			}
   			else if (PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
       						if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
    					  	if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					         if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] == 7) { ftext = "МЧС"; InviteSkin[para1] = 70;  }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 22 || PlayerInfo[playerid][pMember] == 22 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
					        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			       			if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					         if(PlayerInfo[playerid][pLeader] == 22 || PlayerInfo[playerid][pMember] == 22 && PlayerInfo[playerid][pRank] == 7) { ftext = "МЧС"; InviteSkin[para1] = 70;  }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			              	if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
			        		if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] == 7) { ftext = "ЛКН"; InviteSkin[para1] = 223; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
		else if (PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			      			if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] == 9) { ftext = "Якудза"; InviteSkin[para1] = 120;  }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
 			else if (PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        if (PlayerInfo[para1][pLevel] < 8) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 8 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] == 5) {   ftext = "Мэрия"; InviteSkin[para1] = 57; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] == 4)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] == 4) { ftext = "Casino Rich"; InviteSkin[para1] = 171;  }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
            				if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pRank] == 5) { ftext = "SF NEWS"; InviteSkin[para1] = 250; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] == 14)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
						    if (PlayerInfo[para1][pVoennik] == 0) return SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
					        if(PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] == 14) {  ftext = "SFPD"; InviteSkin[para1] = 286; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
                    		if (PlayerInfo[para1][pLevel] < 3) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 3 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					        if(PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11 && PlayerInfo[playerid][pRank] == 7) { ftext = "Инструкторы"; InviteSkin[para1] = 59;  }
   							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}

				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
					         if(PlayerInfo[playerid][pLeader] == 12 ||PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pRank] == 9) {  ftext = "The Ballas Gang"; InviteSkin[para1] = 102;  }
					         	else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
							}
				}//not connected
			}
		else if (PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] == 10)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			       if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] == 10) {  ftext = "Los Santos Vagos"; InviteSkin[para1] = 108; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] == 7)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        if (PlayerInfo[para1][pLevel] < 5) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 5 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] == 7) {  ftext = "Russian Mafia"; InviteSkin[para1] = 111; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
					        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
 			       			if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] == 9) {  ftext = "Grove Street Gang"; InviteSkin[para1] = 106;  }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
				}//not connected
			}
			}
			else if (PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        		if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] == 5) { ftext = "LS NEWS"; InviteSkin[para1] = 261; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
					}
				}//not connected
			else if (PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			       			 if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
			        		if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] == 9) {  ftext = "Varios Los Aztecas"; InviteSkin[para1] = 115; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] == 9)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
                            if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] == 9) {  ftext = "The Rifa Gang";InviteSkin[para1] = 174; }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pMember] == 19 && PlayerInfo[playerid][pRank] == 15)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
  						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
                            if(PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pMember] == 19 && PlayerInfo[playerid][pRank] == 14) { ftext = "Зона 51"; InviteSkin[para1] = 287;  }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
	   			}
				}//not connected
			}
			else if (PlayerInfo[playerid][pLeader] == 20 || PlayerInfo[playerid][pMember] == 20 && PlayerInfo[playerid][pRank] == 5)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					if (PlayerInfo[para1][pLevel] < 2) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 2 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
          					if(PlayerInfo[playerid][pLeader] == 20 || PlayerInfo[playerid][pMember] == 20 && PlayerInfo[playerid][pRank] == 5) { ftext = "LV NEWS";InviteSkin[para1] = 261;}
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
				else if (PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] == 14)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			        if (PlayerInfo[para1][pPbiskey] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок бизнесмен!");
			        		if (PlayerInfo[para1][pAvtomas] !=255) return   SendClientMessage(playerid, COLOR_GREY, "Игрок владеет автомастерской!");
			        if(IsPlayerInAnyVehicle(para1)) return  SendClientMessage(playerid, COLOR_GREY, "Игрок в машине!");
					if (PlayerInfo[para1][pLevel] < 4) return   SendClientMessage(playerid, COLOR_GREY, "Приём возможен с 4 lvl");
						    if (PlayerInfo[para1][pMember] != 0) return SendClientMessage(playerid, COLOR_GREY, "Игрок уже где то состоит");
    						if(PlayerInfo[para1][pWarns] >= 1) return SendClientMessage(playerid, COLOR_GRAD1,"У игрока Warn.");
						    if (PlayerInfo[para1][pVoennik] == 0) return SendClientMessage(playerid, COLOR_GREY, "Человек не служил в армии");
          					if(PlayerInfo[playerid][pLeader] == 20 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] == 14) {  ftext = "LVPD"; InviteSkin[para1] = 280;}
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							InviteOffer[para1] = PlayerInfo[playerid][pMember];
							format(string, sizeof(string), "Вы пригласили %s присоеденится к %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_BLUE, string);
							format(invite,sizeof(invite), "%s приглашает Вас присоедениться к %s\n- Вы согласны?", sendername,ftext);
						   	ShowPlayerDialog(para1,76,DIALOG_STYLE_MSGBOX,"Приглашение",invite, "Да", "Нет");
						}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "Вы не уполномочены использовать эту команду!");
			}
			return 1;
				}
			}
 
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