Undercover
Специалист
Текстдрав гаража.
Автор: я
Скриншот:
Автор: я
Скриншот:
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
new PlayerText:TextDraw[playerid][11];
TextDraw[playerid][0] = CreatePlayerTextDraw(playerid,657.000000,360.000000,"~n~~n~");
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][0], 255);
PlayerTextDrawFont(playerid,TextDraw[playerid][0], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][0], 0.500000, 6.000000);
PlayerTextDrawColor(playerid,TextDraw[playerid][0], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][0], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][0], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][0], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][0], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][0], 421075455);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][0], -20.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][0], 0);
TextDraw[playerid][1] = CreatePlayerTextDraw(playerid,657.000000,335.000000,"~n~");
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][1], 255);
PlayerTextDrawFont(playerid,TextDraw[playerid][1], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][1], 0.500000, 2.400000);
PlayerTextDrawColor(playerid,TextDraw[playerid][1], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][1], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][1], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][1], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][1], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][1], 48);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][1], -20.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][1], 0);
TextDraw[playerid][2] = CreatePlayerTextDraw(playerid,270.000000,389.000000,"~n~");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][2], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][2], 255);
PlayerTextDrawFont(playerid,TextDraw[playerid][2], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][2], 0.500000, 2.200000);
PlayerTextDrawColor(playerid,TextDraw[playerid][2], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][2], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][2], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][2], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][2], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][2], 255);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][2], 80.000000, 93.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][2], 0);
TextDraw[playerid][3] = CreatePlayerTextDraw(playerid,270.000000,391.000000,"Buy");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][3], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][3], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][3], 2);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][3], 0.370000, 1.799999);
PlayerTextDrawColor(playerid,TextDraw[playerid][3], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][3], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][3], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][3], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][3], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][3], -2000518657);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][3], 80.000000, 89.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][3], 0);
TextDraw[playerid][4] = CreatePlayerTextDraw(playerid,369.000000,389.000000,"~n~");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][4], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][4], 255);
PlayerTextDrawFont(playerid,TextDraw[playerid][4], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][4], 0.500000, 2.200000);
PlayerTextDrawColor(playerid,TextDraw[playerid][4], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][4], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][4], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][4], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][4], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][4], 255);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][4], 80.000000, 93.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][4], 0);
TextDraw[playerid][5] = CreatePlayerTextDraw(playerid,369.000000,391.000000,"Sell");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][5], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][5], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][5], 2);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][5], 0.370000, 1.799999);
PlayerTextDrawColor(playerid,TextDraw[playerid][5], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][5], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][5], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][5], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][5], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][5], -916759553);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][5], 80.000000, 89.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][5], 0);
TextDraw[playerid][6] = CreatePlayerTextDraw(playerid,320.000000,336.000000,"Infernus");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][6], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][6], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][6], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][6], 0.389999, 2.000000);
PlayerTextDrawColor(playerid,TextDraw[playerid][6], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][6], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][6], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][6], 0);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][6], 0);
TextDraw[playerid][7] = CreatePlayerTextDraw(playerid,384.000000,342.000000,"Sultan");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][7], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][7], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][7], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][7], 0.300000, 1.200000);
PlayerTextDrawColor(playerid,TextDraw[playerid][7], -224);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][7], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][7], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][7], 0);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][7], 0);
TextDraw[playerid][8] = CreatePlayerTextDraw(playerid,256.000000,342.000000,"Elegy");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][8], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][8], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][8], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][8], 0.300000, 1.200000);
PlayerTextDrawColor(playerid,TextDraw[playerid][8], -224);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][8], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][8], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][8], 0);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][8], 0);
TextDraw[playerid][9] = CreatePlayerTextDraw(playerid,606.000000,338.000000,">>");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][9], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][9], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][9], 2);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][9], 0.370000, 1.799999);
PlayerTextDrawColor(playerid,TextDraw[playerid][9], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][9], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][9], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][9], 0);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][9], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][9], -240);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][9], 110.000000, 59.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][9], 0);
TextDraw[playerid][10] = CreatePlayerTextDraw(playerid,33.000000,338.000000,"<<");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][10], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][10], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][10], 2);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][10], 0.370000, 1.799999);
PlayerTextDrawColor(playerid,TextDraw[playerid][10], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][10], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][10], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][10], 0);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][10], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][10], -240);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][10], 110.000000, 59.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][10], 0);
TextDraw[playerid][0] = CreatePlayerTextDraw(playerid,657.000000,360.000000,"~n~~n~");
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][0], 255);
PlayerTextDrawFont(playerid,TextDraw[playerid][0], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][0], 0.500000, 6.000000);
PlayerTextDrawColor(playerid,TextDraw[playerid][0], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][0], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][0], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][0], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][0], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][0], 421075455);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][0], -20.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][0], 0);
TextDraw[playerid][1] = CreatePlayerTextDraw(playerid,657.000000,335.000000,"~n~");
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][1], 255);
PlayerTextDrawFont(playerid,TextDraw[playerid][1], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][1], 0.500000, 2.400000);
PlayerTextDrawColor(playerid,TextDraw[playerid][1], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][1], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][1], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][1], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][1], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][1], 48);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][1], -20.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][1], 0);
TextDraw[playerid][2] = CreatePlayerTextDraw(playerid,270.000000,389.000000,"~n~");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][2], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][2], 255);
PlayerTextDrawFont(playerid,TextDraw[playerid][2], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][2], 0.500000, 2.200000);
PlayerTextDrawColor(playerid,TextDraw[playerid][2], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][2], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][2], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][2], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][2], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][2], 255);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][2], 80.000000, 93.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][2], 0);
TextDraw[playerid][3] = CreatePlayerTextDraw(playerid,270.000000,391.000000,"Buy");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][3], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][3], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][3], 2);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][3], 0.370000, 1.799999);
PlayerTextDrawColor(playerid,TextDraw[playerid][3], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][3], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][3], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][3], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][3], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][3], -2000518657);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][3], 80.000000, 89.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][3], 0);
TextDraw[playerid][4] = CreatePlayerTextDraw(playerid,369.000000,389.000000,"~n~");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][4], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][4], 255);
PlayerTextDrawFont(playerid,TextDraw[playerid][4], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][4], 0.500000, 2.200000);
PlayerTextDrawColor(playerid,TextDraw[playerid][4], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][4], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][4], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][4], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][4], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][4], 255);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][4], 80.000000, 93.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][4], 0);
TextDraw[playerid][5] = CreatePlayerTextDraw(playerid,369.000000,391.000000,"Sell");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][5], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][5], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][5], 2);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][5], 0.370000, 1.799999);
PlayerTextDrawColor(playerid,TextDraw[playerid][5], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][5], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][5], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][5], 1);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][5], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][5], -916759553);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][5], 80.000000, 89.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][5], 0);
TextDraw[playerid][6] = CreatePlayerTextDraw(playerid,320.000000,336.000000,"Infernus");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][6], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][6], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][6], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][6], 0.389999, 2.000000);
PlayerTextDrawColor(playerid,TextDraw[playerid][6], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][6], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][6], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][6], 0);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][6], 0);
TextDraw[playerid][7] = CreatePlayerTextDraw(playerid,384.000000,342.000000,"Sultan");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][7], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][7], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][7], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][7], 0.300000, 1.200000);
PlayerTextDrawColor(playerid,TextDraw[playerid][7], -224);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][7], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][7], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][7], 0);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][7], 0);
TextDraw[playerid][8] = CreatePlayerTextDraw(playerid,256.000000,342.000000,"Elegy");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][8], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][8], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][8], 1);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][8], 0.300000, 1.200000);
PlayerTextDrawColor(playerid,TextDraw[playerid][8], -224);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][8], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][8], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][8], 0);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][8], 0);
TextDraw[playerid][9] = CreatePlayerTextDraw(playerid,606.000000,338.000000,">>");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][9], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][9], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][9], 2);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][9], 0.370000, 1.799999);
PlayerTextDrawColor(playerid,TextDraw[playerid][9], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][9], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][9], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][9], 0);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][9], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][9], -240);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][9], 110.000000, 59.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][9], 0);
TextDraw[playerid][10] = CreatePlayerTextDraw(playerid,33.000000,338.000000,"<<");
PlayerTextDrawAlignment(playerid,TextDraw[playerid][10], 2);
PlayerTextDrawBackgroundColor(playerid,TextDraw[playerid][10], 48);
PlayerTextDrawFont(playerid,TextDraw[playerid][10], 2);
PlayerTextDrawLetterSize(playerid,TextDraw[playerid][10], 0.370000, 1.799999);
PlayerTextDrawColor(playerid,TextDraw[playerid][10], -1);
PlayerTextDrawSetOutline(playerid,TextDraw[playerid][10], 0);
PlayerTextDrawSetProportional(playerid,TextDraw[playerid][10], 1);
PlayerTextDrawSetShadow(playerid,TextDraw[playerid][10], 0);
PlayerTextDrawUseBox(playerid,TextDraw[playerid][10], 1);
PlayerTextDrawBoxColor(playerid,TextDraw[playerid][10], -240);
PlayerTextDrawTextSize(playerid,TextDraw[playerid][10], 110.000000, 59.000000);
PlayerTextDrawSetSelectable(playerid,TextDraw[playerid][10], 0);
