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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Доступ к архиву Pawno-Info

/giverank - со сменой скина.

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SqlLite

Ученик
Привет всем, вот решил написать /giverank со смной скина.
Может кому пригодится.P.S. Оносва комманды с обычного GF...
​


Теперь ищем в моде > if(strcmp(cmd, "/giverank", true) == 0) и заменяем всю комманду на нашу.

PHP:
    if(strcmp(cmd, "/giverank", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_WHITE, "{ffffff}• Используйте: {008000}/giverank {ffffff}[ид игрока] [ранг]");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
            if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_RED, "• Недопустиное значение ранга!"); return 1; }
			if(PlayerInfo[playerid][pLeader] == 0 && PlayerInfo[para1][pMember] != 0)
			{
			    SendClientMessage(playerid, COLOR_GRAD2, "• Доступ запрещен!");
				return 1;
			}
			if (PlayerInfo[playerid][pLeader] >= 1)
			{
				if(IsPlayerConnected(para1))
				{
					if(para1 != INVALID_PLAYER_ID)
					{
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pRank] = level;
						format(string, sizeof(string), "• Вы были повышены/понижены лидером %s(Rank:%d)", sendername,level);
						format(string, sizeof(string), "• Вы повысили/понизили %s(Rank:%d)", giveplayer,level);
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
//--------------------------------------Ранги и Скины ЛСПД----------------------
						if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
						{
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 282; SetPlayerSkin(para1, 282); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 288; SetPlayerSkin(para1, 288); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 267; SetPlayerSkin(para1, 267); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 265; SetPlayerSkin(para1, 265); }
						}
//---------------------------------------Ранги и скины ФБР----------------------
						if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
						{
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 285; SetPlayerSkin(para1, 285); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 285; SetPlayerSkin(para1, 285); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 286; SetPlayerSkin(para1, 286); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 286; SetPlayerSkin(para1, 286); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 164; SetPlayerSkin(para1, 164); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 163; SetPlayerSkin(para1, 163); }
						}
//--------------------------------------Ранги и скины Армии---------------------
						if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
						{
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
						}
//------------------------------------------РАнги и скины МЧС-------------------
						if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
						{
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 70; SetPlayerSkin(para1, 70); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 274; SetPlayerSkin(para1, 274); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 274; SetPlayerSkin(para1, 274); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 275; SetPlayerSkin(para1, 275); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 275; SetPlayerSkin(para1, 275); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 276; SetPlayerSkin(para1, 276); }
						}
//------------------------------------------Ранги и скины Инструторов-----------
						if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
						{
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 60; SetPlayerSkin(para1, 60); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 240; SetPlayerSkin(para1, 240); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 189; SetPlayerSkin(para1, 189); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 171; SetPlayerSkin(para1, 171); }
						}
//------------------------------------------------------Ранги и скины Хитов-----
						if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
						{
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 165; SetPlayerSkin(para1, 165); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 165; SetPlayerSkin(para1, 165); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 294; SetPlayerSkin(para1, 294); }
						}
//------------------------------------------------------Ранги и скины LCN-------
						if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
						{
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 258; SetPlayerSkin(para1, 258); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 98; SetPlayerSkin(para1, 98); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 46; SetPlayerSkin(para1, 46); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 126; SetPlayerSkin(para1, 126); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 223; SetPlayerSkin(para1, 223); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 113; SetPlayerSkin(para1, 113); }
						}
//------------------------------------------------------Ранги и скины Якудза----
						if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
						{
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 121; SetPlayerSkin(para1, 121); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 118; SetPlayerSkin(para1, 118); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 122; SetPlayerSkin(para1, 122); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 186; SetPlayerSkin(para1, 186); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
						  }
//------------------------------------------ранги и скины репортёров------------
					     if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
						 {
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 290; SetPlayerSkin(para1, 290); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 250; SetPlayerSkin(para1, 250); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 296; SetPlayerSkin(para1, 296); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 295; SetPlayerSkin(para1, 295); }
						 }
//-------------------------------ранги и скины мерии----------------------------
					     if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
						 {
								if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 17; SetPlayerSkin(para1, 17); }
								else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 57; SetPlayerSkin(para1, 57); }
								else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
								else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 156; SetPlayerSkin(para1, 156); }
								else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
								else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147);
							}

						}
                    }
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE, "* Ты не авторизован для использования этой команды!");
			}
		}
		return 1;
	}
p.s.s. Скины заменяйте на свои.
Автор: SqlLite
Кому не жалко ставим +гг
 
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