[P]remi[O]
Умник
Помогите,все фракции видят /f чат других фракций
Вот код:
Вот код:
PHP:
else if(strcmp(cmd, "/family", true) == 0 || strcmp(cmd, "/f", true) == 0)
{
if(PlayerInfo[playerid][pMuted] == 1) return send(playerid, COLOR_GREY, "* Ó âàñ ìîë÷àíêà!");
realafk[playerid] = 1;
if(sscanf(params, "s[70]", params[0])) return send(playerid, COLOR_GRAD2, "Èñïîëüçóéòå: (/f)amily [family chat]");
if(PlayerInfo[playerid][pMember]== 5 || PlayerInfo[playerid][pLeader]== 5)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Leader %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Underboss %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Caporegime %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Esperto %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Soldato %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Leader-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 6 ||PlayerInfo[playerid][pLeader]== 6)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Ñaporegime %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Foresoldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Associate %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 7 ||PlayerInfo[playerid][pLeader]== 7)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Ñaporegime %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Foresoldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Associate %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 8 ||PlayerInfo[playerid][pLeader]== 8)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Õèòìàí %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Ñïåö.Àãåíò %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Êèëëåð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Ñòðåëîê %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Òî÷íûé %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Ïðîâåðåííûé íîâè÷¸ê %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Õèòìàí-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 9 ||PlayerInfo[playerid][pLeader]== 9)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Äèðåêòîð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Ãëàâíûé Êîððåñïîíäåíò %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Êîððåñïîíäåíò %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Æóðíàëèñò %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Èíôîðìàòîð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Àññèñòåíò %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Äèðåêòîð-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 10 ||PlayerInfo[playerid][pLeader]== 10)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Äèðåêòîð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Çàì.Äèðåêòîðà %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Äèñïåò÷åð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Òàêñèñò %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Íîâè÷¸ê %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Ñòàæ¸ð %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Äèðåêòîð-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 11 ||PlayerInfo[playerid][pLeader]== 11)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Äèðåêòîð Ëèöåíç¸ðîâ %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Ìåíåäæåð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Ñòàðøèé Ëèöåíç¸ð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Ëèöåíç¸ð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Ìëàäøèé Ëèöåíç¸ð %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Àññèñòåíò Ëèöåíç¸ðà %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Äèðåêòîð Ëèöåíç¸ðîâ-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 12 ||PlayerInfo[playerid][pLeader]== 12)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Capo %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Assosaite %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Novice %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 13 ||PlayerInfo[playerid][pLeader]== 13)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Capo %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Assosaite %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Novice %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 14 ||PlayerInfo[playerid][pLeader]== 14)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Capo %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Assosaite %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Novice %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 15 ||PlayerInfo[playerid][pLeader]== 15)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Capo %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Assosaite %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Novice %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 16 ||PlayerInfo[playerid][pLeader]== 16)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Capo %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Assosaite %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Novice %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 17 ||PlayerInfo[playerid][pLeader]== 17)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Capo %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Assosaite %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Novice %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 19 ||PlayerInfo[playerid][pLeader]== 19)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Capo %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Assosaite %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Novice %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x01FCFFC8, string);
return 1;
}
else if(PlayerInfo[playerid][pMember]== 20 ||PlayerInfo[playerid][pLeader]== 20)
{
if(PlayerInfo[playerid][pRank] == 6) format(string, sizeof(string), "[F] Godfather %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 5) format(string, sizeof(string), "[F] Capo %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 4) format(string, sizeof(string), "[F] Soldier %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 3) format(string, sizeof(string), "[F] Assosaite %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 2) format(string, sizeof(string), "[F] Outsider %s: %s", getpl(playerid), params[0]);
else if(PlayerInfo[playerid][pRank] == 1) format(string, sizeof(string), "[F] Novice %s: %s", getpl(playerid), params[0]);
else format(string, sizeof(string), "[F] Godfather-else %s: %s", getpl(playerid), params[0]);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x01FCFFC8, string);
}
else return send(playerid, COLOR_GREY, "Âàì íåäîñòóïåí /f ÷àò.");
return 1;
}
