Taras_Matushak
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Экстерьер казармы | С заменой текстур
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Всем привет.
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Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
pawno
new wall = CreateObject(19456, 153.20894, 1906.13770, 19.70090, 0.00000, 0.00000, 0.00000);
SetObjectMaterial (wall,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall1 = CreateObject(19456, 148.36186, 1901.46448, 19.70090, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall1,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall2 = CreateObject(19456, 143.49860, 1905.95557, 19.70090, 0.00000, 0.00000, 0.00000);
SetObjectMaterial (wall2,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall3 = CreateObject(19410, 148.35849, 1910.71265, 19.70090, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall3,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall4 = CreateObject(19364, 151.56999, 1910.71265, 19.70090, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall4,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall5 = CreateObject(19364, 145.14999, 1910.71265, 19.70090, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall5,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall7 = CreateObject(1800, 147.22713, 1909.72839, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall7,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall8 = CreateObject(1800, 154.09622, 1909.70557, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall8,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall9 = CreateObject(1800, 147.30127, 1907.54919, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall9,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall10 = CreateObject(1800, 147.31117, 1903.16724, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall10,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall11 = CreateObject(1800, 154.11382, 1907.56580, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall11,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall12 = CreateObject(1800, 147.27370, 1905.31519, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall12,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall13 = CreateObject(1800, 154.07840, 1905.41211, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall13,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall14 = CreateObject(1800, 147.27370, 1905.31519, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall14,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall15 = CreateObject(1800, 154.07703, 1903.25439, 17.92580, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall15,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall16 = CreateObject(1800, 147.27374, 1905.31519, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall16,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall17 = CreateObject(1800, 147.30118, 1907.55164, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall17,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall18 = CreateObject(1800, 147.22707, 1909.72070, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall18,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall19 = CreateObject(1800, 154.09621, 1909.70557, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall19,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall20 = CreateObject(1800, 154.11380, 1907.56580, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall20,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall21 = CreateObject(1800, 154.07840, 1905.41211, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall21,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall22 = CreateObject(1800, 154.07700, 1903.25439, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall22,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall23 = CreateObject(2280, 149.92760, 1902.04614, 19.61850, 0.00000, 0.00000, 180.00000);
SetObjectMaterial (wall23,0,2611,"police_props_un","USAflag",0);
new wall24 = CreateObject(2280, 146.98289, 1902.04639, 19.61850, 0.00000, 0.00000, 180.00000);
SetObjectMaterial (wall24,0,2611,"police_props_un","CJ_gunbook1",0);
new wall25 = CreateObject(1800, 147.3111, 1903.1672, 18.8808, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall25,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall26 = CreateObject(19454, 148.3408, 1902.2653, 22.2566, 0.00000, -135.00000, 90.00000);
SetObjectMaterial (wall26,0,9055,"chinatownmall","ctmall02_64",0);
new wall27 = CreateObject(19454, 143.92590, 1905.93164, 22.05460, 0.00000, -145.00000, 0.00000);
SetObjectMaterial (wall27,0,9055,"chinatownmall","ctmall02_64",0);
new wall28 = CreateObject(19454, 152.61031, 1905.91504, 22.05460, 0.00000, -45.00000, 0.00000);
SetObjectMaterial (wall28,0,9055,"chinatownmall","ctmall02_64",0);
new wall29 = CreateObject(19454, 148.39841, 1909.59460, 22.58660, 0.00000, -45.00000, 90.00000);
SetObjectMaterial (wall29,0,9055,"chinatownmall","ctmall02_64",0);
new wall30 = CreateObject(19377, 148.3080, 1905.5023, 22.3322, 0.00000, 90.00000, 90.00000);
SetObjectMaterial (wall30,0,9055,"chinatownmall","ctmall02_64",0);
new wall31 = CreateObject(1569, 147.68886, 1901.50183, 17.96526, 0.00000, 0.00000, 0.00000);
SetObjectMaterial (wall31,0,16064,"des_stownstrip2","alleydoor3",0);
SetObjectMaterial (wall,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall1 = CreateObject(19456, 148.36186, 1901.46448, 19.70090, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall1,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall2 = CreateObject(19456, 143.49860, 1905.95557, 19.70090, 0.00000, 0.00000, 0.00000);
SetObjectMaterial (wall2,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall3 = CreateObject(19410, 148.35849, 1910.71265, 19.70090, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall3,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall4 = CreateObject(19364, 151.56999, 1910.71265, 19.70090, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall4,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall5 = CreateObject(19364, 145.14999, 1910.71265, 19.70090, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall5,0,8060,"vgsswarehse02","airportmetalwall256",0);
new wall7 = CreateObject(1800, 147.22713, 1909.72839, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall7,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall8 = CreateObject(1800, 154.09622, 1909.70557, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall8,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall9 = CreateObject(1800, 147.30127, 1907.54919, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall9,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall10 = CreateObject(1800, 147.31117, 1903.16724, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall10,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall11 = CreateObject(1800, 154.11382, 1907.56580, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall11,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall12 = CreateObject(1800, 147.27370, 1905.31519, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall12,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall13 = CreateObject(1800, 154.07840, 1905.41211, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall13,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall14 = CreateObject(1800, 147.27370, 1905.31519, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall14,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall15 = CreateObject(1800, 154.07703, 1903.25439, 17.92580, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall15,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall16 = CreateObject(1800, 147.27374, 1905.31519, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall16,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall17 = CreateObject(1800, 147.30118, 1907.55164, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall17,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall18 = CreateObject(1800, 147.22707, 1909.72070, 17.92584, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall18,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall19 = CreateObject(1800, 154.09621, 1909.70557, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall19,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall20 = CreateObject(1800, 154.11380, 1907.56580, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall20,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall21 = CreateObject(1800, 154.07840, 1905.41211, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall21,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall22 = CreateObject(1800, 154.07700, 1903.25439, 18.88080, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall22,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall23 = CreateObject(2280, 149.92760, 1902.04614, 19.61850, 0.00000, 0.00000, 180.00000);
SetObjectMaterial (wall23,0,2611,"police_props_un","USAflag",0);
new wall24 = CreateObject(2280, 146.98289, 1902.04639, 19.61850, 0.00000, 0.00000, 180.00000);
SetObjectMaterial (wall24,0,2611,"police_props_un","CJ_gunbook1",0);
new wall25 = CreateObject(1800, 147.3111, 1903.1672, 18.8808, 0.00000, 0.00000, 90.00000);
SetObjectMaterial (wall25,0,2611,"police_props_un","BLUE_FABRIC",0);
new wall26 = CreateObject(19454, 148.3408, 1902.2653, 22.2566, 0.00000, -135.00000, 90.00000);
SetObjectMaterial (wall26,0,9055,"chinatownmall","ctmall02_64",0);
new wall27 = CreateObject(19454, 143.92590, 1905.93164, 22.05460, 0.00000, -145.00000, 0.00000);
SetObjectMaterial (wall27,0,9055,"chinatownmall","ctmall02_64",0);
new wall28 = CreateObject(19454, 152.61031, 1905.91504, 22.05460, 0.00000, -45.00000, 0.00000);
SetObjectMaterial (wall28,0,9055,"chinatownmall","ctmall02_64",0);
new wall29 = CreateObject(19454, 148.39841, 1909.59460, 22.58660, 0.00000, -45.00000, 90.00000);
SetObjectMaterial (wall29,0,9055,"chinatownmall","ctmall02_64",0);
new wall30 = CreateObject(19377, 148.3080, 1905.5023, 22.3322, 0.00000, 90.00000, 90.00000);
SetObjectMaterial (wall30,0,9055,"chinatownmall","ctmall02_64",0);
new wall31 = CreateObject(1569, 147.68886, 1901.50183, 17.96526, 0.00000, 0.00000, 0.00000);
SetObjectMaterial (wall31,0,16064,"des_stownstrip2","alleydoor3",0);
Последнее редактирование модератором:
