agro44
Умник
Выложу небольшой маппинг гаражей. Только нужно будет создать систему. Под землёй интерьер гаража.
87 Объектов Уже переведённые в CreateDynamicObject
87 Объектов Уже переведённые в CreateDynamicObject
CreateDynamicObject(4199,1522.6999500,-1004.4000200,25.0000000,0.0000000,0.0000000,339.9900000); //object(garages1_lan) (2)
CreateDynamicObject(4199,1542.5000000,-999.0000000,25.2000000,0.0000000,0.0000000,271.9990000); //object(garages1_lan) (3)
CreateDynamicObject(4199,1573.5000000,-996.5999800,25.0000000,0.0000000,0.0000000,277.1500000); //object(garages1_lan) (4)
CreateDynamicObject(4199,1603.5000000,-990.7000100,25.0000000,0.0000000,0.0000000,285.1470000); //object(garages1_lan) (5)
CreateDynamicObject(4199,1693.0000000,-988.5000000,25.2000000,0.0000000,0.0000000,265.1450000); //object(garages1_lan) (6)
CreateDynamicObject(4199,1724.0000000,-992.5999800,25.0000000,0.0000000,0.0000000,259.1440000); //object(garages1_lan) (7)
CreateDynamicObject(4199,1754.6999500,-999.2000100,25.2000000,0.0000000,0.0000000,257.1400000); //object(garages1_lan) (8)
CreateDynamicObject(4199,1785.5000000,-1006.7000100,25.2000000,0.0000000,0.0000000,255.1350000); //object(garages1_lan) (9)
CreateDynamicObject(4199,1811.5000000,-1026.1999500,25.2000000,0.0000000,0.0000000,211.1300000); //object(garages1_lan) (10)
CreateDynamicObject(4199,1820.5999800,-1058.5000000,25.2000000,0.0000000,0.0000000,181.1300000); //object(garages1_lan) (11)
CreateDynamicObject(4199,1797.4000200,-1100.1999500,25.2000000,0.0000000,0.0000000,91.1260000); //object(garages1_lan) (12)
CreateDynamicObject(4199,1765.6999500,-1099.9000200,25.1000000,0.0000000,0.0000000,89.1210000); //object(garages1_lan) (13)
CreateDynamicObject(4199,1734.4000200,-1099.4000200,25.1000000,0.0000000,0.0000000,89.1160000); //object(garages1_lan) (14)
CreateDynamicObject(4199,1701.5999800,-1099.4000200,25.0000000,0.0000000,0.0000000,89.1160000); //object(garages1_lan) (15)
CreateDynamicObject(1215,1535.1999500,-1005.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateDynamicObject(1215,1523.6992200,-1020.5000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
CreateDynamicObject(1215,1526.0996100,-1013.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
CreateDynamicObject(1215,1528.7998000,-1006.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
CreateDynamicObject(1215,1574.5000000,-1002.7999900,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
CreateDynamicObject(1215,1542.8994100,-1005.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
CreateDynamicObject(1215,1550.7998000,-1004.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
CreateDynamicObject(1215,1558.5996100,-1004.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
CreateDynamicObject(1215,1566.6992200,-1003.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
CreateDynamicObject(1215,1700.4000200,-995.2999900,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
CreateDynamicObject(1215,1582.0996100,-1001.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
CreateDynamicObject(1215,1590.0000000,-1000.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
CreateDynamicObject(1215,1597.7998000,-998.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
CreateDynamicObject(1215,1605.3994100,-996.6992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
CreateDynamicObject(1215,1612.7998000,-994.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
CreateDynamicObject(1215,1619.7998000,-993.0996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
CreateDynamicObject(1215,1677.5000000,-993.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
CreateDynamicObject(1215,1685.0996100,-994.0996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
CreateDynamicObject(1215,1692.5996100,-994.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
CreateDynamicObject(1215,1707.4000200,-996.0999800,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20)
CreateDynamicObject(1215,1715.3000500,-997.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
CreateDynamicObject(1215,1722.8000500,-999.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
CreateDynamicObject(1215,1776.5999800,-1010.5999800,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
CreateDynamicObject(1215,1730.5996100,-1000.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
CreateDynamicObject(1215,1737.7998000,-1002.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (25)
CreateDynamicObject(1215,1746.0000000,-1003.6992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (26)
CreateDynamicObject(1215,1753.5000000,-1005.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (27)
CreateDynamicObject(1215,1761.0000000,-1006.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (28)
CreateDynamicObject(1215,1810.1999500,-1036.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (29)
CreateDynamicObject(1215,1768.6992200,-1008.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (30)
CreateDynamicObject(1215,1784.0996100,-1013.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (31)
CreateDynamicObject(1215,1791.5999800,-1014.7999900,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (32)
CreateDynamicObject(1215,1798.3994100,-1016.5996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (33)
CreateDynamicObject(1215,1802.2998000,-1023.0996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (34)
CreateDynamicObject(1215,1806.2998000,-1029.5996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (35)
CreateDynamicObject(1215,1814.1999500,-1051.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (36)
CreateDynamicObject(1215,1813.5000000,-1043.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (37)
CreateDynamicObject(1215,1814.5000000,-1058.8000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
CreateDynamicObject(1215,1814.6999500,-1066.4000200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (39)
CreateDynamicObject(1215,1814.5000000,-1073.6999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (40)
CreateDynamicObject(1215,1812.0999800,-1093.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (41)
CreateDynamicObject(1215,1804.5999800,-1094.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (42)
CreateDynamicObject(1215,1796.9000200,-1094.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (43)
CreateDynamicObject(1215,1781.8000500,-1093.8000500,23.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (44)
CreateDynamicObject(1215,1773.4000200,-1093.5000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (45)
CreateDynamicObject(1215,1765.5999800,-1093.8000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (46)
CreateDynamicObject(1215,1750.0999800,-1093.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (47)
CreateDynamicObject(1215,1758.2998000,-1093.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (48)
CreateDynamicObject(1215,1742.0000000,-1093.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (49)
CreateDynamicObject(1215,1734.1999500,-1093.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (50)
CreateDynamicObject(1215,1726.5000000,-1093.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (51)
CreateDynamicObject(1215,1709.4000200,-1093.0999800,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (52)
CreateDynamicObject(1215,1718.0996100,-1093.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (53)
CreateDynamicObject(1215,1694.0000000,-1092.9000200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (54)
CreateDynamicObject(1215,1701.6992200,-1092.6992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (55)
CreateDynamicObject(1215,1551.5000000,-1120.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (56)
CreateDynamicObject(1537,1551.0300300,-1118.5000000,23.1000000,0.0000000,0.0000000,90.0000000); //object(gen_doorext16) (1)
CreateDynamicObject(1537,1551.0300300,-1117.0000000,23.1000000,0.0000000,0.0000000,90.0000000); //object(gen_doorext16) (2)
CreateDynamicObject(970,1555.3000500,-1120.4000200,23.6000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (1)
CreateDynamicObject(970,1553.1999500,-1122.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (2)
CreateDynamicObject(970,1553.3000500,-1114.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3)
CreateDynamicObject(970,1557.5000000,-1118.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (4)
CreateDynamicObject(970,1561.8000500,-1118.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (5)
CreateDynamicObject(970,1562.0000000,-1114.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (6)
CreateDynamicObject(970,1557.6992200,-1114.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (7)
CreateDynamicObject(1215,1687.0000000,-1092.6992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (57)
CreateDynamicObject(1215,1564.3000500,-1114.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (58)
CreateDynamicObject(1215,1551.2998000,-1116.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (59)
CreateDynamicObject(1215,1564.0999800,-1118.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (60)
CreateDynamicObject(14877,1565.4000200,-1116.0999800,20.9900000,0.0000000,0.0000000,185.0000000); //object(michelle-stairs) (1)
CreateDynamicObject(14783,1666.1999500,-1028.0000000,0.0000000,0.0000000,0.0000000,270.0000000); //object(int3int_kbsgarage) (1)
CreateDynamicObject(11391,1661.0000000,-1028.5999800,-0.7000000,0.0000000,0.0000000,0.0000000); //object(hubprops6_sfse) (1)
CreateDynamicObject(2885,1666.0999800,-1021.2000100,4.7000000,0.0000000,0.0000000,0.0000000); //object(xref_garagedoor) (1)
CreateDynamicObject(4199,1542.5000000,-999.0000000,25.2000000,0.0000000,0.0000000,271.9990000); //object(garages1_lan) (3)
CreateDynamicObject(4199,1573.5000000,-996.5999800,25.0000000,0.0000000,0.0000000,277.1500000); //object(garages1_lan) (4)
CreateDynamicObject(4199,1603.5000000,-990.7000100,25.0000000,0.0000000,0.0000000,285.1470000); //object(garages1_lan) (5)
CreateDynamicObject(4199,1693.0000000,-988.5000000,25.2000000,0.0000000,0.0000000,265.1450000); //object(garages1_lan) (6)
CreateDynamicObject(4199,1724.0000000,-992.5999800,25.0000000,0.0000000,0.0000000,259.1440000); //object(garages1_lan) (7)
CreateDynamicObject(4199,1754.6999500,-999.2000100,25.2000000,0.0000000,0.0000000,257.1400000); //object(garages1_lan) (8)
CreateDynamicObject(4199,1785.5000000,-1006.7000100,25.2000000,0.0000000,0.0000000,255.1350000); //object(garages1_lan) (9)
CreateDynamicObject(4199,1811.5000000,-1026.1999500,25.2000000,0.0000000,0.0000000,211.1300000); //object(garages1_lan) (10)
CreateDynamicObject(4199,1820.5999800,-1058.5000000,25.2000000,0.0000000,0.0000000,181.1300000); //object(garages1_lan) (11)
CreateDynamicObject(4199,1797.4000200,-1100.1999500,25.2000000,0.0000000,0.0000000,91.1260000); //object(garages1_lan) (12)
CreateDynamicObject(4199,1765.6999500,-1099.9000200,25.1000000,0.0000000,0.0000000,89.1210000); //object(garages1_lan) (13)
CreateDynamicObject(4199,1734.4000200,-1099.4000200,25.1000000,0.0000000,0.0000000,89.1160000); //object(garages1_lan) (14)
CreateDynamicObject(4199,1701.5999800,-1099.4000200,25.0000000,0.0000000,0.0000000,89.1160000); //object(garages1_lan) (15)
CreateDynamicObject(1215,1535.1999500,-1005.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateDynamicObject(1215,1523.6992200,-1020.5000000,23.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
CreateDynamicObject(1215,1526.0996100,-1013.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
CreateDynamicObject(1215,1528.7998000,-1006.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
CreateDynamicObject(1215,1574.5000000,-1002.7999900,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
CreateDynamicObject(1215,1542.8994100,-1005.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
CreateDynamicObject(1215,1550.7998000,-1004.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
CreateDynamicObject(1215,1558.5996100,-1004.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
CreateDynamicObject(1215,1566.6992200,-1003.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
CreateDynamicObject(1215,1700.4000200,-995.2999900,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
CreateDynamicObject(1215,1582.0996100,-1001.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
CreateDynamicObject(1215,1590.0000000,-1000.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
CreateDynamicObject(1215,1597.7998000,-998.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
CreateDynamicObject(1215,1605.3994100,-996.6992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
CreateDynamicObject(1215,1612.7998000,-994.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
CreateDynamicObject(1215,1619.7998000,-993.0996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
CreateDynamicObject(1215,1677.5000000,-993.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
CreateDynamicObject(1215,1685.0996100,-994.0996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
CreateDynamicObject(1215,1692.5996100,-994.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
CreateDynamicObject(1215,1707.4000200,-996.0999800,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20)
CreateDynamicObject(1215,1715.3000500,-997.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
CreateDynamicObject(1215,1722.8000500,-999.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
CreateDynamicObject(1215,1776.5999800,-1010.5999800,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
CreateDynamicObject(1215,1730.5996100,-1000.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
CreateDynamicObject(1215,1737.7998000,-1002.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (25)
CreateDynamicObject(1215,1746.0000000,-1003.6992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (26)
CreateDynamicObject(1215,1753.5000000,-1005.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (27)
CreateDynamicObject(1215,1761.0000000,-1006.8994100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (28)
CreateDynamicObject(1215,1810.1999500,-1036.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (29)
CreateDynamicObject(1215,1768.6992200,-1008.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (30)
CreateDynamicObject(1215,1784.0996100,-1013.1992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (31)
CreateDynamicObject(1215,1791.5999800,-1014.7999900,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (32)
CreateDynamicObject(1215,1798.3994100,-1016.5996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (33)
CreateDynamicObject(1215,1802.2998000,-1023.0996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (34)
CreateDynamicObject(1215,1806.2998000,-1029.5996100,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (35)
CreateDynamicObject(1215,1814.1999500,-1051.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (36)
CreateDynamicObject(1215,1813.5000000,-1043.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (37)
CreateDynamicObject(1215,1814.5000000,-1058.8000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
CreateDynamicObject(1215,1814.6999500,-1066.4000200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (39)
CreateDynamicObject(1215,1814.5000000,-1073.6999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (40)
CreateDynamicObject(1215,1812.0999800,-1093.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (41)
CreateDynamicObject(1215,1804.5999800,-1094.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (42)
CreateDynamicObject(1215,1796.9000200,-1094.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (43)
CreateDynamicObject(1215,1781.8000500,-1093.8000500,23.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (44)
CreateDynamicObject(1215,1773.4000200,-1093.5000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (45)
CreateDynamicObject(1215,1765.5999800,-1093.8000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (46)
CreateDynamicObject(1215,1750.0999800,-1093.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (47)
CreateDynamicObject(1215,1758.2998000,-1093.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (48)
CreateDynamicObject(1215,1742.0000000,-1093.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (49)
CreateDynamicObject(1215,1734.1999500,-1093.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (50)
CreateDynamicObject(1215,1726.5000000,-1093.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (51)
CreateDynamicObject(1215,1709.4000200,-1093.0999800,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (52)
CreateDynamicObject(1215,1718.0996100,-1093.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (53)
CreateDynamicObject(1215,1694.0000000,-1092.9000200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (54)
CreateDynamicObject(1215,1701.6992200,-1092.6992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (55)
CreateDynamicObject(1215,1551.5000000,-1120.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (56)
CreateDynamicObject(1537,1551.0300300,-1118.5000000,23.1000000,0.0000000,0.0000000,90.0000000); //object(gen_doorext16) (1)
CreateDynamicObject(1537,1551.0300300,-1117.0000000,23.1000000,0.0000000,0.0000000,90.0000000); //object(gen_doorext16) (2)
CreateDynamicObject(970,1555.3000500,-1120.4000200,23.6000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (1)
CreateDynamicObject(970,1553.1999500,-1122.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (2)
CreateDynamicObject(970,1553.3000500,-1114.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3)
CreateDynamicObject(970,1557.5000000,-1118.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (4)
CreateDynamicObject(970,1561.8000500,-1118.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (5)
CreateDynamicObject(970,1562.0000000,-1114.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (6)
CreateDynamicObject(970,1557.6992200,-1114.2998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (7)
CreateDynamicObject(1215,1687.0000000,-1092.6992200,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (57)
CreateDynamicObject(1215,1564.3000500,-1114.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (58)
CreateDynamicObject(1215,1551.2998000,-1116.7998000,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (59)
CreateDynamicObject(1215,1564.0999800,-1118.3000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (60)
CreateDynamicObject(14877,1565.4000200,-1116.0999800,20.9900000,0.0000000,0.0000000,185.0000000); //object(michelle-stairs) (1)
CreateDynamicObject(14783,1666.1999500,-1028.0000000,0.0000000,0.0000000,0.0000000,270.0000000); //object(int3int_kbsgarage) (1)
CreateDynamicObject(11391,1661.0000000,-1028.5999800,-0.7000000,0.0000000,0.0000000,0.0000000); //object(hubprops6_sfse) (1)
CreateDynamicObject(2885,1666.0999800,-1021.2000100,4.7000000,0.0000000,0.0000000,0.0000000); //object(xref_garagedoor) (1)
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Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
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